Dont think I will ever go back to not having full swift and steed. RAT as is is pretty good on stamplar as well. I will miss the sprint speed cost reduction seeing as I already have a root snare immunity.
Just having swift jewelry and steed though, makes it much easier to land jabs and empowering sweeps and gets you out of trouble easier. Kind of a learning curve in tight spaces to not just go flying off a ledge after being used to being so slow.
EtTuBrutus wrote: »Dont think I will ever go back to not having full swift and steed. RAT as is is pretty good on stamplar as well. I will miss the sprint speed cost reduction seeing as I already have a root snare immunity.
Just having swift jewelry and steed though, makes it much easier to land jabs and empowering sweeps and gets you out of trouble easier. Kind of a learning curve in tight spaces to not just go flying off a ledge after being used to being so slow.
Swift with steed kills your dmg/healing though. Boy oh boy can they run though.
EtTuBrutus wrote: »Dont think I will ever go back to not having full swift and steed. RAT as is is pretty good on stamplar as well. I will miss the sprint speed cost reduction seeing as I already have a root snare immunity.
Just having swift jewelry and steed though, makes it much easier to land jabs and empowering sweeps and gets you out of trouble easier. Kind of a learning curve in tight spaces to not just go flying off a ledge after being used to being so slow.
Swift with steed kills your dmg/healing though. Boy oh boy can they run though.
Waffennacht wrote: »@technohic I just started like RAT Sprint reduction, however, many times I found myself thinking "can't wait for this to give snare immunity"
I decided to take what I learned from my stamplar and apply it to Magplar.
Cal, Bal, Impreg - swft steed, well-fitted (remember well-fitted is also Sprint cost reduction)
(Oh an fyi about Bal, I never full charge ult, I use my ults exactly as normal and it's just as effective)
I'm super excited for the charge change. Even on live toppling works wonders with Cal giving essentially a 12k real damage opener (when including LA Enchantment hitting after the toppling) - going straight into the 2h ult is potentially 22k opener - or gg lol.
Btw with this much speed I found I could wreck havoc on NBs targeting
I feel very monkish
Waffennacht wrote: »@technohic I just started like RAT Sprint reduction, however, many times I found myself thinking "can't wait for this to give snare immunity"
I decided to take what I learned from my stamplar and apply it to Magplar.
Cal, Bal, Impreg - swft steed, well-fitted (remember well-fitted is also Sprint cost reduction)
(Oh an fyi about Bal, I never full charge ult, I use my ults exactly as normal and it's just as effective)
I'm super excited for the charge change. Even on live toppling works wonders with Cal giving essentially a 12k real damage opener (when including LA Enchantment hitting after the toppling) - going straight into the 2h ult is potentially 22k opener - or gg lol.
Btw with this much speed I found I could wreck havoc on NBs targeting
I feel very monkish
Yeah I can remember trying to stay on fast builds on my NB pre swift nerf. Had to join them to cath them. Gap closers being faster and damage at the end having more reach will take a bit of that away but most will still be spending a lot of resources to keep up. I've baited a few while running solo and got a kill then took off again.
I do the same thing with my warden although my stamplar is medium and I roll dodge the projectiles while my warden is in 7th+fury so I have a skill filling my ulti and can the shalk, turn around, DBOS as they come around the corner. It's just much better strategy than being the chaser and slow.
I'm not sure about going with some well fitted. Afraid to give up crit resist with crit rush going to be a spammable.
Not my idea lol.
Btw to be a monk build you need all:
- melee/range
- at least rat+steed
- light weight armor
- DMG shield
- some way to snare+drain Stam
That's at least how elder scrolls universe interprets monks.
Waffennacht wrote: »Not my idea lol.
Btw to be a monk build you need all:
- melee/range
- at least rat+steed
- light weight armor
- DMG shield
- some way to snare+drain Stam
That's at least how elder scrolls universe interprets monks.
Then I'm 100% monk lol. 2h resto light armor steed swift annulment and rat
Waffennacht wrote: »Not my idea lol.
Btw to be a monk build you need all:
- melee/range
- at least rat+steed
- light weight armor
- DMG shield
- some way to snare+drain Stam
That's at least how elder scrolls universe interprets monks.
Then I'm 100% monk lol. 2h resto light armor steed swift annulment and rat
Dual weld for me. The extra trait helps out! And you could fit shock/disease for the status effect procs too.
EtTuBrutus wrote: »Dont think I will ever go back to not having full swift and steed. RAT as is is pretty good on stamplar as well. I will miss the sprint speed cost reduction seeing as I already have a root snare immunity.
Just having swift jewelry and steed though, makes it much easier to land jabs and empowering sweeps and gets you out of trouble easier. Kind of a learning curve in tight spaces to not just go flying off a ledge after being used to being so slow.
Swift with steed kills your dmg/healing though. Boy oh boy can they run though.
About 500 effective weapon damage I estimate. Started running RAT as well and landing more of the jabs so I think overall I haven't noticed a too much difference. Rally and Vigors are still respectable but did lose some but being able to get to LOS and out of situations also makes up for that.
The killer is going to be losing major protection from empowering sweeps in exchange for empower and some reach in the next patch so I probably am going to get more damage there, and I will drop shuffle when RAT gets root/snare immunity, and replace it with deadly cloak which will add more damage and keep major evasion
My stamplar is going to be a super fast PBAOE glass cannon and I'm going to look for my stamden as my more tanky brawler. (Who I also took speed lol.)
Waffennacht wrote: »Not my idea lol.
Btw to be a monk build you need all:
- melee/range
- at least rat+steed
- light weight armor
- DMG shield
- some way to snare+drain Stam
That's at least how elder scrolls universe interprets monks.
Then I'm 100% monk lol. 2h resto light armor steed swift annulment and rat
Dual weld for me. The extra trait helps out! And you could fit shock/disease for the status effect procs too.
What glyphs you running dual wield? I've been running poisons since the glyph nerf.
Waffennacht wrote: »Not my idea lol.
Btw to be a monk build you need all:
- melee/range
- at least rat+steed
- light weight armor
- DMG shield
- some way to snare+drain Stam
That's at least how elder scrolls universe interprets monks.
Then I'm 100% monk lol. 2h resto light armor steed swift annulment and rat
Dual weld for me. The extra trait helps out! And you could fit shock/disease for the status effect procs too.
What glyphs you running dual wield? I've been running poisons since the glyph nerf.
Absorb mag. Or shock/disease. My poisons weren't going off as much as I hoped so I went enchants. If I had staff I'd do poisons 100% for the utility they give.
Waffennacht wrote: »Waffennacht wrote: »Not my idea lol.
Btw to be a monk build you need all:
- melee/range
- at least rat+steed
- light weight armor
- DMG shield
- some way to snare+drain Stam
That's at least how elder scrolls universe interprets monks.
Then I'm 100% monk lol. 2h resto light armor steed swift annulment and rat
Dual weld for me. The extra trait helps out! And you could fit shock/disease for the status effect procs too.
What glyphs you running dual wield? I've been running poisons since the glyph nerf.
Absorb mag. Or shock/disease. My poisons weren't going off as much as I hoped so I went enchants. If I had staff I'd do poisons 100% for the utility they give.
I'm running shock enchantment on my 2h with magicka poison on resto. I'm wondering if because I'm running 2h over DW if my choice is still solid or if I should go with something else?
Thoughts @Minno ?
Waffennacht wrote: »EtTuBrutus wrote: »Dont think I will ever go back to not having full swift and steed. RAT as is is pretty good on stamplar as well. I will miss the sprint speed cost reduction seeing as I already have a root snare immunity.
Just having swift jewelry and steed though, makes it much easier to land jabs and empowering sweeps and gets you out of trouble easier. Kind of a learning curve in tight spaces to not just go flying off a ledge after being used to being so slow.
Swift with steed kills your dmg/healing though. Boy oh boy can they run though.
You don't lose too much damage
Waffennacht wrote: »EtTuBrutus wrote: »Dont think I will ever go back to not having full swift and steed. RAT as is is pretty good on stamplar as well. I will miss the sprint speed cost reduction seeing as I already have a root snare immunity.
Just having swift jewelry and steed though, makes it much easier to land jabs and empowering sweeps and gets you out of trouble easier. Kind of a learning curve in tight spaces to not just go flying off a ledge after being used to being so slow.
Swift with steed kills your dmg/healing though. Boy oh boy can they run though.
You don't lose too much damage
Uff those stats look really sad tough...it showcases nicely the loss of stats compared to other builds. In bgs with tristatsfood magicka will be around 31k on a mag race (yours look like 25k), health and stam normally is also higher....
Well you do you, right?
Minno, why didnt I get invited into THC?
Waffennacht wrote: »EtTuBrutus wrote: »Dont think I will ever go back to not having full swift and steed. RAT as is is pretty good on stamplar as well. I will miss the sprint speed cost reduction seeing as I already have a root snare immunity.
Just having swift jewelry and steed though, makes it much easier to land jabs and empowering sweeps and gets you out of trouble easier. Kind of a learning curve in tight spaces to not just go flying off a ledge after being used to being so slow.
Swift with steed kills your dmg/healing though. Boy oh boy can they run though.
You don't lose too much damage
Uff those stats look really sad tough...it showcases nicely the loss of stats compared to other builds. In bgs with tristatsfood magicka will be around 31k on a mag race (yours look like 25k), health and stam normally is also higher....
Well you do you, right?
Minno, why didnt I get invited into THC?
This is a set up I'm playing with:
Resto Buffer of the Swift, 2h sword Spinner's, 2 willpower rings, 2x Balorgh. All tri gyphs. 1 mag regen 2 spell glyphs.
26k health, 17k stam, 39k magika, 2.4k spell unbuffed.
You can use Pariah instead of Swift for more health, but Magicka will go down some. Or use Valk Skoria for health and dmg.
Haven't decided if I prefer just using bats. Playing around with Crescent Sweep a bit. Semi-good burst. But gonna proc burning anyways with Sweeps, so bats just seem better for overall dmg and heals.
Front bar: Sweeps, Toppling, Reflective, Radiant, Puri light
Back bar: Total dark, Extended, Mist, Focus, HoD
Haven't used Total in a while. But noticing that many players have forgotten about it. So getting some decent dmg and heals from it.
EtTuBrutus wrote: »This is a set up I'm playing with:
Resto Buffer of the Swift, 2h sword Spinner's, 2 willpower rings, 2x Balorgh. All tri gyphs. 1 mag regen 2 spell glyphs.
26k health, 17k stam, 39k magika, 2.4k spell unbuffed.
You can use Pariah instead of Swift for more health, but Magicka will go down some. Or use Valk Skoria for health and dmg.
Haven't decided if I prefer just using bats. Playing around with Crescent Sweep a bit. Semi-good burst. But gonna proc burning anyways with Sweeps, so bats just seem better for overall dmg and heals.
Front bar: Sweeps, Toppling, Reflective, Radiant, Puri light
Back bar: Total dark, Extended, Mist, Focus, HoD
Haven't used Total in a while. But noticing that many players have forgotten about it. So getting some decent dmg and heals from it.
You back bar buffer of the swift? Why?
With 1 swift+steed+rat:
https://youtu.be/4bLVx5y8c6g
EtTuBrutus wrote: »This is a set up I'm playing with:
Resto Buffer of the Swift, 2h sword Spinner's, 2 willpower rings, 2x Balorgh. All tri gyphs. 1 mag regen 2 spell glyphs.
26k health, 17k stam, 39k magika, 2.4k spell unbuffed.
You can use Pariah instead of Swift for more health, but Magicka will go down some. Or use Valk Skoria for health and dmg.
Haven't decided if I prefer just using bats. Playing around with Crescent Sweep a bit. Semi-good burst. But gonna proc burning anyways with Sweeps, so bats just seem better for overall dmg and heals.
Front bar: Sweeps, Toppling, Reflective, Radiant, Puri light
Back bar: Total dark, Extended, Mist, Focus, HoD
Haven't used Total in a while. But noticing that many players have forgotten about it. So getting some decent dmg and heals from it.
You back bar buffer of the swift? Why?
You don’t have to. But having two sets, Swift active on my back bar when I’m defensive, Spinners active on my front when I’m offensive, allows me to wear those 2 willpower rings for the extra 1400 magicka.
So the end result is greater success with landing sweeps and more mobility and no vamp? I may try this. Thanks for postingWith 1 swift+steed+rat:
https://youtu.be/4bLVx5y8c6g
So the end result is greater success with landing sweeps and more mobility and no vamp? I may try this. Thanks for postingWith 1 swift+steed+rat:
https://youtu.be/4bLVx5y8c6g
EtTuBrutus wrote: »This is a set up I'm playing with:
Resto Buffer of the Swift, 2h sword Spinner's, 2 willpower rings, 2x Balorgh. All tri gyphs. 1 mag regen 2 spell glyphs.
26k health, 17k stam, 39k magika, 2.4k spell unbuffed.
You can use Pariah instead of Swift for more health, but Magicka will go down some. Or use Valk Skoria for health and dmg.
Haven't decided if I prefer just using bats. Playing around with Crescent Sweep a bit. Semi-good burst. But gonna proc burning anyways with Sweeps, so bats just seem better for overall dmg and heals.
Front bar: Sweeps, Toppling, Reflective, Radiant, Puri light
Back bar: Total dark, Extended, Mist, Focus, HoD
Haven't used Total in a while. But noticing that many players have forgotten about it. So getting some decent dmg and heals from it.
You back bar buffer of the swift? Why?
You don’t have to. But having two sets, Swift active on my back bar when I’m defensive, Spinners active on my front when I’m offensive, allows me to wear those 2 willpower rings for the extra 1400 magicka.
@EtTuBrutus this idea came from taylor_mb. The idea that you embrace the defense/offsense bars of the templar instead of fighting against it. If this means max can run 4k extra pene, then why not if he is getting kills.
EtTuBrutus wrote: »EtTuBrutus wrote: »This is a set up I'm playing with:
Resto Buffer of the Swift, 2h sword Spinner's, 2 willpower rings, 2x Balorgh. All tri gyphs. 1 mag regen 2 spell glyphs.
26k health, 17k stam, 39k magika, 2.4k spell unbuffed.
You can use Pariah instead of Swift for more health, but Magicka will go down some. Or use Valk Skoria for health and dmg.
Haven't decided if I prefer just using bats. Playing around with Crescent Sweep a bit. Semi-good burst. But gonna proc burning anyways with Sweeps, so bats just seem better for overall dmg and heals.
Front bar: Sweeps, Toppling, Reflective, Radiant, Puri light
Back bar: Total dark, Extended, Mist, Focus, HoD
Haven't used Total in a while. But noticing that many players have forgotten about it. So getting some decent dmg and heals from it.
You back bar buffer of the swift? Why?
You don’t have to. But having two sets, Swift active on my back bar when I’m defensive, Spinners active on my front when I’m offensive, allows me to wear those 2 willpower rings for the extra 1400 magicka.
@EtTuBrutus this idea came from taylor_mb. The idea that you embrace the defense/offsense bars of the templar instead of fighting against it. If this means max can run 4k extra pene, then why not if he is getting kills.
I remembered the post, i just feel there's more intriguing ways to do it that seem to give more. for instance u can back bar transmutation and sword, willpower shield, front bar spinners sword, willpower sword and have a constant bonus of:
T/S
Constant: Crit, 2x regen, 2x max mag, spell dmg, 1500 crit resist, 1400 magicka
Front: constant + 3450 penetration
Back: same as constant
BS/S
Vs swift back barred, willpower rings, spinners front barred:
Constant: 3x max mag, physical resistance, 1400 mag
Front: constant + spell dmg, 3450 penetration
Back: constant + spell resistance, 10% dmg reduction.
So for a constant bonus you're trading 1096 magicka and 2975 physical resistance for crit, 258 mag regen, 129 spell dmg, and 1500 crit resistance.
Don't u think 1500 permanent cr would out perform 10% dr at 50% uptime(hopefully less, maybe more) and 2975 physical resistance? Not to mention slightly more damage on back bar for better heals and much more regen?
BS/S would have slightly more damage front barred, but less crit, regen, and damage mitigation.
Am i thinking of that wrong? But hey, if you enjoy it, have fun either way. Glad you're liking it