What do you guys think of running Mutagen/Rapid regen and Troll King? To me, Troll king requring you to stay under 50% health after a heal makes HTD no work with it, but I was thinking for a little proactive recovery for when you just got nailed and CCed causing it to be maybe similar to vigor between the HOT and recovery.
don't run troll king. its not proactive, its more reactive than BOL, but you need to be both at 50% health AND use a heal. But if you are in heavy armor with clockwork food, there is a case for troll king. But i wouldnt waste the 2pc on that.
EtTuBrutus wrote: »U never see another magplar running barrage bc the graphic is absent to everyone but the player casting it. The cp scaling correction is huge for this skill too. Youll see a lot more melee magplars this upcoming patch, it's getting a 33% ddmg increase as well due to the dmg on cast change too.
You're forgetting that destros passives add penetration, a % dmg increase as well just like dw, and other better utility functions in addition to massively more dmg.
Im not saying destro is the only option either, but imo it's far superior to dw, especially if you're not simply stacking spell dmg as high a possible ( this is where dw really shines).
Not going destro removes elemental drain from your kit, which is the best damage and sustain boost youll find where.
Ranged magplars have no real use for barrage, i agree with that, but its been great the past 2 weeks since ive been working on the kitty patch builds i'll be running.
Waffennacht wrote: »I jumped on my Magplar last night and got completely curb stomped.
First issue was the amount of damage I was taking - 3k impen, 22k resist front bar 28k back - consistently taking 6k hits from shalks, surprise attacks, big ol Leaps and Spin2win (oddly no sorc?)
My BoL was ok in giving me 1 GCD to cast another spell, but couldn't keep on the offense for anything.
Gonna have to reevaluate wtf I'm doing
EtTuBrutus wrote: »Waffennacht wrote: »I jumped on my Magplar last night and got completely curb stomped.
First issue was the amount of damage I was taking - 3k impen, 22k resist front bar 28k back - consistently taking 6k hits from shalks, surprise attacks, big ol Leaps and Spin2win (oddly no sorc?)
My BoL was ok in giving me 1 GCD to cast another spell, but couldn't keep on the offense for anything.
Gonna have to reevaluate wtf I'm doing
Those skills just hit hard. Plus everyone is in the spinners/spriggans meta, it's just that good.
Fighting templars on my other characters is easy if they don't use block casting htd with an ice staff out snb. When i see destro resto with no shields i know i'll run them out of stamina as they'll have to block cast.
You can't out heal dmg while defiled without block casting, there's no time to cleanse so you can heal without block casting. Speaking from a bg perspective, cp campaigns is a different story.
@Minno how do you have room for mutagen and combat prayer on your build?
EtTuBrutus wrote: »Waffennacht wrote: »I jumped on my Magplar last night and got completely curb stomped.
First issue was the amount of damage I was taking - 3k impen, 22k resist front bar 28k back - consistently taking 6k hits from shalks, surprise attacks, big ol Leaps and Spin2win (oddly no sorc?)
My BoL was ok in giving me 1 GCD to cast another spell, but couldn't keep on the offense for anything.
Gonna have to reevaluate wtf I'm doing
Those skills just hit hard. Plus everyone is in the spinners/spriggans meta, it's just that good.
Fighting templars on my other characters is easy if they don't use block casting htd with an ice staff out snb. When i see destro resto with no shields i know i'll run them out of stamina as they'll have to block cast.
You can't out heal dmg while defiled without block casting, there's no time to cleanse so you can heal without block casting. Speaking from a bg perspective, cp campaigns is a different story.
@Minno how do you have room for mutagen and combat prayer on your build?
EtTuBrutus wrote: »The stamina is massive on layered attacks as it could be as much as 2k per second more due to it being in intervals of .25 second cooldowns (assuming a 500 cost difference). 2 seconds of blocking with a resto will drain too much. I know you're aware of all that just stating it to throw it out there.
Im not taking about instances where u can kite either. Of course that should be the action if available, which the are tons of in places like bgs, provided you stay conscious of it. Kiting will probably be a more viable option with the new RAT change too, so i see what you're saying. But block casting is always there and has always been the go to readily available defense for magplar.
May i ask what skills you're planning on running next patch @Minno ? Ive got a video of some gameplay with what i think im going to try first if u wanna see. Gonna try an alternate set up this week.
EtTuBrutus wrote: »The stamina is massive on layered attacks as it could be as much as 2k per second more due to it being in intervals of .25 second cooldowns (assuming a 500 cost difference). 2 seconds of blocking with a resto will drain too much. I know you're aware of all that just stating it to throw it out there.
Im not taking about instances where u can kite either. Of course that should be the action if available, which the are tons of in places like bgs, provided you stay conscious of it. Kiting will probably be a more viable option with the new RAT change too, so i see what you're saying. But block casting is always there and has always been the go to readily available defense for magplar.
May i ask what skills you're planning on running next patch @Minno ? Ive got a video of some gameplay with what i think im going to try first if u wanna see. Gonna try an alternate set up this week.
yea send me that video. I have a build in mind and a few skills up my sleeve. Still testing what is better across a large spectrum of combat, from group to 1vX/1v1. Definitely dropped total dark for toppling.
EtTuBrutus wrote: »EtTuBrutus wrote: »The stamina is massive on layered attacks as it could be as much as 2k per second more due to it being in intervals of .25 second cooldowns (assuming a 500 cost difference). 2 seconds of blocking with a resto will drain too much. I know you're aware of all that just stating it to throw it out there.
Im not taking about instances where u can kite either. Of course that should be the action if available, which the are tons of in places like bgs, provided you stay conscious of it. Kiting will probably be a more viable option with the new RAT change too, so i see what you're saying. But block casting is always there and has always been the go to readily available defense for magplar.
May i ask what skills you're planning on running next patch @Minno ? Ive got a video of some gameplay with what i think im going to try first if u wanna see. Gonna try an alternate set up this week.
yea send me that video. I have a build in mind and a few skills up my sleeve. Still testing what is better across a large spectrum of combat, from group to 1vX/1v1. Definitely dropped total dark for toppling.
Im currently using
Toppling, bane, purifying, barrage, sweeps, cresent
Ritual, focus, htd, degeneration, race, bats
With my set up i'll be trying this week i'll be using spear instead of degeneration and ward instead of bane. I should have the stam sustain to do it.
EtTuBrutus wrote: »EtTuBrutus wrote: »The stamina is massive on layered attacks as it could be as much as 2k per second more due to it being in intervals of .25 second cooldowns (assuming a 500 cost difference). 2 seconds of blocking with a resto will drain too much. I know you're aware of all that just stating it to throw it out there.
Im not taking about instances where u can kite either. Of course that should be the action if available, which the are tons of in places like bgs, provided you stay conscious of it. Kiting will probably be a more viable option with the new RAT change too, so i see what you're saying. But block casting is always there and has always been the go to readily available defense for magplar.
May i ask what skills you're planning on running next patch @Minno ? Ive got a video of some gameplay with what i think im going to try first if u wanna see. Gonna try an alternate set up this week.
yea send me that video. I have a build in mind and a few skills up my sleeve. Still testing what is better across a large spectrum of combat, from group to 1vX/1v1. Definitely dropped total dark for toppling.
Im currently using
Toppling, bane, purifying, barrage, sweeps, cresent
Ritual, focus, htd, degeneration, race, bats
With my set up i'll be trying this week i'll be using spear instead of degeneration and ward instead of bane. I should have the stam sustain to do it.
yea Id drop both of those next patch. Could do blazing spear, when timed right can be either area denile or helps boost up your jabs while also hitting all players instead of 1-4 with vamps bane/reflective light. I still use spell power pots; the uptime is BETTER than most think.
Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
Jabbs_Giggity wrote: »EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
The biggest problem facing sorcs right now is targeting. With so many pet sorcs that just hide behind pets its nearly impossible to target them and more often than not you're wasting resources damaging the wrong opponent. Also, it makes it that much harder to see frags combo coming because you cant see the animation beginning...its extremely frustrating. Dont even get me started on premade sorc pet groups in BGs...
EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
The biggest problem facing sorcs right now is targeting. With so many pet sorcs that just hide behind pets its nearly impossible to target them and more often than not you're wasting resources damaging the wrong opponent. Also, it makes it that much harder to see frags combo coming because you cant see the animation beginning...its extremely frustrating. Dont even get me started on premade sorc pet groups in BGs...
It's undeniable how incredible pets are for mitigation. There's no way to quantify how effective it is. For instance, if they're lying behind pets. Youll never hit the sorc with your full primary jabs portion. It's almost always the reduced damage.
Ive probably incapped, meteored, soul assaulted nearly as many pets as i have sorcs too. At range especially, the targeting system is awful.
But that type of mitigation is tide turning. Splitting your burst combo between the sorc and its stupid scamp that ran up like a punk bc the targeting system won't prioritize is infuriating.
Targeting and pets need to be looked at imo. Lol i have a video where i'm trying to execute at range with oppression and it targets a person BEHIND me lol.
EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
The biggest problem facing sorcs right now is targeting. With so many pet sorcs that just hide behind pets its nearly impossible to target them and more often than not you're wasting resources damaging the wrong opponent. Also, it makes it that much harder to see frags combo coming because you cant see the animation beginning...its extremely frustrating. Dont even get me started on premade sorc pet groups in BGs...
It's undeniable how incredible pets are for mitigation. There's no way to quantify how effective it is. For instance, if they're lying behind pets. Youll never hit the sorc with your full primary jabs portion. It's almost always the reduced damage.
Ive probably incapped, meteored, soul assaulted nearly as many pets as i have sorcs too. At range especially, the targeting system is awful.
But that type of mitigation is tide turning. Splitting your burst combo between the sorc and its stupid scamp that ran up like a punk bc the targeting system won't prioritize is infuriating.
Targeting and pets need to be looked at imo. Lol i have a video where i'm trying to execute at range with oppression and it targets a person BEHIND me lol.
EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
The biggest problem facing sorcs right now is targeting. With so many pet sorcs that just hide behind pets its nearly impossible to target them and more often than not you're wasting resources damaging the wrong opponent. Also, it makes it that much harder to see frags combo coming because you cant see the animation beginning...its extremely frustrating. Dont even get me started on premade sorc pet groups in BGs...
It's undeniable how incredible pets are for mitigation. There's no way to quantify how effective it is. For instance, if they're lying behind pets. Youll never hit the sorc with your full primary jabs portion. It's almost always the reduced damage.
Ive probably incapped, meteored, soul assaulted nearly as many pets as i have sorcs too. At range especially, the targeting system is awful.
But that type of mitigation is tide turning. Splitting your burst combo between the sorc and its stupid scamp that ran up like a punk bc the targeting system won't prioritize is infuriating.
Targeting and pets need to be looked at imo. Lol i have a video where i'm trying to execute at range with oppression and it targets a person BEHIND me lol.
Pets provide us a bunch of heals but at the same time keep us sitting there vulnerable to far and los casting.
Honestly, away from the targetting issue, pets aren't an problem for me - If they were not targetable like Shadowrend, that'd be much better imo.
The worst thing I've experienced was Both pets, Engine Guardian and Atro ult all whilst sitting in mines freecasting me.
EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
The biggest problem facing sorcs right now is targeting. With so many pet sorcs that just hide behind pets its nearly impossible to target them and more often than not you're wasting resources damaging the wrong opponent. Also, it makes it that much harder to see frags combo coming because you cant see the animation beginning...its extremely frustrating. Dont even get me started on premade sorc pet groups in BGs...
It's undeniable how incredible pets are for mitigation. There's no way to quantify how effective it is. For instance, if they're lying behind pets. Youll never hit the sorc with your full primary jabs portion. It's almost always the reduced damage.
Ive probably incapped, meteored, soul assaulted nearly as many pets as i have sorcs too. At range especially, the targeting system is awful.
But that type of mitigation is tide turning. Splitting your burst combo between the sorc and its stupid scamp that ran up like a punk bc the targeting system won't prioritize is infuriating.
Targeting and pets need to be looked at imo. Lol i have a video where i'm trying to execute at range with oppression and it targets a person BEHIND me lol.
Pets provide us a bunch of heals but at the same time keep us sitting there vulnerable to far and los casting.
Honestly, away from the targetting issue, pets aren't an problem for me - If they were not targetable like Shadowrend, that'd be much better imo.
The worst thing I've experienced was Both pets, Engine Guardian and Atro ult all whilst sitting in mines freecasting me.
Im not sure I would want pets unforgettable. There are some sorcs out there that the best way to kill them is to take out their matriarch because it is healing really well and half the time, the matriarch is on the other side of a wall anyway.
Jabbs_Giggity wrote: »Gotta say...Stamplar is lost. Even while running fortified brass I'm getting wrecked by StamDKs all day. Only way to do any decent damage is DB or Dswing...so sad...jabs dont even connect in high lag and PotL doesnt even go off when I press skill.
ZOS really needs to address this.
Jabbs_Giggity wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
The biggest problem facing sorcs right now is targeting. With so many pet sorcs that just hide behind pets its nearly impossible to target them and more often than not you're wasting resources damaging the wrong opponent. Also, it makes it that much harder to see frags combo coming because you cant see the animation beginning...its extremely frustrating. Dont even get me started on premade sorc pet groups in BGs...
It's undeniable how incredible pets are for mitigation. There's no way to quantify how effective it is. For instance, if they're lying behind pets. Youll never hit the sorc with your full primary jabs portion. It's almost always the reduced damage.
Ive probably incapped, meteored, soul assaulted nearly as many pets as i have sorcs too. At range especially, the targeting system is awful.
But that type of mitigation is tide turning. Splitting your burst combo between the sorc and its stupid scamp that ran up like a punk bc the targeting system won't prioritize is infuriating.
Targeting and pets need to be looked at imo. Lol i have a video where i'm trying to execute at range with oppression and it targets a person BEHIND me lol.
Pets provide us a bunch of heals but at the same time keep us sitting there vulnerable to far and los casting.
Honestly, away from the targetting issue, pets aren't an problem for me - If they were not targetable like Shadowrend, that'd be much better imo.
The worst thing I've experienced was Both pets, Engine Guardian and Atro ult all whilst sitting in mines freecasting me.
Im not sure I would want pets unforgettable. There are some sorcs out there that the best way to kill them is to take out their matriarch because it is healing really well and half the time, the matriarch is on the other side of a wall anyway.
Well, that is another problem itself. Matriarch does just as much, sometimes MORE instant heals than BoL. Difference is they have access to free "Fire and Forget" additional DPS + Damage Mitigation and have shields with high mobility.
Haven't checked, but does Matriarch heal even cost Magicka to cast?!
Jabbs_Giggity wrote: »Gotta say...Stamplar is lost. Even while running fortified brass I'm getting wrecked by StamDKs all day. Only way to do any decent damage is DB or Dswing...so sad...jabs dont even connect in high lag and PotL doesnt even go off when I press skill.
ZOS really needs to address this.
Even without lag; jabs on a speedy character who knows to just go through you is unreliable. Im not sure if stamplar is that bad or if it is just me at times but sometimes I feel like I am doing really well, and others it feels like I just can't win; but I do know the nerf on empowering sweeps will hurt my survivability even if I slot the psyjic ultimate back bar.We're losing a defense on stamplar because magplar has enough defensive ultimates. Thats screwed up.
Jabbs_Giggity wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
The biggest problem facing sorcs right now is targeting. With so many pet sorcs that just hide behind pets its nearly impossible to target them and more often than not you're wasting resources damaging the wrong opponent. Also, it makes it that much harder to see frags combo coming because you cant see the animation beginning...its extremely frustrating. Dont even get me started on premade sorc pet groups in BGs...
It's undeniable how incredible pets are for mitigation. There's no way to quantify how effective it is. For instance, if they're lying behind pets. Youll never hit the sorc with your full primary jabs portion. It's almost always the reduced damage.
Ive probably incapped, meteored, soul assaulted nearly as many pets as i have sorcs too. At range especially, the targeting system is awful.
But that type of mitigation is tide turning. Splitting your burst combo between the sorc and its stupid scamp that ran up like a punk bc the targeting system won't prioritize is infuriating.
Targeting and pets need to be looked at imo. Lol i have a video where i'm trying to execute at range with oppression and it targets a person BEHIND me lol.
Pets provide us a bunch of heals but at the same time keep us sitting there vulnerable to far and los casting.
Honestly, away from the targetting issue, pets aren't an problem for me - If they were not targetable like Shadowrend, that'd be much better imo.
The worst thing I've experienced was Both pets, Engine Guardian and Atro ult all whilst sitting in mines freecasting me.
Im not sure I would want pets unforgettable. There are some sorcs out there that the best way to kill them is to take out their matriarch because it is healing really well and half the time, the matriarch is on the other side of a wall anyway.
Well, that is another problem itself. Matriarch does just as much, sometimes MORE instant heals than BoL. Difference is they have access to free "Fire and Forget" additional DPS + Damage Mitigation and have shields with high mobility.
Haven't checked, but does Matriarch heal even cost Magicka to cast?!
Yes matriarch heal also costs magicka.
EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
The biggest problem facing sorcs right now is targeting. With so many pet sorcs that just hide behind pets its nearly impossible to target them and more often than not you're wasting resources damaging the wrong opponent. Also, it makes it that much harder to see frags combo coming because you cant see the animation beginning...its extremely frustrating. Dont even get me started on premade sorc pet groups in BGs...
It's undeniable how incredible pets are for mitigation. There's no way to quantify how effective it is. For instance, if they're lying behind pets. Youll never hit the sorc with your full primary jabs portion. It's almost always the reduced damage.
Ive probably incapped, meteored, soul assaulted nearly as many pets as i have sorcs too. At range especially, the targeting system is awful.
But that type of mitigation is tide turning. Splitting your burst combo between the sorc and its stupid scamp that ran up like a punk bc the targeting system won't prioritize is infuriating.
Targeting and pets need to be looked at imo. Lol i have a video where i'm trying to execute at range with oppression and it targets a person BEHIND me lol.
Pets provide us a bunch of heals but at the same time keep us sitting there vulnerable to far and los casting.
Honestly, away from the targetting issue, pets aren't an problem for me - If they were not targetable like Shadowrend, that'd be much better imo.
The worst thing I've experienced was Both pets, Engine Guardian and Atro ult all whilst sitting in mines freecasting me.
Im not sure I would want pets unforgettable. There are some sorcs out there that the best way to kill them is to take out their matriarch because it is healing really well and half the time, the matriarch is on the other side of a wall anyway.
EtTuBrutus wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
The biggest problem facing sorcs right now is targeting. With so many pet sorcs that just hide behind pets its nearly impossible to target them and more often than not you're wasting resources damaging the wrong opponent. Also, it makes it that much harder to see frags combo coming because you cant see the animation beginning...its extremely frustrating. Dont even get me started on premade sorc pet groups in BGs...
It's undeniable how incredible pets are for mitigation. There's no way to quantify how effective it is. For instance, if they're lying behind pets. Youll never hit the sorc with your full primary jabs portion. It's almost always the reduced damage.
Ive probably incapped, meteored, soul assaulted nearly as many pets as i have sorcs too. At range especially, the targeting system is awful.
But that type of mitigation is tide turning. Splitting your burst combo between the sorc and its stupid scamp that ran up like a punk bc the targeting system won't prioritize is infuriating.
Targeting and pets need to be looked at imo. Lol i have a video where i'm trying to execute at range with oppression and it targets a person BEHIND me lol.
Pets provide us a bunch of heals but at the same time keep us sitting there vulnerable to far and los casting.
Honestly, away from the targetting issue, pets aren't an problem for me - If they were not targetable like Shadowrend, that'd be much better imo.
The worst thing I've experienced was Both pets, Engine Guardian and Atro ult all whilst sitting in mines freecasting me.
Im not sure I would want pets unforgettable. There are some sorcs out there that the best way to kill them is to take out their matriarch because it is healing really well and half the time, the matriarch is on the other side of a wall anyway.
Or just simply stunning it. Pets take full cc duration. So long ccs are great vs them.
StarOfElyon wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Someone should write a guide on how to deal with Magicka sorcs as a Stamplar 1v1. This class is destroying me. The no proactive defense thing is killer. Magblades can also be tough 1v1 for a similar reason as can Magicka wardens but it’s not the same. It’s really hard to get close and stay there. Ritual doesn’t help much because their burst is so easily reapplied.
Sorcs with the new race against time will be in thier own league in regards to mobility. Hello gap closer spam.
Vs sorcs on any class i try to take away 1 element of thier burst per rotation. If u purge the curse, u can eat the damage or block it that they're trying to line up with curse. If you don't purge the curse, roll the incoming frag. Sorc mobility is going to be through the roof next patch. Im excited to play mine.
The biggest problem facing sorcs right now is targeting. With so many pet sorcs that just hide behind pets its nearly impossible to target them and more often than not you're wasting resources damaging the wrong opponent. Also, it makes it that much harder to see frags combo coming because you cant see the animation beginning...its extremely frustrating. Dont even get me started on premade sorc pet groups in BGs...
It's undeniable how incredible pets are for mitigation. There's no way to quantify how effective it is. For instance, if they're lying behind pets. Youll never hit the sorc with your full primary jabs portion. It's almost always the reduced damage.
Ive probably incapped, meteored, soul assaulted nearly as many pets as i have sorcs too. At range especially, the targeting system is awful.
But that type of mitigation is tide turning. Splitting your burst combo between the sorc and its stupid scamp that ran up like a punk bc the targeting system won't prioritize is infuriating.
Targeting and pets need to be looked at imo. Lol i have a video where i'm trying to execute at range with oppression and it targets a person BEHIND me lol.
I've said this before, there are few things worse than losing an opportunity to execute a sorc because my radiant oppression targeted the pet behind me.
Jabbs_Giggity wrote: »Jabbs_Giggity wrote: »Gotta say...Stamplar is lost. Even while running fortified brass I'm getting wrecked by StamDKs all day. Only way to do any decent damage is DB or Dswing...so sad...jabs dont even connect in high lag and PotL doesnt even go off when I press skill.
ZOS really needs to address this.
Even without lag; jabs on a speedy character who knows to just go through you is unreliable. Im not sure if stamplar is that bad or if it is just me at times but sometimes I feel like I am doing really well, and others it feels like I just can't win; but I do know the nerf on empowering sweeps will hurt my survivability even if I slot the psyjic ultimate back bar.We're losing a defense on stamplar because magplar has enough defensive ultimates. Thats screwed up.
I am currently running BS, Fortified Brass, BP - 2H/Bow (Defending) with Psyjic Ult on BB and STILL get blasted....Generally my rotation is HA PotL PI, swap, Crit Charge, Jabs, DSwing, Jabs, DB, Execute (If previous rotation CAN get them below 50% - laughable at best!)
I don't know...I have tried SOOOO many different gear combos, weapon combos that it's just not even fun anymore. Anything I do feels so underwhelming. Even fighting someone in Light Armor without shields up is a pitiful attempt at best.
Tooltip on Jabs is 4.6K fully buffed. Weapon DMG fully buffed is about 4.2K (With current setup above), Physical Pen is approx. 8K, Crit Chance is about 47%.
Rally BARELY gives heals at full duration because well, defile...Vigor is a joke and high cost. Cleanse is worthless because immediately after using up your 4K Magicka all debuffs are reapplied instantly (Sometimes I am NO WHERE NEAR A DK and still end up with ALL THEIR DOTS on me. Didn't know they had a 20m range.... )
I am convinced there is NO hope with Stamplar, let alone Magplar and I should hop on the Sorc bandwagon - Just don't enjoy its playstyle...but no other option IMO - Thank you ZOS for allowing me "the choice to play how I want" by forcing me to use a different class to be competitive still.
Jabbs_Giggity wrote: »Jabbs_Giggity wrote: »Gotta say...Stamplar is lost. Even while running fortified brass I'm getting wrecked by StamDKs all day. Only way to do any decent damage is DB or Dswing...so sad...jabs dont even connect in high lag and PotL doesnt even go off when I press skill.
ZOS really needs to address this.
Even without lag; jabs on a speedy character who knows to just go through you is unreliable. Im not sure if stamplar is that bad or if it is just me at times but sometimes I feel like I am doing really well, and others it feels like I just can't win; but I do know the nerf on empowering sweeps will hurt my survivability even if I slot the psyjic ultimate back bar.We're losing a defense on stamplar because magplar has enough defensive ultimates. Thats screwed up.
I am currently running BS, Fortified Brass, BP - 2H/Bow (Defending) with Psyjic Ult on BB and STILL get blasted....Generally my rotation is HA PotL PI, swap, Crit Charge, Jabs, DSwing, Jabs, DB, Execute (If previous rotation CAN get them below 50% - laughable at best!)
I don't know...I have tried SOOOO many different gear combos, weapon combos that it's just not even fun anymore. Anything I do feels so underwhelming. Even fighting someone in Light Armor without shields up is a pitiful attempt at best.
Tooltip on Jabs is 4.6K fully buffed. Weapon DMG fully buffed is about 4.2K (With current setup above), Physical Pen is approx. 8K, Crit Chance is about 47%.
Rally BARELY gives heals at full duration because well, defile...Vigor is a joke and high cost. Cleanse is worthless because immediately after using up your 4K Magicka all debuffs are reapplied instantly (Sometimes I am NO WHERE NEAR A DK and still end up with ALL THEIR DOTS on me. Didn't know they had a 20m range.... )
I am convinced there is NO hope with Stamplar, let alone Magplar and I should hop on the Sorc bandwagon - Just don't enjoy its playstyle...but no other option IMO - Thank you ZOS for allowing me "the choice to play how I want" by forcing me to use a different class to be competitive still.
Im curious how you are getting that damage and penetration along with crit with BP and Fortified brass and defending on bow? Are you running an infused mace on the front bar?
I run nord for a little tankiness and in medium armor with 1 damage, 1 sustain set with the focus up and BS proc Im pretty much around 30k resist. I keep about 3400 crit resist going and that is very important. Then, my backbar I run infused weapon damage, then nirnhoned the frontbar on whatever loadout I run, which has been bow-2her a lot, but recently started running 2h-dual Wield all axes again and gap closers from 0m will be helpful for me to try to get the glyph proc. Its not a sure thing with it back barred but I take my chances for the extra boost then getting onto the nirnhoned front bar.
I definitely have seen some of my mistakes in play lately.
Some of my deaths occur when I see I am close and tunnel in and thats a really bad mistake.
Also; since we do not really have alot of burst, I really need to get better about not dumping ulti to start the fight or early but rather get them down a little and do it right before they will go into defensive mode.
And chasing as a templar is bad. We are one of the least mobile classes and our defenses are not great so making them come to us where we have LOS is probably the best bet. I often have decided heat might be getting too great and try to escape but without a proactive defense on range; that's often worse than staying LOS and trying to fight. Depends on if you can get to another LOS or not and its a judgement call I have to work on.