Jabbs_Giggity wrote: »However, I may be looking in to 5H/2L Magplar slotting Soulshine/Bright-throatBalorgh Lightning/SNB (Willpower BB)
All infused Spell DMG jewelry.
With Balorgh proc, looking at approx. 102K SA tooltip, 5.7K Sweeps and 20K HtD tooltip...Anyone wanna test this out for me on PTS??? Console player here...asked in U22 thread to add PTS for consoles via seperate server at server selection.
Jabbs_Giggity wrote: »Just an FYI @Minno we can finally drop Vampire come Elsweyr! Due to RaT giving us Snare Immunity and increase ME to 4s.Xbox One X - NA
CP 910+
~Mains~
Jabs Giggity
Fap to my Sweeps - Magplar
George W AmBush - Stamblade
~Alts~
I Got Electrolytes - Magsorc
Rhaegeon - MagDK
Covetous Shen - Magblade - Master Crafter
Cream Pie Jewelz - Stamden
Jabbs_Giggity wrote: »Just an FYI @Minno we can finally drop Vampire come Elsweyr! Due to RaT giving us Snare Immunity and increase ME to 4s.
I know! Great change for magplars/heavy armor stamplar.
Well, I know that I will probably be running above mentioned setup for Elsweyr. I would prefer the sustain set on top of SS because I have been spending more time in BG's than in Cyro lately.Xbox One X - NA
CP 910+
~Mains~
Jabs Giggity
Fap to my Sweeps - Magplar
George W AmBush - Stamblade
~Alts~
I Got Electrolytes - Magsorc
Rhaegeon - MagDK
Covetous Shen - Magblade - Master Crafter
Cream Pie Jewelz - Stamden
Jabbs_Giggity wrote: »However, I may be looking in to 5H/2L Magplar slotting Soulshine/Bright-throatBalorgh Lightning/SNB (Willpower BB)
All infused Spell DMG jewelry.
With Balorgh proc, looking at approx. 102K SA tooltip, 5.7K Sweeps and 20K HtD tooltip...Anyone wanna test this out for me on PTS??? Console player here...asked in U22 thread to add PTS for consoles via seperate server at server selection.
EtTuBrutus wrote: »Jabbs_Giggity wrote: »However, I may be looking in to 5H/2L Magplar slotting Soulshine/Bright-throatBalorgh Lightning/SNB (Willpower BB)
All infused Spell DMG jewelry.
With Balorgh proc, looking at approx. 102K SA tooltip, 5.7K Sweeps and 20K HtD tooltip...Anyone wanna test this out for me on PTS??? Console player here...asked in U22 thread to add PTS for consoles via seperate server at server selection.
That's straight up havarti right there. Then 3 min till u can do it again yaaay.
Waffennacht wrote: »Not to distract but @Minno I think I like the idea of both on a more glass cannon type build, whatcha think? (I don't have masters fyi)
When in doubt go full DMG lol. I say go for it.
Just recently went that way too for magplar:
-5pc heavy
- 40% crit
- 1.85 modifier
- 4.6 SD
- 35k mag
- 22000/26000 resists with 3300 cr
- 5000 tooltip sweeps and cresent hits for 21000 when it hits lol.
Go big or go home lol
Waffennacht wrote: »Not to distract but @Minno I think I like the idea of both on a more glass cannon type build, whatcha think? (I don't have masters fyi)
When in doubt go full DMG lol. I say go for it.
Just recently went that way too for magplar:
-5pc heavy
- 40% crit
- 1.85 modifier
- 4.6 SD
- 35k mag
- 22000/26000 resists with 3300 cr
- 5000 tooltip sweeps and cresent hits for 21000 when it hits lol.
Go big or go home lol
would you not go 5L and use protective jewels? I'm really trying to find the right balance between light/heavy
Heavy honestly isn't that bad on magplar. Yes you lose some pen and crit but in heavy you can just straight-up build for max stats because you don't have to worry about defense or stam sustain (which is AMAZING in heavy if you block a lot). Also, it's nice to have a larger window of offense so you spend less time turtling on your backbar.
I wish I hadn't deconned my gold heavy Julianos pieces. 😭 I was convinced I would never run heavy again but I'm getting tired of crutching on pirate skelly in no-CP.Heavy honestly isn't that bad on magplar. Yes you lose some pen and crit but in heavy you can just straight-up build for max stats because you don't have to worry about defense or stam sustain (which is AMAZING in heavy if you block a lot). Also, it's nice to have a larger window of offense so you spend less time turtling on your backbar.
pending how you setup heavy armor, you can get 40% crit in CP
EtTuBrutus wrote: »Jabbs_Giggity wrote: »However, I may be looking in to 5H/2L Magplar slotting Soulshine/Bright-throatBalorgh Lightning/SNB (Willpower BB)
All infused Spell DMG jewelry.
With Balorgh proc, looking at approx. 102K SA tooltip, 5.7K Sweeps and 20K HtD tooltip...Anyone wanna test this out for me on PTS??? Console player here...asked in U22 thread to add PTS for consoles via seperate server at server selection.
That's straight up havarti right there. Then 3 min till u can do it again yaaay.
just replace balorgh with kena/domi. Essentially a watered-down version of the same thing except 100% uptime with 1k stam
WreckfulAbandon wrote: »Recently started getting back into Magplar and still can't theorycraft away from Shacklebreaker without going 5 heavy.
Currently torn between a Shackle/Surge build and Shackle/Spinners. Skoria all the way and using 5 light with protective jewelry. Shackle/Bright Throat works too but it's a little too vanilla for my taste.
I think I know my preference but just wanted to see everyone's thoughts.
Knowing ZoS they are going to make shade ignore evasion before jabs lol.
I'll have to adjust this thread for next patch. Toppling being used inside light attack weaves like butter.
Knowing ZoS they are going to make shade ignore evasion before jabs lol.
I'll have to adjust this thread for next patch. Toppling being used inside light attack weaves like butter.
no i meant the Deadly set, is it going to surely buff jabs? since atm it doesnt
Ariades_swe wrote: »So toppling charge won't require a min range to be cast on test.
That together with the 100 percent offbalance proc, quicker jabs, more reliable sweeps ulti might be improvement to meleeplar burst combo.
Sounds great!
Knowing ZoS they are going to make shade ignore evasion before jabs lol.
I'll have to adjust this thread for next patch. Toppling being used inside light attack weaves like butter.
no i meant the Deadly set, is it going to surely buff jabs? since atm it doesnt
EtTuBrutus wrote: »Ariades_swe wrote: »So toppling charge won't require a min range to be cast on test.
That together with the 100 percent offbalance proc, quicker jabs, more reliable sweeps ulti might be improvement to meleeplar burst combo.
Sounds great!
Ive adjusted my build to next patch and melee again. Even without these changes it's nice. However, bar space is very limited now. Might go back to amber shackle trifood and slot spell power pots.
Knowing ZoS they are going to make shade ignore evasion before jabs lol.
I'll have to adjust this thread for next patch. Toppling being used inside light attack weaves like butter.
no i meant the Deadly set, is it going to surely buff jabs? since atm it doesnt
probably not. they haven't decided what jabs really is nor how they see templar in 2019.EtTuBrutus wrote: »Ariades_swe wrote: »So toppling charge won't require a min range to be cast on test.
That together with the 100 percent offbalance proc, quicker jabs, more reliable sweeps ulti might be improvement to meleeplar burst combo.
Sounds great!
Ive adjusted my build to next patch and melee again. Even without these changes it's nice. However, bar space is very limited now. Might go back to amber shackle trifood and slot spell power pots.
definitely slot those pots. Sucks we cant get immovable pots, but the extra utilty gained from not needing to run degeneration makes up for it.
EtTuBrutus wrote: »Ariades_swe wrote: »So toppling charge won't require a min range to be cast on test.
That together with the 100 percent offbalance proc, quicker jabs, more reliable sweeps ulti might be improvement to meleeplar burst combo.
Sounds great!
Ive adjusted my build to next patch and melee again. Even without these changes it's nice. However, bar space is very limited now. Might go back to amber shackle trifood and slot spell power pots.
EtTuBrutus wrote: »Ariades_swe wrote: »So toppling charge won't require a min range to be cast on test.
That together with the 100 percent offbalance proc, quicker jabs, more reliable sweeps ulti might be improvement to meleeplar burst combo.
Sounds great!
Ive adjusted my build to next patch and melee again. Even without these changes it's nice. However, bar space is very limited now. Might go back to amber shackle trifood and slot spell power pots.
I'd be tempted to run magplar again as I no longer would feel compelled to run FM still on a mag character along with RAT without resorting to mist form. It frees up a slot for me. I might still be tempted to run 2her for the heavy into ultimate but its probably not worth it now that I can get by without for the cost of better LA weave damage. And with the new toppling charge; might be able to use that rather than carry a dedicated CC.