rosendoichinoveb17_ESO wrote: »I just know that only the top leader-boards will be able to complete vAS+2 and vCR+3. My group does 100k+ score in vAS and I know that we will need at least 10 hours of practice to even clear the thing with the shield cast times as a lot of people will be dead and the group will wipe because of that. You cannot just avoid the one shot mechanics there if not casing a shield. If you have a one second of cast time on the shield while someone near you is targeted with the poison cone you are just going to die. Dodge rolling this mechanic also results in insta-deaths in most cases are usually people need to shield and block walk away from the cone. Also people will not be able to cast a shield while kiting the meteors as it will slow their movement and result in a certain death.
As suggested by other members here there are a lot of better alternatives to nerf shields rather than that horrible cast time:
- increase the cost of consecutive shield casts (the same as how streak functions)
- decrease the the shield strength
There are probably more good alternatives, but adding a cast time will kill the PvE trial environment for new players and progression groups. Basically the only groups that will be affected the least are the ones that can do no-death and speed runs which are only a few. This is a horrible idea and hopefully it gets changed or a lot of us will just stop going to trials (there is no point to struggle as a magicka character, better go with a full stamina group now with bow/bow for ranged setups except if you are part of that 0.0001% of the player-base).
I'm taking the Rocky line on Sorc, If he dies, he dies. We started the game with 4 classes, I'll treat it like it only has 4 if this goes live. I hate eveything about whata is proposed, but I'm done b#$%^ing about it.
Abandoning Sorc seems a plausible option. Playing my Templar and DK PVP, and will see if my Nightblade is enjoyable in Light Armor for PVE. If not I';ll convert her to PVP only as well for BG's.
SenorCrouch wrote: »Man this sucks. As the days countdown, the more and more it seems like this shield cast time is going to hit live. Talk about depressing.
arasysb14_ESO wrote: »Anyone heard anything from class reps about shields? They had a meeting today, I hope their silence doesn't mean ZOS will ignore players' feedback again.
Thats your choice but I wont abandon my class, if sorc is dead then there is little reason for me to play eso above any other game with my friends
One of my trial guilds sorc class leader has contacted me to say that if the 1s "poop-motion" shield nerf goes live, he will switch to his templar (he has already done so) and I'll have to switch to another class too (stamsorc not allowed).
Thank you ZOS, for ruining my trials career in the guild I've done most of my progressions achievements!
P.S. I have 5 PvE sorcs. Five. And 1 magblade with 10h playtime and purple gear, which also got the nerf this patch. A magblade I don't like to play. That's it. Now please tell me why I should keep playing ESO.
Not a good change with dark deal
whatever high resource it recover,it still waste time and low our dps
One of my trial guilds sorc class leader has contacted me to say that if the 1s "poop-motion" shield nerf goes live, he will switch to his templar (he has already done so) and I'll have to switch to another class too (stamsorc not allowed).
Thank you ZOS, for ruining my trials career in the guild I've done most of my progressions achievements!
P.S. I have 5 PvE sorcs. Five. And 1 magblade with 10h playtime and purple gear, which also got the nerf this patch. A magblade I don't like to play. That's it. Now please tell me why I should keep playing ESO.
This is the danger of having a "main." I do too (Templar), but if this happened to mine, I have 4 other characters at cap. I'd just have to grind out their SPs and some of their skill lines. Other that that, I'd be okay, albeit extremely unhappy about having to do that.
Well, I have a "main" because:
- It's the class I play in all MMOs since before 2000.
- It's the class I like. In WoW I could switch to Warlock and in GW2 I could switch to Necro. What "mage" / "summoneer" flavoured class is here in ESO? Magblades are just "rogues gone ranged" not a class that inspires me.
One of my trial guilds sorc class leader has contacted me to say that if the 1s "poop-motion" shield nerf goes live, he will switch to his templar (he has already done so) and I'll have to switch to another class too (stamsorc not allowed).
Thank you ZOS, for ruining my trials career in the guild I've done most of my progressions achievements!
P.S. I have 5 PvE sorcs. Five. And 1 magblade with 10h playtime and purple gear, which also got the nerf this patch. A magblade I don't like to play. That's it. Now please tell me why I should keep playing ESO.
I'd wager that if there had never been a cast time increase we'd be having this same level of discussion regarding shields being able to be crit, procced, etc.