I will have to find a spot for both, you guys make such good arguments for them!
Maybe purifying light can go on back bar...
Edit: Okay lineup time. I need you guys to vote off one ability.
Front: Sweeps, Clench, Radiant, Purifying, Drain
Back Ritual, Focus, Accelerate, Degeneration, HtD
And you can't say Radiant! That's my lag crutch skill...
CatchMeTrolling wrote: »Why do people run degeneration?
CatchMeTrolling wrote: »Why do people run degeneration?
CatchMeTrolling wrote: »Why do people run degeneration?
I will have to find a spot for both, you guys make such good arguments for them!
Maybe purifying light can go on back bar...
Edit: Okay lineup time. I need you guys to vote off one ability.
Front: Sweeps, Clench, Radiant, Purifying, Drain
Back Ritual, Focus, Accelerate, Degeneration, HtD
And you can't say Radiant! That's my lag crutch skill...
CatchMeTrolling wrote: »I was wondering why over entropy , I don’t think I ever used degeneration but now it seems everyone uses it
Actually I run Accelerate with 3 swift and Steed these days because I wanted to see if I could be competitive without vamp. So far so good.
Also you're suggesting I drop it in favor of Mist so we're not exactly freeing up a slot there.
I will have to find a spot for both, you guys make such good arguments for them!
Maybe purifying light can go on back bar...
Edit: Okay lineup time. I need you guys to vote off one ability.
Front: Sweeps, Clench, Radiant, Purifying, Drain
Back Ritual, Focus, Accelerate, Degeneration, HtD
And you can't say Radiant! That's my lag crutch skill...
Radiant or purifying light. You don’t really need either and both ele drain and vamp bane are superior skills for damage.CatchMeTrolling wrote: »I was wondering why over entropy , I don’t think I ever used degeneration but now it seems everyone uses it
Unless you’re double barring structured entropy, having unequal health pools is not a good idea. Can artificially put you into execute range for example. Also, while it may not seem like a lot, if you weave a lot the healing does add up over time. Every little bit helps.
Hi all. I'm really enjoying my magplar in pvp at the moment. However, I feel like they are perhaps a bit too strong and feel like they could be frustrating / upsetting other players at the moment. Thoughts?
Hi all. I'm really enjoying my magplar in pvp at the moment. However, I feel like they are perhaps a bit too strong and feel like they could be frustrating / upsetting other players at the moment. Thoughts?
Strong, yes. Too strong? Not even close. If bad players being upset or frustrated was a basis for balance, then stamblade should have been nerfed over a year ago and yet here we are. Coddling snowflakes that refuse to learn and grow as players ruins the game.
You must be a pretty new if you think magplar is op compared to the stuff eso has seen over the years.
Hi all. I'm really enjoying my magplar in pvp at the moment. However, I feel like they are perhaps a bit too strong and feel like they could be frustrating / upsetting other players at the moment. Thoughts?
Hi all. I'm really enjoying my magplar in pvp at the moment. However, I feel like they are perhaps a bit too strong and feel like they could be frustrating / upsetting other players at the moment. Thoughts?
Strong, yes. Too strong? Not even close. If bad players being upset or frustrated was a basis for balance, then stamblade should have been nerfed over a year ago and yet here we are. Coddling snowflakes that refuse to learn and grow as players ruins the game.
You must be a pretty new if you think magplar is op compared to the stuff eso has seen over the years.
OP is getting something like a 9.3 effective weapon power against a 4k crit resist/30k resist/major protection build.
Can you guess what class can get that?
Brutusmax1mus wrote: »Actually I run Accelerate with 3 swift and Steed these days because I wanted to see if I could be competitive without vamp. So far so good.
Also you're suggesting I drop it in favor of Mist so we're not exactly freeing up a slot there.
I wasnt suggesting mist, i meant youll likely miss its damage component less than adding another skill, and im assuming you use it for the damage and escapability instead of the damage and offensive maneuverability (3 seconds is far too short, i use the cast time for 9 seconds of speed and it's wonderful for offense especially with line of sight), although i rarely slot it over mist.
Hi all. I'm really enjoying my magplar in pvp at the moment. However, I feel like they are perhaps a bit too strong and feel like they could be frustrating / upsetting other players at the moment. Thoughts?
VirtualElizabeth wrote: »Hi all. I'm really enjoying my magplar in pvp at the moment. However, I feel like they are perhaps a bit too strong and feel like they could be frustrating / upsetting other players at the moment. Thoughts?
Strong, yes. Too strong? Not even close. If bad players being upset or frustrated was a basis for balance, then stamblade should have been nerfed over a year ago and yet here we are. Coddling snowflakes that refuse to learn and grow as players ruins the game.
You must be a pretty new if you think magplar is op compared to the stuff eso has seen over the years.
OP is getting something like a 9.3 effective weapon power against a 4k crit resist/30k resist/major protection build.
Can you guess what class can get that?
Let me guess and I think I have a 50/50 chance at being right! Stamden or Stamblade! Do I get a cookie?
VirtualElizabeth wrote: »Hi all. I'm really enjoying my magplar in pvp at the moment. However, I feel like they are perhaps a bit too strong and feel like they could be frustrating / upsetting other players at the moment. Thoughts?
Strong, yes. Too strong? Not even close. If bad players being upset or frustrated was a basis for balance, then stamblade should have been nerfed over a year ago and yet here we are. Coddling snowflakes that refuse to learn and grow as players ruins the game.
You must be a pretty new if you think magplar is op compared to the stuff eso has seen over the years.
OP is getting something like a 9.3 effective weapon power against a 4k crit resist/30k resist/major protection build.
Can you guess what class can get that?
Let me guess and I think I have a 50/50 chance at being right! Stamden or Stamblade! Do I get a cookie?
A half of a Sithis Double-Stuffed Cookie© for you!
I will have to find a spot for both, you guys make such good arguments for them!
Maybe purifying light can go on back bar...
Edit: Okay lineup time. I need you guys to vote off one ability.
Front: Sweeps, Clench, Radiant, Purifying, Drain
Back Ritual, Focus, Accelerate, Degeneration, HtD
And you can't say Radiant! That's my lag crutch skill...
Brutusmax1mus wrote: »Hey so here's a question: if I have only room for one of these on my bar, which one should I choose? Vamp Bane or Elemental Drain?
If you're solo, both are important options. I personally choose bane for the crit, instant and dot dmg to help apply pressure to go offensive, and the snare is important for me especially vs mag as i don't run gap closers. I could use the dmg, but i don't think it increases my damage over 9 seconds that bane gives me. I don't need the regen typically but it helps. The crit is important for healing too. If you're in sets like me (trans/Deep throat) that crit is essential and is near a 30% increase to my crit percentage in cp, a massive increase in bgs.
Small group you can work out who should be applying it drain, typically it's not me. Only 1 person needs it unless you're just a group of players not really coordinating. Any magdens and stam blades in group means no one needs to run it.
Zerg, bane.
If i don't run an ice staff front bar i use both. With the choice i take bane.
I will have to find a spot for both, you guys make such good arguments for them!
Maybe purifying light can go on back bar...
Edit: Okay lineup time. I need you guys to vote off one ability.
Front: Sweeps, Clench, Radiant, Purifying, Drain
Back Ritual, Focus, Accelerate, Degeneration, HtD
And you can't say Radiant! That's my lag crutch skill...
Brutusmax1mus wrote: »Hey so here's a question: if I have only room for one of these on my bar, which one should I choose? Vamp Bane or Elemental Drain?
If you're solo, both are important options. I personally choose bane for the crit, instant and dot dmg to help apply pressure to go offensive, and the snare is important for me especially vs mag as i don't run gap closers. I could use the dmg, but i don't think it increases my damage over 9 seconds that bane gives me. I don't need the regen typically but it helps. The crit is important for healing too. If you're in sets like me (trans/Deep throat) that crit is essential and is near a 30% increase to my crit percentage in cp, a massive increase in bgs.
Small group you can work out who should be applying it drain, typically it's not me. Only 1 person needs it unless you're just a group of players not really coordinating. Any magdens and stam blades in group means no one needs to run it.
Zerg, bane.
If i don't run an ice staff front bar i use both. With the choice i take bane.
LOL
cazlonb16_ESO wrote: »Blowing unsuspecting targets up with Dark Flare is fun for a while, the overall usefulness of both a DF centric turret build as well as a more generic build incorporating DF into their rotation is fairly limited though. Just think about how often the skill pops up on your death recap - That's right, pretty much never. That should tell you something.
cazlonb16_ESO wrote: »Blowing unsuspecting targets up with Dark Flare is fun for a while, the overall usefulness of both a DF centric turret build as well as a more generic build incorporating DF into their rotation is fairly limited though. Just think about how often the skill pops up on your death recap - That's right, pretty much never. That should tell you something.
Brutusmax1mus wrote: »cazlonb16_ESO wrote: »Blowing unsuspecting targets up with Dark Flare is fun for a while, the overall usefulness of both a DF centric turret build as well as a more generic build incorporating DF into their rotation is fairly limited though. Just think about how often the skill pops up on your death recap - That's right, pretty much never. That should tell you something.
I slot it over total dark in small group for the aoe defile more than the damage. Without the old empower i can't think of it the same regarding damage.
Brutusmax1mus wrote: »cazlonb16_ESO wrote: »Blowing unsuspecting targets up with Dark Flare is fun for a while, the overall usefulness of both a DF centric turret build as well as a more generic build incorporating DF into their rotation is fairly limited though. Just think about how often the skill pops up on your death recap - That's right, pretty much never. That should tell you something.
I slot it over total dark in small group for the aoe defile more than the damage. Without the old empower i can't think of it the same regarding damage.
Which a stamden can provide for less magicka and without the channel.
The damage of DF is really good, but the channel is really dicey versus a decent opponent and very wonky in lag.