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https://forums.elderscrollsonline.com/en/discussion/668861

Magplar PvP

  • Kadoin
    Kadoin
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    SugaComa wrote: »
    ccmedaddy wrote: »
    Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.

    The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps. :trollface:

    I used to run it on my stamplar ... Sounds odd ... But was great for keep takes and anything in closed spaces ... Open world was s bit naff

    I used it in the previous patch, but in this patch it's not really all that great anymore because you need more defense, more sustain, more stamina, etc. and can't just use whatever 2nd 5 piece you want anymore if you wear light armor. I once used it in a hybrid templar and it was decent, but dropped it when I dueled someone and they could not be killed because the proc set activated absorb magic and kept healing them when they would get close to death (even though it shouldn't have, never tested if this is still the case since that was over a year ago).

    I could not sacrifice a 5 piece for it, at least not in CP PvP.
  • SugaComa
    SugaComa
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    I might be a bit late here ... But I use ritual not for its purge ... But for the HoT and Dot

    It great for procs and for my style far more useful than extended

    Now purifying light is definitely a tool I love when playing in groups and I'm running transmutation as it means I can play ranged damage and provide not only heals but a crit buff to my allies who are fighting in melee range pop it twice to force a heal ... Works wonders
  • Sergykid
    Sergykid
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    continue the ritual morph in private messages, we others got the idea. It's about preference, both are good.

    i myself have other concerns regarding what items to use, still so confusing on why others are way better, not just slightly.
    -PC EU- / battlegrounds on my youtube
  • technohic
    technohic
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    Best to just get back on point. Anyone feel like our bars feel crowded lately? Feel like there are must have abilities to fill things up as a melee magplar and I already use spell power pots (I like this as they can be bought with AP so no PVE required)

    What I have now that I feel I have to have are

    Mist form
    Reflective light
    Sweeps
    Element drain
    PL
    UC/TD debatable but would only replace with another stun.
    ER/RoR
    HTD
    focus

    Leaves me one slot and I personally prefer having a gap closer. I have been testing blazing spear last night and it seems to add some pressure if youre running Skoria and someone accepts fighting melee, particularly on your back bar while block casting HTD, which is often enough, but you are prone to being kited.
  • Syiccal
    Syiccal
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    yea I'm using sweeps,PL,reflective light,shock clench,entropy, shooting star/bats
    focus,extended ritual,mist,total dark,HtD, psijic ult( can't remember name)
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    technohic wrote: »
    Best to just get back on point. Anyone feel like our bars feel crowded lately? Feel like there are must have abilities to fill things up as a melee magplar and I already use spell power pots (I like this as they can be bought with AP so no PVE required)

    What I have now that I feel I have to have are

    Mist form
    Reflective light
    Sweeps
    Element drain
    PL
    UC/TD debatable but would only replace with another stun.
    ER/RoR
    HTD
    focus

    Leaves me one slot and I personally prefer having a gap closer. I have been testing blazing spear last night and it seems to add some pressure if youre running Skoria and someone accepts fighting melee, particularly on your back bar while block casting HTD, which is often enough, but you are prone to being kited.

    Magplar has alot of tough decisions to make toolbar wise...

    That dilemma is one of the appeals of sets like Chudan, Rattlecage, and Treasure Hunter; the extra slot space gained is huge and your rotations are simultaneously simplified...

    You could investigate those sets as a possible solution for gaining more slot space...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • technohic
    technohic
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    technohic wrote: »
    Best to just get back on point. Anyone feel like our bars feel crowded lately? Feel like there are must have abilities to fill things up as a melee magplar and I already use spell power pots (I like this as they can be bought with AP so no PVE required)

    What I have now that I feel I have to have are

    Mist form
    Reflective light
    Sweeps
    Element drain
    PL
    UC/TD debatable but would only replace with another stun.
    ER/RoR
    HTD
    focus

    Leaves me one slot and I personally prefer having a gap closer. I have been testing blazing spear last night and it seems to add some pressure if youre running Skoria and someone accepts fighting melee, particularly on your back bar while block casting HTD, which is often enough, but you are prone to being kited.

    Magplar has alot of tough decisions to make toolbar wise...

    That dilemma is one of the appeals of sets like Chudan, Rattlecage, and Treasure Hunter; the extra slot space gained is huge and your rotations are simultaneously simplified...

    You could investigate those sets as a possible solution for gaining more slot space...

    Chudan would only cover half of what i get from an ablity while costing me Skoria or a different defense set such as BS or TK which can add defense.

    Rattlecage really doesnt help if im already using pots for that. It could free me to use a different pot, but then im looking at different setup all together as id have to give up either my current defensive set for it, or shackle, then replace channel focus with with restoring then sacrifice magicka or spell power elsewhere to recoup the lost magicka recovery. Then id still hadnt adressed my bar space .

    Same sort of thing with Treasure hunter as rattlecage. its an offensive only set that is not efficiently better than shackle to match the loss of recovery to both pools. . Definitely want dual recovery and stats as my main defense is to block cast HTD to hopefully reset the fight and flip to the offensives long enogh my stam pool can recover .

    Doesnt the crafted 3 effect spell power potion have major prophecy ? Think that might be my best bet, just gets expensive or tedious depending on how much i do myself. Particularly how often i chug these.
    Edited by technohic on November 4, 2018 5:21PM
  • ZOS_Mika
    ZOS_Mika
    admin
    We have removed some unnecessary back and forth. This is a reminder to keep the discussion civil, constructive, and on topic.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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    Staff Post
  • Brutusmax1mus
    Brutusmax1mus
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    technohic wrote: »
    technohic wrote: »
    Best to just get back on point. Anyone feel like our bars feel crowded lately? Feel like there are must have abilities to fill things up as a melee magplar and I already use spell power pots (I like this as they can be bought with AP so no PVE required)

    What I have now that I feel I have to have are

    Mist form
    Reflective light
    Sweeps
    Element drain
    PL
    UC/TD debatable but would only replace with another stun.
    ER/RoR
    HTD
    focus

    Leaves me one slot and I personally prefer having a gap closer. I have been testing blazing spear last night and it seems to add some pressure if youre running Skoria and someone accepts fighting melee, particularly on your back bar while block casting HTD, which is often enough, but you are prone to being kited.

    Magplar has alot of tough decisions to make toolbar wise...

    That dilemma is one of the appeals of sets like Chudan, Rattlecage, and Treasure Hunter; the extra slot space gained is huge and your rotations are simultaneously simplified...

    You could investigate those sets as a possible solution for gaining more slot space...

    Chudan would only cover half of what i get from an ablity while costing me Skoria or a different defense set such as BS or TK which can add defense.

    Rattlecage really doesnt help if im already using pots for that. It could free me to use a different pot, but then im looking at different setup all together as id have to give up either my current defensive set for it, or shackle, then replace channel focus with with restoring then sacrifice magicka or spell power elsewhere to recoup the lost magicka recovery. Then id still hadnt adressed my bar space .

    Same sort of thing with Treasure hunter as rattlecage. its an offensive only set that is not efficiently better than shackle to match the loss of recovery to both pools. . Definitely want dual recovery and stats as my main defense is to block cast HTD to hopefully reset the fight and flip to the offensives long enogh my stam pool can recover .

    Doesnt the crafted 3 effect spell power potion have major prophecy ? Think that might be my best bet, just gets expensive or tedious depending on how much i do myself. Particularly how often i chug these.

    Sorcery, prophecy and magicka restore / regen

    Sounds like you'd love amber/ shackle. I run that with tristat/triune everything, full spell dmg and apprentice or mage mundus. I use tripots though bc my stam recovery is still great and i love the extra 20% tripots gives my stam recovery too. Buffed with continuous and potions it's at 1400, pool of 15k using witchmommys juice. You could easily drop bane and entropy and run spell power pots(the one above). I'll do that in towers when I've got 5 or so friends on to tower farm zergs. But otherwise i love vampires bane personally.
  • Brutusmax1mus
    Brutusmax1mus
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    Im a high elf though, it's probably too much stam sustain if you're argonian fyi
  • Minno
    Minno
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    I.
    technohic wrote: »
    Best to just get back on point. Anyone feel like our bars feel crowded lately? Feel like there are must have abilities to fill things up as a melee magplar and I already use spell power pots (I like this as they can be bought with AP so no PVE required)

    What I have now that I feel I have to have are

    Mist form
    Reflective light
    Sweeps
    Element drain
    PL
    UC/TD debatable but would only replace with another stun.
    ER/RoR
    HTD
    focus

    Leaves me one slot and I personally prefer having a gap closer. I have been testing blazing spear last night and it seems to add some pressure if youre running Skoria and someone accepts fighting melee, particularly on your back bar while block casting HTD, which is often enough, but you are prone to being kited.

    Drop reflective light use health/mag/crit pots. Then try whatever ability you want there.
    Edited by Minno on November 4, 2018 7:03PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Minno
    Minno
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    ZOS_MikaS wrote: »
    We have removed some unnecessary back and forth. This is a reminder to keep the discussion civil, constructive, and on topic.

    Lol weaksauce who ever called in the mods. This isnt a Sorc thread lol
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Gibus043
    Gibus043
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)
  • Brutusmax1mus
    Brutusmax1mus
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    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    What sources is the oblivion damage coming from? They have different solutions. EXTENDED RITUAL is a solution to some of the sources like sloads or weapon skill dots procing glyphs. If you choose ritual of retribution you don't stand a chance at purging those effects outnumbered, and will likely be stuck healing in your back bar.

  • Jimmy_The_Fixer
    Jimmy_The_Fixer
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    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    You're running 2 defensive sets and not enough regen. Shacklebreaker is also a defensively oriented set since it gives pretty poor offensive power compared to a set like innate axiom.

    If you substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage. Pirate skelly plus WR should be enough survivability that you don't need to rely on your stamina bar so much for keeping yourself alive.

    As for your problem with oblivion damage, mitigation doesn't help you there so you're gonna need to have strsong healing and frequent cleansing to keep that damage under control. It's an obscene amount of damage coming from these Enchants though so it's actually totally appropriate to feel like it's an insurmountable amount of pressure.
    Edited by Jimmy_The_Fixer on November 4, 2018 9:00PM
  • Volckodav
    Volckodav
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    Thanks all for the feedback and good explanation, really appreciate it and help me a lot in my build :)

    PS: after an evening of testing swiping clenche for the elemental drain for my destro skill that is really better in BG,I clearly see the difference.
    Also I post it here for the noob like me that it can be applied on multiple target, and hidden benefit I see that other team players tend to focus more the target with the drain on it, so good for coordination.
  • Syiccal
    Syiccal
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    Volckodav wrote: »
    Thanks all for the feedback and good explanation, really appreciate it and help me a lot in my build :)

    PS: after an evening of testing swiping clenche for the elemental drain for my destro skill that is really better in BG,I clearly see the difference.
    Also I post it here for the noob like me that it can be applied on multiple target, and hidden benefit I see that other team players tend to focus more the target with the drain on it, so good for coordination.

    but what are you using for your cc then?
  • Reefo
    Reefo
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    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    You're running 2 defensive sets and not enough regen. Shacklebreaker is also a defensively oriented set since it gives pretty poor offensive power compared to a set like innate axiom.

    If you substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage. Pirate skelly plus WR should be enough survivability that you don't need to rely on your stamina bar so much for keeping yourself alive.

    As for your problem with oblivion damage, mitigation doesn't help you there so you're gonna need to have strsong healing and frequent cleansing to keep that damage under control. It's an obscene amount of damage coming from these Enchants though so it's actually totally appropriate to feel like it's an insurmountable amount of pressure.

    1. Be argonian
    2. Swap shackle for Lich
    3. Win
  • BNOC
    BNOC
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    Reefo wrote: »
    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    You're running 2 defensive sets and not enough regen. Shacklebreaker is also a defensively oriented set since it gives pretty poor offensive power compared to a set like innate axiom.

    If you substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage. Pirate skelly plus WR should be enough survivability that you don't need to rely on your stamina bar so much for keeping yourself alive.

    As for your problem with oblivion damage, mitigation doesn't help you there so you're gonna need to have strsong healing and frequent cleansing to keep that damage under control. It's an obscene amount of damage coming from these Enchants though so it's actually totally appropriate to feel like it's an insurmountable amount of pressure.

    1. Be argonian
    2. Swap shackle for Lich
    3. Win

    "Substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage"

    Swapping Shackle for Lich would turn him into a heal bot - 2 defensive and 1 (self)utility set is going to do no damage - That's probably like 1600 SD unbuffed :s

    Though I suppose that's only relevant if he's worried about his damage in the first place.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Reefo
    Reefo
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    BNOC wrote: »
    Reefo wrote: »
    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    You're running 2 defensive sets and not enough regen. Shacklebreaker is also a defensively oriented set since it gives pretty poor offensive power compared to a set like innate axiom.

    If you substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage. Pirate skelly plus WR should be enough survivability that you don't need to rely on your stamina bar so much for keeping yourself alive.

    As for your problem with oblivion damage, mitigation doesn't help you there so you're gonna need to have strsong healing and frequent cleansing to keep that damage under control. It's an obscene amount of damage coming from these Enchants though so it's actually totally appropriate to feel like it's an insurmountable amount of pressure.

    1. Be argonian
    2. Swap shackle for Lich
    3. Win

    "Substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage"

    Swapping Shackle for Lich would turn him into a heal bot - 2 defensive and 1 (self)utility set is going to do no damage - That's probably like 1600 SD unbuffed :s

    Though I suppose that's only relevant if he's worried about his damage in the first place.

    I run pirate, wizards and Lich
    3500 spell damage
    38k magicka

    pirate skeleton - defensive
    lich - sustain
    wizards riposte - offensive

    Whaaaaaat? what skooma is this guy on??
    Well since we're supposed to be in heavy and there isnt a heavy set which gives 8% cost reduction + 10% crit + 5k pen
    a defensive light set will have to do, provided one can manage stam, have enough health and heal enough considering minor defile from pirate, step forward Argonian you fill this hole
    Edited by Reefo on November 7, 2018 2:42PM
  • Datolite
    Datolite
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    Reefo wrote: »
    BNOC wrote: »
    Reefo wrote: »
    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    You're running 2 defensive sets and not enough regen. Shacklebreaker is also a defensively oriented set since it gives pretty poor offensive power compared to a set like innate axiom.

    If you substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage. Pirate skelly plus WR should be enough survivability that you don't need to rely on your stamina bar so much for keeping yourself alive.

    As for your problem with oblivion damage, mitigation doesn't help you there so you're gonna need to have strsong healing and frequent cleansing to keep that damage under control. It's an obscene amount of damage coming from these Enchants though so it's actually totally appropriate to feel like it's an insurmountable amount of pressure.

    1. Be argonian
    2. Swap shackle for Lich
    3. Win

    "Substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage"

    Swapping Shackle for Lich would turn him into a heal bot - 2 defensive and 1 (self)utility set is going to do no damage - That's probably like 1600 SD unbuffed :s

    Though I suppose that's only relevant if he's worried about his damage in the first place.

    I run pirate, wizards and Lich
    3500 spell damage
    38k magicka

    Any stam or sustain there?
  • Reefo
    Reefo
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    Datolite wrote: »
    Reefo wrote: »
    BNOC wrote: »
    Reefo wrote: »
    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    You're running 2 defensive sets and not enough regen. Shacklebreaker is also a defensively oriented set since it gives pretty poor offensive power compared to a set like innate axiom.

    If you substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage. Pirate skelly plus WR should be enough survivability that you don't need to rely on your stamina bar so much for keeping yourself alive.

    As for your problem with oblivion damage, mitigation doesn't help you there so you're gonna need to have strsong healing and frequent cleansing to keep that damage under control. It's an obscene amount of damage coming from these Enchants though so it's actually totally appropriate to feel like it's an insurmountable amount of pressure.

    1. Be argonian
    2. Swap shackle for Lich
    3. Win

    "Substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage"

    Swapping Shackle for Lich would turn him into a heal bot - 2 defensive and 1 (self)utility set is going to do no damage - That's probably like 1600 SD unbuffed :s

    Though I suppose that's only relevant if he's worried about his damage in the first place.

    I run pirate, wizards and Lich
    3500 spell damage
    38k magicka

    Any stam or sustain there?

    Argonian
    Tripots
    Atronach Mundus
    Channeled focus
    Honour the dead
    Sword and board for blocking
    Couple of sturdy pieces
    Mist form on the front bar so it doesn’t proc Lich

    I have no sustain issues, yeah I run low, who doesn’t, but I been playing magplar for a while, since 2015. I have tried every class mag and Stam(except mag warden) and I’m best with magplar, that’s a play style thing.

    Here is the uesp with no cp coz bg is what it’s for.
    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=8317

    Edit: glyph will bring to 3500 spell damage
    Edited by Reefo on November 7, 2018 1:54PM
  • BNOC
    BNOC
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    Reefo wrote: »
    Datolite wrote: »
    Reefo wrote: »
    BNOC wrote: »
    Reefo wrote: »
    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    You're running 2 defensive sets and not enough regen. Shacklebreaker is also a defensively oriented set since it gives pretty poor offensive power compared to a set like innate axiom.

    If you substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage. Pirate skelly plus WR should be enough survivability that you don't need to rely on your stamina bar so much for keeping yourself alive.

    As for your problem with oblivion damage, mitigation doesn't help you there so you're gonna need to have strsong healing and frequent cleansing to keep that damage under control. It's an obscene amount of damage coming from these Enchants though so it's actually totally appropriate to feel like it's an insurmountable amount of pressure.

    1. Be argonian
    2. Swap shackle for Lich
    3. Win

    "Substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage"

    Swapping Shackle for Lich would turn him into a heal bot - 2 defensive and 1 (self)utility set is going to do no damage - That's probably like 1600 SD unbuffed :s

    Though I suppose that's only relevant if he's worried about his damage in the first place.

    I run pirate, wizards and Lich
    3500 spell damage
    38k magicka

    Any stam or sustain there?

    Argonian
    Tripots
    Atronach Mundus
    Channeled focus
    Honour the dead
    Sword and board for blocking
    Couple of sturdy pieces
    Mist form on the front bar so it doesn’t proc Lich

    I have no sustain issues, yeah I run low, who doesn’t, but I been playing magplar for a while, since 2015. I have tried every class mag and Stam(except mag warden) and I’m best with magplar, that’s a play style thing.

    Here is the uesp with no cp coz bg is what it’s for.
    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=8317

    Edit: glyph will bring to 3500 spell damage

    I meant unbuffed SD - buffed up it doesn't actually look as bad as I anticipated it would - It looks quite nice actually.

    2 Quick ones I put together:
    Arcane Jewellery & Witch Mothers PB.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=96491

    Triune Jewellery (To replicate your Health and Stam a bit) & Double Bloody Mara
    https://en.uesp.net/wiki/Special:EsoBuildData?id=96485

    At the minute I'm running the arcane jewellery one with only 1 Triune glyph on my chest which puts me somewhere between 35-36k mag in no-CP. There's probably plenty of tweaks I could make but I haven't had too much time to look into it yet. Backbar FM and 2H will probably be addressed so can safely ignore those bars.

    It may be the difference between player base, console vs PC but I'm having no sustain issues, no issue with evading and resetting (without mists) and I'm technically range/melee so I don't find I'm blocking a lot - Especially when I'm on the aggressive; which is most of the time. I run low stam (I guess) but can just swing a very rare heavy and chug those pots to never run out.

    The build you linked seems very defensive, strong, but overly defensive for my tastes - Especially in no-CP where you can just delete people. Good build though.

    Out of interest, why vamp? Just for the recovery? Or are you finding yourself misting around in BG's?
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Syiccal
    Syiccal
    ✭✭✭✭✭
    BNOC wrote: »
    Reefo wrote: »
    Datolite wrote: »
    Reefo wrote: »
    BNOC wrote: »
    Reefo wrote: »
    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    You're running 2 defensive sets and not enough regen. Shacklebreaker is also a defensively oriented set since it gives pretty poor offensive power compared to a set like innate axiom.

    If you substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage. Pirate skelly plus WR should be enough survivability that you don't need to rely on your stamina bar so much for keeping yourself alive.

    As for your problem with oblivion damage, mitigation doesn't help you there so you're gonna need to have strsong healing and frequent cleansing to keep that damage under control. It's an obscene amount of damage coming from these Enchants though so it's actually totally appropriate to feel like it's an insurmountable amount of pressure.

    1. Be argonian
    2. Swap shackle for Lich
    3. Win

    "Substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage"

    Swapping Shackle for Lich would turn him into a heal bot - 2 defensive and 1 (self)utility set is going to do no damage - That's probably like 1600 SD unbuffed :s

    Though I suppose that's only relevant if he's worried about his damage in the first place.

    I run pirate, wizards and Lich
    3500 spell damage
    38k magicka

    Any stam or sustain there?

    Argonian
    Tripots
    Atronach Mundus
    Channeled focus
    Honour the dead
    Sword and board for blocking
    Couple of sturdy pieces
    Mist form on the front bar so it doesn’t proc Lich

    I have no sustain issues, yeah I run low, who doesn’t, but I been playing magplar for a while, since 2015. I have tried every class mag and Stam(except mag warden) and I’m best with magplar, that’s a play style thing.

    Here is the uesp with no cp coz bg is what it’s for.
    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=8317

    Edit: glyph will bring to 3500 spell damage

    I meant unbuffed SD - buffed up it doesn't actually look as bad as I anticipated it would - It looks quite nice actually.

    2 Quick ones I put together:
    Arcane Jewellery & Witch Mothers PB.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=96491

    Triune Jewellery (To replicate your Health and Stam a bit) & Double Bloody Mara
    https://en.uesp.net/wiki/Special:EsoBuildData?id=96485

    At the minute I'm running the arcane jewellery one with only 1 Triune glyph on my chest which puts me somewhere between 35-36k mag in no-CP. There's probably plenty of tweaks I could make but I haven't had too much time to look into it yet. Backbar FM and 2H will probably be addressed so can safely ignore those bars.

    It may be the difference between player base, console vs PC but I'm having no sustain issues, no issue with evading and resetting (without mists) and I'm technically range/melee so I don't find I'm blocking a lot - Especially when I'm on the aggressive; which is most of the time. I run low stam (I guess) but can just swing a very rare heavy and chug those pots to never run out.

    The build you linked seems very defensive, strong, but overly defensive for my tastes - Especially in no-CP where you can just delete people. Good build though.

    Out of interest, why vamp? Just for the recovery? Or are you finding yourself misting around in BG's?

    add me on Xbox mate
  • Datolite
    Datolite
    ✭✭✭✭✭
    BNOC wrote: »
    Out of interest, why vamp? Just for the recovery? Or are you finding yourself misting around in BG's?

    Just to add my take, I find lately I'm about 50/50 torn between vamp and no vamp. With swift/Accelerate I can play effectively without mist, and DBoS spam is real this patch. On the other hand, that regen is hard to give up!

    Anyone else's opinion on this?
  • Syiccal
    Syiccal
    ✭✭✭✭✭
    Datolite wrote: »
    BNOC wrote: »
    Out of interest, why vamp? Just for the recovery? Or are you finding yourself misting around in BG's?

    Just to add my take, I find lately I'm about 50/50 torn between vamp and no vamp. With swift/Accelerate I can play effectively without mist, and DBoS spam is real this patch. On the other hand, that regen is hard to give up!

    Anyone else's opinion on this?

    I've gone back and foward a few times and find im much weaker without vamp. the undeath passive, regen and mist are to good to give up and I always find I notice the difference in a negative way
  • Reefo
    Reefo
    ✭✭✭
    BNOC wrote: »
    Reefo wrote: »
    Datolite wrote: »
    Reefo wrote: »
    BNOC wrote: »
    Reefo wrote: »
    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    You're running 2 defensive sets and not enough regen. Shacklebreaker is also a defensively oriented set since it gives pretty poor offensive power compared to a set like innate axiom.

    If you substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage. Pirate skelly plus WR should be enough survivability that you don't need to rely on your stamina bar so much for keeping yourself alive.

    As for your problem with oblivion damage, mitigation doesn't help you there so you're gonna need to have strsong healing and frequent cleansing to keep that damage under control. It's an obscene amount of damage coming from these Enchants though so it's actually totally appropriate to feel like it's an insurmountable amount of pressure.

    1. Be argonian
    2. Swap shackle for Lich
    3. Win

    "Substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage"

    Swapping Shackle for Lich would turn him into a heal bot - 2 defensive and 1 (self)utility set is going to do no damage - That's probably like 1600 SD unbuffed :s

    Though I suppose that's only relevant if he's worried about his damage in the first place.

    I run pirate, wizards and Lich
    3500 spell damage
    38k magicka

    Any stam or sustain there?

    Argonian
    Tripots
    Atronach Mundus
    Channeled focus
    Honour the dead
    Sword and board for blocking
    Couple of sturdy pieces
    Mist form on the front bar so it doesn’t proc Lich

    I have no sustain issues, yeah I run low, who doesn’t, but I been playing magplar for a while, since 2015. I have tried every class mag and Stam(except mag warden) and I’m best with magplar, that’s a play style thing.

    Here is the uesp with no cp coz bg is what it’s for.
    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=8317

    Edit: glyph will bring to 3500 spell damage

    I meant unbuffed SD - buffed up it doesn't actually look as bad as I anticipated it would - It looks quite nice actually.

    2 Quick ones I put together:
    Arcane Jewellery & Witch Mothers PB.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=96491

    Triune Jewellery (To replicate your Health and Stam a bit) & Double Bloody Mara
    https://en.uesp.net/wiki/Special:EsoBuildData?id=96485

    At the minute I'm running the arcane jewellery one with only 1 Triune glyph on my chest which puts me somewhere between 35-36k mag in no-CP. There's probably plenty of tweaks I could make but I haven't had too much time to look into it yet. Backbar FM and 2H will probably be addressed so can safely ignore those bars.

    It may be the difference between player base, console vs PC but I'm having no sustain issues, no issue with evading and resetting (without mists) and I'm technically range/melee so I don't find I'm blocking a lot - Especially when I'm on the aggressive; which is most of the time. I run low stam (I guess) but can just swing a very rare heavy and chug those pots to never run out.

    The build you linked seems very defensive, strong, but overly defensive for my tastes - Especially in no-CP where you can just delete people. Good build though.

    Out of interest, why vamp? Just for the recovery? Or are you finding yourself misting around in BG's?

    I play on PS4 eu, it’s rough I’m not gonna lie, it is defensive but we all know it’s easy to get stuck on ur back bar spamming heals, so I make the heals valuable by mitigating Damage, it is a turtle build, heal and defend while dotting them up, then dawnbreak n take them out.

    Mist form is on the front to not proc Lich, and i use it for a few reasons, to activate and then bar swap for major expedition to run to flag LOL, to break a root when I’m on my front, if I’m low on Stam and I won’t have enough to break free if stunned, and to reposition.

    On another note because it’s defensive u can play more aggressive, u can spam sweeps without casting an honor the dead on some occasions.
  • Reefo
    Reefo
    ✭✭✭
    Syiccal wrote: »
    Datolite wrote: »
    BNOC wrote: »
    Out of interest, why vamp? Just for the recovery? Or are you finding yourself misting around in BG's?

    Just to add my take, I find lately I'm about 50/50 torn between vamp and no vamp. With swift/Accelerate I can play effectively without mist, and DBoS spam is real this patch. On the other hand, that regen is hard to give up!

    Anyone else's opinion on this?

    I've gone back and foward a few times and find im much weaker without vamp. the undeath passive, regen and mist are to good to give up and I always find I notice the difference in a negative way

    Exactly this ^, and also Templar vampire is nice coz fire dots are not too much of an issue, other classes it probably hurts.
  • BNOC
    BNOC
    ✭✭✭✭✭
    Syiccal wrote: »
    BNOC wrote: »
    Reefo wrote: »
    Datolite wrote: »
    Reefo wrote: »
    BNOC wrote: »
    Reefo wrote: »
    Gibus043 wrote: »
    Last week I've been playing a lot of battlegrounds with this build:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=90710

    Any tips to improve it?
    The biggest problem I'm having is against teams who stacks oblivion damage
    If it's only 1 or 2 players it's fine, but more than that, and I can barely stay alive even with permablock + wizard riposte + pirate skeleton (for example)

    You're running 2 defensive sets and not enough regen. Shacklebreaker is also a defensively oriented set since it gives pretty poor offensive power compared to a set like innate axiom.

    If you substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage. Pirate skelly plus WR should be enough survivability that you don't need to rely on your stamina bar so much for keeping yourself alive.

    As for your problem with oblivion damage, mitigation doesn't help you there so you're gonna need to have strsong healing and frequent cleansing to keep that damage under control. It's an obscene amount of damage coming from these Enchants though so it's actually totally appropriate to feel like it's an insurmountable amount of pressure.

    1. Be argonian
    2. Swap shackle for Lich
    3. Win

    "Substitute Shackle out for Bright-throat then you can clean up your sustain problem without losing damage"

    Swapping Shackle for Lich would turn him into a heal bot - 2 defensive and 1 (self)utility set is going to do no damage - That's probably like 1600 SD unbuffed :s

    Though I suppose that's only relevant if he's worried about his damage in the first place.

    I run pirate, wizards and Lich
    3500 spell damage
    38k magicka

    Any stam or sustain there?

    Argonian
    Tripots
    Atronach Mundus
    Channeled focus
    Honour the dead
    Sword and board for blocking
    Couple of sturdy pieces
    Mist form on the front bar so it doesn’t proc Lich

    I have no sustain issues, yeah I run low, who doesn’t, but I been playing magplar for a while, since 2015. I have tried every class mag and Stam(except mag warden) and I’m best with magplar, that’s a play style thing.

    Here is the uesp with no cp coz bg is what it’s for.
    https://en.m.uesp.net/wiki/Special:EsoBuildData?id=8317

    Edit: glyph will bring to 3500 spell damage

    I meant unbuffed SD - buffed up it doesn't actually look as bad as I anticipated it would - It looks quite nice actually.

    2 Quick ones I put together:
    Arcane Jewellery & Witch Mothers PB.
    https://en.uesp.net/wiki/Special:EsoBuildData?id=96491

    Triune Jewellery (To replicate your Health and Stam a bit) & Double Bloody Mara
    https://en.uesp.net/wiki/Special:EsoBuildData?id=96485

    At the minute I'm running the arcane jewellery one with only 1 Triune glyph on my chest which puts me somewhere between 35-36k mag in no-CP. There's probably plenty of tweaks I could make but I haven't had too much time to look into it yet. Backbar FM and 2H will probably be addressed so can safely ignore those bars.

    It may be the difference between player base, console vs PC but I'm having no sustain issues, no issue with evading and resetting (without mists) and I'm technically range/melee so I don't find I'm blocking a lot - Especially when I'm on the aggressive; which is most of the time. I run low stam (I guess) but can just swing a very rare heavy and chug those pots to never run out.

    The build you linked seems very defensive, strong, but overly defensive for my tastes - Especially in no-CP where you can just delete people. Good build though.

    Out of interest, why vamp? Just for the recovery? Or are you finding yourself misting around in BG's?

    add me on Xbox mate

    Will do when I'm in.
    Datolite wrote: »
    BNOC wrote: »
    Out of interest, why vamp? Just for the recovery? Or are you finding yourself misting around in BG's?

    Just to add my take, I find lately I'm about 50/50 torn between vamp and no vamp. With swift/Accelerate I can play effectively without mist, and DBoS spam is real this patch. On the other hand, that regen is hard to give up!

    Anyone else's opinion on this?
    Syiccal wrote: »
    Datolite wrote: »
    BNOC wrote: »
    Out of interest, why vamp? Just for the recovery? Or are you finding yourself misting around in BG's?

    Just to add my take, I find lately I'm about 50/50 torn between vamp and no vamp. With swift/Accelerate I can play effectively without mist, and DBoS spam is real this patch. On the other hand, that regen is hard to give up!

    Anyone else's opinion on this?

    I've gone back and foward a few times and find im much weaker without vamp. the undeath passive, regen and mist are to good to give up and I always find I notice the difference in a negative way

    Yeah, the only reason I said it was that I stopped using it a while ago and haven't looked back. Fire damage was just too much for me, enough that it felt like it outweighed the undeath passive. It was one of those for me, hard initially to figure out the recovery loss and losing mists but I feel more powerful overall now - Fire damage and dawnys are everywhere!

    I did run heavy armour for a long time though, so probably didn't notice the loss as much as I would have in light - I do run light now though and no issues at all. If I ever went SNB again, I may just get it back for the snare removal, who knows.

    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Syiccal
    Syiccal
    ✭✭✭✭✭
    how much stam do you run, mine is around 18.5k , I play alot of BG in which it drops to 16k.
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