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https://forums.elderscrollsonline.com/en/discussion/668861

Magplar PvP

  • Mrsinister2
    Mrsinister2
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    The only good thing RR does is proc skoria nonstop on people dumb enough to stand in it for an entire fight.
  • Kadoin
    Kadoin
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    The only good thing RR does is proc skoria nonstop on people dumb enough to stand in it for an entire fight.

    And what happens if someone isn't a ranged build? Also, that's the point...you can be blocking or whatever and still get proc off for a proc set. Attack and defense in one skill...The same thing that NB got nerfed in :D
  • Akinos
    Akinos
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    I agree with @Kadoin . Removing 2 or 5 debuffs, it doesn't matter when you've got 4+ people beating on you. I started using retribution like 2 or 3 weeks before Murkmire dropped after 4 years of using the other morph. And I can honestly say it makes no difference in whether I live or die. When I die, 99% of the time it's because I'm extremely outnumbered, and at that point where i'm so outnumbered that they could light attack me to death, removing 5 debuffs wouldn't save me anyways.

    Retribution is good for several reasons:
    1. It helps to proc things like Valkyn and vs other magplars for example. Having Valkyn proc on something that CANNOT be purged is invaluable.
    2. It helps to keep pressure on multiple oppoments, especially when you get outnumbered. I get kills with it quite often.
    3. The heal is stronger, and when you've got a build like mine that has strong heals without any points into the healing CP passives. And simply being able to heal through things is more effective then spending mulitple casts on removing debuffs that are going to end up on you again a second later.

    Edited by Akinos on November 3, 2018 3:58PM
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • technohic
    technohic
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    Speaking of AOEs people can just walk out of but dont because they want to melee you; has anyone tried making use if blazin spear since the buff?

    I always liked eng sniper in SWTOR and could make use GBAOEs people could move out of by positioning with bottlenecks and wondering if magplar could do that area denial kind of playstyle
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    Your ignorance shows itself...

    RoR enhances my ability to beat Nightblades; I don't 'need' it to beat them nor am I in trouble without it...


    And you are incorrect on my current build; it's designed to be all purpose and is not all about Elusive Mist...


    You know, I've been looking for you ingame...

    I'm gonna show you 1v1 what my build is made of...

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Brutusmax1mus
    Brutusmax1mus
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    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    You underestimate how cleansing those 3 extra effects allows you to go on the offensive. Good luck going offensive with defile, a 10k bleed procing a glyph every 2 seconds, and another dot that does 7k in 6 seconds.

    Just bc they can be reapplied easily doesn't mean you can ignore them.. giving up those 3 extra effects is a luxury you can only afford in 1v1 and large group play where you either need less cleansing or you've got others to cover your weakness.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."

    Lol...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Datolite
    Datolite
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    I think the mentality that RoR is necessary to beat NBs needs to go. There are so many other options, including WoE and Time Stop (which is targetable instead of self cast).

    Extended Ritual is a must have in BGs imho. No two ways about it.
  • Kartalin
    Kartalin
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    I got called a “zergling sh**ter” for solo defending a camp from a nightblade that I killed after pulling him out of stealth with a detect pot lol.
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • Brutusmax1mus
    Brutusmax1mus
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    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."

    Lol...

    You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.

    If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.

    @Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.
  • Kadoin
    Kadoin
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    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    You underestimate how cleansing those 3 extra effects allows you to go on the offensive. Good luck going offensive with defile, a 10k bleed procing a glyph every 2 seconds, and another dot that does 7k in 6 seconds.

    Just bc they can be reapplied easily doesn't mean you can ignore them.. giving up those 3 extra effects is a luxury you can only afford in 1v1 and large group play where you either need less cleansing or you've got others to cover your weakness.

    I've said it before on the forums, but I stack enough passive healing that bleed damage doesn't even dent my health in light armor. I don't really have a problem with the glyph meta either or sloads. The roll changes also didn't really do much besides make my hp drop when rolling, which is rarely fatal, and the window is still generous depending on how much distance you put between your enemy and you when you roll. I still only slot healing ward. I still sometimes run without a burst heal, etc.

    Guess what? I haven't died yet from a situation that extra effects being cleansed could help. Want to know why? There simply is no time in LA to ever use that skill on demand, unless you want to prioritize DoT damage over soaking up damage from multiple ults/sets that hit hard. I don't; and that's why I said extended ritual is useless. I will never be casting it to purify effects, only for the HoT + snare.

    I look at things quite simply: how can I keep my hp topped and do damage? The time frame it takes to use Extended Ritual could be what keeps your bar from ever being full again. Lethal Arrows debuff only last 4 seconds, so I simply roll once and its usually gone by the time I have rolled + close distance on the spammer or just spam crushing shock on them. One crushing shock before roll, one after minimum; that usually gets them off balance and stunned IF they are only spamming the skill. If not that, I gain distance + snare. The exact same things I do on any other class.

    Either way, in that decision, nowhere is the idea to purify 5 effects randomly from the 10+ that are usually on me. I don't gamble in PvP, I take logical actions and predict exactly what people will do and how much damage they do + estimate where their resources are, then look at mine. Casting a 4K skill for 5 effects that might be doing nothing to me isn't a good trade-off in my opinion. I'd rather know exactly how much HP I'm losing than to guess, and I always have the resto ultimate, BoL, or a mag/ tripot if I'm that screwed (I don't use any other pots). If none of that works, nothing would have considering the healing I receive then is enough to face tank a zerg (not warden one unless I'm rolling :D ). I'd consider curse-eater before ever using Extended as it costs nothing and has an effect on ALL debuffs, plus it always messes up enemy rotations and executes.


    Datolite wrote: »
    I think the mentality that RoR is necessary to beat NBs needs to go. There are so many other options, including WoE and Time Stop (which is targetable instead of self cast).

    Extended Ritual is a must have in BGs imho. No two ways about it.

    I don't use it and rarely die on my templar in BGs, and yes I've faced enchant builds even a their worst. Still wasn't a problem. Also, never said it was necessary to beat NBs, it's simply effective against them. I use for HoT, damage that can't be absorbed with absorb magic, and damage that can proc a set. What set do I consider best? Sellistrix, not Valkyn. Better set in my opinion for BGs if you have caltrops, hail, ice wall, icy rage, or any other AoE ground effect overall, especially for those that stick together. Valkyn simply cannot beat having an undodgeable (?) stun that no one can predict. At least if you can kill without Valkyn's damage...
    @Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.

    I use mutagen as a burst heal when my magicka is low and someone keep me in range to proc it, not for purify. Risky, but can't be wasting magicka. I don't really care for a purify effect to be honest, it's a waste of magicka and time if you are in your enemies' range IMO. I also have high crit and healing stacked, so it heals a large amount (around 7K) even without major sorcery, vitality, or mending, and so does Ritual of Retribution...
  • Ariades_swe
    Ariades_swe
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    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    You underestimate how cleansing those 3 extra effects allows you to go on the offensive. Good luck going offensive with defile, a 10k bleed procing a glyph every 2 seconds, and another dot that does 7k in 6 seconds.

    Just bc they can be reapplied easily doesn't mean you can ignore them.. giving up those 3 extra effects is a luxury you can only afford in 1v1 and large group play where you either need less cleansing or you've got others to cover your weakness.

    Excactly, and the enemy in a 1v1 has to waste precious time using multiple gcds to apply the debuffs back on.
    Edited by Ariades_swe on November 3, 2018 7:02PM
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."

    Lol...

    You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.

    If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.

    @Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.

    Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...

    See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...

    That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...


    Most abilities are situational...

    Just acknowledge that and everything is good...


    Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...

    What's most valuable is situational...


    If you need a burst heal, BoL/HtD are better than Extended Ritual...

    If you need more raw Defense, Rune is better than Extended Ritual...

    If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...


    I can go on and on, but I think you get the point...

    Edited by TheDoomsdayMonster on November 3, 2018 7:55PM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • WreckfulAbandon
    WreckfulAbandon
    ✭✭✭✭✭
    ccmedaddy wrote: »
    Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.

    The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps. :trollface:

    At first I thought Bahrahas was a total meme set, then I looked a little closer. 25% chance of activating (no cooldown) on damage (including dot damage?). The pool on the ground is meh, but if it deals it's first tick on application then it could be proccing for first-tick damage multiple times a second from DoTs and Jabs. Then 70% snaring to help with jabs aiming, this meme set could actually be decent. Needs testing tho.

    The 70% snare is the highlight of the set since the dmg is low and the only way the healing is decent is if you're fighting a lot of ppl. It's just an oddball set to throw in that doesn't really provide dmg, sustain, or survival. So you're having to make up for the defecit with very clutch gameplay. Not worth it imo.

    Ranged is the way to go since puncturing hits so low and opponents can usually disengage at will. Soul Assault and proc sets are what I find to be most effective :/

    A reading from the book of Magplar:
    "Skoria hath the damage and burst and proceth on DoT, therefore rejoice in Skoria and listen for the audio cue, and profit by it. All other monster sets, especially Chudan, are cursed in the eyes of the Magplar."
    PC NA

    All my comments are regarding PvP
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    ccmedaddy wrote: »
    Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.

    The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps. :trollface:

    At first I thought Bahrahas was a total meme set, then I looked a little closer. 25% chance of activating (no cooldown) on damage (including dot damage?). The pool on the ground is meh, but if it deals it's first tick on application then it could be proccing for first-tick damage multiple times a second from DoTs and Jabs. Then 70% snaring to help with jabs aiming, this meme set could actually be decent. Needs testing tho.

    The 70% snare is the highlight of the set since the dmg is low and the only way the healing is decent is if you're fighting a lot of ppl. It's just an oddball set to throw in that doesn't really provide dmg, sustain, or survival. So you're having to make up for the defecit with very clutch gameplay. Not worth it imo.

    Ranged is the way to go since puncturing hits so low and opponents can usually disengage at will. Soul Assault and proc sets are what I find to be most effective :/

    A reading from the book of Magplar:
    "Skoria hath the damage and burst and proceth on DoT, therefore rejoice in Skoria and listen for the audio cue, and profit by it. All other monster sets, especially Chudan, are cursed in the eyes of the Magplar."

    How DARE you speak ill of The Mighty Chudan monster set...

    Anyone or anything denouncing Chudan should to burned into oblivion by the cleansing fires of Molag Bal...

    ;,,,,,;
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • CatchMeTrolling
    CatchMeTrolling
    ✭✭✭✭✭
    The difference between the rituals really comes down to your style of play and how well you can survive. I’ll also say experience with multiple classes, specifically ones without purge plays a significant role. Both have pros and cons to them, both can be useful. Honestly when the amount of numbers increase the amount of things you can purge becomes irrelevant at times. Even more irrelevant when you can’t choose what to purge and the fact debuffs are applied at a high rate in pairs from one ability.

    As far as purge, you’ll get the most out of it when you know when to purge and when not to. Never rely on purge. It should be a bonus, not a necessity in every encounter.
  • Mrsinister2
    Mrsinister2
    ✭✭✭✭✭
    The difference between the rituals really comes down to your style of play and how well you can survive. I’ll also say experience with multiple classes, specifically ones without purge plays a significant role. Both have pros and cons to them, both can be useful. Honestly when the amount of numbers increase the amount of things you can purge becomes irrelevant at times. Even more irrelevant when you can’t choose what to purge and the fact debuffs are applied at a high rate in pairs from one ability.

    As far as purge, you’ll get the most out of it when you know when to purge and when not to. Never rely on purge. It should be a bonus, not a necessity in every encounter.

    I had to run wyrd tree on my magblade at first I was so reliant on cleanse :lol:

    But yea its more of a bunus for magplar for me now then a necessity
  • CatchMeTrolling
    CatchMeTrolling
    ✭✭✭✭✭
    The difference between the rituals really comes down to your style of play and how well you can survive. I’ll also say experience with multiple classes, specifically ones without purge plays a significant role. Both have pros and cons to them, both can be useful. Honestly when the amount of numbers increase the amount of things you can purge becomes irrelevant at times. Even more irrelevant when you can’t choose what to purge and the fact debuffs are applied at a high rate in pairs from one ability.

    As far as purge, you’ll get the most out of it when you know when to purge and when not to. Never rely on purge. It should be a bonus, not a necessity in every encounter.

    I had to run wyrd tree on my magblade at first I was so reliant on cleanse :lol:

    But yea its more of a bunus for magplar for me now then a necessity

    Yeah, playing a magblade without purge probably stands out the most. A simple snare makes a big impact.

  • CyrusArya
    CyrusArya
    ✭✭✭✭✭
    ✭✭✭
    Other than this weird civil war over what morph of ritual to use, I’m really liking the enthusiasm behind magplar PvP right now. Cmon guys, use whatever works best for you. No need to justify it or attack someone else’s preference, let the performance speak for itself.

    Can we get back to the group workshop now? Lol. It’s very insightful and helpful for a new magplar :)
    A R Y A
    -Atmosphere
    -Ary'a
    Czarya
    The K-Hole ~ Phałanx
    My PvP Videos
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."

    Lol...

    You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.

    If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.

    @Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.

    Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...

    See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...

    That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...


    Most abilities are situational...

    Just acknowledge that and everything is good...


    Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...

    What's most valuable is situational...


    If you need a burst heal, BoL/HtD are better than Extended Ritual...

    If you need more raw Defense, Rune is better than Extended Ritual...

    If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...


    I can go on and on, but I think you get the point...

    You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
    Sure you could say, "but not if you need to wipe". But more you're thinking useful.

    Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."

    Lol...

    You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.

    If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.

    @Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.

    Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...

    See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...

    That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...


    Most abilities are situational...

    Just acknowledge that and everything is good...


    Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...

    What's most valuable is situational...


    If you need a burst heal, BoL/HtD are better than Extended Ritual...

    If you need more raw Defense, Rune is better than Extended Ritual...

    If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...


    I can go on and on, but I think you get the point...

    You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
    Sure you could say, "but not if you need to wipe". But more you're thinking useful.

    Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.

    Strawman...

    When did I ever say that I didn't see the value in an ability that can Cleanse 5 negative effects?


    Go ahead...

    I'll wait on you quoting that I said that.
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • SugaComa
    SugaComa
    ✭✭✭✭✭
    ccmedaddy wrote: »
    Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.

    The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps. :trollface:

    I used to run it on my stamplar ... Sounds odd ... But was great for keep takes and anything in closed spaces ... Open world was s bit naff
  • maxjapank
    maxjapank
    ✭✭✭✭✭
    ✭✭
    Yeah. Quit with the debate of Retribution vs. Extended. Both are useful. And that’s a good thing.
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    maxjapank wrote: »
    Yeah. Quit with the debate of Retribution vs. Extended. Both are useful. And that’s a good thing.

    I agree 100% that both are useful...

    Someone on here, on the other hand, has ignorantly stated that Ritual was a zerging tool only however...

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."

    Lol...

    You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.

    If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.

    @Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.

    Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...

    See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...

    That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...


    Most abilities are situational...

    Just acknowledge that and everything is good...


    Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...

    What's most valuable is situational...


    If you need a burst heal, BoL/HtD are better than Extended Ritual...

    If you need more raw Defense, Rune is better than Extended Ritual...

    If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...


    I can go on and on, but I think you get the point...

    You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
    Sure you could say, "but not if you need to wipe". But more you're thinking useful.

    Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.

    Strawman...

    When did I ever say that I didn't see the value in an ability that can Cleanse 5 negative effects?


    Go ahead...

    I'll wait on you quoting that I said that.

    When you attacked me calling me pompous for blanket statements, i assumed you disagreed. Why don't you state your opinion then, rather than just attack how i said something?

    Don't give me this situational bs, you can't change morphs on the fly, you choose 1 or the other based on value. Which do you choose for a day out in pvp?
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."

    Lol...

    You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.

    If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.

    @Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.

    Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...

    See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...

    That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...


    Most abilities are situational...

    Just acknowledge that and everything is good...


    Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...

    What's most valuable is situational...


    If you need a burst heal, BoL/HtD are better than Extended Ritual...

    If you need more raw Defense, Rune is better than Extended Ritual...

    If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...


    I can go on and on, but I think you get the point...

    You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
    Sure you could say, "but not if you need to wipe". But more you're thinking useful.

    Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.

    Strawman...

    When did I ever say that I didn't see the value in an ability that can Cleanse 5 negative effects?


    Go ahead...

    I'll wait on you quoting that I said that.

    When you attacked me calling me pompous for blanket statements, i assumed you disagreed. Why don't you state your opinion then, rather than just attack how i said something?

    Don't give me this situational bs, you can't change morphs on the fly, you choose 1 or the other based on value. Which do you choose for a day out in pvp?

    You attacked 1st when I commented on Ritual being good, and then you back doored and called it a zerging tool...

    So yeah, you got insultive right off the bat completely unprovoked as I'd made no statement to you as pertains it...


    As pertains the abilities, I've used both and like both; both abilities are very worthwild to slot on your tool bar...

    I choose Retribution because of the stronger heals, it doing damage, and its ability to bring Nightblades out of stealth...


    So...

    Does that sound like someone who sees no value in Extended Ritual?


    You know fully well that you are wrong as pertains this issue in its entirety...from start to finish.

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."

    Lol...

    You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.

    If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.

    @Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.

    Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...

    See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...

    That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...


    Most abilities are situational...

    Just acknowledge that and everything is good...


    Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...

    What's most valuable is situational...


    If you need a burst heal, BoL/HtD are better than Extended Ritual...

    If you need more raw Defense, Rune is better than Extended Ritual...

    If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...


    I can go on and on, but I think you get the point...

    You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
    Sure you could say, "but not if you need to wipe". But more you're thinking useful.

    Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.

    Strawman...

    When did I ever say that I didn't see the value in an ability that can Cleanse 5 negative effects?


    Go ahead...

    I'll wait on you quoting that I said that.

    When you attacked me calling me pompous for blanket statements, i assumed you disagreed. Why don't you state your opinion then, rather than just attack how i said something?

    Don't give me this situational bs, you can't change morphs on the fly, you choose 1 or the other based on value. Which do you choose for a day out in pvp?

    You attacked 1st when I commented on Ritual being good, and then you back doored and called it a zerging tool...

    So yeah, you got insultive right off the bat completely unprovoked as I'd made no statement to you as pertains it...


    As pertains the abilities, I've used both and like both; both abilities are very worthwild to slot on your tool bar...

    I choose Retribution because of the stronger heals, it doing damage, and its ability to bring Nightblades out of stealth...


    So...

    Does that sound like someone who sees no value in Extended Ritual?


    You know fully well that you are wrong as pertains this issue in its entirety...from start to finish.

    Sounds like you put too much value in to things bc you zerg.
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    I should take my own advice and not talk to you, you're a gimmick.
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Kadoin wrote: »
    Kadoin wrote: »
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.

    Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...
    You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.

    Do you now this from experience?

    Otherwise you are speaking from your rear end...


    Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...

    Its wonderful 1 v 1; definitely not a zerg tool...

    So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.

    I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.

    Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.

    @Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.

    In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and :D

    There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.

    I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."

    Lol...

    You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.

    If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.

    @Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.

    Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...

    See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...

    That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...


    Most abilities are situational...

    Just acknowledge that and everything is good...


    Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...

    What's most valuable is situational...


    If you need a burst heal, BoL/HtD are better than Extended Ritual...

    If you need more raw Defense, Rune is better than Extended Ritual...

    If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...


    I can go on and on, but I think you get the point...

    You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
    Sure you could say, "but not if you need to wipe". But more you're thinking useful.

    Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.

    Strawman...

    When did I ever say that I didn't see the value in an ability that can Cleanse 5 negative effects?


    Go ahead...

    I'll wait on you quoting that I said that.

    When you attacked me calling me pompous for blanket statements, i assumed you disagreed. Why don't you state your opinion then, rather than just attack how i said something?

    Don't give me this situational bs, you can't change morphs on the fly, you choose 1 or the other based on value. Which do you choose for a day out in pvp?

    You attacked 1st when I commented on Ritual being good, and then you back doored and called it a zerging tool...

    So yeah, you got insultive right off the bat completely unprovoked as I'd made no statement to you as pertains it...


    As pertains the abilities, I've used both and like both; both abilities are very worthwild to slot on your tool bar...

    I choose Retribution because of the stronger heals, it doing damage, and its ability to bring Nightblades out of stealth...


    So...

    Does that sound like someone who sees no value in Extended Ritual?


    You know fully well that you are wrong as pertains this issue in its entirety...from start to finish.

    Sounds like you put too much value in to things bc you zerg.

    Sounds like you have no retort to the truth...

    I've never ever seen you solo...ever...you only zerg from my experience with you.
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    I should take my own advice and not talk to you, you're a gimmick.

    And you are pompous and ignorant; you speak in absolutes about things that you really don't know much about...

    You are going down the same path that Lexx did...cheers!

    :)
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
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