Mrsinister2 wrote: »The only good thing RR does is proc skoria nonstop on people dumb enough to stand in it for an entire fight.
Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."
Lol...
Brutusmax1mus wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
You underestimate how cleansing those 3 extra effects allows you to go on the offensive. Good luck going offensive with defile, a 10k bleed procing a glyph every 2 seconds, and another dot that does 7k in 6 seconds.
Just bc they can be reapplied easily doesn't mean you can ignore them.. giving up those 3 extra effects is a luxury you can only afford in 1v1 and large group play where you either need less cleansing or you've got others to cover your weakness.
I think the mentality that RoR is necessary to beat NBs needs to go. There are so many other options, including WoE and Time Stop (which is targetable instead of self cast).
Extended Ritual is a must have in BGs imho. No two ways about it.
Brutusmax1mus wrote: »@Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.
Brutusmax1mus wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
You underestimate how cleansing those 3 extra effects allows you to go on the offensive. Good luck going offensive with defile, a 10k bleed procing a glyph every 2 seconds, and another dot that does 7k in 6 seconds.
Just bc they can be reapplied easily doesn't mean you can ignore them.. giving up those 3 extra effects is a luxury you can only afford in 1v1 and large group play where you either need less cleansing or you've got others to cover your weakness.
Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."
Lol...
You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.
If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.
@Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.
Jimmy_The_Fixer wrote: »Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.
The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps.
At first I thought Bahrahas was a total meme set, then I looked a little closer. 25% chance of activating (no cooldown) on damage (including dot damage?). The pool on the ground is meh, but if it deals it's first tick on application then it could be proccing for first-tick damage multiple times a second from DoTs and Jabs. Then 70% snaring to help with jabs aiming, this meme set could actually be decent. Needs testing tho.
WreckfulAbandon wrote: »Jimmy_The_Fixer wrote: »Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.
The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps.
At first I thought Bahrahas was a total meme set, then I looked a little closer. 25% chance of activating (no cooldown) on damage (including dot damage?). The pool on the ground is meh, but if it deals it's first tick on application then it could be proccing for first-tick damage multiple times a second from DoTs and Jabs. Then 70% snaring to help with jabs aiming, this meme set could actually be decent. Needs testing tho.
The 70% snare is the highlight of the set since the dmg is low and the only way the healing is decent is if you're fighting a lot of ppl. It's just an oddball set to throw in that doesn't really provide dmg, sustain, or survival. So you're having to make up for the defecit with very clutch gameplay. Not worth it imo.
Ranged is the way to go since puncturing hits so low and opponents can usually disengage at will. Soul Assault and proc sets are what I find to be most effective
A reading from the book of Magplar:
"Skoria hath the damage and burst and proceth on DoT, therefore rejoice in Skoria and listen for the audio cue, and profit by it. All other monster sets, especially Chudan, are cursed in the eyes of the Magplar."
CatchMeTrolling wrote: »The difference between the rituals really comes down to your style of play and how well you can survive. I’ll also say experience with multiple classes, specifically ones without purge plays a significant role. Both have pros and cons to them, both can be useful. Honestly when the amount of numbers increase the amount of things you can purge becomes irrelevant at times. Even more irrelevant when you can’t choose what to purge and the fact debuffs are applied at a high rate in pairs from one ability.
As far as purge, you’ll get the most out of it when you know when to purge and when not to. Never rely on purge. It should be a bonus, not a necessity in every encounter.
Mrsinister2 wrote: »CatchMeTrolling wrote: »The difference between the rituals really comes down to your style of play and how well you can survive. I’ll also say experience with multiple classes, specifically ones without purge plays a significant role. Both have pros and cons to them, both can be useful. Honestly when the amount of numbers increase the amount of things you can purge becomes irrelevant at times. Even more irrelevant when you can’t choose what to purge and the fact debuffs are applied at a high rate in pairs from one ability.
As far as purge, you’ll get the most out of it when you know when to purge and when not to. Never rely on purge. It should be a bonus, not a necessity in every encounter.
I had to run wyrd tree on my magblade at first I was so reliant on cleanse
But yea its more of a bunus for magplar for me now then a necessity
TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."
Lol...
You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.
If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.
@Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.
Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...
See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...
That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...
Most abilities are situational...
Just acknowledge that and everything is good...
Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...
What's most valuable is situational...
If you need a burst heal, BoL/HtD are better than Extended Ritual...
If you need more raw Defense, Rune is better than Extended Ritual...
If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...
I can go on and on, but I think you get the point...
Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."
Lol...
You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.
If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.
@Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.
Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...
See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...
That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...
Most abilities are situational...
Just acknowledge that and everything is good...
Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...
What's most valuable is situational...
If you need a burst heal, BoL/HtD are better than Extended Ritual...
If you need more raw Defense, Rune is better than Extended Ritual...
If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...
I can go on and on, but I think you get the point...
You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
Sure you could say, "but not if you need to wipe". But more you're thinking useful.
Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.
Ok, another question while I'm bored at work: has anyone tried Bahara's Curse on their magplar? I bought gold jewelry for this set impulsively the other day and I'm not sure which class it would be best on.
The 5pc basically gives you a DoT to proc Skoria, a HoT comparable to Robes of the Hist when fighting 3 enemies, and a 70% snare. Oh, and then there's the reduced dmg taken from traps.
Yeah. Quit with the debate of Retribution vs. Extended. Both are useful. And that’s a good thing.
TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."
Lol...
You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.
If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.
@Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.
Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...
See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...
That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...
Most abilities are situational...
Just acknowledge that and everything is good...
Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...
What's most valuable is situational...
If you need a burst heal, BoL/HtD are better than Extended Ritual...
If you need more raw Defense, Rune is better than Extended Ritual...
If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...
I can go on and on, but I think you get the point...
You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
Sure you could say, "but not if you need to wipe". But more you're thinking useful.
Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.
Strawman...
When did I ever say that I didn't see the value in an ability that can Cleanse 5 negative effects?
Go ahead...
I'll wait on you quoting that I said that.
Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."
Lol...
You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.
If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.
@Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.
Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...
See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...
That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...
Most abilities are situational...
Just acknowledge that and everything is good...
Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...
What's most valuable is situational...
If you need a burst heal, BoL/HtD are better than Extended Ritual...
If you need more raw Defense, Rune is better than Extended Ritual...
If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...
I can go on and on, but I think you get the point...
You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
Sure you could say, "but not if you need to wipe". But more you're thinking useful.
Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.
Strawman...
When did I ever say that I didn't see the value in an ability that can Cleanse 5 negative effects?
Go ahead...
I'll wait on you quoting that I said that.
When you attacked me calling me pompous for blanket statements, i assumed you disagreed. Why don't you state your opinion then, rather than just attack how i said something?
Don't give me this situational bs, you can't change morphs on the fly, you choose 1 or the other based on value. Which do you choose for a day out in pvp?
TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."
Lol...
You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.
If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.
@Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.
Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...
See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...
That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...
Most abilities are situational...
Just acknowledge that and everything is good...
Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...
What's most valuable is situational...
If you need a burst heal, BoL/HtD are better than Extended Ritual...
If you need more raw Defense, Rune is better than Extended Ritual...
If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...
I can go on and on, but I think you get the point...
You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
Sure you could say, "but not if you need to wipe". But more you're thinking useful.
Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.
Strawman...
When did I ever say that I didn't see the value in an ability that can Cleanse 5 negative effects?
Go ahead...
I'll wait on you quoting that I said that.
When you attacked me calling me pompous for blanket statements, i assumed you disagreed. Why don't you state your opinion then, rather than just attack how i said something?
Don't give me this situational bs, you can't change morphs on the fly, you choose 1 or the other based on value. Which do you choose for a day out in pvp?
You attacked 1st when I commented on Ritual being good, and then you back doored and called it a zerging tool...
So yeah, you got insultive right off the bat completely unprovoked as I'd made no statement to you as pertains it...
As pertains the abilities, I've used both and like both; both abilities are very worthwild to slot on your tool bar...
I choose Retribution because of the stronger heals, it doing damage, and its ability to bring Nightblades out of stealth...
So...
Does that sound like someone who sees no value in Extended Ritual?
You know fully well that you are wrong as pertains this issue in its entirety...from start to finish.
Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Or maybe you use that morph to stop NBs from cloaking and running, use it in PvE to keep trash mobs, are used to playing without relying on cleanse all the time, use certain proc sets, play in a "templar house," etc. That could be another possibility. If you ask me, 5 purification is worthless when outnumbered, I would use a heal over it 99.999% of the time anyway and just roll for the snares.
Both morphs heal and the difference between the heal is big even you can't purge the defile on you 1v1 bc it only cleans 2 (rending slashes can apply 6 negative effects alone if you include glyphs) and youre crazy thinking 2 negative effects being removed is enough, especially outnumbered. The only thing retribution has going for it is in 1v1 against players not using dots. You know when retribution shines? When you have a zerg around you...TheDoomsdayMonster wrote: »Brutusmax1mus wrote: »You know you're a zerging when you choose the ritual of retribution morph. Solo/ small group templars need that 5 cleanse or they're gonna have a bad time.
Do you now this from experience?
Otherwise you are speaking from your rear end...
Ritual takes Nightblades out of stealth, does damage, has a greater heal per tick than Extended, and still Cleanses 2 negative effects...
Its wonderful 1 v 1; definitely not a zerg tool...
So much of your reasoning is based on fighting nightblades. If you can't handle cloak without retribution you're in trouble anyway. But yes it is decent against cloak to a degree.
I don't even know why i'm talking to you about skills, you base your builds around countering 1 class and running away with mist form. You have no idea what outnumbered small scale combat is about. Unless we're talking about running away that is. Then you're an expert.
Building for dueling is a different story, retribution has some swagger there. Not in open world cyro or bgs though. You cleanse so you can open up a window to go offensive, the break is just a small perk.
@Minno i've got a great video of me and a couple friends holding off a zerg where i use purifying light to heal and let allies attack to pump up the burst of the group of you wanna check it.
In other words, if someone doesn't do as you do, they know nothing and are a zergling? Hold on, wait for it...and
There is always that one post on the forums to give me a laugh daily. "[Purifying] is better in a small group," I'll bet.
I love how he says "Ritual Retribution is a zergling tool," and his next post says "Ritual is pretty good 1v1."
Lol...
You're right, i should have said viable vs some classes 1v1 due to lack of extra pressure. Im surprised you don't see the value im 3 extra effects in 1 cast, it's by far the most valuable skill on templars kit. This might be why you need mist form so much...bc you're not using your tools to truly address the incoming pressure.
If you could dictate the priority of the removal, 2 might be enough. You can't though. Mist forming to the zerg/door is not a fun solution to most players.
@Kadoin it has its uses, i never said it didn't. But you can't tell me mutagen is a realistic solution to getting rid of dots, debuffs, poisons... that's ridiculous.
Thank you for admitting that Ritual of Retribution is more than a zergling tool; that's all I want you to acknowledge...
See, when you make blanket statements like "ability 'x' is just a zergling ability," you sound pompous as statements like that are almost universally wrong...
That's one of the things that got Lexx banned; making narrowminded, pompous, statements which lead to arguing and eventually insults...
Most abilities are situational...
Just acknowledge that and everything is good...
Edit: even your statement that Extended Ritual is the most valuable Templar ability is in error (you are right back to making blanket statements again I see)...
What's most valuable is situational...
If you need a burst heal, BoL/HtD are better than Extended Ritual...
If you need more raw Defense, Rune is better than Extended Ritual...
If you need to execute an opponent, Radiant Destruction is infinitely superior to Extended Ritual...
I can go on and on, but I think you get the point...
You're confusing the meaning of value with that of useful. They're similar, but not the same. A diamond ring may not be used to clean your butt, but it's damn sure more valuable than toilet paper.
Sure you could say, "but not if you need to wipe". But more you're thinking useful.
Either way, if you don't see the value behind 5 negative effects being removed but you can see the value of combat physician, i'm not sure what to say to you.
Strawman...
When did I ever say that I didn't see the value in an ability that can Cleanse 5 negative effects?
Go ahead...
I'll wait on you quoting that I said that.
When you attacked me calling me pompous for blanket statements, i assumed you disagreed. Why don't you state your opinion then, rather than just attack how i said something?
Don't give me this situational bs, you can't change morphs on the fly, you choose 1 or the other based on value. Which do you choose for a day out in pvp?
You attacked 1st when I commented on Ritual being good, and then you back doored and called it a zerging tool...
So yeah, you got insultive right off the bat completely unprovoked as I'd made no statement to you as pertains it...
As pertains the abilities, I've used both and like both; both abilities are very worthwild to slot on your tool bar...
I choose Retribution because of the stronger heals, it doing damage, and its ability to bring Nightblades out of stealth...
So...
Does that sound like someone who sees no value in Extended Ritual?
You know fully well that you are wrong as pertains this issue in its entirety...from start to finish.
Sounds like you put too much value in to things bc you zerg.
Brutusmax1mus wrote: »I should take my own advice and not talk to you, you're a gimmick.