Joy_Division wrote: »Why are magplars so popular anyways? Every time i fight one they just tickle, the only time they're a threat is when you drop low and they use the beam. They are the only class you can just ignore and go about your business because you can't kill them but they don't do any dmg neither. Other than that their self healing seems a bit strong, but that doesn't warrant a 47 page thread.
Troll level - preschool
Actually, I have to say the majority of magplars I fight hit my light armor not very defensive build for 400 damage on their sweeps. Most magplars out there build not to die rather than to kill.
I do agree it is an attempt at trolling, but there is some truth to that post.
Yeah that's usually the pocket healers trying to fight.
...and then get CC'd mid-rotation and have to start over again.These are people that think the only option is to block & heal until you get your ult and give that a go.
I'm starting to miss the benefits of vampire more and more...
In your opinion guys, do you see it as a must-have for high level pvp?
Vamp gives you:
- Cheap stun with 10% minor expedition
- AOE ultimate that heals you
- one button snare removal, 75% dmg "block" and reposition tool to escape
- 10% mag/stam regen
non-vamp gives you:
- major exp spell with 10 second minor force (plus block shield passive)
- forward momentum snare removal that doesnt lock your mag regen (but requires 2h)
- less dawnbreaker damage and less fire damage (you always take those on incoming damage)
- if you use 2h, you can use the ultimate to get 8 seconds of cc immunity and stam regen on kills. But you can run this with vamp as well.
I think its preference. If you like light attack damage, don't use non-vamp because then youll have to backbar 2h with an offense staff.
Vamp has a big negative though - you're pasty white and veiny unless you use a skin or armor that covers you up entirely.
Have to say, this is literally the only reason I haven't done it on my magplar lol.
I run it on my magblade, magdk and even my stamdk pve tank for passives but I can't bring myself to do it on templar!
I have vamp now, and tried it to compare again. Lol I am not sure they will keep "mist form block cancel but retain major speed" for much longer. I will probably keep vamp on and drink blood mara if I want to go back to race against time.
The cheap single target stun is greatly needed and the extra tankiness at low health works with our passives. Having both speed and snare removal on one ability is also handy. They really need to make race against time have major sorcery so templars wanting to run that can deslot degeneration.
Joy_Division wrote: »Why are magplars so popular anyways? Every time i fight one they just tickle, the only time they're a threat is when you drop low and they use the beam. They are the only class you can just ignore and go about your business because you can't kill them but they don't do any dmg neither. Other than that their self healing seems a bit strong, but that doesn't warrant a 47 page thread.
Troll level - preschool
Actually, I have to say the majority of magplars I fight hit my light armor not very defensive build for 400 damage on their sweeps. Most magplars out there build not to die rather than to kill.
I do agree it is an attempt at trolling, but there is some truth to that post.
This is precisely why I run Total Dark in place of where I'd normally slot RD. At the very least you can slow an opponent down while they break free and put their attack on hold and try to turn the tables and put them on the defensive.Joy_Division wrote: »This is also the reason I'm not thrilled with Radiant Destruction and would pay real money to have Blinding Flashes back in it's place. I tried RDing once that fight and of course got wrecking blowed or bashed while doing so and was in essence fighting with 9 skills. I know in an ideal situation and in PvE RD can be really strong, but the times I am in most need of a high damage skill to finish off an opponent in a competitive situation where I also must defend myself, it too often fails in its function.
If you are by yourself, I would recommend Total Dark as a morph choice since in a 1v2, at least one of your opponents wont CC break this and thus will get you more kills by keeping you alive than Unstable Core's explosion effect.
Joy_Division wrote: »Why are magplars so popular anyways? Every time i fight one they just tickle, the only time they're a threat is when you drop low and they use the beam. They are the only class you can just ignore and go about your business because you can't kill them but they don't do any dmg neither. Other than that their self healing seems a bit strong, but that doesn't warrant a 47 page thread.
Troll level - preschool
Actually, I have to say the majority of magplars I fight hit my light armor not very defensive build for 400 damage on their sweeps. Most magplars out there build not to die rather than to kill.
I do agree it is an attempt at trolling, but there is some truth to that post.
This is precisely why I run Total Dark in place of where I'd normally slot RD. At the very least you can slow an opponent down while they break free and put their attack on hold and try to turn the tables and put them on the defensive.Joy_Division wrote: »This is also the reason I'm not thrilled with Radiant Destruction and would pay real money to have Blinding Flashes back in it's place. I tried RDing once that fight and of course got wrecking blowed or bashed while doing so and was in essence fighting with 9 skills. I know in an ideal situation and in PvE RD can be really strong, but the times I am in most need of a high damage skill to finish off an opponent in a competitive situation where I also must defend myself, it too often fails in its function.
If you are by yourself, I would recommend Total Dark as a morph choice since in a 1v2, at least one of your opponents wont CC break this and thus will get you more kills by keeping you alive than Unstable Core's explosion effect.
TheDoomsdayMonster wrote: »Joy_Division wrote: »Why are magplars so popular anyways? Every time i fight one they just tickle, the only time they're a threat is when you drop low and they use the beam. They are the only class you can just ignore and go about your business because you can't kill them but they don't do any dmg neither. Other than that their self healing seems a bit strong, but that doesn't warrant a 47 page thread.
Troll level - preschool
Actually, I have to say the majority of magplars I fight hit my light armor not very defensive build for 400 damage on their sweeps. Most magplars out there build not to die rather than to kill.
I do agree it is an attempt at trolling, but there is some truth to that post.
It's gotta be pure healers with no emphasis whatsoever on offense if that's all they are getting with Sweeps...
Even with 3 Defensive Sets I hit Heavy Armor/7 Impend opponents for 1k+ per sweep on average...
Still, it's less fun not getting the kills I can get going full offensive. Like I have said before, Magplar is probably the class that has to give up the most potential defense to go offensive, and the most potential offense to go defensive.
I do use Radiant, as it's helpful to finish off that dodgerolling NB or maintain pressure on someone beating up on a friend. It's certainly the worst execute in the game though. I'd like to drop it but everytime I do a stam player gets away from me with 10% HP left and gets to reset the fight.
I do use Radiant, as it's helpful to finish off that dodgerolling NB or maintain pressure on someone beating up on a friend. It's certainly the worst execute in the game though. I'd like to drop it but everytime I do a stam player gets away from me with 10% HP left and gets to reset the fight.
Now you know why I use unstable core
I do use Radiant, as it's helpful to finish off that dodgerolling NB or maintain pressure on someone beating up on a friend. It's certainly the worst execute in the game though. I'd like to drop it but everytime I do a stam player gets away from me with 10% HP left and gets to reset the fight.
Now you know why I use unstable core
Yeah I really need to give it an extended run.
Why are magplars so popular anyways? Every time i fight one they just tickle, the only time they're a threat is when you drop low and they use the beam. They are the only class you can just ignore and go about your business because you can't kill them but they don't do any dmg neither. Other than that their self healing seems a bit strong, but that doesn't warrant a 47 page thread.
Troll level - preschool
Mrsinister2 wrote: »I dropped to one swift and I hate it already but nerfs are coming so I figured Id prepare early.
I did 2 protective in its place and so far the extra resistence seems pretty nice but still not sure it's totally worth it over arcane or triune.
Why are magplars so popular anyways? Every time i fight one they just tickle, the only time they're a threat is when you drop low and they use the beam. They are the only class you can just ignore and go about your business because you can't kill them but they don't do any dmg neither. Other than that their self healing seems a bit strong, but that doesn't warrant a 47 page thread.
Troll level - preschool
Or i just had a legitimate question, and was seeking an answer...
I do use Radiant, as it's helpful to finish off that dodgerolling NB or maintain pressure on someone beating up on a friend. It's certainly the worst execute in the game though. I'd like to drop it but everytime I do a stam player gets away from me with 10% HP left and gets to reset the fight.
Now you know why I use unstable core
I do use Radiant, as it's helpful to finish off that dodgerolling NB or maintain pressure on someone beating up on a friend. It's certainly the worst execute in the game though. I'd like to drop it but everytime I do a stam player gets away from me with 10% HP left and gets to reset the fight.
Now you know why I use unstable core
Does it still explode even after CC break?
Brutusmax1mus wrote: »I do use Radiant, as it's helpful to finish off that dodgerolling NB or maintain pressure on someone beating up on a friend. It's certainly the worst execute in the game though. I'd like to drop it but everytime I do a stam player gets away from me with 10% HP left and gets to reset the fight.
Now you know why I use unstable core
Does it still explode even after CC break?
Yes, and you can reply the detonation portion even if they have cc immunity. It just doesn't reflect dmg.