TheDoomsdayMonster wrote: »I can't wait for the update as my build has been buffed all around with the sole exception of the Swift trait...
I currently devour Magicka Dragon Knights and Stam Sorcs whole...
My superiority will be even more pronounced with Murkmire...
TheDoomsdayMonster wrote: »I can't wait for the update as my build has been buffed all around with the sole exception of the Swift trait...
I currently devour Magicka Dragon Knights and Stam Sorcs whole...
My superiority will be even more pronounced with Murkmire...
mag dks are my number one nemesis, being locked down and then unable to target them is a nightmare, only so many times I can cleanse heal there dots with the constant cc/root spam
I don't have much experience with magplar
Can you share your bar setups for Battlegrounds / Openworld No-CP?
I was thinking to try something like this:
https://en.uesp.net/wiki/Special:EsoBuildData?id=90710
I don't have much experience with magplar
Can you share your bar setups for Battlegrounds / Openworld No-CP?
I was thinking to try something like this:
https://en.uesp.net/wiki/Special:EsoBuildData?id=90710
Ok, I gave it a try and there's something I didn't understood
If I cast Eclipse (Total Dark) followed by a Stun (Toppling Charge), does my target have to break free once or twice?
Brutusmax1mus wrote: »TheDoomsdayMonster wrote: »I can't wait for the update as my build has been buffed all around with the sole exception of the Swift trait...
I currently devour Magicka Dragon Knights and Stam Sorcs whole...
My superiority will be even more pronounced with Murkmire...
mag dks are my number one nemesis, being locked down and then unable to target them is a nightmare, only so many times I can cleanse heal there dots with the constant cc/root spam
Figure out what order that apply thier dots and roots, only cleanse after they apply the all, and instead apply yours as well. A total dark as they start is very disruptive too.
Can you guys suggest a PVP bar setup for a ranged build that doesn’t involve sweeps as it just hit for so little? What would you use as a spammable?
My setup:
Front bar
Vamps Bane
Entropy
Dark flare
Elemental Drain
Flame reach
Back bar
Total dark
Elusive mist
Channeled Focus
Honor The dead
Extended ritual
I use soul assault as execute, may not be ideal
https://youtu.be/tlb0KcnD2Nw
Vamps banes is your spamable along with fire reach.
Remember vamps bane has both a direct dmg and dot component. The direct damage part is the first to hit so you can weave it with light attacks.
If you also want, drop vamps bane, pick up ele weapon/pulse while using mag/health/crit pots. Fire reach has a dot already so you won't be missing vamps bane as much if you can get crit elsewhere.
Edit:
honestly just use vamps bane. It can snare at least and the snare is unblockable according to the rules ZOS made up couple patches ago. It also lets you run whatever pots you want. Cast degeneration, VB+LA weave and drop in some cc. You can also remove total dark if you want; place wall of elements to help you defend against melee.
https://youtu.be/tlb0KcnD2Nw
Vamps banes is your spamable along with fire reach.
Remember vamps bane has both a direct dmg and dot component. The direct damage part is the first to hit so you can weave it with light attacks.
If you also want, drop vamps bane, pick up ele weapon/pulse while using mag/health/crit pots. Fire reach has a dot already so you won't be missing vamps bane as much if you can get crit elsewhere.
Edit:
honestly just use vamps bane. It can snare at least and the snare is unblockable according to the rules ZOS made up couple patches ago. It also lets you run whatever pots you want. Cast degeneration, VB+LA weave and drop in some cc. You can also remove total dark if you want; place wall of elements to help you defend against melee.
Didn't even think of VB and I spam it myself at range.
I think and it may be worth noting, depending on your recovery that weaving with Bane is more expensive than Elemental weapon.; Same cost as pulse.
https://youtu.be/tlb0KcnD2Nw
Vamps banes is your spamable along with fire reach.
Remember vamps bane has both a direct dmg and dot component. The direct damage part is the first to hit so you can weave it with light attacks.
If you also want, drop vamps bane, pick up ele weapon/pulse while using mag/health/crit pots. Fire reach has a dot already so you won't be missing vamps bane as much if you can get crit elsewhere.
Edit:
honestly just use vamps bane. It can snare at least and the snare is unblockable according to the rules ZOS made up couple patches ago. It also lets you run whatever pots you want. Cast degeneration, VB+LA weave and drop in some cc. You can also remove total dark if you want; place wall of elements to help you defend against melee.
Didn't even think of VB and I spam it myself at range.
I think and it may be worth noting, depending on your recovery that weaving with Bane is more expensive than Elemental weapon.; Same cost as pulse.
Anything under 2500 I consider cheap enough to spam, especially with heavy attacks weaved in. If you can't sustain that spamable, your build/playstyle has recovery issues. There are pros/cons to each
Vamps bane:
- crit buff (frees up pot/bar space)
- strong dot
- procs minor sorcery
- fire damage so procs burning
- no weapon needed
- 30% snare
force pulse:
- extra burst on status effected targets
- all 3 elemental damages with % chance to proc each one's status effects
- 10% penetration on it's damage
- unreflectable
- requires destro staff
Ele weapon:
- huge tooltip dmg (10k without sneezing)
- gives back cost if not cast
- block shield passive
- orb dmg passive
- doesnt need a weapon
- always gives 1 status effect regardless of proc chance.
- weird weaving mechanic
https://youtu.be/tlb0KcnD2Nw
Vamps banes is your spamable along with fire reach.
Remember vamps bane has both a direct dmg and dot component. The direct damage part is the first to hit so you can weave it with light attacks.
If you also want, drop vamps bane, pick up ele weapon/pulse while using mag/health/crit pots. Fire reach has a dot already so you won't be missing vamps bane as much if you can get crit elsewhere.
Edit:
honestly just use vamps bane. It can snare at least and the snare is unblockable according to the rules ZOS made up couple patches ago. It also lets you run whatever pots you want. Cast degeneration, VB+LA weave and drop in some cc. You can also remove total dark if you want; place wall of elements to help you defend against melee.
Didn't even think of VB and I spam it myself at range.
I think and it may be worth noting, depending on your recovery that weaving with Bane is more expensive than Elemental weapon.; Same cost as pulse.
Anything under 2500 I consider cheap enough to spam, especially with heavy attacks weaved in. If you can't sustain that spamable, your build/playstyle has recovery issues. There are pros/cons to each
Vamps bane:
- crit buff (frees up pot/bar space)
- strong dot
- procs minor sorcery
- fire damage so procs burning
- no weapon needed
- 30% snare
force pulse:
- extra burst on status effected targets
- all 3 elemental damages with % chance to proc each one's status effects
- 10% penetration on it's damage
- unreflectable
- requires destro staff
Ele weapon:
- huge tooltip dmg (10k without sneezing)
- gives back cost if not cast
- block shield passive
- orb dmg passive
- doesnt need a weapon
- always gives 1 status effect regardless of proc chance.
- weird weaving mechanic
Yeah, when you lay it all out like that though, I can't see a reason to spam VB instead of just keeping it up and using EW.
If you keep VB up and spam EW you've got:
Crit
- Snare
- Strong dot
- Minor Sorcery
Ele weapon:
- huge tooltip dmg (10k without sneezing)
- gives back cost if not cast
- block shield passive
- orb dmg passive
- doesnt need a weapon
- always gives 1 status effect regardless of proc chance.
- weird weaving mechanic
Rather than to just be refreshing VB. I've not played ranged for a long time, since IC, do you find VB weaving better?
Thanks guys. Recovery is not an issue so I’ll give VB slam a run.
Do you guys think Radiant Destruction will be good enough to put on my bar come next patch?
LeifErickson wrote: »Got a few questions I was hoping some of you guys might have good answers for.
I use reflective light right now, but it feels like it hits for almost nothing and would rather use spear next patch in its spot, but I can't find a good way to get the major crit back. Any advice there?
I also wanna try a build with Willpower front bar and a monster 2 piece with 4 and 4 body and both 5 pieces back bar. The sets that could work with this are spell power cure, transmutation, gossamer, clever alchemist, acuity (I might have missed some). I prefer to run heavy but I could go light with protective and try to build stam with tri glyphs. I'm just not sure if those sets are worth building that way. Any thoughts there? I'm not sure if gossamer would be worth it as I block pretty much all ultimates so I'm not sure I would get much benefit.
Also what do you guys think about sanctuary?
This is for solo and small group play.
LeifErickson wrote: »Got a few questions I was hoping some of you guys might have good answers for.
I use reflective light right now, but it feels like it hits for almost nothing and would rather use spear next patch in its spot, but I can't find a good way to get the major crit back. Any advice there?
I also wanna try a build with Willpower front bar and a monster 2 piece with 4 and 4 body and both 5 pieces back bar. The sets that could work with this are spell power cure, transmutation, gossamer, clever alchemist, acuity (I might have missed some). I prefer to run heavy but I could go light with protective and try to build stam with tri glyphs. I'm just not sure if those sets are worth building that way. Any thoughts there? I'm not sure if gossamer would be worth it as I block pretty much all ultimates so I'm not sure I would get much benefit.
Also what do you guys think about sanctuary?
This is for solo and small group play.
For your backbar next patch, don't forget that new heavy set that gives Major Protection when you cleanse a negative effect. Less valuable if you're running Empowering Sweep, but it's going to be give 50% uptime on Major Protection, which is pretty attractive.
You're an Argonian right? Have you considered Immov/Major Prophecy potions in place of Reflective Light? Unless you consider tri-pots non-negotiable.
LeifErickson wrote: »LeifErickson wrote: »Got a few questions I was hoping some of you guys might have good answers for.
I use reflective light right now, but it feels like it hits for almost nothing and would rather use spear next patch in its spot, but I can't find a good way to get the major crit back. Any advice there?
I also wanna try a build with Willpower front bar and a monster 2 piece with 4 and 4 body and both 5 pieces back bar. The sets that could work with this are spell power cure, transmutation, gossamer, clever alchemist, acuity (I might have missed some). I prefer to run heavy but I could go light with protective and try to build stam with tri glyphs. I'm just not sure if those sets are worth building that way. Any thoughts there? I'm not sure if gossamer would be worth it as I block pretty much all ultimates so I'm not sure I would get much benefit.
Also what do you guys think about sanctuary?
This is for solo and small group play.
For your backbar next patch, don't forget that new heavy set that gives Major Protection when you cleanse a negative effect. Less valuable if you're running Empowering Sweep, but it's going to be give 50% uptime on Major Protection, which is pretty attractive.
You're an Argonian right? Have you considered Immov/Major Prophecy potions in place of Reflective Light? Unless you consider tri-pots non-negotiable.
I'll be using Crescent so that set looks really good. I do crutch on tri pots but your solution might make me switch.
You might be a genius though. I'll have to try out both of your ideas.
LeifErickson wrote: »Got a few questions I was hoping some of you guys might have good answers for.
I use reflective light right now, but it feels like it hits for almost nothing and would rather use spear next patch in its spot, but I can't find a good way to get the major crit back. Any advice there?
I also wanna try a build with Willpower front bar and a monster 2 piece with 4 and 4 body and both 5 pieces back bar. The sets that could work with this are spell power cure, transmutation, gossamer, clever alchemist, acuity (I might have missed some). I prefer to run heavy but I could go light with protective and try to build stam with tri glyphs. I'm just not sure if those sets are worth building that way. Any thoughts there? I'm not sure if gossamer would be worth it as I block pretty much all ultimates so I'm not sure I would get much benefit.
Also what do you guys think about sanctuary?
This is for solo and small group play.
For your backbar next patch, don't forget that new heavy set that gives Major Protection when you cleanse a negative effect. Less valuable if you're running Empowering Sweep, but it's going to be give 50% uptime on Major Protection, which is pretty attractive.
You're an Argonian right? Have you considered Immov/Major Prophecy potions in place of Reflective Light? Unless you consider tri-pots non-negotiable.
Brutusmax1mus wrote: »LeifErickson wrote: »LeifErickson wrote: »Got a few questions I was hoping some of you guys might have good answers for.
I use reflective light right now, but it feels like it hits for almost nothing and would rather use spear next patch in its spot, but I can't find a good way to get the major crit back. Any advice there?
I also wanna try a build with Willpower front bar and a monster 2 piece with 4 and 4 body and both 5 pieces back bar. The sets that could work with this are spell power cure, transmutation, gossamer, clever alchemist, acuity (I might have missed some). I prefer to run heavy but I could go light with protective and try to build stam with tri glyphs. I'm just not sure if those sets are worth building that way. Any thoughts there? I'm not sure if gossamer would be worth it as I block pretty much all ultimates so I'm not sure I would get much benefit.
Also what do you guys think about sanctuary?
This is for solo and small group play.
For your backbar next patch, don't forget that new heavy set that gives Major Protection when you cleanse a negative effect. Less valuable if you're running Empowering Sweep, but it's going to be give 50% uptime on Major Protection, which is pretty attractive.
You're an Argonian right? Have you considered Immov/Major Prophecy potions in place of Reflective Light? Unless you consider tri-pots non-negotiable.
I'll be using Crescent so that set looks really good. I do crutch on tri pots but your solution might make me switch.
You might be a genius though. I'll have to try out both of your ideas.
That snare is nice if you're using sweeps. Blazing spear seems like it'll be great for outnumbered play next patch, but its weak vs mobile burst and kite builds (we will see less of those i think now). I'm going to be running both honestly.
Spc/trans is my favorite small group build b in the game. Not only do you pack a punch while taking 1, you can feel the impact you have on the other 1 or so ppl you play with.
Keep in mind if you run dw/snb you can front bar 1, back bar the other, and have 1 willpower jewelry and 1 1h weapon/ shield for 100% willpower 2pc uptime while still having 2 4pcs active at all times.
LeifErickson wrote: »Got a few questions I was hoping some of you guys might have good answers for.
I use reflective light right now, but it feels like it hits for almost nothing and would rather use spear next patch in its spot, but I can't find a good way to get the major crit back. Any advice there?
I also wanna try a build with Willpower front bar and a monster 2 piece with 4 and 4 body and both 5 pieces back bar. The sets that could work with this are spell power cure, transmutation, gossamer, clever alchemist, acuity (I might have missed some). I prefer to run heavy but I could go light with protective and try to build stam with tri glyphs. I'm just not sure if those sets are worth building that way. Any thoughts there? I'm not sure if gossamer would be worth it as I block pretty much all ultimates so I'm not sure I would get much benefit.
Also what do you guys think about sanctuary?
This is for solo and small group play.
For your backbar next patch, don't forget that new heavy set that gives Major Protection when you cleanse a negative effect. Less valuable if you're running Empowering Sweep, but it's going to be give 50% uptime on Major Protection, which is pretty attractive.
You're an Argonian right? Have you considered Immov/Major Prophecy potions in place of Reflective Light? Unless you consider tri-pots non-negotiable.
Crit source options:
- health/mag/crit pots
- spell power pots
- vamps bane
- inner light front bar with a crit bonus set on backbar (trans).
Sets:
- willpower always works, assuming your 5pc sets can activated via 5pc body, 3jewel, backbar weapons. Or you can do 4pc body 1 weapon+3 pc jewels, 1pc body and 1 weapon.
- slotting inner light on backbar roughly equals the same bonus as willpower. SO you can equalize your stats without annoying backbar bar swap issues.
- clever will work backbar with the 4,4 weapon setup. Most of the sets mentioned can; trans is nice because it benefits yourself while buffing your group.
LeifErickson wrote: »Brutusmax1mus wrote: »LeifErickson wrote: »LeifErickson wrote: »Got a few questions I was hoping some of you guys might have good answers for.
I use reflective light right now, but it feels like it hits for almost nothing and would rather use spear next patch in its spot, but I can't find a good way to get the major crit back. Any advice there?
I also wanna try a build with Willpower front bar and a monster 2 piece with 4 and 4 body and both 5 pieces back bar. The sets that could work with this are spell power cure, transmutation, gossamer, clever alchemist, acuity (I might have missed some). I prefer to run heavy but I could go light with protective and try to build stam with tri glyphs. I'm just not sure if those sets are worth building that way. Any thoughts there? I'm not sure if gossamer would be worth it as I block pretty much all ultimates so I'm not sure I would get much benefit.
Also what do you guys think about sanctuary?
This is for solo and small group play.
For your backbar next patch, don't forget that new heavy set that gives Major Protection when you cleanse a negative effect. Less valuable if you're running Empowering Sweep, but it's going to be give 50% uptime on Major Protection, which is pretty attractive.
You're an Argonian right? Have you considered Immov/Major Prophecy potions in place of Reflective Light? Unless you consider tri-pots non-negotiable.
I'll be using Crescent so that set looks really good. I do crutch on tri pots but your solution might make me switch.
You might be a genius though. I'll have to try out both of your ideas.
That snare is nice if you're using sweeps. Blazing spear seems like it'll be great for outnumbered play next patch, but its weak vs mobile burst and kite builds (we will see less of those i think now). I'm going to be running both honestly.
Spc/trans is my favorite small group build b in the game. Not only do you pack a punch while taking 1, you can feel the impact you have on the other 1 or so ppl you play with.
Keep in mind if you run dw/snb you can front bar 1, back bar the other, and have 1 willpower jewelry and 1 1h weapon/ shield for 100% willpower 2pc uptime while still having 2 4pcs active at all times.
Running a willpower staff also gives 4 piece uptime 100% for both sets and allows you to run ele drain which I think is super good.
LeifErickson wrote: »LeifErickson wrote: »Got a few questions I was hoping some of you guys might have good answers for.
I use reflective light right now, but it feels like it hits for almost nothing and would rather use spear next patch in its spot, but I can't find a good way to get the major crit back. Any advice there?
I also wanna try a build with Willpower front bar and a monster 2 piece with 4 and 4 body and both 5 pieces back bar. The sets that could work with this are spell power cure, transmutation, gossamer, clever alchemist, acuity (I might have missed some). I prefer to run heavy but I could go light with protective and try to build stam with tri glyphs. I'm just not sure if those sets are worth building that way. Any thoughts there? I'm not sure if gossamer would be worth it as I block pretty much all ultimates so I'm not sure I would get much benefit.
Also what do you guys think about sanctuary?
This is for solo and small group play.
For your backbar next patch, don't forget that new heavy set that gives Major Protection when you cleanse a negative effect. Less valuable if you're running Empowering Sweep, but it's going to be give 50% uptime on Major Protection, which is pretty attractive.
You're an Argonian right? Have you considered Immov/Major Prophecy potions in place of Reflective Light? Unless you consider tri-pots non-negotiable.
Crit source options:
- health/mag/crit pots
- spell power pots
- vamps bane
- inner light front bar with a crit bonus set on backbar (trans).
Sets:
- willpower always works, assuming your 5pc sets can activated via 5pc body, 3jewel, backbar weapons. Or you can do 4pc body 1 weapon+3 pc jewels, 1pc body and 1 weapon.
- slotting inner light on backbar roughly equals the same bonus as willpower. SO you can equalize your stats without annoying backbar bar swap issues.
- clever will work backbar with the 4,4 weapon setup. Most of the sets mentioned can; trans is nice because it benefits yourself while buffing your group.
Treasure hunter is great too. It's a solid set that I plan to run on certain builds and have friends who swear by it.
LeifErickson wrote: »Got a few questions I was hoping some of you guys might have good answers for.
I use reflective light right now, but it feels like it hits for almost nothing and would rather use spear next patch in its spot, but I can't find a good way to get the major crit back. Any advice there?
I also wanna try a build with Willpower front bar and a monster 2 piece with 4 and 4 body and both 5 pieces back bar. The sets that could work with this are spell power cure, transmutation, gossamer, clever alchemist, acuity (I might have missed some). I prefer to run heavy but I could go light with protective and try to build stam with tri glyphs. I'm just not sure if those sets are worth building that way. Any thoughts there? I'm not sure if gossamer would be worth it as I block pretty much all ultimates so I'm not sure I would get much benefit.
Also what do you guys think about sanctuary?
This is for solo and small group play.
Definitely a contender, especially if you want to run 5-1-1 heavy. Basically 50% uptime on Major Protection, since I can't remember the last time I didn't have a negative effect on me in combat. Can easily pair that with Transmutation or Spell Power Cure for a good setup. Transmutation in particular because you can probably proc it and Steadfast Hero simultaneously. I can't really recommend Sanctuary, it just doesn't seem that helpful when battle spirit is involved.Steadfast Hero (Heavy)
2: Physical Resistance
3: Spell Resistance
4: Max Health
5: When you cleanse a negative effect from yourself or an ally, gain Major Protection for 5 seconds, reducing your damage taken by 30%. This effect can occur once every 10 seconds.
LeifErickson wrote: »Got a few questions I was hoping some of you guys might have good answers for.
I use reflective light right now, but it feels like it hits for almost nothing and would rather use spear next patch in its spot, but I can't find a good way to get the major crit back. Any advice there?
I also wanna try a build with Willpower front bar and a monster 2 piece with 4 and 4 body and both 5 pieces back bar. The sets that could work with this are spell power cure, transmutation, gossamer, clever alchemist, acuity (I might have missed some). I prefer to run heavy but I could go light with protective and try to build stam with tri glyphs. I'm just not sure if those sets are worth building that way. Any thoughts there? I'm not sure if gossamer would be worth it as I block pretty much all ultimates so I'm not sure I would get much benefit.
Also what do you guys think about sanctuary?
This is for solo and small group play.
For your backbar next patch, don't forget that new heavy set that gives Major Protection when you cleanse a negative effect. Less valuable if you're running Empowering Sweep, but it's going to be give 50% uptime on Major Protection, which is pretty attractive.
You're an Argonian right? Have you considered Immov/Major Prophecy potions in place of Reflective Light? Unless you consider tri-pots non-negotiable.