datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
ledesertcroit wrote: »I’ve been trying a dw/snb setup (axiom, war maiden, skeleton), and while the dmg is satisfying, the sustain is nonexistent.
I’ve put an absorb Magicka glyph on my offhand sword( is it useful? should it rather be on my mainhand (I have berserker there)?
I think Radiant aura is not worth it... is it?
How do you guys sustain?
I have three Regen glyphs and channeling focus but is it supposed to be all of it? Am I missing something?
In no cp I feel just have to hope for quick fights and hide somewhere waiting for the bar to fill.
Help plz.
Or is it that dw is only viable with a staff backbar?
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
Just curious, but can I ask why destro is superior to DW? I find it easier to light weave with DW tbh. I also sustain fine with DW as well.
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
Just curious, but can I ask why destro is superior to DW? I find it easier to light weave with DW tbh. I also sustain fine with DW as well.
Destro gives you access to ele drain (600 mag regen) as well as major breach (8% damage increase), then you can get additional mag back with heavy attacks, the destro weaves deal much more damage than DW weaves and can be used from range.
Also depending on your choice which staff you run you get 8% damage increase for jabs, solar barrage, any offensive ult (all are AoE)
Or 8% damage increase for beam, PL, light attacks, Sun fire
Additionally you get access to the status effects, be it burning or concussed.
DW on the other hand gives you slightly higher spelldamage and 5% damage overall and the opportunity to recover stam with fast heavy attacks
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
Just curious, but can I ask why destro is superior to DW? I find it easier to light weave with DW tbh. I also sustain fine with DW as well.
Destro gives you access to ele drain (600 mag regen) as well as major breach (8% damage increase), then you can get additional mag back with heavy attacks, the destro weaves deal much more damage than DW weaves and can be used from range.
Also depending on your choice which staff you run you get 8% damage increase for jabs, solar barrage, any offensive ult (all are AoE)
Or 8% damage increase for beam, PL, light attacks, Sun fire
Additionally you get access to the status effects, be it burning or concussed.
DW on the other hand gives you slightly higher spelldamage and 5% damage overall and the opportunity to recover stam with fast heavy attacks
Thanks mate. Another question if u don't mind me asking. U state that the destro weaves deal much more than DW weaves ... why is that? Has that always been the case? I run the usual DW willpower swords with main hand nirnhorned and off hand infused with oblivion damage. Therefore if I run a two hander willpower nirnhorned lighting / flame staff my light attacks will produce more damage?
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
Just curious, but can I ask why destro is superior to DW? I find it easier to light weave with DW tbh. I also sustain fine with DW as well.
Destro gives you access to ele drain (600 mag regen) as well as major breach (8% damage increase), then you can get additional mag back with heavy attacks, the destro weaves deal much more damage than DW weaves and can be used from range.
Also depending on your choice which staff you run you get 8% damage increase for jabs, solar barrage, any offensive ult (all are AoE)
Or 8% damage increase for beam, PL, light attacks, Sun fire
Additionally you get access to the status effects, be it burning or concussed.
DW on the other hand gives you slightly higher spelldamage and 5% damage overall and the opportunity to recover stam with fast heavy attacks
Thanks mate. Another question if u don't mind me asking. U state that the destro weaves deal much more than DW weaves ... why is that? Has that always been the case? I run the usual DW willpower swords with main hand nirnhorned and off hand infused with oblivion damage. Therefore if I run a two hander willpower nirnhorned lighting / flame staff my light attacks will produce more damage?
It's a matter of the spell/physical damage types. As a magplar you will naturally do more damage with staves because you have more magicka/spell damage, while swords etc. scale from stamina/physical damage.
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
Just curious, but can I ask why destro is superior to DW? I find it easier to light weave with DW tbh. I also sustain fine with DW as well.
Destro gives you access to ele drain (600 mag regen) as well as major breach (8% damage increase), then you can get additional mag back with heavy attacks, the destro weaves deal much more damage than DW weaves and can be used from range.
Also depending on your choice which staff you run you get 8% damage increase for jabs, solar barrage, any offensive ult (all are AoE)
Or 8% damage increase for beam, PL, light attacks, Sun fire
Additionally you get access to the status effects, be it burning or concussed.
DW on the other hand gives you slightly higher spelldamage and 5% damage overall and the opportunity to recover stam with fast heavy attacks
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
Just curious, but can I ask why destro is superior to DW? I find it easier to light weave with DW tbh. I also sustain fine with DW as well.
Destro gives you access to ele drain (600 mag regen) as well as major breach (8% damage increase), then you can get additional mag back with heavy attacks, the destro weaves deal much more damage than DW weaves and can be used from range.
Also depending on your choice which staff you run you get 8% damage increase for jabs, solar barrage, any offensive ult (all are AoE)
Or 8% damage increase for beam, PL, light attacks, Sun fire
Additionally you get access to the status effects, be it burning or concussed.
DW on the other hand gives you slightly higher spelldamage and 5% damage overall and the opportunity to recover stam with fast heavy attacks
Don't use DW if you want to run swords. 2H gives:
- forward momentum immunity for 2k stamina
- single target unresistable burst ultimate that gives you 8 seconds of armor cap resists plus immunity to snares/immobilze/cc. All that DMG gets soaked into purfying light too.
- heavy attack boosts your next direct DMG attack by 10% (buffs ultimate above or javelin)
- kills on 2h give 30% stamina recovery.
- returns stamina on heavy attacks if you need to refill to avoid a cc later in the fight.
But you do give up weaving using staff. But in some cases you can ice staff backbar, still use ele drain, get a ranged immobilze while using total dark and maybe run that bar as a range bar if you need to. But I feel the unresistable single target burst makes up for the missing weaving in some cases.
Brutusmax1mus wrote: »Yall, if you're using a masters destro(even if you're not, i don't slot reach if I'm not though) and jabs is your bread and butter, try ice destro. Totally worth the root vs magicka so you can land all games easily. Bad magicka players will dodge roll over and over and youll just cc them and wreck em. Then, it drains stam to a degree for stamina players. In small group, if there's no magblade or dk, it's to pic off and focus mag first with a root constantly on them for easy focus
Procing chilled is also a source of minor maim. I'll admit it's so so vs stamina bc of FM and large stam pools for dodge roll, but let's you go jam with sweeps vs magicka. Never miss a 2nd, 3rd, or 4th hit of sweeps again!
Also let's you go resto and still maintain block reduction. I'd recommend keeping honor the dead on the bar with block reduction.
VirtualElizabeth wrote: »Brutusmax1mus wrote: »Yall, if you're using a masters destro(even if you're not, i don't slot reach if I'm not though) and jabs is your bread and butter, try ice destro. Totally worth the root vs magicka so you can land all games easily. Bad magicka players will dodge roll over and over and youll just cc them and wreck em. Then, it drains stam to a degree for stamina players. In small group, if there's no magblade or dk, it's to pic off and focus mag first with a root constantly on them for easy focus
Procing chilled is also a source of minor maim. I'll admit it's so so vs stamina bc of FM and large stam pools for dodge roll, but let's you go jam with sweeps vs magicka. Never miss a 2nd, 3rd, or 4th hit of sweeps again!
Also let's you go resto and still maintain block reduction. I'd recommend keeping honor the dead on the bar with block reduction.
Yeah I am loving Frost staff on the other toons I use.
Okay so this week I am bound and determined to get my templar up to snuff again. These are my thoughts:
5 shackle
5 Overwhelming
Valkyn
With the above I will end up with 5 heavy, 2 light. With my current inventory, I can't work in a medium piece yet.
For my bars I am think front bar frost staff, back bar sword and board
Bar 1 Frost staff
Entropy
purifying light
sweeps
ele drain
Bane
Backbar snb
ritual
c focus
BOL
Borrowed time
radiant glory (could switch back to opression
Thoughts?
Brutusmax1mus wrote: »VirtualElizabeth wrote: »Brutusmax1mus wrote: »Yall, if you're using a masters destro(even if you're not, i don't slot reach if I'm not though) and jabs is your bread and butter, try ice destro. Totally worth the root vs magicka so you can land all games easily. Bad magicka players will dodge roll over and over and youll just cc them and wreck em. Then, it drains stam to a degree for stamina players. In small group, if there's no magblade or dk, it's to pic off and focus mag first with a root constantly on them for easy focus
Procing chilled is also a source of minor maim. I'll admit it's so so vs stamina bc of FM and large stam pools for dodge roll, but let's you go jam with sweeps vs magicka. Never miss a 2nd, 3rd, or 4th hit of sweeps again!
Also let's you go resto and still maintain block reduction. I'd recommend keeping honor the dead on the bar with block reduction.
Yeah I am loving Frost staff on the other toons I use.
Okay so this week I am bound and determined to get my templar up to snuff again. These are my thoughts:
5 shackle
5 Overwhelming
Valkyn
With the above I will end up with 5 heavy, 2 light. With my current inventory, I can't work in a medium piece yet.
For my bars I am think front bar frost staff, back bar sword and board
Bar 1 Frost staff
Entropy
purifying light
sweeps
ele drain
Bane
Backbar snb
ritual
c focus
BOL
Borrowed time
radiant glory (could switch back to opression
Thoughts?
You need frost reach. Id drop borrowed time,put entropy there, front bar first reach for the root. Otherwise you may as well go for or lightning since you're also running snb. You could drop snb for a resto too and put bol on your front bar for block casting and purifying on your back bar infused resto. Youll be back every 6 seconds to recast purifying, weave it even from range with a resto, and proc your wpn dmg enchant on cooldown just about.
Vital you have bol on your blocking bar.
VirtualElizabeth wrote: »Brutusmax1mus wrote: »VirtualElizabeth wrote: »Brutusmax1mus wrote: »Yall, if you're using a masters destro(even if you're not, i don't slot reach if I'm not though) and jabs is your bread and butter, try ice destro. Totally worth the root vs magicka so you can land all games easily. Bad magicka players will dodge roll over and over and youll just cc them and wreck em. Then, it drains stam to a degree for stamina players. In small group, if there's no magblade or dk, it's to pic off and focus mag first with a root constantly on them for easy focus
Procing chilled is also a source of minor maim. I'll admit it's so so vs stamina bc of FM and large stam pools for dodge roll, but let's you go jam with sweeps vs magicka. Never miss a 2nd, 3rd, or 4th hit of sweeps again!
Also let's you go resto and still maintain block reduction. I'd recommend keeping honor the dead on the bar with block reduction.
Yeah I am loving Frost staff on the other toons I use.
Okay so this week I am bound and determined to get my templar up to snuff again. These are my thoughts:
5 shackle
5 Overwhelming
Valkyn
With the above I will end up with 5 heavy, 2 light. With my current inventory, I can't work in a medium piece yet.
For my bars I am think front bar frost staff, back bar sword and board
Bar 1 Frost staff
Entropy
purifying light
sweeps
ele drain
Bane
Backbar snb
ritual
c focus
BOL
Borrowed time
radiant glory (could switch back to opression
Thoughts?
You need frost reach. Id drop borrowed time,put entropy there, front bar first reach for the root. Otherwise you may as well go for or lightning since you're also running snb. You could drop snb for a resto too and put bol on your front bar for block casting and purifying on your back bar infused resto. Youll be back every 6 seconds to recast purifying, weave it even from range with a resto, and proc your wpn dmg enchant on cooldown just about.
Vital you have bol on your blocking bar.
@Brutusmax1mus Thanks for the tips!
So with Frost staff use weapon damage enchant, front bar. Drop SNB for resto, infused, on the back bar. Just curious, why entropy on the back bar.
Brutusmax1mus wrote: »VirtualElizabeth wrote: »Brutusmax1mus wrote: »VirtualElizabeth wrote: »Brutusmax1mus wrote: »Yall, if you're using a masters destro(even if you're not, i don't slot reach if I'm not though) and jabs is your bread and butter, try ice destro. Totally worth the root vs magicka so you can land all games easily. Bad magicka players will dodge roll over and over and youll just cc them and wreck em. Then, it drains stam to a degree for stamina players. In small group, if there's no magblade or dk, it's to pic off and focus mag first with a root constantly on them for easy focus
Procing chilled is also a source of minor maim. I'll admit it's so so vs stamina bc of FM and large stam pools for dodge roll, but let's you go jam with sweeps vs magicka. Never miss a 2nd, 3rd, or 4th hit of sweeps again!
Also let's you go resto and still maintain block reduction. I'd recommend keeping honor the dead on the bar with block reduction.
Yeah I am loving Frost staff on the other toons I use.
Okay so this week I am bound and determined to get my templar up to snuff again. These are my thoughts:
5 shackle
5 Overwhelming
Valkyn
With the above I will end up with 5 heavy, 2 light. With my current inventory, I can't work in a medium piece yet.
For my bars I am think front bar frost staff, back bar sword and board
Bar 1 Frost staff
Entropy
purifying light
sweeps
ele drain
Bane
Backbar snb
ritual
c focus
BOL
Borrowed time
radiant glory (could switch back to opression
Thoughts?
You need frost reach. Id drop borrowed time,put entropy there, front bar first reach for the root. Otherwise you may as well go for or lightning since you're also running snb. You could drop snb for a resto too and put bol on your front bar for block casting and purifying on your back bar infused resto. Youll be back every 6 seconds to recast purifying, weave it even from range with a resto, and proc your wpn dmg enchant on cooldown just about.
Vital you have bol on your blocking bar.
@Brutusmax1mus Thanks for the tips!
So with Frost staff use weapon damage enchant, front bar. Drop SNB for resto, infused, on the back bar. Just curious, why entropy on the back bar.
Not quite.
Use a shock glyph nirn front bar. Infused snb or resto back bar. I was just making recommendations on how to set up youre bars. Entropy is a moved to make room for frost reach, the destruction staff skill that snares.
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
Just curious, but can I ask why destro is superior to DW? I find it easier to light weave with DW tbh. I also sustain fine with DW as well.
Destro gives you access to ele drain (600 mag regen) as well as major breach (8% damage increase), then you can get additional mag back with heavy attacks, the destro weaves deal much more damage than DW weaves and can be used from range.
Also depending on your choice which staff you run you get 8% damage increase for jabs, solar barrage, any offensive ult (all are AoE)
Or 8% damage increase for beam, PL, light attacks, Sun fire
Additionally you get access to the status effects, be it burning or concussed.
DW on the other hand gives you slightly higher spelldamage and 5% damage overall and the opportunity to recover stam with fast heavy attacks
Don't use DW if you want to run swords. 2H gives:
- forward momentum immunity for 2k stamina
- single target unresistable burst ultimate that gives you 8 seconds of armor cap resists plus immunity to snares/immobilze/cc. All that DMG gets soaked into purfying light too.
- heavy attack boosts your next direct DMG attack by 10% (buffs ultimate above or javelin)
- kills on 2h give 30% stamina recovery.
- returns stamina on heavy attacks if you need to refill to avoid a cc later in the fight.
But you do give up weaving using staff. But in some cases you can ice staff backbar, still use ele drain, get a ranged immobilze while using total dark and maybe run that bar as a range bar if you need to. But I feel the unresistable single target burst makes up for the missing weaving in some cases.
Brutusmax1mus wrote: »datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
Just curious, but can I ask why destro is superior to DW? I find it easier to light weave with DW tbh. I also sustain fine with DW as well.
Destro gives you access to ele drain (600 mag regen) as well as major breach (8% damage increase), then you can get additional mag back with heavy attacks, the destro weaves deal much more damage than DW weaves and can be used from range.
Also depending on your choice which staff you run you get 8% damage increase for jabs, solar barrage, any offensive ult (all are AoE)
Or 8% damage increase for beam, PL, light attacks, Sun fire
Additionally you get access to the status effects, be it burning or concussed.
DW on the other hand gives you slightly higher spelldamage and 5% damage overall and the opportunity to recover stam with fast heavy attacks
Don't use DW if you want to run swords. 2H gives:
- forward momentum immunity for 2k stamina
- single target unresistable burst ultimate that gives you 8 seconds of armor cap resists plus immunity to snares/immobilze/cc. All that DMG gets soaked into purfying light too.
- heavy attack boosts your next direct DMG attack by 10% (buffs ultimate above or javelin)
- kills on 2h give 30% stamina recovery.
- returns stamina on heavy attacks if you need to refill to avoid a cc later in the fight.
But you do give up weaving using staff. But in some cases you can ice staff backbar, still use ele drain, get a ranged immobilze while using total dark and maybe run that bar as a range bar if you need to. But I feel the unresistable single target burst makes up for the missing weaving in some cases.
You know, i never tried the 2h ult on my magplar, is it better than dbos?
Brutusmax1mus wrote: »datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »Brutusmax1mus wrote: »datoliteb16_ESO wrote: »Awesome. I was afraid that I wouldn't have enough damage with that setup.
Solar barrage with heavy build (and i think it's much better in light armor) gives quite nice pressure damage around 3k tooltip damage per tick. This is an extra damage on top of your build and rotation. So if you can fit it in your skillbars you absolutely should give a chance. I swapped entropy with it and using spell damage potions for the buff. It pairs very nice with overwhelming and skoria.
Whoa i didn't even realize they buffed this morph. Do you know if the empower is like other skills where it only buffs light attacks?
Yes it does.
Too bad. That's a bit useless with a DW or 2H setup.
The damage is enough to justify the skill slot on more burst oriented melee setups imo. The empower is just extra
Fair. Would the empower be enough to justify switching to lightning staff? The AoE synergy would be nice.
Destro is already superior anyway tbh. Unless you’re using Forward Momentum I don’t really see a good argument for non-Destro offense bar
Just curious, but can I ask why destro is superior to DW? I find it easier to light weave with DW tbh. I also sustain fine with DW as well.
Destro gives you access to ele drain (600 mag regen) as well as major breach (8% damage increase), then you can get additional mag back with heavy attacks, the destro weaves deal much more damage than DW weaves and can be used from range.
Also depending on your choice which staff you run you get 8% damage increase for jabs, solar barrage, any offensive ult (all are AoE)
Or 8% damage increase for beam, PL, light attacks, Sun fire
Additionally you get access to the status effects, be it burning or concussed.
DW on the other hand gives you slightly higher spelldamage and 5% damage overall and the opportunity to recover stam with fast heavy attacks
Don't use DW if you want to run swords. 2H gives:
- forward momentum immunity for 2k stamina
- single target unresistable burst ultimate that gives you 8 seconds of armor cap resists plus immunity to snares/immobilze/cc. All that DMG gets soaked into purfying light too.
- heavy attack boosts your next direct DMG attack by 10% (buffs ultimate above or javelin)
- kills on 2h give 30% stamina recovery.
- returns stamina on heavy attacks if you need to refill to avoid a cc later in the fight.
But you do give up weaving using staff. But in some cases you can ice staff backbar, still use ele drain, get a ranged immobilze while using total dark and maybe run that bar as a range bar if you need to. But I feel the unresistable single target burst makes up for the missing weaving in some cases.
You know, i never tried the 2h ult on my magplar, is it better than dbos?
Ok so after running for a couple weeks I have decided
Total dark - trash skill, potato masher, free cc immunity for people with brains, only useful as a bait skill in duels
Mrsinister2 wrote: »Light armor Templar is surprisingly survivable and hits very hard. I could never use light armor before I must have had a few l2p moments in the last month or 2
TheDoomsdayMonster wrote: »Mrsinister2 wrote: »Light armor Templar is surprisingly survivable and hits very hard. I could never use light armor before I must have had a few l2p moments in the last month or 2
A Light Armor Templar can be nearly unkillable if you design the character to be so...
And keep in mind that no matter how much Defense you pack into your Light Armor Templar, you will still enjoy the benefits that come with 5 Light...
Namely 10% Spell Crit (which is superior to Mothers Sorrows 5th piece bonus) and 4800+ Spell Penetration (which is superior to Spinners 5th piece bonus)...