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Magplar PvP

  • Brutusmax1mus
    Brutusmax1mus
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    F shields on solo templar, fine 1v1 but i can't use the skills / sets i want to use and have a large enough pool to fight a couple ppl. I'll try it again in small group, bet its gonna be enough they're with teammate support. I hit hard so im digging that. Love ice vs magicka, it's almost just to force a roll on medium, and FM hard counters it so bad.
    Edited by Brutusmax1mus on August 18, 2018 1:36PM
  • Mrsinister2
    Mrsinister2
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    Db
    Datthaw wrote: »
    What ult is everyone running? I'm still in 2 skoria, 5 heavy shackle, and 5 riposte with lightning staff on front bar with back bar maelstrom resto. I normally use dbos just for the stun when in group. Now that beam is buffed I tried using soul assault and it's still just meh. I guess I could use sweeps for that mitigation but I want something a little more bursty. Idk what options there really is for what I'm looking for. Might just be sol

    What's the connection between Jesus Beam buff and Soul Assault ? Imo you should run at most one of them anyway, certainly not both.

    As for that Jesus Beam buff: I tested it the other day with a turret build ( Axiom light, War Maiden, Slime Craw ) spamming from the back of a zerg mostly. So pretty ideal circumstances for it to shine, but the difference to before that patch is frankly quite minor. That's not much of a surprise of course, in PvP the modifier for very low health wasn't really that much of an issue to start with. Dunno if it intentional or not, the change is much more of a PvE fix for the ability.

    Other classes seem to think so as well or the forums would already be flooded with whine threads about it ( again ).


    This seems to be correct I tried it after the buff but still dropped it off my bar pretty quickly. Against any decent person your stuck in a channel while they block and heal to full :D
  • Datthaw
    Datthaw
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    Datthaw wrote: »
    What ult is everyone running? I'm still in 2 skoria, 5 heavy shackle, and 5 riposte with lightning staff on front bar with back bar maelstrom resto. I normally use dbos just for the stun when in group. Now that beam is buffed I tried using soul assault and it's still just meh. I guess I could use sweeps for that mitigation but I want something a little more bursty. Idk what options there really is for what I'm looking for. Might just be sol

    What's the connection between Jesus Beam buff and Soul Assault ? Imo you should run at most one of them anyway, certainly not both.

    As for that Jesus Beam buff: I tested it the other day with a turret build ( Axiom light, War Maiden, Slime Craw ) spamming from the back of a zerg mostly. So pretty ideal circumstances for it to shine, but the difference to before that patch is frankly quite minor. That's not much of a surprise of course, in PvP the modifier for very low health wasn't really that much of an issue to start with. Dunno if it intentional or not, the change is much more of a PvE fix for the ability.

    Other classes seem to think so as well or the forums would already be flooded with whine threads about it ( again ).

    There isint a connection between the two. Just figured I would go full on beamplar with purify>jav>sa>rad as my burst.

    Edit: I say burst but you get what i mean lol
    Edited by Datthaw on August 18, 2018 3:01PM
  • UppGRAYxDD
    UppGRAYxDD
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    Magplars......Jack of all trades....master of none...

    To keep on track with the topic: Currently running 5 shacklebreaker/5 amberplasm/ 1 domi/1 kena, Duel wield SnB, 5/2 hvy light. Great sustain, 4k fully buffed dmg, 37k magicka/25k heatlh/ 16.2 stam. Just a good all around build and can be changed to suit the needs of the user in the form of switching monster helm sets/combos...
    Edited by UppGRAYxDD on August 18, 2018 6:11PM
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • Brutusmax1mus
    Brutusmax1mus
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    UppGRAYxDD wrote: »
    Magplars......Jack of all trades....master of none...

    To keep on track with the topic: Currently running 5 shacklebreaker/5 amberplasm/ 1 domi/1 kena, Duel wield SnB, 5/2 hvy light. Great sustain, 4k fully buffed dmg, 37k magicka/25k heatlh/ 16.2 stam. Just a good all around build and can be changed to suit the needs of the user in the form of switching monster helm sets/combos...

    Top 3 builds for magplar.
  • xGhost91x
    xGhost91x
    .
    Edited by xGhost91x on August 18, 2018 11:42PM
  • kollege14a5
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    Has anyone tried torugs pact as a damage Set? With wall of elements it should be pretty strong
  • xGhost91x
    xGhost91x
    Is there any feasible way that I can run without vamp?
  • Kartalin
    Kartalin
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    Has anyone tried torugs pact as a damage Set? With wall of elements it should be pretty strong

    Torug's, Spinner's, Skoria, with Spinner's Inferno and either Willpower/VMA Resto back bar, both weapons infused of course. I've run it with 5-1-1 light, good but kinda squishy in no cp and can be amazing with cp.

    Edit: Also I didn't use it with wall of elements, made a range build and basically light attack weaved with crushing shock. Also purifying light, reflective light, radiant. Could run Ele drain, total dark an option too.
    Edited by Kartalin on August 19, 2018 5:17PM
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  • xGhost91x
    xGhost91x
    Ok, so I'm running a vampire Breton Magplar wearing 2 Skoria, 5 Shacklebreaker, 5 Lich, 2 Willpower swords (5 heavy, 1 light, 1 medium).

    What jewelry traits would you guys recommend?
  • Brutusmax1mus
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    xGhost91x wrote: »
    Ok, so I'm running a vampire Breton Magplar wearing 2 Skoria, 5 Shacklebreaker, 5 Lich, 2 Willpower swords (5 heavy, 1 light, 1 medium).

    What jewelry traits would you guys recommend?

    Triune and tristats ftw
  • Checkmath
    Checkmath
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    xGhost91x wrote: »
    Ok, so I'm running a vampire Breton Magplar wearing 2 Skoria, 5 Shacklebreaker, 5 Lich, 2 Willpower swords (5 heavy, 1 light, 1 medium).

    What jewelry traits would you guys recommend?

    swift :P
  • xGhost91x
    xGhost91x
    I was considering both of those XD

    Would Bloodthirsty be a bad choice?
  • BohnT
    BohnT
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    xGhost91x wrote: »
    I was considering both of those XD

    Would Bloodthirsty be a bad choice?

    if you are zergsurfing and you specialise on spamming beams from behind the zerg it's good.
    But outside of zerging bloodthirsty is often not worth it imo as most of the time the additional 10% damage per trait will be only useful in pvp in a handful of situations when your enemy is below 25% health but still has so much health that you can't kill him with the skills you'd normally use.
  • xGhost91x
    xGhost91x
    @BohnT Ah, gotcha. I prefer duo/small group myself, so it looks like that's out of the question. Hmm...Triune looks good, but more mobility couldn't hurt, especially with Elusive Mist.
  • Lieblingsjunge
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    xGhost91x wrote: »
    @BohnT Ah, gotcha. I prefer duo/small group myself, so it looks like that's out of the question. Hmm...Triune looks good, but more mobility couldn't hurt, especially with Elusive Mist.

    Swift is really nice on immobile classes. I haven't tried it myself, as I enjoy Triune too much.
    The extra stamina lets me run Witchmother/Golden version, and the extra HP is really helpful. Especially since I'm an argonian as well.

    Templar is basically an all-round class that isn't good at anything, but doesn't suck super bad at anything either. Although their group-utility is somewhat nice if you play in small-scale. But there are better options to group with, than magplars anyway. So the triune fits nicely, as Triune is also an all-round trait that works okay with most - but doesn't excel at anything.

    It's just the "I exist. Therefore I am"(reference, any1?)-trait that fits with the current shape of magplar as well. We exist. :#:#o:)
    Ignorance is the greatest weapon of tyranny.
    PC - EU.
    Lieblingsjunge(AD) - Racechanged Argonian :< | AR 50 - No double AP or Bleakers involved |
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  • Brutusmax1mus
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    xGhost91x wrote: »
    @BohnT Ah, gotcha. I prefer duo/small group myself, so it looks like that's out of the question. Hmm...Triune looks good, but more mobility couldn't hurt, especially with Elusive Mist.

    With triune, you really wanna utilize things that complement larger pools. Set combinations like shackle/ amber in heavy with tripots and youll put yourself in a position where using stamina is never going to put you in a situation where you can't cc break, when played properly. Absorb magicka (could pair with asylum snb for a huge way to sustain magicka), reverb bash, blade cloak(mobility/dot for skoria/ procs weapon enchant/ damage reduction vs a million things) forward momentum... you get the point. That flexibility on a magicka class is great when you use it.

    Heavy for the regen and higher health pool youll have from triune/tristat.

    Ask that'll at you up for great utility. I drop amber for spc in small group, solo ill use shackle with witch mothers.

    All together, triune and tristat on big is about 3k stamina. So long as you typically invest in some health, it's a no brainer to rearrange stat points or however you add hp too your build, and make room for those.
  • Soris
    Soris
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    What do you guys prefer using in place of riposte in this patch?

    I ended up using overwheling, shackle and skoria(or pirate) and the result is wonderful. But i sometimes come into situations where i think i need more tank that pairing riposte and pirate offered before it was nerfed. So i'd like to hear your opinions on this. ^^
    Welkynd [Templar/AD/EU]
  • ironshoe7
    ironshoe7
    Can we all stop addressing a certain person please.

    Unstable core vs total dark. Ive been experiencing a ton of people who don't cc break core, making me want total dark. But i like the dependable additional burst of core since you can apply it to cc immune targets for the damage still. In a skilled fight where cc breaking happens as it should, whats your input on total dark.

    I've played this game for a little over a year and just learned recently that you could break total dark. The struggle is real.
  • Mrsinister2
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    ironshoe7 wrote: »
    Can we all stop addressing a certain person please.

    Unstable core vs total dark. Ive been experiencing a ton of people who don't cc break core, making me want total dark. But i like the dependable additional burst of core since you can apply it to cc immune targets for the damage still. In a skilled fight where cc breaking happens as it should, whats your input on total dark.

    I've played this game for a little over a year and just learned recently that you could break total dark. The struggle is real.

    If you purify it you still get the immunity to
    Edited by Mrsinister2 on August 20, 2018 8:30PM
  • Lexxypwns
    Lexxypwns
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    Soris wrote: »
    What do you guys prefer using in place of riposte in this patch?

    I ended up using overwheling, shackle and skoria(or pirate) and the result is wonderful. But i sometimes come into situations where i think i need more tank that pairing riposte and pirate offered before it was nerfed. So i'd like to hear your opinions on this. ^^

    Try Impreg with 7/8 Sturdy. You lose some damage from and sustain from Shackle but you’ll have higher crit resist and lower block cost
  • Stibbons
    Stibbons
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    xGhost91x wrote: »
    Is there any feasible way that I can run without vamp?

    Yes some sort of way. 50 champion points to run speed, enough stamina to brake too and psionic run speed spell with the lower duration.
  • Brutusmax1mus
    Brutusmax1mus
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    Stibbons wrote: »
    xGhost91x wrote: »
    Is there any feasible way that I can run without vamp?

    Yes some sort of way. 50 champion points to run speed, enough stamina to brake too and psionic run speed spell with the lower duration.

    Escapist poisons
  • Minno
    Minno
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    Stibbons wrote: »
    xGhost91x wrote: »
    Is there any feasible way that I can run without vamp?

    Yes some sort of way. 50 champion points to run speed, enough stamina to brake too and psionic run speed spell with the lower duration.

    Escapist poisons

    Better to use 2h, FM, and Stam cost/Stam return poisons? I think those have a 6.5 second duration and you can still decide if you want to purge snares or remove all immobilze when you want.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • airilie
    airilie
    Soris wrote: »
    What do you guys prefer using in place of riposte in this patch?

    I ended up using overwheling, shackle and skoria(or pirate) and the result is wonderful. But i sometimes come into situations where i think i need more tank that pairing riposte and pirate offered before it was nerfed. So i'd like to hear your opinions on this. ^^

    I'm lazy so I'm still using lich/riposte/skelly, and I honestly can't really tell the difference. Obviously riposte isn't as good as it was last patch, but I'm surprised everyone is ditching it. Of course, you can't backbar it like you used too, but if you're using master's destro or resto it doesn't really matter that much anyway...
  • Waffennacht
    Waffennacht
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    Minno wrote: »
    Stibbons wrote: »
    xGhost91x wrote: »
    Is there any feasible way that I can run without vamp?

    Yes some sort of way. 50 champion points to run speed, enough stamina to brake too and psionic run speed spell with the lower duration.

    Escapist poisons

    Better to use 2h, FM, and Stam cost/Stam return poisons? I think those have a 6.5 second duration and you can still decide if you want to purge snares or remove all immobilze when you want.

    Escapist gives CC immunity, not just snare or roots

    Then combine with immovabile pots to anger all opponents
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Brutusmax1mus
    Brutusmax1mus
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    Minno wrote: »
    Stibbons wrote: »
    xGhost91x wrote: »
    Is there any feasible way that I can run without vamp?

    Yes some sort of way. 50 champion points to run speed, enough stamina to brake too and psionic run speed spell with the lower duration.

    Escapist poisons

    Better to use 2h, FM, and Stam cost/Stam return poisons? I think those have a 6.5 second duration and you can still decide if you want to purge snares or remove all immobilze when you want.

    Escapist gives CC immunity, not just snare or roots

    Then combine with immovabile pots to anger all opponents

    Exactly this
  • Brutusmax1mus
    Brutusmax1mus
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    If staff light attack damage wasn't so strong right now 2h would be more appealing atm to me @Minno
  • Datolite
    Datolite
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    Haven't had a ton of time to PvP since patch but I have experimented with a few combinations. Couple things I noticed...

    War Maiden, Axiom and Pirate Skeleton in light armor is VASTLY better than any combination of damage sets plus heavy armor.

    The only comparable build I found (but more for survivability and disruption) is Troll King with War Maiden and Axiom.
  • Qbiken
    Qbiken
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    Soris wrote: »
    What do you guys prefer using in place of riposte in this patch?

    I ended up using overwheling, shackle and skoria(or pirate) and the result is wonderful. But i sometimes come into situations where i think i need more tank that pairing riposte and pirate offered before it was nerfed. So i'd like to hear your opinions on this. ^^

    Riposte is still a very viable set, just not as un-balanced as it used to be. One of those changes where people overreacted immensely on how big impact the nerf would have on the set.
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