No worries...eventually coming to a Crown Store near you.Kuramas9tails wrote: »The Welkynar Motif is for crafting. A lot of crafters don't do hard end game content. The way you have it set up to get the motif is ridiculous and totally out of sight for a lot of crafters. It makes no sense to achieve a crafting item this way.
ArvenAldmeri wrote: »So basically no changes whatsoever to what the class representatives were all about. Very disapointed. Sorc sustain issue still untouched.
ZOS_GinaBruno wrote: »
[/list]
[*]Balorgh (Monster Mask)
- 1: Weapon Damage
- 1: Spell Damage
- 2: When you use an Ultimate ability, you gain Weapon and Spell Damage for 10 seconds equal to twice the amount of total Ultimate consumed.
140-500 for 10 seconds (basically a 5pc set bonus equivalent with a self regulating cooldown.) It will reward saving up and using higher cost Ult's for more burst, so I'm not sure if you're being serious or sarcastic in your "Thankyou?"ZOS_GinaBruno wrote: »
[/list]
[*]Balorgh (Monster Mask)
- 1: Weapon Damage
- 1: Spell Damage
- 2: When you use an Ultimate ability, you gain Weapon and Spell Damage for 10 seconds equal to twice the amount of total Ultimate consumed.
Nice this set will buff ballgrps by an insane amount , or think about ganker using this .
Thx ZOS for making such a Beautiful Set.
CurvedSwords123 wrote: »Meh
-A lot of these werewolf changes are pretty stupid. A werewolf on a siege weapon? Are you serious?
-Argonians have way too much sustain. Nerf them.
-Wardens are massively over tuned in PVP. Nerf them. Looks like u'r buffing them? Like wtf...
-This Sload's Nerf isn't big enough. Not close. Super unimpressed.
-Stamsorcs don't have a Stam ultimate. For the love of christ can you give us some identity? It's been 4 years!
EXCELLENT WORK ON THE NB, SNARE & DEFILE TUNING! BRAVO!!!
Other than that dissapointed.
ShadowProc wrote: »I don't know why people want defile nerfed so bad. Do you not remember the unkillable tanks we had for a year?
ZOS_GinaBruno wrote: »
[/list]
[*]Balorgh (Monster Mask)
- 1: Weapon Damage
- 1: Spell Damage
- 2: When you use an Ultimate ability, you gain Weapon and Spell Damage for 10 seconds equal to twice the amount of total Ultimate consumed.
Nice this set will buff ballgrps by an insane amount , or think about ganker using this .
Thx ZOS for making such a Beautiful Set.
CurvedSwords123 wrote: »ShadowProc wrote: »I don't know why people want defile nerfed so bad. Do you not remember the unkillable tanks we had for a year?
Good point. But I think those unkillable tanks were able to kill other's because they'd reverb bash their opponents. We'll see how this shakes out.
So this means they will spawn more frequently and no longer on a fifteen-minute respawn timer for each individual boss? If so, that sounds good to me!ZOS_GinaBruno wrote:Delve bosses in Cyrodiil now spawn like other Delves in Tamriel. Happy hunting!
How to use PTS?
Horrible change to Hircine´s Bounty.....no more needs to be said
Time to deconstruct my Pelinial gear.....
ZOS_GinaBruno wrote: »
Item Sets
- Crest of Cyrodiil: This item set has been redesigned, and its old effect has been moved to the Ward of Cyrodiil Item Set.
- OLD:
- 2: Weapon Damage
- 3: Max Health
- 4: Healing Taken
- 5: When you deal melee damage, you apply Minor Defile to the enemy for 5 seconds, reducing their healing received by 30%. This effect can occur once every 5 seconds.
- NEW:
- 2: Stamina Recovery
- 3: Max Health
- 4: Max Health
- 5: After successfully blocking, heal for 8000 Health. This effect can occur every 5 seconds.
dwemer_paleologist wrote: »a small group of people here on this forum are under the illusion that everyone else is Trash and Bad and weak and Stupid.
but the reality is we are all just normal people playing a game and deserve the right to join in on the fun and fight in cryodiil without seeing 1 guy take on 30 people and kill all of them.
those builds are overpowered and should not be able to do mass damage and at the same time survive being attacked by a group of people.
THAT is what is destroying eso and making people Quit and leave for a game that is fun for ALL not just a few!
CurvedSwords123 wrote: »Meh
-A lot of these werewolf changes are pretty stupid. A werewolf on a siege weapon? Are you serious?
-Argonians have way too much sustain (in both stam & mag!). Nerf them.
-Wardens are massively over tuned in PVP. Nerf them. Looks like u'r buffing them? Uncool.
-This Sload's Nerf isn't big enough. Not close. Super unimpressed.
-Stamsorcs don't have a Stam ultimate. For the love of christ can you give us some identity? It's been 4 years!
EXCELLENT WORK ON THE NB, SNARE & DEFILE TUNING! BRAVO!!!
Other than that dissapointed.