Lightspeedflashb14_ESO wrote: »@Sand_Traven your points do not really hold water with the way the game actually plays. Every Class can do everything. That is the elder scroll way. Some are better then others, if ever so slightly, but on the whole, you are able to clear all content on every class in any role.
Both refer to the spirit of what was, to my eyes, promised of this class.
Lightspeedflashb14_ESO wrote: »Both refer to the spirit of what was, to my eyes, promised of this class.
Nothing was promised to you when you started. You had preconceived notions. Let them go and take the game for what it is.
Luckylancer wrote: »Templars were and are the best healer in PvP and PvE without healing ritual. If we make it usefull, that will make templars even more best in slot for healer, ZoS dont want it. They nerfed templar healer a d buff others for a reason.
Here comes the opinion: remove it, give stamplar something. Magplar dont need it, stamplar needs some buffs. A completely new skill can cure few problems with stamplar. It dont have to be heal too, 3rd and 5th skills are not heal. It can be whatever ZoS decide to buff stamplars.
what do you mean magplars dont need it?
Have you seen a solo magplar?
Right, not including myself, I havent. And I usually derp all over the map during NA's Vivec prime time. Says a lot. Magplars are the ones which need boosts the most of all classes. Saying we are the beast healers makes no sense since every other class can do the same if not better.
One of the biggest issue Templar got is the Blazing shield. Years after nerf passed and no one is using it anymore.
Why ? because it has a rediculous size compared to the sorc shield or the light armor shield.
the only way to fix it imo is to completly remove the 30% dmg and instead put a static number (as Zenimax don't want us to do complicated maths) and make it scales at 50% of max health.
Blazing shield (NEW)
Surround yourself with solar rays, granting a damage shield equal to 50% of your Max Health for 6 seconds.
When the shield expires it explodes outward, dealing XXX damage absorbed to nearby enemies.
@Checkmath @Gilliamtherogue
One of the biggest issue Templar got is the Blazing shield. Years after nerf passed and no one is using it anymore.
Why ? because it has a rediculous size compared to the sorc shield or the light armor shield.
the only way to fix it imo is to completly remove the 30% dmg and instead put a static number (as Zenimax don't want us to do complicated maths) and make it scales at 50% of max health.
Blazing shield (NEW)
Surround yourself with solar rays, granting a damage shield equal to 50% of your Max Health for 6 seconds.
When the shield expires it explodes outward, dealing XXX damage absorbed to nearby enemies.
@Checkmath @Gilliamtherogue
StarOfElyon wrote: »I'd like to whine about sorcs again. It's extremely frustrating that once they pop their shield it's near impossible to execute them. In fact, beaming them puts you at more risk for getting meteor+mage's wrathed before they die.
So basically, buff Templars.
Nirnroot420 wrote: »StarOfElyon wrote: »I'd like to whine about sorcs again. It's extremely frustrating that once they pop their shield it's near impossible to execute them. In fact, beaming them puts you at more risk for getting meteor+mage's wrathed before they die.
So basically, buff Templars.
For shield spamming sorcs, the way beam's channel works means they can spam a shield before each tick of damage, making it seem like our execute is doing no damage at all to a low health shield spamming mag sorc.
When you get a magsorc to this point, any burst damage will be better off at killing a magsorc. Even sweeps is better because the damage ticks on sweeps faster than it does on beam, making it more likely you actually get the magsorc in the grave. If you absolutely have to use beam in this situation, CC the sorc first.
@Vajrak I think you didn't read well, i propose this blazing shield fix:In the end it's not you who decide, class rep is competent enough to judge if this true point or not
- Shield size of 50%, sorcs got that why not templars
- The dmg done from the shield should be less than what it does now, maybe some flat value (4k dmg) as this wont hurt pvp
- Remove the % increase in shield siez because or nearby enemies
Yeah I would love for blazing shield to be a thing again on more than just health tanks like it was before shields go halved in Cyrodiil. Right now I am kind of enjoying Radiant Ward alternated in between jabs but it pretty much requires a couple targets. Whats odd is radiant ward always seemed like the defensive and blazing shield as offensive, but blazing does not get very good damage without stacking an insane amount of health.
Got tired of my necro and ran my magplar tonight and I will say overall I am pretty happy with it now with RAT and I actually like radiant aura now. I dont get the pen of using ele drain in stead but its AOE which allows me to go cleave so the only targeted abilities I have is toppling charge and reflective light.
I have not had toppling charge lock up since that early run in the patch. Was actually having issues with HTD not going off though. Hand wouldnt go all the way up and would just stutter but I think that is just the lag of the day.
Magplar may be my main again for the first time in quite a while. Im not big on being the group healer but I don't mind throwing a heal when I can.
StarOfElyon wrote: »I'm on Xbox so I have no way to compare the changes yet - how does Empowering Sweep compare to Crescent Sweep?
ZOS_GinaBruno wrote: »The purpose of this thread is to give you a place to post your current top two pain points with the Templar. Our new Class Representatives will be keeping a close eye on this thread, and will utilize it to gather additional feedback for the notes they’re currently compiling for their first meeting with the Dev Team next week. Please be sure and keep your post clear and succinct, and focus more on what is currently frustrating you rather than potential solutions. Thanks!
ZOS_GinaBruno wrote: »The purpose of this thread is to give you a place to post your current top two pain points with the Templar. Our new Class Representatives will be keeping a close eye on this thread, and will utilize it to gather additional feedback for the notes they’re currently compiling for their first meeting with the Dev Team next week. Please be sure and keep your post clear and succinct, and focus more on what is currently frustrating you rather than potential solutions. Thanks!
@technohic @StarOfElyon a gentle reminder of the thread subjectZOS_GinaBruno wrote: »The purpose of this thread is to give you a place to post your current top two pain points with the Templar. Our new Class Representatives will be keeping a close eye on this thread, and will utilize it to gather additional feedback for the notes they’re currently compiling for their first meeting with the Dev Team next week. Please be sure and keep your post clear and succinct, and focus more on what is currently frustrating you rather than potential solutions. Thanks!
this isn't a Patch note change discussion or Cyrodiil change proposal thread
Please keep this thread constructive, meaningful and clean