Zaan: Decreased the range required to break the fiery tether to 8 meters from 10 meters.
hedna123b14_ESO wrote: »The buffs were definitely not enough...barrage change was good...Jesus beam damage increase is not nearly enough...no backlash fix either:(
Joy_Division wrote: »I would not call Rune Focus a buff.
It's a pretty big nerf actually if you ever happen to re-enter it.
Joy_Division wrote: »I would not call Rune Focus a buff.
It's a pretty big nerf actually if you ever happen to re-enter it.
How so?
SidewalkChalk5 wrote: »Aedric Spear
Empowering Sweep: still needs a damage buff so Magplars can choose this over Dawnbreaker or Soul Assault
Spear Shards: still needs an AOE root on at least one morph
Aurora Javelin: still needs to pull instead of knock back
Sun Shield: still needs a magicka-scaling morph
Burning Light: still needs a per-target cooldown
Balanced Warrior: still not "balanced". Should give +2/4% damage done and +2/4% damage taken mitigation for both stamina and magicka to earn it's name
Dawn's Wrath
Sun Fire: still needs to give a different buff (Major Sorcery, Minor Berserk, or Minor Force), NOT Major Prophecy! And increase duration by 1 sec to fit a full DPS rotation.
Radiant Destruction: GREAT CHANGE! It'll go back on my bar now
Solar Barrage: once again, ZOS screwed up what should've been a good thing (removing the cast time) by nerfing the holy bejeezus out of the ability. Like Healing Ritual, these cast time nerfs are waaaay disproportionate and leave us with trash abilities. Instead of a 40% damage nerf, show some intelligent moderation and give it a 20-30% nerf. This has potential to be an excellent ability if treated properly.
Restoring Light
Breath of Life: still over-nerfed from last patch. The Sorc Twilight is a superior heal and there is absolutely no justification for BoL to be so over-nerfed. Honor the Dead should remain single-target and give a cost discount, while BoL should be redesigned to heal for 33% less, but always hit self and up to two other targets.
Rune Focus: add Major Expedition to one morph. It's about time for Templars to get a speed buff. (Alternatively, add Major Expedition to a new magicka-scaling Sun Shield morph... either way works fine.)
Joy_Division wrote: »I would not call Rune Focus a buff.
It's a pretty big nerf actually if you ever happen to re-enter it.
How so?
cazlonb16_ESO wrote: »Buffs do not refresh when entering the rune. They last 18 seconds for 1891 magicka ( before modifiers ), period. The 50% increase in resistances granted while standind inside the rune works.
So the first big patch after the class rep programm was initiated brings major nerfs to Rune and Solar Barrage and a few extremely cautious adjustments to other abilites, some of them i wouldn't even call buffs.
Not that I expected anything else, but still.
€: Almost forgot the lowered duration Defile on Dark Flare. Yea, that absolutely had to be adjusted, now healing defbuffs are fine
So, where to leave class feedback, here or official pts threads?