actually i love sorcs, i play one myself.Joy_Division wrote: »Someone really hates sorcerers.
er, no. noone said anything about nerfing anything. and yes, compared to the other shield abilities it has the (super) lowest cost.We have our first ‘nerf sorc’ Post.
Super low cost on hardened ward... lol
where exactly do i "scream nerf"?dont scream nerf other classes if you really want your class buffed.
like i said above, i don't hate sorcs. and (again) yes, i compare those to abilities to ask the question why one of them seems to need to be adjusted and the other doesn't.Someone hates Sorc so much they compare Strife toooooo...... Conjured Ward ...
I might have seen it all now
why are you asking me? open your own thread and ask ZOS.Why is cloak still allowed to reign supreme over detect invis pots.
Why is elude still allowed to reign supreme over shuffle - YOU`RE NOT EVEN ALLOWED TO SLOT THE LATTER ANYMORE on anything but medium.
Why is incap still allowed to reigh supreme over other singletarget ultimates.
Why does NB get so many skills that don´t even have a counterpart everyone can use with similar function?
NERF NERF NERF
that's the exact reason why you can't really compare these abilities. but by only focusing on the personal shield effect you get somewhat of a reference.Comparing shields by only taking into account the shield size is either very biased or done with no knowledge about skills, sorry. Harden is the only shield without additional effects (damage for blazing, synergy for bones, magika returns for dampen, etc.).
With this kind of comments then we wonder why zos don't listen to the community....
This update proved beyond any doubt that nb players have some serious issues with balance if it touches them. What will happen when there will be update that will really balance this class ? They'll start protest with banners under Zenimax headquaters ?
NBs have a point on strife though - the only logical reason for ZOS to touch strife is to make imbue weapon more appealing in comparison (aka BIS) to force anyone looking for 100% pve performance to buy the addon.
Imho
So You're saying everything was ok with current state of Strife in PvE compared to other magicka spammables ? Seriously the amount of people that didnt see that change coming is staggering. With or without new abilitie to replace Strife it was obvious at some point it'll be nerfed. Was it proper nerf is different story but lets not make it suprising that the nerf occured or lets not play stupid it wasnt needed.
er, no. i think that if you make changes to the game, ie abilities, and make a comment like this@Jerkling
I think everyone perfectly got what you tried to say. Your question makes sense in two ways only:
1) You think the Strife change should be reverted because other abilities are not getting streamlined as well, or
2) You think other abilities should be adjusted as well so everyone gets a nerf.
The first possibility is wrong because, as someone pointed out, the lower cost of Hardened Ward is justified because it has no secondary effect like the other shields have.
The second possibility is just there to make NBs feel better because everyone gets shafted.
Both are equally wrong.
you should use the same rationale when it comes to other abilities as well. i do not howerver ask for any kind of nerf, i'm just daring to ask a question that should get you thinking.Developer Comment:
This change was made to put the Strife ability cost more in line with other similar types of abilities, such as Force Shock.
polemic. you could make the reverse argument for Dampen Magic then. i went with Hardened Ward, deal with it.According to your table Dampen Magicka is the stronger shield. You can argue it should be cheaper. But you can’t argue Hardened Ward should cost more unless you just want a Sorc nerf.
polemic. you could make the reverse argument for Dampen Magic then. i went with Hardened Ward, deal with it.According to your table Dampen Magicka is the stronger shield. You can argue it should be cheaper. But you can’t argue Hardened Ward should cost more unless you just want a Sorc nerf.
well, all i see is someone who want's to be right at all costs. and you don't get to establish anything, you don't get to imply, you don't get to assume, you don't get to say what i mean or what i'm saying or what i'm pleaing for or what i'm disguising what as what.
i thought i was pretty clear, but since so many of your comments took a different direction it seems obvious i wasn't.So tell us what it is then. Since you´re purposefully vague you´re not really being constructive either.
so i asked why this rationale is valid for Strife but seemingly not for other abilities. the reason i chose Hardened Ward here is because i like Damage Shields alot and most of my builds use them, so it's only natural for me to jump on that (which ofc makes me biased in a way). i have done the math, know what works how and when, i'm comfortable in this area.Developer Comment:
This change was made to put the Strife ability cost more in line with other similar types of abilities, such as Force Shock."
and here is my point, which you are actually illustrating quite well here. we all agree that it's hard to compare the Damage Shield abilities because of some of the secondary effects. but if you're looking at it from a pure spammable damage shield perspective you can.Edit: As for your main point:
There is only one shield that´s comparable to hardened ward. That would be dampen magica. You can either argue that one is too cheap or the other is too expensive - but since it´s only two abilities there is no evidence pointing one way or the other. All other shields serve massivly different purposes than the beforementioned two.
This is not the case for strife compared to: Lavawhip, Force Pulse, Concealed weapon, imbue weapon, masterreach - which all fill the role of a damage spammable attack being a possible point of reference for magica cost.
yes and no. yes, i'm in a way biased and no, i don't think i'm wrong.So your comparison is biased and wrong.
i can't agree. i don't think that noCP PVP is a selling point here, it's just one aspect of the game and in my oppinion wouldn't justify one abilitie outperforming similar abilities in every other situation. and don't Templars have also bad sustain in PvP (seriously, i don't know)?As for the shields, Dampen Magic is the strongest shield. It costs 1k magicka more. You can of course argue that the difference in shield strength is so small that the cost of Hardened Ward would have to be in the same region than Dampen Magic. It's quite simple why the answer can't be to adjust the cost of Hardened Ward: noCP PvP. In noCP you have no Bastion, and you look at a typical 7k Hardened Ward on a build with 40k max mag (no CP magicka bonus available there too). If you increase the cost to more than 4k max magicka the strain on the already bad Sorc sustain would be too much. Therefore, you can only argue that Dampen Magic should be cheaper if anything.
i'm not arguing at any point that anything should be adjusted/changed/nerfed/whatever or whether any changes are justified or not. i'm asking why Strife does get changed while using the same argument Hardened Ward doesn't. something i was asking myself since i read the Summerset patch notes and that i'm now asking in the forum to invite everyone to explore and discuss.[...] An adjustment to Strife is justified already if you only look on the damage values.
Whether an increase to 2700 is too much for NB sustain and shouldn't be done therefore is an entirely different argument than saying Strife shouldn't be changed because Hardened Ward remains as is, or Hardened Ward should be adjusted because Strife is.
i can't agree. i don't think that noCP PVP is a selling point here, it's just one aspect of the game and in my oppinion wouldn't justify one abilitie outperforming similar abilities in every other situation. and don't Templars have also bad sustain in PvP (seriously, i don't know)?
The problem is not with conjured ward, the problem is with Annulment. Annulment is waaay to expensive for how little it does. This is fine when it comes to harness magicka, because it's supposed to be used against magic, which results in you actually gaining more magicka than you spend.
But dampen magic makes no sense. Such a high cost for a shield that has no secondary effects, is ridiculous. Dampen magic should increase in strenght and decrease in cost with each piece of light armor.
Hardened Ward and Dampen Magic scale of Magicka which is a natural plus for magicka users, they get a strong shield that's spammable. this however does not work for the other Damage Shields as they scale of Health (or in case of Healing Ward are simply not meant to be spammable). so you'd have to choose between it being a strong shield or a spammable. so to compare them you'd have to make them spammables; which in turn makes them costly yet weak shields.
ofc you can argue that this is a stupid way to compare them and that that's for the most part not how they are used, but you can make the same argument for Strife as well, as you can't compare a damage+hot with a damage+interrupt. they are similar ...as are the Damage Shield abilities.
Magblades weren’t hit quite as hard as the rest of us by Morrowind sustain changes. So they fixed that.
Welcome to the club-house with the rest of us! Take a sustain glyph or two and heavy attack once in a while and you’ll be okay.
This update proved beyond any doubt that nb players have some serious issues with balance if it touches them. What will happen when there will be update that will really balance this class ? They'll start protest with banners under Zenimax headquaters ?
NBs have a point on strife though - the only logical reason for ZOS to touch strife is to make imbue weapon more appealing in comparison (aka BIS) to force anyone looking for 100% pve performance to buy the addon.
Imho
So You're saying everything was ok with current state of Strife in PvE compared to other magicka spammables ? Seriously the amount of people that didnt see that change coming is staggering. With or without new abilitie to replace Strife it was obvious at some point it'll be nerfed. Was it proper nerf is different story but lets not make it suprising that the nerf occured or lets not play stupid it wasnt needed.
The obsession with the strife cost change is getting ridiculous.
Magblades weren’t hit quite as hard as the rest of us by Morrowind sustain changes. So they fixed that.
Welcome to the club-house with the rest of us! Take a sustain glyph or two and heavy attack once in a while and you’ll be okay.
Chilly-McFreeze wrote: »The problem is not with conjured ward, the problem is with Annulment. Annulment is waaay to expensive for how little it does. This is fine when it comes to harness magicka, because it's supposed to be used against magic, which results in you actually gaining more magicka than you spend.
But dampen magic makes no sense. Such a high cost for a shield that has no secondary effects, is ridiculous. Dampen magic should increase in strenght and decrease in cost with each piece of light armor.
To what extend? What’s the purpose of hardened ward then? In a non-stacking scenario.
Please also take into consideration that wards are the only reliable form of defense on a non-pet sorc.
lol, you people are beyond silly. you did't even try to understand what i'm saying, instead you all just jump on the convenient nerf-sorc-hate band waggon so you can make a snarky comment and look like a cool kid, m'aw.actually i love sorcs, i play one myself.Joy_Division wrote: »Someone really hates sorcerers.er, no. noone said anything about nerfing anything. and yes, compared to the other shield abilities it has the (super) lowest cost.We have our first ‘nerf sorc’ Post.
Super low cost on hardened ward... lolwhere exactly do i "scream nerf"?dont scream nerf other classes if you really want your class buffed.like i said above, i don't hate sorcs. and (again) yes, i compare those to abilities to ask the question why one of them seems to need to be adjusted and the other doesn't.Someone hates Sorc so much they compare Strife toooooo...... Conjured Ward ...
I might have seen it all now
also, who cares what you have seen. who are you are you anyways and why would anyone care?
Septimus_Magna wrote: »Sorcs have very poor self-heals
arkansas_ESO wrote: »Magblades weren’t hit quite as hard as the rest of us by Morrowind sustain changes. So they fixed that.
Welcome to the club-house with the rest of us! Take a sustain glyph or two and heavy attack once in a while and you’ll be okay.
Cool. Do I now get a cheap second shield to stack with my Harness and Curse to make up for the damage I lose by building for sustain?
brandonv516 wrote: »Septimus_Magna wrote: »Sorcs have very poor self-heals
Really? Here I was thinking Critical/Power Surge and Dark Deal/Conversion were really good. I'm glad you set me on the right path though!
Thanks!
arkansas_ESO wrote: »Magblades weren’t hit quite as hard as the rest of us by Morrowind sustain changes. So they fixed that.
Welcome to the club-house with the rest of us! Take a sustain glyph or two and heavy attack once in a while and you’ll be okay.
Cool. Do I now get a cheap second shield to stack with my Harness and Curse to make up for the damage I lose by building for sustain?
Trade you hardened ward for cloak, and curse for merciless!
We all have access to the pay to win goodies next patch.
brandonv516 wrote: »Septimus_Magna wrote: »Sorcs have very poor self-heals
Really? Here I was thinking Critical/Power Surge and Dark Deal/Conversion were really good. I'm glad you set me on the right path though!
Thanks!
Crit Surge works, but it’s not so good without a class DOT, which is why many of us would rather have a DOT put on rune cage instead of a flat 4K.
Healing up with dark deal? Lol. 4K or so after a little less than a second and a half channel? That doesn’t save you from execute range. You need the twilight heal for that, which requires double/triple slots, and a stupid pet that dies constantly or gets stuck. And it’s *expensive*.