Stinkyremy wrote: »Also thinking about the master writs. One of the samples I got on PTS was to craft and epic ring for 9 vouchers. Given the rarity of the upgrade mats, this should be worth at least 10x the vouchers. So, no thank you.
Indeed. Writs like the following make the Roe and Hakeijo writs look extremely generous:
Hey what is the deal with writs for jewellery on PTS, not master writs, just writs.
What do they ask for, and how much mats does it take?
Also can we decon the general trash white jewellery we get for mats?
wait what? wat do u need nirncrux for? you can't craft the item if u don't have it researched. Craft it on a char and research it on another? why then have 2 crafters? why don't u just buy an item with that enchant?
WhiteCoatSyndrome wrote: »Concur with this. You can't really grind for Nirncrux items. You get a drop at the end of the main quest once per character and any others you have to go buy from someone else.
Thealteregoroman wrote: »***NONE OF THIS WILL MATTER AFTER Sunday, June 10, at 6:30 p.m. PT***
jedtb16_ESO wrote: »Crafting was meant to be impactful, meaningful and require time to master. Crafters were supposed to stand out and "be valuable".
Now that everyone thinks they should, and is able to, be their own crafter? Well, we all know that one quote about when everyone's super.
I think you are missing the point here, because due to the amount of grind to get the basic material your master crafter would be sitting in town unemployed.
And generally I think that everyone should be able to make a crafter (who can do the essential BIS gear) in a reasonable amount of time besides of doing the other interesting aspects of the game and not have to spend a full time job in doing only this. Getting all the motifs is already something not everyone would have the patience for, so I think this is enough to qualify as master crafter.
um, no. my main crafter will be running round a variety of maps farming mats, as will the other 6 toons i have prepped for jewellery crafting. (also some low lvl toons, if you don't look you don't find) when i have sufficient mats the crafting will commence.
i'm looking forward to it.
Crafting was meant to be impactful, meaningful and require time to master. Crafters were supposed to stand out and "be valuable".
Now that everyone thinks they should, and is able to, be their own crafter? Well, we all know that one quote about when everyone's super.
jedtb16_ESO wrote: »Crafting was meant to be impactful, meaningful and require time to master. Crafters were supposed to stand out and "be valuable".
Now that everyone thinks they should, and is able to, be their own crafter? Well, we all know that one quote about when everyone's super.
I think you are missing the point here, because due to the amount of grind to get the basic material your master crafter would be sitting in town unemployed.
And generally I think that everyone should be able to make a crafter (who can do the essential BIS gear) in a reasonable amount of time besides of doing the other interesting aspects of the game and not have to spend a full time job in doing only this. Getting all the motifs is already something not everyone would have the patience for, so I think this is enough to qualify as master crafter.
um, no. my main crafter will be running round a variety of maps farming mats, as will the other 6 toons i have prepped for jewellery crafting. (also some low lvl toons, if you don't look you don't find) when i have sufficient mats the crafting will commence.
i'm looking forward to it.
And some folks don't care if other people beat on em. Gratz, you're one of the odd ones.
Now, for the rest of the normal headed people in game, I agree with yall.
But... don't you see the problem with that?
I find it ridiculous that a major selling-point for Summerset, is so un-appealing. Jewellerycrafting was supposed to be somewhat of a "QoL-change" in my opinion, not a half time job.
Syncronaut wrote: »No1 mentioned this:
15-Day, 7-Day, and 1-Day Jewelry Crafting Research Scrolls
Use of a scroll reduces each in-progress Jewelry Crafting Research Timer by 1, 7, or 15 days. If a Research Timer has fewer than 1, 7, or 15 days remaining, respectively, it will complete the research.
The 15-Day, 7-Day, and 1-Day Jewelry Crafting Research Scrolls will be available with Summerset early access on PC/Mac May 21, and launch on Xbox One and PlayStation®4 June 5.
Syncronaut wrote: »No1 mentioned this:
15-Day, 7-Day, and 1-Day Jewelry Crafting Research Scrolls
Use of a scroll reduces each in-progress Jewelry Crafting Research Timer by 1, 7, or 15 days. If a Research Timer has fewer than 1, 7, or 15 days remaining, respectively, it will complete the research.
The 15-Day, 7-Day, and 1-Day Jewelry Crafting Research Scrolls will be available with Summerset early access on PC/Mac May 21, and launch on Xbox One and PlayStation®4 June 5.
It's not even worth mentioning because trait research time for this is not an issue at all. A total of 2 X 9 traits to research even with the limit of 1 research a time is pretty trivial compared to something like Blacksmithing for example where you have to research 14 X 9.
That is the least of the jc problems.
Syncronaut wrote: »Syncronaut wrote: »No1 mentioned this:
15-Day, 7-Day, and 1-Day Jewelry Crafting Research Scrolls
Use of a scroll reduces each in-progress Jewelry Crafting Research Timer by 1, 7, or 15 days. If a Research Timer has fewer than 1, 7, or 15 days remaining, respectively, it will complete the research.
The 15-Day, 7-Day, and 1-Day Jewelry Crafting Research Scrolls will be available with Summerset early access on PC/Mac May 21, and launch on Xbox One and PlayStation®4 June 5.
It's not even worth mentioning because trait research time for this is not an issue at all. A total of 2 X 9 traits to research even with the limit of 1 research a time is pretty trivial compared to something like Blacksmithing for example where you have to research 14 X 9.
That is the least of the jc problems.
We dont know if the timer to research will be the same. They may extend it.
eagles9595b16_ESO wrote: »Thealteregoroman wrote: »***NONE OF THIS WILL MATTER AFTER Sunday, June 10, at 6:30 p.m. PT***
I don't see what will make me change my opinion with this Bethesda E3 2018 Showcase next june 10th.
Nobody form Europe can afford to go to this kind of show anyway... well almost nobody beside invited journalists.
Elephant42 wrote: »Based on the _current_ implementation on the PTS, the decision I am faced with is this:
Do I want to spend AU$45 for a new VVardenfell sized zone and story, a grindy new skill line and the two slot change to 2H weapons? I've discounted jewellery crafting - in it's current state it might as well not exist for me.
TBH the only thing that's likely to sway me is the last point and it's currently hanging in the balance...
Elephant42 wrote: »Based on the _current_ implementation on the PTS, the decision I am faced with is this:
Do I want to spend AU$45 for a new VVardenfell sized zone and story, a grindy new skill line and the two slot change to 2H weapons? I've discounted jewellery crafting - in it's current state it might as well not exist for me.
TBH the only thing that's likely to sway me is the last point and it's currently hanging in the balance...
Elephant42 wrote: »Based on the _current_ implementation on the PTS, the decision I am faced with is this:
Do I want to spend AU$45 for a new VVardenfell sized zone and story, a grindy new skill line and the two slot change to 2H weapons? I've discounted jewellery crafting - in it's current state it might as well not exist for me.
TBH the only thing that's likely to sway me is the last point and it's currently hanging in the balance...
DuskMarine wrote: »heres the point if yall are still fine with the 6 month grind to be a master crafter yall will be fine with this. quit bashing the game cause yall dont wanna work for the rewards
WhiteCoatSyndrome wrote: »Elephant42 wrote: »Based on the _current_ implementation on the PTS, the decision I am faced with is this:
Do I want to spend AU$45 for a new VVardenfell sized zone and story, a grindy new skill line and the two slot change to 2H weapons? I've discounted jewellery crafting - in it's current state it might as well not exist for me.
TBH the only thing that's likely to sway me is the last point and it's currently hanging in the balance...
@Elephant42 Unless I'm badly mistaken, the two-slot thing is a base game update - that is, you're getting it whether you buy the Chapter or not.