griffkhalifa wrote: »
And I have no words to express how stupid it is to waste time pulling one trash group at a time in a normal dungeon when you have a damage dealer in the group who can do 30k+ DPS.
And I have no words to express how insulting it is to players who are relatively fresh to the game, to have a bunch of max level characters rush forward and then act passive-aggressive when they are asked to come back.
We can keep going like this.
Really? When I was new I was begging to be grouped with experienced players so I could actually complete the activity. I can't even imagine the amount of self-centeredness it takes for someone to make the assumption that experienced players are the ones that need to slow down rather than the inexperienced player learning and keeping up.
Lots of runs people look everywhere, I assume they have sack and chest locations preloaded.Azuramoonstar wrote: »MLGProPlayer wrote: »If you don't like speed runners, then make your own group. It's that simple.
Good luck finding 3 other players who want to run a dungeon slowly though.
idm running dungeons slowly.
I try to do what the groups wants in every mmo i play, but i'm at my best if I'm not rushed.
You may be surprised that not everyone likes to speed run dungeons. "duty finder" is not the majority of the playerbase, neither is the forums.
A lot of ppl play others with in there guilds, or close friends.
Test of your point still stands.
Other probably hope for blueprints and stuff and yes they drop in group dungeons pretty often.
Still its not something you do unless some has to take an break or some do quest.
And you do quest in normal dungeons at least if low CP, else is indicate you have not done dungeon before.
You can always drop the quest, I had to do it three times in Scalecaller Peak as i always ended up on the plague guy with loads of health and I wanted the story, then an guild run who took our time, then dropped it again on sorcerer before getting an group from start.
Again you will do the dungeons a lot of times
This, drop quest, you get an fast an easy run you will do it again. On the other hand guiding noobs trough harder dungeons can be rewarding to, it was also an nice way to learn healing.The way I see it is as follows:
If you don't like speedrunning but you adjust to the speedrunner...at least the dungeon is over fast and you can queue again.
If you hate going slow but you adjust to the slow players...you're @*#(&* and you may not have time to queue again.
So really if you want to be considered a nice person who follows "for the benefit of the community" etiquette...speedrunners take priority if they happen chance to be in your group imo.
Its something who mostly went away with increased level requirements for normal dungeons.
On the other hand it was an overall improvement.
MLGProPlayer wrote: »If you don't like speed runners, then make your own group. It's that simple.
Good luck finding 3 other players who want to run a dungeon slowly though.
Get your own group together, if you want to skip most of the dungeon, while being rude enough to leave other people in the dust.
Lately I've been encountering more and more groups that has that one or two players who just rush ahead of everyone (Even the tank, because let's be honest, normal dungeons are that wee-easy), and then have the nerve to have a passive-aggressive attitude towards anyone who tells them "'Oy, stop running ahead of the rest of the group"
One occurence had people literary running past everything. Past mobs and kept running even when they aggroed them. It made me start asking myself why even bother being in the dungeon, if everyone's just gonna run ahead of everything. One run left me somewhat amused, just for how *** up it was, in seeing one tank being so eager to speedrun, that he was shouting frantic nonsense like "wtf why can't I go forward???" because he couldn't get to the last boss in Elden Hollow 1.
What's funny is that these rushers are all around the 600 to 720 in CP, which I understand, you're all high level players and you have people follow you and fawn over you and your high CP level. Well, let me just say I'm not feeling prepared to roll around over you just because of your high CP, and if I am a tank, it would be in your best interest to follow Me
Oh well. I can always let these people be stuck in a snag and have them wait for a tank to bail them through a tough encounter, while I can leave and find a new group in a matter of moments.
But tell me, ladies and gentlemen. How can I deal with this little dillema?
This would alleviate 90% of the issue.If people express their intent at the beginning of the dungeon (i need the quest, lets do this quick and skip trash) there isnt an issue. Both sides of the coin are wrong here if you spend more time complaining than having fun.
Someone explain then.... when someone bolts past all the mobs on their way to wherever, why do they not keep aggro.. instead all the mobs go backwards toward the other party members (i.e. The healer?!).
For me this is the problem, it's "skippers" not "speed-runners" ... Let's say if u are awesome enough to deal with all the trash then go nuts... otherwise don't bring your clusterfark down on everyone else!! Okay all you Leeeeroys
If people express their intent at the beginning of the dungeon (i need the quest, lets do this quick and skip trash) there isnt an issue. Both sides of the coin are wrong here if you spend more time complaining than having fun.
DaveMoeDee wrote: »Someone explain then.... when someone bolts past all the mobs on their way to wherever, why do they not keep aggro.. instead all the mobs go backwards toward the other party members (i.e. The healer?!).
For me this is the problem, it's "skippers" not "speed-runners" ... Let's say if u are awesome enough to deal with all the trash then go nuts... otherwise don't bring your clusterfark down on everyone else!! Okay all you Leeeeroys
I'm guessing that losing aggro is part of MMO silliness. Mobs won't leave a certain very small area. Better than the alternative though than the pied piper leading all mobs in a zone to some remote corner, leaving nothing for anyone to kill and blocking progress for many quests.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
StaticWave wrote: »Twice I've been voted kick by my group because they did not like me speed running through the dungeon even though I was doing 95% of the work. Their reasoning was this: "We want to enjoy the dungeon, so go speed run somewhere else." This is the kind of behavior that I despise in pug queue. Getting kicked out while you're giving them a free run is kind of annoying.
StaticWave wrote: »Twice I've been voted kick by my group because they did not like me speed running through the dungeon even though I was doing 95% of the work. Their reasoning was this: "We want to enjoy the dungeon, so go speed run somewhere else." This is the kind of behavior that I despise in pug queue. Getting kicked out while you're giving them a free run is kind of annoying.
DeadlyPhoenix wrote: »Give it time OP and you will become one of these speed runners you hate. It has nothing to do with our high CP, wanting to show off or have people admire us. It's simply we have ran these dungeons 1000+ times and dont want to be in it any longer than we must.
Let them know if you're on a quest, most will be kind enough to wait between bosses. Trash pulls don't matter.
Get used to it though. I'm not gonna slow down because someone else wants to take their time doing a 10 minute dungeon and turn it into a 30 minute dungeon.
I've done dungeons many times in multiple MMO's.
I still take my time running them.
What do you say to that?
Hey I get it, you're not a strong player, it's okay but when you randomly get grouped with competent players don't take it out on them.
You are a troll, no question about it. But I will indulge this childish little fantasy.
A player who rushes forward with all disregard for other players' speed, is not a good player.
A good player is someone who can do mechanics properly.
A good player is someone who helps others survive.
A good player is someone who stays together with his group.
But hey, you're free to believe whatever you wish. Just please understand that your belief is... Well, wrong, to put it simply.
DaveMoeDee wrote: »StaticWave wrote: »Twice I've been voted kick by my group because they did not like me speed running through the dungeon even though I was doing 95% of the work. Their reasoning was this: "We want to enjoy the dungeon, so go speed run somewhere else." This is the kind of behavior that I despise in pug queue. Getting kicked out while you're giving them a free run is kind of annoying.
Many people are playing games to experience the game, not for free runs. You get kicked because you are a single person making the dungeon suck for 3 people. Nothing to get upset about. They didn't want to skip content.
Personally, I like when I end up in a dungeon with someone like you. But I am just 1 of 4. I would not vote to kick you. I would follow you and the collect my XP. But you are not a victim in your example.
vamp_emily wrote: »StaticWave wrote: »Twice I've been voted kick by my group because they did not like me speed running through the dungeon even though I was doing 95% of the work. Their reasoning was this: "We want to enjoy the dungeon, so go speed run somewhere else." This is the kind of behavior that I despise in pug queue. Getting kicked out while you're giving them a free run is kind of annoying.
If you really like to speed run, take me through Veteran Bloodroot Forge and do 95% of the work. I will get 2 more players and we won't complain.
Juju_beans wrote: »What's funny is that these rushers are all around the 600 to 720 in CP, which I understand, you're all high level players and you have people follow you and fawn over you and your high CP level. Well, let me just say I'm not feeling prepared to roll around over you just because of your high CP, and if I am a tank, it would be in your best interest to follow Me
Do the same dungeon hundreds of times and come back to talk.
I'm not slowing down to do a normal dungeon that I can solo faster. I'm there for the random dungeon xp. So if you drag your feet, I'm going on ahead. Some of us run xp pots/scrolls and aren't wasting it waiting on you.
Why not find 3 other speed runners in zone and the 4 of you queue up as a group for the random dungeon ?
StaticWave wrote: »People don't really speed run in hard vet dungeons so idk why you even bother mentioning it. How about you do it yourself?
vamp_emily wrote: »StaticWave wrote: »People don't really speed run in hard vet dungeons so idk why you even bother mentioning it. How about you do it yourself?
Hmmm you must be doing it wrong, do you not pass trash in vet dungeons?
StaticWave wrote: »Juju_beans wrote: »What's funny is that these rushers are all around the 600 to 720 in CP, which I understand, you're all high level players and you have people follow you and fawn over you and your high CP level. Well, let me just say I'm not feeling prepared to roll around over you just because of your high CP, and if I am a tank, it would be in your best interest to follow Me
Do the same dungeon hundreds of times and come back to talk.
I'm not slowing down to do a normal dungeon that I can solo faster. I'm there for the random dungeon xp. So if you drag your feet, I'm going on ahead. Some of us run xp pots/scrolls and aren't wasting it waiting on you.
Why not find 3 other speed runners in zone and the 4 of you queue up as a group for the random dungeon ?
Because it takes time and you can't always find them in zone?
Jolipinator wrote: »If you can't play a video game without trying to force others to play your way, then seek help.
kylewwefan wrote: »I just run normals I can solo and you can join me for the ride.
Usually no one complains when Blasting through at a fervent pace.
Vet dungeons may be a little different. You can easily ad minutes killing all the ads or skip them, even a deliberate wipe.
Doesn’t everyone skip the ads? Why fight all that tanky garbage if you don’t have to. It’s just a time sink.
Some you run through to pull all the ads to choke points then burn em down.
I just had a guy roll out because he wanted to kill everything in falkreath while we all rushed ahead. I don’t get it. There’s enough garbage in there you have to fight. I’m all about skipping what you can and shorten up the run.
StaticWave wrote: »Juju_beans wrote: »What's funny is that these rushers are all around the 600 to 720 in CP, which I understand, you're all high level players and you have people follow you and fawn over you and your high CP level. Well, let me just say I'm not feeling prepared to roll around over you just because of your high CP, and if I am a tank, it would be in your best interest to follow Me
Do the same dungeon hundreds of times and come back to talk.
I'm not slowing down to do a normal dungeon that I can solo faster. I'm there for the random dungeon xp. So if you drag your feet, I'm going on ahead. Some of us run xp pots/scrolls and aren't wasting it waiting on you.
Why not find 3 other speed runners in zone and the 4 of you queue up as a group for the random dungeon ?
Because it takes time and you can't always find them in zone?
munster1404 wrote: »I find speedrunners incredibly annoying. Frankly, >1hr dungeon runs means nothing when I follow a work schedule that basically grants me 14 to 16 off days every month. I am one of those gamers who are in for the long haul the moment they turn on the computer.
Regardless whether it's the 1st or 100th run, I always prefer taking it slow. Even reading or listening to quest dialogues for the umpteenth time doesn't diminish the experience. Tbh, I find it so frustrating whenever PUGs type "skip" in chat.