blacksghost wrote: »The rushing apologists seem affronted that less experienced players have the audacity to play these dungeons as intended. /sarcasm how dare other players not be aware they have multiple alts and multiple rewards to grab /end sarcasm.
The suggestion of a speed option for dungeons seems sensible.
cecibergesnrb18_ESO wrote: »
I've done dungeons tons of times too, I still can enjoy a dungeon, specially knowing that is a GROUP activity. That's the fun part of it. As they rush to a boss skipping everything and waiting for no one, I often wonder why the hell do they play a MMO?
I think I will avoid making mention of any "Technical Jargon" that people are talking about, with their mob clustering and whatnot, but there is something I'd like to single out:
you can, but the issue here is, that you are the one complaining about the "speedrunners".You realize I can turn this around on to you and say "Next time, maybe try finding a group of people who want to blitz through as fast as possible through a dungeon just like you, that way you'll never be disappointed."
they are not complaining about you.
so if they have no issue with you being slow but you have an issue with them being fast, then you are the person who should consider doing it another way. that is, if it bothers you that much.
This is ridiculous logic. Firstly if you race through a dungeon it does not mean the people you left behind are slow. Not being fast does not equal being slow.. that is just bad logic! Secondly "if they have no issue with you being slow but you have an issue with them being fast, then you are the person who should consider doing it another way"?? No, again, just bad logic. You are implying parity between the two approaches to running a group dungeon and that not accepting somebody else's ignorance is a cause for you to "consider doing it another way"! If somebody is being rude it does not imply that everybody must respect their stance because all opinions are equal, that is just bad logic! And yes, ive read the arguments before that the person who doesn't race through the dungeon can be considered rude because they are delaying the speed runner, but again, this is just ridiculous. You cannot equate the person who races through a dungeon with ignorant abandon of the people they leave the behind with the person who cannot keep up with this speed runner. One of these people is making an active choice to be an *******!
Taranthula wrote: »If you speedrunners have played the game for so long, that you are so good at it....then why are you playing alone? Why do you need to be in a PUG group? Don't you have a guild you can run your speedruns with? Or friends? ´
You sit and complain about NEW people wanting to take their times on dungeons - you even have the audacity to tell them to go and form groups whom they can run slowruns with. Then why don't you go and form your own speedruns?
That seems strange, doesn't it?
Now - I am part of a few good guilds and I have a steady group where we solo/trio vHM's with ease. But when I go into a PUG "normal" I do not expect ANYTHING. I KNOW for a fact that I risk the chance of being put in a group with low dps and people who have never done it before. And you know what? That is OKAY. I chose to push that button to sign up for random PUG. I chose it. Noone forced me to do it.
As noone is forcing YOU speedrunners to do it either.
All in all: Stop complaining that you get put into a PUG group with NEW people who wants to do the dungeons, either for the dialogue, the quest, whatnot. And start doing the speedruns in premades. Problems solved.
Oh and have you forgot that you once were a NEW player as well? I bet you have.
DeadlyPhoenix wrote: »DeadlyPhoenix wrote: »Give it time OP and you will become one of these speed runners you hate. It has nothing to do with our high CP, wanting to show off or have people admire us. It's simply we have ran these dungeons 1000+ times and dont want to be in it any longer than we must.
Let them know if you're on a quest, most will be kind enough to wait between bosses. Trash pulls don't matter.
Get used to it though. I'm not gonna slow down because someone else wants to take their time doing a 10 minute dungeon and turn it into a 30 minute dungeon.
I've done dungeons many times in multiple MMO's.
I still take my time running them.
What do you say to that?
That's you. Some people only get an hour or two to play a day, if that. Why spend 1/4th of your time in a dungeon if you don't want or have to?
You want to take it slow then do so, but don't complain if I want to do the dungeon quicker and am able to do so on my own.
Joining a pug you run with what's been given to you and have no right to complain. If you want to enjoy the dungeon and quest, look for a like minded group instead of joining through match making.
Twenty0zTsunami wrote: »Jolipinator wrote: »
Yup. It's case of competing interests. Some people want to go slower, and some people want to go faster. How do we resolve the conflict? Compromise, or majority wins?
Best way is for the speedrunners to look at their own words for a second.
"Go join a rp guild."
Why don't you join a dungeon guild? Or ask for people in zone chat who have 30 seconds to spare before the world ends.
"I can solo this dungeon."
Then play it on your own.
"I don't have time for this."
Stop using group finder with strangers who could be new/low level/questing/having fun.
stop expecting strangers you got paired with in the dungeon queue to cater their playstyle to your whims.
A “speedrunner’s” time is more valuable than your immersion or a dungeon’s quest that you can run solo at literally any time.
blacksghost wrote: »The rushing apologists seem affronted that less experienced players have the audacity to play these dungeons as intended. /sarcasm how dare other players not be aware they have multiple alts and multiple rewards to grab /end sarcasm.
The suggestion of a speed option for dungeons seems sensible.
'As intended'? If I wasn't intended to go fast why doesn't the game stop me?
Truth is everybody has different objectives in a pug, deal with it. Some people want their daily xp, others want achievements, others want the story. You get what you get.
Jolipinator wrote: »
Yup. It's case of competing interests. Some people want to go slower, and some people want to go faster. How do we resolve the conflict? Compromise, or majority wins?
Best way is for the speedrunners to look at their own words for a second.
"Go join a rp guild."
Why don't you join a dungeon guild? Or ask for people in zone chat who have 30 seconds to spare before the world ends.
"I can solo this dungeon."
Then play it on your own.
"I don't have time for this."
Stop using group finder with strangers who could be new/low level/questing/having fun.
you do realize this thread was created by someone that complained about speedrunners, not the other way around?
i said it to the op, and i say it to you:
the speedrunners are not complaining about you.
you are complaining about the speedrunners.
so if you don't like to be thrown in with them and it bothers you, but not them, then you should check for alternatives to make your own life easier.
Apache_Kid wrote: »Grouping of mobs is a common tactic. It makes the dungeon go quicker. Keep in mind that many players have ran all these dungeons 1001 times, yet whether it's for gear, A pledge, or undaunted xp on an alt, the game keeps making us re-run that content.
I like speedy people in my group, it saves me time, the one resource I am limited on. I would think others would appreciate being Speed-ran through dungeons.
See, the activity finder is a grab bag, if you get a group that isn't behaving as you please, you're really not allowed to complain about it. I get so mad when I get slow no-dps people in the finder, but I keep that ish internal because I know I deserve whatever I get in that group finder. Next time, maybe try finding a group of people who want to go slow just like you, that way you'll never be disappointed.
Jolipinator wrote: »If you can complete dungeons on your own, then play on your own.
If you are in a rush because of real world events, then exit the game.
If you can't play a video game without trying to force others to play your way, then seek help.
It's fascinating to see this side of the game. Even as a lowbie, I was ecstatic to get a carry. I assumed I was doing them a big favor.
I got kicked from my first group yesterday actually. A bunch of level 30s who Were clearly brand new and not leveling Alts kept pestering me about running ahead. I ignored them and they kicked me. I didn't get why they were mad, they were fiddling around with god knows what because I had killed all mobs and I ain't waiting for that. Queued again and I'm sure I got it done while they were wasting someone else's time.
Also I don't really worry about getting another queue. It's a normal dungeon. Of course you queue as everything.
There is. It's normal mode.I think we need a speedrun option in the group finder so people can group with people of like-minded goals.
This, its an small problem and only an issue on some dungeons with long quests dialogues or there you have to go another place to finish quest.Or maybe just tell the group politely you haven’t done the quest yet and would like to do it. Most times that will get you the result you wanted.
visionality wrote: »As a 1200cp+ player who is still doing random (vet) dungeons just for the fun of it, one personal observation on speedrunners:
Every single speedrunner I've ever met who ran ahead of his group leaving them behind and ruining their dungeon run was batshit bad. Usually wiping at the first instance when the healer did not race behind to rescue his life and the tank did not pull the aggroe back from him. And usually ragequitting after the second wipe because "the group was too bad", which gives everybody a good laugh.
That's not to say that good players can't or won't speedrun. But they do it with regards to their group, making it an enjoyable run for everybody.