MarleyRain wrote: »MarleyRain wrote: »MarleyRain wrote: »In my opinion this type of rushing through everything and leaving everyone else in the dust does more harm than good. Let's be honest these people do not kill the mobs they run by they leave them for the rest of the group.. People who do this should not que for a group activity. Especially when they're in beginner level dungeons that have ::beginners:: in them. Have some common decency, it's not a one man show.
That's just stupid. If you're talking about dungeons, nobody does that- effectively doing a dungeon by yourself is very slow. When they "run by" the mob it's in order to group them up to AOE down at a later point.
They never say "hey fyi I'm gonna group up the mobs" never. If they had I'd be all for it, and to say no one does this in dungeons is a lie. I've encountered many an idiot who run past everything and start hitting the boss. It's ridiculous. Everyone is going to have their own opinions and ways of playing, it either comes down to you give a crap about the ppl grouped with you, or you only care about yourself and your goals. Plain and simple.
Well, that's because it should be assumed, as it's kind of an obvious action. Also there are many easy bosses that can be fought alongside the mobs that preceded it. As far as I'm aware, mobs don't de-aggro in dungeons (at least it's very difficult to do so) so they have to die eventually and most people who aren't idiots know that.
Also, funny that you say that people "only care about themselves and their goals," because that's exactly what you and people like you in this thread are doing.
We can argue until next week and no one's mind will be changed. Like I said in the beginning of my post, in my opinion it's rude and does more harm than good. Now if everyone is on the same page and does a speed run effectively that's great. This is another matter. You see?
Juju_beans wrote: »SirCritical wrote: »I think we need a speedrun option in the group finder so people can group with people of like-minded goals.
omg
and we need an option if you want to skip the first group, but not the second, and another option for skipping the second, but not the third
you can't 'optionalize' the whole game
Sure you can...speed runners can skip the entire dungeon..queue up for "boss only" and get ported right to the boss.
That will save you even more time as you don't even need to run through the dungeon to get to the boss.
SirCritical wrote: »Juju_beans wrote: »SirCritical wrote: »I think we need a speedrun option in the group finder so people can group with people of like-minded goals.
omg
and we need an option if you want to skip the first group, but not the second, and another option for skipping the second, but not the third
you can't 'optionalize' the whole game
Sure you can...speed runners can skip the entire dungeon..queue up for "boss only" and get ported right to the boss.
That will save you even more time as you don't even need to run through the dungeon to get to the boss.
Let's add another level: give an option for the free monster helm and 2 keys if you already completed the dungeon, and got all the related achievements, incl. nodeath hardmode speedrun, because why would the game waste your playtime?
Really, just pick up the pledge from the questgiver, then finish it right after, because you met the conditions listed above Tbh this would be the best for all of us.
Juju_beans wrote: »Twenty0zTsunami wrote: »Juju_beans wrote: »boombazookajd wrote: »"Juju_beans wrote: »"Tell that to a level 8 character. Free carry ? No one asked for a carry.
I actually do clear delves and loot everything and read everything.
I've run across others doing the same and we group up and have a great time.
I don't play this game when I don't have time to play this game.
Level 8? Really? So what, you're level 8 for what? 15 mins...??? It's not a matter of not having time, it's a matter of doing the most WITH the time they have.
Level 8's have what, 23k health?? I have 13.3 unbuffed, 18k buffed. If you are a level 8 and eat bread you should have a stupid amount of health and are battle leveled to 160. So really, quit complaining that the experienced players, who again have done this stuff so many times, are doing this faster than others.
If you want to take your time, then take your time, but don't get twisted up when players come in and want to clear easy content quickly
If you had read my post ...I was fighting 3 mobs with aoe..a speed runner came by training 3 more who got tagged by my aoe and left me there fighting 6 mobs.
At level 8 how many skills does one have ? I didn't even have 2 weapons to fight with at level 8.
one could have about 8, unless one were competent and sought out extra skills by doing public dungeons and skyshards
It
Lots of assumptions that brand new players know all this.
When I see low level players I don't assume they are alts of cp720 players who already know a lot, have the right crafted gear on, have the right food to use, have accumulated skyshards for points and put them in the right skills.
All I was trying to get across is that you are not the only one in these delves/dungeons no matter how fast you need to go.
It's like driving on a highway. If you're the only one on the highway you can go as fast as you want and in any lane.
But if other cars are on the highway then you have to take that into consideration.
Juju_beans wrote: »SirCritical wrote: »I think we need a speedrun option in the group finder so people can group with people of like-minded goals.
omg
and we need an option if you want to skip the first group, but not the second, and another option for skipping the second, but not the third
you can't 'optionalize' the whole game
Sure you can...speed runners can skip the entire dungeon..queue up for "boss only" and get ported right to the boss.
That will save you even more time as you don't even need to run through the dungeon to get to the boss.
Twenty0zTsunami wrote: »stop expecting strangers you got paired with in the dungeon queue to cater their playstyle to your whims.
Thorstienn wrote: »OP: think you could of worded your post a little less aggressively. Also most of this problem your seeing should go away after the event ends as the only reason for a max lvl to run norm pledges is the anniversary reward box; otherwise they may as well blast through vetHM for the higher quality decon gear and 2 pledge keys (my opinion)
As a "max lvl, solo all content, badass" you probably have a guild/friends list of ppl that want to smash through the daily for XP or complete pledges (which if you really want so fast, you can just solo, after all you CAN solo it anyway). As opposed to the random lvl20 in your group who might not be in a guild etc and new to MMOs so doesn't tend to use chat etc. Therefore far easier for the "speedrunner" to find their own group imho (I know it is for me).
At the end of the day "I want to pull all groups for a fast clear, follow me" isn't that tough for me to type (hell, I can pre-type it, cut and paste in grp straight away, on PC at least)
Now if you all feel the need, feel free to berate me etc.
SirCritical wrote: »Juju_beans wrote: »SirCritical wrote: »I think we need a speedrun option in the group finder so people can group with people of like-minded goals.
omg
and we need an option if you want to skip the first group, but not the second, and another option for skipping the second, but not the third
you can't 'optionalize' the whole game
Sure you can...speed runners can skip the entire dungeon..queue up for "boss only" and get ported right to the boss.
That will save you even more time as you don't even need to run through the dungeon to get to the boss.
Let's add another level: give an option for the free monster helm and 2 keys if you already completed the dungeon, and got all the related achievements, incl. nodeath hardmode speedrun, because why would the game waste your playtime?
Really, just pick up the pledge from the questgiver, then finish it right after, because you met the conditions listed above Tbh this would be the best for all of us.
Haha, or even this:
Put up a boss-dummy and if the DPS goes above a certain amount, it spits out a monster set.
Twenty0zTsunami wrote: »Juju_beans wrote: »SirCritical wrote: »I think we need a speedrun option in the group finder so people can group with people of like-minded goals.
omg
and we need an option if you want to skip the first group, but not the second, and another option for skipping the second, but not the third
you can't 'optionalize' the whole game
Sure you can...speed runners can skip the entire dungeon..queue up for "boss only" and get ported right to the boss.
That will save you even more time as you don't even need to run through the dungeon to get to the boss.
gross.
Shame this man.
Twenty0zTsunami wrote: »You say it's rude, and does more harm then good but then offer nothing to support the argument.
That is why so many people are completely dismissing your opinion. Because it's not founded in anything besides your fee fees.
It is rather hypocritical when these people go and say "Get friends, join a guild, stfu and play with a premade group", only to say "We don't need to get a premade group/guild", as if their way is somehow infinitely superior to the slower. Why? Because they happen to be max CP while I am only 270CP away from being max as well, therefore I am not allowed to tell them to get a group/guild as well? I don't think so.
Yes, I am still being a little steamed up about this, primarily because I know that when I next start up a dungeon on an alt or my main, I will have to deal with the same rush-rush type of people and question myself why bother doing the dungeon.
Twenty0zTsunami wrote: »You say it's rude, and does more harm then good but then offer nothing to support the argument.
That is why so many people are completely dismissing your opinion. Because it's not founded in anything besides your fee fees.
Okay... Why are speedruns perfectly okay then?
Do tell that, as long as you don't say anything along the lines of the saying "Time is Money".
I can also easily dismiss the sayings of speedrunners, because all their claims are based on "Muh precious time", and their fee-fees regarding time.
Speedrunning is the "default" mode of doing dungeons because the majority of people have already cleared the dungeons hundreds of times before. It's as simple as that, really. Not because it's somehow innately superior. Nobody has said that, don't make it some kind of moral issue when it's not.
Is it nice/polite for groups to slow down and wait for you? Sure is. I always make the effort to do so when someone needs a quest. But y'all have to remember that you are asking other human beings to cater to you and take extra unnecessary time so that you can specifically do your own thing. They have every right to say no, because their time is valuable too (and/or they just might not want to), and you have to respect that. They do not owe you anything. Asking someone to take less time and asking someone to take more time are not equivalent things... because one is wasting someone's time, usually the majority of the party.
boombazookajd wrote: »Well here's the other side of the coin:
Those 600+ players have run that dungeon about a billion times. I used to hate this too but I now understand why. For one, they try to do "big pulls" yanking most of the bad guys to an area and then melting them down with AOE's. Most 720's can solo a normal dungeon so honestly, you're getting a free run and a free key, or a free/quick jubilee box
Frankly when you get those kind of people, you can either run after them (you'll need to heal through some things; which in all honesty your healer might not be in position to do as you get stretched out or quit.If you're the tank, frankly, you probably aren't pulling enough CC, chains and such. OR you just don't know how to do a big pull that higher level players like, to melt down the bad guys as fast as possible.
For instance, in Banished Cells 1, that group of trash before the final boss, they should be pulled/chained into the hallway and turned into one massive group so the DD's can melt them down. SOOO many players don't do this and it drives me nuts because you are left fighting onesies and twosies.
I do want to add: I understand your frustration, I've been there. Also note that the jubilee event has been going on for quite some time now and I am willing to wager some folks are a bit burnt out with being 720 and having 3 group members that are sub lv. 50.
I'm almost 400 and it's happened enough to me where players want to take their time in a simple dungeon like Banished, Spindleclutch, Wayrest, or Elden Hollow.
Twenty0zTsunami wrote: »You say it's rude, and does more harm then good but then offer nothing to support the argument.
That is why so many people are completely dismissing your opinion. Because it's not founded in anything besides your fee fees.
Okay... Why are speedruns perfectly okay then?
Do tell that, as long as you don't say anything along the lines of the saying "Time is Money".
I can also easily dismiss the sayings of speedrunners, because all their claims are based on "Muh precious time", and their fee-fees regarding time.
Complaining about people playing the game well? I bet you never even thank people for the carry.
Complaining about people playing the game well? I bet you never even thank people for the carry.
Who said anything about carrying. If one ignorant ******* runs ahead of the rest of the group that does not imply they are carrying the group... only that they are being ignorant of the other 3 players in the GROUP activity!!
boombazookajd wrote: »Well, for one, I am doing the dungeons with my girlfriend, and since she's fairly new, it would only be natural to stay by her and kill everything in our way (That is also what the dungeon's all about, no?), and seeing someone pretty much undermine the whole dungeon run kinda makes it... You know, a waste of time doing the dungeon.
Also, mechanics in normal dungeons are still kind of important, believe it or not. At least for the Content-Pack dungeons. I cannot tell how many hairs on my head have been Dante'fied because the DPS don't think it's important to interrupt the shadows in Cradle of Shadows, or how standing behind a pillar is overrated in the first encounter of the Scalecaller dungeon.
You're exactly the kind of player I don't want to be with- someone playing with their significant other. In my experience, those kind of players are the one's who A. don't pay attention to group chat B. don't pay attention to the group C. aren't in group voice.
Those aren't the mechanics we are speaking of. Even on normal, Scalecaller is still easy compared to the Vet. Hell, I've noticed most players don't even know to break free from the final boss in Direfrost.
You came in with an issue and many of us explained why the speed running happens. It's a fact of life, and frankly, is only indicative of an experienced player. I'm not asking you to kowtow to a CP 720, but when they do 95% of the work to clear the dungeon and all you have to do is follow, even if you die (which is kinda like a free ticket as you can't be hit and can run through any mobs still alive).
I don't know your level, nor your experience in the game but if you've been around long enough you learn the dungeons and when you get two DD's who pull 10k dps combined, a tank with no taunts, or a healer that can't heal well, you learn to take care of yourself AND kill things.
So thats why you see 600's+ speed running, they don't have time for a dps that spams light attacks, a healer with no shards, or a tank with no CC ability. They want the key, the clear, and at the moment, the box, so they can move on to the next task.
Precisely. I’m only doing normals during this event for the boxes (and I do normals for the random XP bonus, though since I’ve hit 720, I’m less inclined to do so). I do not need a tank or a healer to do a normal dungeon. If low levels have the situational awareness to stay out of red circles, they do not need a tank or healer either; I do enough DPS to keep the vast majority of the trash attacking me. If said low-levels stop to attack small groups of mobs instead of following me (which I specifically ASK people to do at the beginning of a dungeon), then yeah, they’ll die to the groups of mobs that they’re attacking with their 5k DPS.
I don’t want people to “fawn” over me for being level-capped; I just want to get that freaking chance at a Worm Cult motif at more than a glacial pace:
Juju_beans wrote: »Speedrunning is the "default" mode of doing dungeons because the majority of people have already cleared the dungeons hundreds of times before. It's as simple as that, really. Not because it's somehow innately superior. Nobody has said that, don't make it some kind of moral issue when it's not.
Is it nice/polite for groups to slow down and wait for you? Sure is. I always make the effort to do so when someone needs a quest. But y'all have to remember that you are asking other human beings to cater to you and take extra unnecessary time so that you can specifically do your own thing. They have every right to say no, because their time is valuable too (and/or they just might not want to), and you have to respect that. They do not owe you anything. Asking someone to take less time and asking someone to take more time are not equivalent things... because one is wasting someone's time, usually the majority of the party.
That's somewhat true in that it's the default because all it takes is one high level player among the 4.
But in the long run you end up with players who inadvertently got "carried' all throughout their dungeon experience by these speed runners. Now you get into vet and they can't hold their own and we see thread after thread about inept players in vet dungeons and ways to exclude them.
Jolipinator wrote: »
Yup. It's case of competing interests. Some people want to go slower, and some people want to go faster. How do we resolve the conflict? Compromise, or majority wins?
Best way is for the speedrunners to look at their own words for a second.
"Go join a rp guild."
Why don't you join a dungeon guild? Or ask for people in zone chat who have 30 seconds to spare before the world ends.
"I can solo this dungeon."
Then play it on your own.
"I don't have time for this."
Stop using group finder with strangers who could be new/low level/questing/having fun.
Its a platforming game, people want to get through objectives as fast as possible. Its by design.
SirCritical wrote: »This thread will be closed soon
SydneyGrey wrote: »
boombazookajd wrote: »Well, for one, I am doing the dungeons with my girlfriend, and since she's fairly new, it would only be natural to stay by her and kill everything in our way (That is also what the dungeon's all about, no?), and seeing someone pretty much undermine the whole dungeon run kinda makes it... You know, a waste of time doing the dungeon.
Also, mechanics in normal dungeons are still kind of important, believe it or not. At least for the Content-Pack dungeons. I cannot tell how many hairs on my head have been Dante'fied because the DPS don't think it's important to interrupt the shadows in Cradle of Shadows, or how standing behind a pillar is overrated in the first encounter of the Scalecaller dungeon.
You're exactly the kind of player I don't want to be with- someone playing with their significant other. In my experience, those kind of players are the one's who A. don't pay attention to group chat B. don't pay attention to the group C. aren't in group voice.
Those aren't the mechanics we are speaking of. Even on normal, Scalecaller is still easy compared to the Vet. Hell, I've noticed most players don't even know to break free from the final boss in Direfrost.
You came in with an issue and many of us explained why the speed running happens. It's a fact of life, and frankly, is only indicative of an experienced player. I'm not asking you to kowtow to a CP 720, but when they do 95% of the work to clear the dungeon and all you have to do is follow, even if you die (which is kinda like a free ticket as you can't be hit and can run through any mobs still alive).
I don't know your level, nor your experience in the game but if you've been around long enough you learn the dungeons and when you get two DD's who pull 10k dps combined, a tank with no taunts, or a healer that can't heal well, you learn to take care of yourself AND kill things.
So thats why you see 600's+ speed running, they don't have time for a dps that spams light attacks, a healer with no shards, or a tank with no CC ability. They want the key, the clear, and at the moment, the box, so they can move on to the next task.
Precisely. I’m only doing normals during this event for the boxes (and I do normals for the random XP bonus, though since I’ve hit 720, I’m less inclined to do so). I do not need a tank or a healer to do a normal dungeon. If low levels have the situational awareness to stay out of red circles, they do not need a tank or healer either; I do enough DPS to keep the vast majority of the trash attacking me. If said low-levels stop to attack small groups of mobs instead of following me (which I specifically ASK people to do at the beginning of a dungeon), then yeah, they’ll die to the groups of mobs that they’re attacking with their 5k DPS.
I don’t want people to “fawn” over me for being level-capped; I just want to get that freaking chance at a Worm Cult motif at more than a glacial pace:
Sorry, but are you seriously saying you tell people to follow you in a random normal dungeon?!?! I have no words!
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
you can, but the issue here is, that you are the one complaining about the "speedrunners".You realize I can turn this around on to you and say "Next time, maybe try finding a group of people who want to blitz through as fast as possible through a dungeon just like you, that way you'll never be disappointed."
they are not complaining about you.
so if they have no issue with you being slow but you have an issue with them being fast, then you are the person who should consider doing it another way. that is, if it bothers you that much.