cyclonus11 wrote: »Oh gods an expansion with dolmens?
cyclonus11 wrote: »Oh gods an expansion with dolmens?
Guys, dolmens and geysers are sharing the same icon map, but it's not exactly the same thing... I've already said it few times
MalakithAlamahdi wrote: »psychotrip wrote: »This entire endeavor of an "expansion" is practically a scam on the ZOS part.
They had all the money earned from Morrowind expansion, they had all the money earned from Crown Store and ESO+ subscription.
We were given a promise of "new Vvardenfell". And the best they could give us is another Auridon.
And to make things even worse - it's not even that great. All we got is one fancy human-looking city that isn't even that great. We haven't got anything breathtaking as it was described in the lore. And they dare to make up excuses like "Tamriel is pretty mundane at it's core".
Yet 'mundane' things like Ashlander tribes in TES3: Morrowind felt unique and this feels like the most generic low-effort fantasy land ever possible.MalakithAlamahdi wrote: »Man. ESO has a lot to learn when it comes to adding new zones. The first DLC for GW2 was about the same price but about 5 times this size. We need more dlc's like Orsinium, that one was awesome!
Meanwhile even WoW has a new city that's probably half the size of Summerset from what I've seen of it so far. Packed with diverse, wacky quests (not just "go here, kill this"), expansive worldbuilding, new models for monsters, tons of npcs giving just for immersion's sake.
I was chasing around tiny dinosaurs who were stealing from shop-keepers, only to come across the god of scavengers who turned me into a tiny dinosaur so I'd understand what it's like to be a scavenger and give me a taste of my own medicine.
And this is just one city within one zone, within one of two new continents.
How much are they charging for this?
Yea, it's a bit underwhelming. GW2 added a new zone about 5 times this size, a new class, gliders, new story line and quests, new items, and 3 new skill trees for every class. It's a bit saddening how fast the dlc quality went down since Orsinium.
What baffles me is: What is ZOS actually working on?
We already "lost" one content DLC this year and got a dungeon DLC instead (plus presumably another one in Q3), and just assumed that working on the new chapter (Summerset) cost ZOS more development time. But instead, Summerset is even thinner than last year's Morrowind, with less land area, assets and world detail put into it - as much as I love the redacted. Which they obviously recognize themselves by pricing it 25% cheaper.
So, are they working on something bigger that costs them too much resources?
Do they even have anyone still working on new content?
Or are they just dedicated to the Crown Store now?
joaaocaampos wrote: »The truth is they didn't say that Summerset (alone) was larger than Vvardenfell. But, yes, Summerset + Artaeum.
What I would like to see from next year:
- DLC: 1 zone
- Chapter: 2 zones
Guys, I've found something interesting...
Appartently they also intentionally changed shape of the whole island on Tamriel map:
What baffles me is: What is ZOS actually working on?
We already "lost" one content DLC this year and got a dungeon DLC instead (plus presumably another one in Q3), and just assumed that working on the new chapter (Summerset) cost ZOS more development time. But instead, Summerset is even thinner than last year's Morrowind, with less land area, assets and world detail put into it - as much as I love the redacted. Which they obviously recognize themselves by pricing it 25% cheaper.
So, are they working on something bigger that costs them too much resources?
Do they even have anyone still working on new content?
Or are they just dedicated to the Crown Store now?
What baffles me is: What is ZOS actually working on?
We already "lost" one content DLC this year and got a dungeon DLC instead (plus presumably another one in Q3), and just assumed that working on the new chapter (Summerset) cost ZOS more development time. But instead, Summerset is even thinner than last year's Morrowind, with less land area, assets and world detail put into it - as much as I love the redacted. Which they obviously recognize themselves by pricing it 25% cheaper.
So, are they working on something bigger that costs them too much resources?
Do they even have anyone still working on new content?
Or are they just dedicated to the Crown Store now?
Guys, I've found something interesting...
Appartently they also intentionally changed shape of the whole island on Tamriel map:
Sadly, I see them explaining this away by stating that lore-wise, no outsiders have been allowed in Summerset, so no one had an accurate map of the zone... Now that the queen has opened it to outsiders, there is a “more accurate” map.
WhiteCoatSyndrome wrote: »What baffles me is: What is ZOS actually working on?
We already "lost" one content DLC this year and got a dungeon DLC instead (plus presumably another one in Q3), and just assumed that working on the new chapter (Summerset) cost ZOS more development time. But instead, Summerset is even thinner than last year's Morrowind, with less land area, assets and world detail put into it - as much as I love the redacted. Which they obviously recognize themselves by pricing it 25% cheaper.
So, are they working on something bigger that costs them too much resources?
Do they even have anyone still working on new content?
Or are they just dedicated to the Crown Store now?
I have a nasty suspicion that most of the money is going to investors and will never touch the budget for ESO or any other game.
lordrichter wrote: »Guys, I've found something interesting...
Appartently they also intentionally changed shape of the whole island on Tamriel map:
Sadly, I see them explaining this away by stating that lore-wise, no outsiders have been allowed in Summerset, so no one had an accurate map of the zone... Now that the queen has opened it to outsiders, there is a “more accurate” map.
That is a perfectly valid situation, too.
Guys, I've found something interesting...
Appartently they also intentionally changed shape of the whole island on Tamriel map:
Sadly, I see them explaining this away by stating that lore-wise, no outsiders have been allowed in Summerset, so no one had an accurate map of the zone... Now that the queen has opened it to outsiders, there is a “more accurate” map.
Kiralyn2000 wrote: »I find it interesting that "they updated the originally-vague world map artwork to match the actual game landmass" is being lumped in with "OMG they screwed us over!"
Seems a bit of a stretch.
Kiralyn2000 wrote: »I find it interesting that "they updated the originally-vague world map artwork to match the actual game landmass" is being lumped in with "OMG they screwed us over!"
Seems a bit of a stretch.
If you thought Vvardenfell was just Orsinium with volcano on top, look at Summerset map.
I spent quite a lot of time and explored as much as I could on my mount and feet. These areas are not accessible, they are just mountains blocking everything.
I'm sick of it, everytime ZOS is too lazy to put more content in DLCs / Chapters, they just put bunch of mountains so the map looks less empty.
I don't care if these mountains are for immersion, more beautiful views or whatever.
I prefer Summerset to be completely flat like a damn desert, BUT at least filled with quests and other activities in these areas.
The norther bit, there’s the underdark passage under those mountains.
Aaaaaaaaaaand THAT is inspiration for some future dlc. All those inmates of the banished cells had to come from somewhere. They crossed some dangerous lines, and the magic perps like Rilis had to have some place to do their thing in secret.
Make some ubderdark complexes under those mountains.
If you thought Vvardenfell was just Orsinium with volcano on top, look at Summerset map.
I spent quite a lot of time and explored as much as I could on my mount and feet. These areas are not accessible, they are just mountains blocking everything.
I'm sick of it, everytime ZOS is too lazy to put more content in DLCs / Chapters, they just put bunch of mountains so the map looks less empty.
I don't care if these mountains are for immersion, more beautiful views or whatever.
I prefer Summerset to be completely flat like a damn desert, BUT at least filled with quests and other activities in these areas.
The norther bit, there’s the underdark passage under those mountains.
Aaaaaaaaaaand THAT is inspiration for some future dlc. All those inmates of the banished cells had to come from somewhere. They crossed some dangerous lines, and the magic perps like Rilis had to have some place to do their thing in secret.
Make some ubderdark complexes under those mountains.
We want Moria!
asuitandtyb14_ESO wrote: »If you thought Vvardenfell was just Orsinium with volcano on top, look at Summerset map.
I spent quite a lot of time and explored as much as I could on my mount and feet. These areas are not accessible, they are just mountains blocking everything.
I'm sick of it, everytime ZOS is too lazy to put more content in DLCs / Chapters, they just put bunch of mountains so the map looks less empty.
I don't care if these mountains are for immersion, more beautiful views or whatever.
I prefer Summerset to be completely flat like a damn desert, BUT at least filled with quests and other activities in these areas.
The norther bit, there’s the underdark passage under those mountains.
Aaaaaaaaaaand THAT is inspiration for some future dlc. All those inmates of the banished cells had to come from somewhere. They crossed some dangerous lines, and the magic perps like Rilis had to have some place to do their thing in secret.
Make some ubderdark complexes under those mountains.
We want Moria!
Have you played LOTRO? Take my word for it, you don't. I love that game, but Moria...
joaaocaampos wrote: »The truth is they didn't say that Summerset (alone) was larger than Vvardenfell. But, yes, Summerset + Artaeum.
What I would like to see from next year:
- DLC: 1 zone
- Chapter: 2 zones
What ZOS sees:
What I would like to see from next year:
- DLC: 1 Dungeon
- Chapter: a quarter of a zone with big mountains
joaaocaampos wrote: »The truth is they didn't say that Summerset (alone) was larger than Vvardenfell. But, yes, Summerset + Artaeum.
What I would like to see from next year:
- DLC: 1 zone
- Chapter: 2 zones
What ZOS sees:
What I would like to see from next year:
- DLC: 1 Dungeon
- Chapter: a quarter of a zone with big mountains
Just wait for the rest of Skyrim to be added. At least I hope that each hold will be launched separately similar in size with Eastmarch and Rift instead of launching them all together and slightly bigger than the vanilla holds combined and the Throat of the World's peak inaccessible.