Pveers are just scared thats why they dont pvp. And it takes alot more skill to pvp.
The odd thing is many pure PvErs on here seem to think as you kill each other people are toxic and harsh.
Yet in my experience, and from this forum PvPers are actually helpful to each other and the real toxic / elitist snobbery happens in trials where you are meant to work together.
Many PvE folk fear the 'bag' however like its something terrible.
TequilaFire wrote: »The real question is since PvP is elective, why are PvE players so bound and determined to destroy or remove PvP.
Don't give me the PvP changes ruin PvE argument because the devs do things the way they do, that is not directly PvP's fault.
Take that up with the devs. The sustain changes hurt just as bad in PvP for example and as to proc sets all we were asking was to make proc sets that do the fighting for a player less effective in PvP against players.
Vulsahdaal wrote: »As a PVEer, I dont hate PVP, but I am disgusted with it.
The thing is, until very recently, I didnt feel one way or the other about PVP. Whatever happens in Cyrodiil, can stay in Cyrodiil as far as I was concerned.
But a couple weeks ago, I decided my new character needed vigor and caltrops. So he unwillingly trudged his way into Cyrodiil, hoping to get these things as quick as possible and get out.
But as the days went by,surprisingly, it turned out to be rather enjoyable. Met some good people there, and had some really fun and memorable moments.
I remained there even after the vigor/caltrop goal was met. Even thought about getting some PVP gear and becoming more serious with it.
But, as all good things must come to an end, I was removed from the campaign when my character outleveled it
After a couple of days of my character sulking, missing his battle buddies and the action, decided to join a different campaign and maybe create some new memories.
Well, he did, but not good ones. It wasnt that the enemy was tougher, well I did die a little bit more often, but that was okay. My character is still new, needing to learn much and was still geared for PVE.
We were at an outpost we had, when it was noted that AD was coming our way. We took up defense positions, but soon into the fight we also noticed they werent alone. They had grouped together with EP to double team us. Frustrating, but it only made my character more determined to stay and kill any AD or EP he found.
What happened an hour later though, is what caused me to walk away from Cyrodiil. Attacking an AD keep where they had our scroll, and more groups of our own come in to join the fight. I remember vaguely thinking during the battle as we were winning, 'so where are your EP buddies now?' lol
I really did expect them to come hit us from the rear at any moment, but they never showed. We took the keep, and one of our other groups grabbed the scroll.
Those of you who are experienced in PVP probably know whats coming next, but some of us noobs didnt. We were doing repairs and happy in our victory, when someone said 'hey theyre going the wrong way. where they taking the scroll?'
We started to go after them, but there was nothing we could do but just helplessly watch as they went into EP territory and handed the scroll over.
It was at that point, became totally disgusted with PVP. Left that night, and havent gone back. At least in dungeons, trials etc we know who is on our side and who isnt.
I'll tell you, never even once in PVE, have I seen a few members of our group cut a side deal with Rakkhat to go into the next area and hang out/party with the shadows instead of killing them, so the rest of us could be defeated. But if it did, it would turn me off of these things as well :P
So again, I dont hate PVP, but I am disgusted with it. My character will always have great memories of Kyne, but afterwards, he would just as soon forget.
This is why we (the pvpers) keep asking for an overhaul of cyrodiill, for changes to block alliance switching, layout changes, scoring changes etc...
It is basically stale. Many of the old hands who still love PvP at bored with the campaign and. Only play for kills, or to have a laugh with their friends, no matter which faction. Basically there are a lot of players who have given up playing for their faction. This is for a number of reasons... Could be because a nightcapping faction always wins no matter what you do, so you stop trying... Could be because you're simply bored with running around the same emp-loop day after day.
Yes, people say that there are balance and gear changes every patch which are 'PvP content' an yes, from a micro perspective, that can change the mechanics of a fight, but the fact is that nothing changes at the macro level... Sieges are still done in the same way. Keep X still leads to keep Y. Some keeps are still closer than others causing people to still push the same few keeps day after day... Scoring still lets a handful of off-peak players determine who wins. None of this has changed in years.. So people are bored, and bored people look or other ways to have fun.
A common one is for an organised group to take an enemy scroll into a chokepoint and see how many enemies they can farm... That is probably what you saw.
KiraTsukasa wrote: »Because PvE is about having fun and playing the way you want, while PvP is all about "the meta" and what's good and what's bad and fun is determined by if you're "doing it right" or not.
KiraTsukasa wrote: »Because PvE is about having fun and playing the way you want, while PvP is all about "the meta" and what's good and what's bad and fun is determined by if you're "doing it right" or not.
That seems backwards.... but that's just my opinion
KiraTsukasa wrote: »
Really? I have an ice mage warden that does just fine in PvE, but if I ever took her into PvP, I would be laughed right out of Cyrodiil.
KiraTsukasa wrote: »KiraTsukasa wrote: »Because PvE is about having fun and playing the way you want, while PvP is all about "the meta" and what's good and what's bad and fun is determined by if you're "doing it right" or not.
That seems backwards.... but that's just my opinion
Really? I have an ice mage warden that does just fine in PvE, but if I ever took her into PvP, I would be laughed right out of Cyrodiil.
TequilaFire wrote: »KiraTsukasa wrote: »KiraTsukasa wrote: »Because PvE is about having fun and playing the way you want, while PvP is all about "the meta" and what's good and what's bad and fun is determined by if you're "doing it right" or not.
That seems backwards.... but that's just my opinion
Really? I have an ice mage warden that does just fine in PvE, but if I ever took her into PvP, I would be laughed right out of Cyrodiil.
What happens when yo ask to sign up for a trial with that build?
Wardens Ice skills in PvP are pretty effective.
Why do most pve players hate pvp?
TequilaFire wrote: »KiraTsukasa wrote: »KiraTsukasa wrote: »Because PvE is about having fun and playing the way you want, while PvP is all about "the meta" and what's good and what's bad and fun is determined by if you're "doing it right" or not.
That seems backwards.... but that's just my opinion
Really? I have an ice mage warden that does just fine in PvE, but if I ever took her into PvP, I would be laughed right out of Cyrodiil.
What happens when yo ask to sign up for a trial with that build?
Wardens Ice skills in PvP are pretty effective.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I just don't buy the "toxic" reason.
More accurately, there are toxic players everywhere. PvE and PvP. If you're going to let one bad apple spoil the bunch, then there's no hope.
I heard alot about the negitive players in PvP. But I've only ever ran into a few. One of the reasons I've been hooked into ESO pvp is because most of the players have been helpful and hilarious for the most part.
...
lucky_Sage wrote: »TequilaFire wrote: »DieAlteHexe wrote: »TequilaFire wrote: »It is all about ego, a player that doesn't like PvP can't handle they got beat by another player. In PvE if they get killed no one notices as much.
No, it's not "all about that". Believe it or not, some folks' egos aren't that fragile. It's simply a matter of PvP not appealing.
I make no bones about the fact that I am a mediocre player, at best, both PvE and, especially, PvP but it's not due to a fragile ego. I just don't enjoy PvP.
Define what is not appealing if it is not that, why don't you enjoy PvP?
Why does fighting computer scripted NPC not bother you but fighting human controlled character does?
It can't be because a person doesn't like killing as no one really dies. Also there is just as much salt in group PvE.
Don't get me wrong I respect your decision but I have found once a player that thought they hated PvP got over the dying part they actually stay and enjoy the mode.
Without intending to be ironic, I find PvP to be extremely repetitive. Once you get the right gear and skills, it all boils down to “run over here, capture this objective, now run over there and capture that objective...”.
It keeps me entertained for a little bit, but I can’t get drawn into it the way other people do. I just get bored.
don't zerg 1vx or get a group of 2 to 8 to go wipe zergs then its fun then you see. when a group of 8 wipes a group of 30 its quite fun
It can be fun in the short term. But after you do that, then you do it again, and again, and again. One of the things I like about the PvE side of things is the new mechanics that different boss fights throw into the game, it means new puzzles to solve and new challenges to overcome. Throwing random team mates with varying skill levels into the mix changes up that dynamic even more.
For PvP, it just doesn’t seem as varied, which is really weird considering it’s supposed to be the most unpredictable, varied, and dynamic form of gameplay. But, all I see is meat-shields spamming wrecking-blow, and capture the objective, capture the objective, capture the objective.
It is really cool sieging castles, though. Watching catapults and trebuchets rain down death on an enemy held fortress in this game is like something straight out of a movie.