@maboleth the difference here is from what the article has said is you can't use them unless you buy the expansion.And how is transmute station free for everyone? You have to own CWC. Sure guilds can have it, huge amounts of writs can buy it, but it is essentially a locked feature for majority of people that aren't into big guilds and don't have huge vouchers.
That being said, I really see no big deal in this, at all. Not to mention it's far too early to criticize.
Transmutation stations can used by base game players via the ways you've said, but even if a base player comes across a jewellery station (which sound like they're in all base zones) they just won't be able to use it. I would assume they'll get a "You lack the Summerset Expansion needed for this feature" seeing as this is a crafting skill line it's going to seem odd to new players they need to pay $30 more for the "full crafting line".
no, new expansion exclusive features are common in mmo expansions and eso is no exception. Pc players know this whom have been in many mmos before and console players best get used to the way mmos operate in new expansion exclusive features. The base game is like what only 20 dollars now and its b2p, they need more money to continue developing the game.
For me it is simple. Their "chapters" are no way close to being an expansion. Look to any mainstream MMO that offers expansions and the difference is massive. People will always assign different value to various parts of any game. I have purchased many an expansion to various MMOs over the years and what ESO tries to call an expansion (chapter) has no where close to the value of most mainstream MMOs
IwakuraLain42 wrote: »It's not P2W but it is a worrisome continuation of a trend started with CWC by placing features that are in fact base game features (like transmutation) behind a paywall. In CWC at least you could use that feature by buying the stations for your house or visiting a friends/guild house. This goes one step further and places a whole new part of the crafting system behind that paywall. If this panes out we can expect to see more base game features be locked away.
This is basically just a test from ZOS to see how far they can go with that.
are we sure yet that jewelry crafting isnt implemented into the basegame? I mean sure we can freak out now, and then realize later that all the fuss was about nothing, because its in the base game.
SGT_Wolfe101st wrote: »are we sure yet that jewelry crafting isnt implemented into the basegame? I mean sure we can freak out now, and then realize later that all the fuss was about nothing, because its in the base game.
@Xuhora Confirmed in the notice yesterday. It is vague as usual but it does state that Summerset is required to "use" the jewelry crafting stations. Wear, use, trade, etc. was not addressed.
Silver_Strider wrote: »No more P2W than needing Morrowind to get War Machine/Master Architect or Orsinium/CWC to get Maelstrom/Asylum weapons.
I mean, seriously, there's still work involved in order to utilize these stations. Just because you buy Summerset, doesn't instantly mean you'll have all 9 traits researched upon release. There's a fairly time consuming grind ahead for people wish to utilize crafted jewelry as you need to find the traits for jewelry to research. Then, you have to consider that a lot of trial sets are just better than anything you can craft. I mean, what crafted set can top War Machine/Alkosh/Mending/Vicious Ophidian/etc? You are NOT going to drop any of those sets for some crafted set because it's just not as good. In PvP, maybe you'll utilize crafted sets over trial/dropped sets but PvP is a different beast entirely. There is always a set combination that can work for 1 person that fails for another because Player Skill and Ability Selection matter just as much there as what sets you're wearing; it's literally impossible to say that using 2 crafted sets is going to outperform 2 dropped or a 1 dropped+1 crafted set there.
There is literally no basis for P2W in this topic at all. You buy the content, do the research required and reap the benefits, end of discussion.
You also don't need ANY of that to play competitively.
You can still grind for the perfect trait for your gear without Transmutation so it's not mandatory to have. None of the crafted sets available are as good as some trial sets so from a PvE stand point, it's not P2W. From a PvP standpoint, it's STILL not P2W as there are a wide variety of gear sets that can be equally viable in PvP with or without Jewelry Crafting.
Please answer me this: If there's a new jewelry trait that you really want, and your guild house have a transmutation table, but you can't transmute your Gold quality VO ring into the trait you want? Is that make any sense to you? ZOS gives you a bowl of soup and a spoon, but forbid you to eat it until you give them more money, and call it "eating fee". Really?
OK, let’s try to get this P2W argument settled for jewelry crafting once and for all. @ZOS_GinaBruno @ZOS_JessicaFolsom, will Rolis Hlaalu or his new associate have Jewelry Crafting stations purchasable with writ vouchers?
zakeehamacab16_ESO wrote: »Supporting the game through getting an expansion is hardly pay to win in any sense of the word
Most other MMOs almost "demand" that you have expansions to be able to do anything from that point on (In that level caps are often increased, and you need the expansion to keep leveling, for example).
Amusing how the most vocal people in this community seem to be the "I bought the base game 4 years ago and shouldn't have to spend anything beyond that!" people...
If no-one is paying for anything, the game would not be updated ever again
Getting a feature from an expansion (Or chapter - Whatever; Same thing, different name) is not paying to win -.-
zakeehamacab16_ESO wrote: »Supporting the game through getting an expansion is hardly pay to win in any sense of the word
Most other MMOs almost "demand" that you have expansions to be able to do anything from that point on (In that level caps are often increased, and you need the expansion to keep leveling, for example).
Amusing how the most vocal people in this community seem to be the "I bought the base game 4 years ago and shouldn't have to spend anything beyond that!" people...
If no-one is paying for anything, the game would not be updated ever again
Getting a feature from an expansion (Or chapter - Whatever; Same thing, different name) is not paying to win -.-
Getting an expansion just because of Jewelry crafting only sounds really pay to win to me though
Also, I bought the new DLC for the stories and trial, just like with Morrowind and Clockwork City.