So just wondering, since all elven races came from almeris and started out on summerset, how come we dont see the left over influences of other elven races that left summerset? such as some of their architectural remains. Also even artaeum has same architecture as Alinor but however why does auridon have way different architecture compared to other two islands?, even though The First Hold was the first settling point of the elves.
redshirt_49 wrote: »All these stories of "crystal" structures and insect wing buildings seemed nothing more than gross exaggeration. And we all know that Altmer are the unsung experts of exaggerating all aspects of their culture to the highest degree. They are (in their minds) the best at absolutely everything and biologically and mentally superior even among all evidence to the contrary.
You think a people with a mindset like that might exaggerate their legacy somewhat? While conveniently denying visitors at the same time?
redshirt_49 wrote: »All these stories of "crystal" structures and insect wing buildings seemed nothing more than gross exaggeration. And we all know that Altmer are the unsung experts of exaggerating all aspects of their culture to the highest degree. They are (in their minds) the best at absolutely everything and biologically and mentally superior even among all evidence to the contrary.
You think a people with a mindset like that might exaggerate their legacy somewhat? While conveniently denying visitors at the same time?
The stories of crystal structures did not come from the Altmer themselves, though. They were told by human visitors to Alinor.
redshirt_49 wrote: »This I know, "supposed" visitor by the way. And my point still stands, it makes litttle sense for the Altmer to build things in such a way that would be wildly different from the Aldmer, whom they are trying to emulate.
redshirt_49 wrote: »And so did the Ayleid in a way, who were the most closely related to the Aldmer and Altmer, by building the White-Gold-Tower which was to emulate the Crystal Tower in Summerset.
redshirt_49 wrote: »The Crystal Tower wasn't made out of crystal in Elder Scrolls : Arena either. Nor was anything else. Makes no sense why it would be now.
WhiteCoatSyndrome wrote: »redshirt_49 wrote: »This I know, "supposed" visitor by the way. And my point still stands, it makes litttle sense for the Altmer to build things in such a way that would be wildly different from the Aldmer, whom they are trying to emulate.
Then why does it look Breton? The oldest settlement is Firsthold, and the ruins there look Ayleid. By your own logic the buildings of Summerset proper should also look Ayleid.redshirt_49 wrote: »And so did the Ayleid in a way, who were the most closely related to the Aldmer and Altmer, by building the White-Gold-Tower which was to emulate the Crystal Tower in Summerset.
No. White-Gold was built to emulate the ADAMANTINE Tower.redshirt_49 wrote: »The Crystal Tower wasn't made out of crystal in Elder Scrolls : Arena either. Nor was anything else. Makes no sense why it would be now.
It didn't look like a concrete cucumber back in Arena either. Makes no sense why it should be one now.
redshirt_49 wrote: »WhiteCoatSyndrome wrote: »redshirt_49 wrote: »This I know, "supposed" visitor by the way. And my point still stands, it makes litttle sense for the Altmer to build things in such a way that would be wildly different from the Aldmer, whom they are trying to emulate.
Then why does it look Breton? The oldest settlement is Firsthold, and the ruins there look Ayleid. By your own logic the buildings of Summerset proper should also look Ayleid.redshirt_49 wrote: »And so did the Ayleid in a way, who were the most closely related to the Aldmer and Altmer, by building the White-Gold-Tower which was to emulate the Crystal Tower in Summerset.
No. White-Gold was built to emulate the ADAMANTINE Tower.redshirt_49 wrote: »The Crystal Tower wasn't made out of crystal in Elder Scrolls : Arena either. Nor was anything else. Makes no sense why it would be now.
It didn't look like a concrete cucumber back in Arena either. Makes no sense why it should be one now.
You really wanted the thing to be some kind of shiny crystal didn't you? I'm sorry, but there's just no way that wouldn't look fortress of solitude levels of stupid.
WhiteCoatSyndrome wrote: »redshirt_49 wrote: »This I know, "supposed" visitor by the way. And my point still stands, it makes litttle sense for the Altmer to build things in such a way that would be wildly different from the Aldmer, whom they are trying to emulate.
Then why does it look Breton? The oldest settlement is Firsthold, and the ruins there look Ayleid. By your own logic the buildings of Summerset proper should also look Ayleid
LOL. If someone wanted to visit Summerset in real life, now they can!!!Pre-ordered Summerset. Visited. Traveled the map.
The huge castles and architectural style are a clone of King Ludwig's "Neuschwanstein" in Bavaria, Germany.
MLGProPlayer wrote: »WhiteCoatSyndrome wrote: »redshirt_49 wrote: »This I know, "supposed" visitor by the way. And my point still stands, it makes litttle sense for the Altmer to build things in such a way that would be wildly different from the Aldmer, whom they are trying to emulate.
Then why does it look Breton? The oldest settlement is Firsthold, and the ruins there look Ayleid. By your own logic the buildings of Summerset proper should also look Ayleid
The High Elves gave the Bretons their architecture. The Nedic ancestors of the Bretons were Altmer slaves. It makes sense that their architecture is similar. Altmer buildings look like more refined versions of Breton ones (as they should). It would be going against the lore if they're architecture didn't look similar.
Imperial architecture was likewise influenced by the Ayleids, their slave masters, and it's pretty obvious too (white marble structures).
People need to read the lore before complaining.
LOL. If someone wanted to visit Summerset in real life, now they can!!!Pre-ordered Summerset. Visited. Traveled the map.
The huge castles and architectural style are a clone of King Ludwig's "Neuschwanstein" in Bavaria, Germany.MLGProPlayer wrote: »WhiteCoatSyndrome wrote: »redshirt_49 wrote: »This I know, "supposed" visitor by the way. And my point still stands, it makes litttle sense for the Altmer to build things in such a way that would be wildly different from the Aldmer, whom they are trying to emulate.
Then why does it look Breton? The oldest settlement is Firsthold, and the ruins there look Ayleid. By your own logic the buildings of Summerset proper should also look Ayleid
The High Elves gave the Bretons their architecture. The Nedic ancestors of the Bretons were Altmer slaves. It makes sense that their architecture is similar. Altmer buildings look like more refined versions of Breton ones (as they should). It would be going against the lore if they're architecture didn't look similar.
Imperial architecture was likewise influenced by the Ayleids, their slave masters, and it's pretty obvious too (white marble structures).
People need to read the lore before complaining.
By this logic Dunmers and Dwemers architecture also must be similar to Altmers architecture, because they have one ancestor.
Descendants and neighbors can borrow technology of building, how to work with stone, how to build roof and so on. But they have no need to copy architectural style. And in their own biomes, they can find, or forced to use different materials, forced to use different forms of buildings and so on. And from other side, ancestors or neighbors can have such difficult constructions or rare materials, that descendants or neighbors can't copy that even if they want.
I think it's ok, that there is some heredity in architecture, but it's lack something special, that no one can copy, that Dunmers and Dwemers architecture have.
Yup. And the best thing is... even the mountains are accessible.LOL. If someone wanted to visit Summerset in real life, now they can!!!
LOL. If someone wanted to visit Summerset in real life, now they can!!!Pre-ordered Summerset. Visited. Traveled the map.
The huge castles and architectural style are a clone of King Ludwig's "Neuschwanstein" in Bavaria, Germany.MLGProPlayer wrote: »WhiteCoatSyndrome wrote: »redshirt_49 wrote: »This I know, "supposed" visitor by the way. And my point still stands, it makes litttle sense for the Altmer to build things in such a way that would be wildly different from the Aldmer, whom they are trying to emulate.
Then why does it look Breton? The oldest settlement is Firsthold, and the ruins there look Ayleid. By your own logic the buildings of Summerset proper should also look Ayleid
The High Elves gave the Bretons their architecture. The Nedic ancestors of the Bretons were Altmer slaves. It makes sense that their architecture is similar. Altmer buildings look like more refined versions of Breton ones (as they should). It would be going against the lore if they're architecture didn't look similar.
Imperial architecture was likewise influenced by the Ayleids, their slave masters, and it's pretty obvious too (white marble structures).
People need to read the lore before complaining.
By this logic Dunmers and Dwemers architecture also must be similar to Altmers architecture, because they have one ancestor.
Descendants and neighbors can borrow technology of building, how to work with stone, how to build roof and so on. But they have no need to copy architectural style. And in their own biomes, they can find, or forced to use different materials, forced to use different forms of buildings and so on. And from other side, ancestors or neighbors can have such difficult constructions or rare materials, that descendants or neighbors can't copy that even if they want.
I think it's ok, that there is some heredity in architecture, but it's lack something special, that no one can copy, that Dunmers and Dwemers architecture have.
MLGProPlayer wrote: »LOL. If someone wanted to visit Summerset in real life, now they can!!!Pre-ordered Summerset. Visited. Traveled the map.
The huge castles and architectural style are a clone of King Ludwig's "Neuschwanstein" in Bavaria, Germany.MLGProPlayer wrote: »WhiteCoatSyndrome wrote: »redshirt_49 wrote: »This I know, "supposed" visitor by the way. And my point still stands, it makes litttle sense for the Altmer to build things in such a way that would be wildly different from the Aldmer, whom they are trying to emulate.
Then why does it look Breton? The oldest settlement is Firsthold, and the ruins there look Ayleid. By your own logic the buildings of Summerset proper should also look Ayleid
The High Elves gave the Bretons their architecture. The Nedic ancestors of the Bretons were Altmer slaves. It makes sense that their architecture is similar. Altmer buildings look like more refined versions of Breton ones (as they should). It would be going against the lore if they're architecture didn't look similar.
Imperial architecture was likewise influenced by the Ayleids, their slave masters, and it's pretty obvious too (white marble structures).
People need to read the lore before complaining.
By this logic Dunmers and Dwemers architecture also must be similar to Altmers architecture, because they have one ancestor.
Descendants and neighbors can borrow technology of building, how to work with stone, how to build roof and so on. But they have no need to copy architectural style. And in their own biomes, they can find, or forced to use different materials, forced to use different forms of buildings and so on. And from other side, ancestors or neighbors can have such difficult constructions or rare materials, that descendants or neighbors can't copy that even if they want.
I think it's ok, that there is some heredity in architecture, but it's lack something special, that no one can copy, that Dunmers and Dwemers architecture have.
The dunmer and dwemer weren't slaves of the Altmer. They weren't "lesser" races. They were groups of high elves that deliberately tried to differentiate themselves from their kin.
MLGProPlayer wrote: »The High Elves gave the Bretons their architecture.
MLGProPlayer wrote: »The Nedic ancestors of the Bretons were Altmer slaves. It makes sense that their architecture is similar. Altmer buildings look like more refined versions of Breton ones (as they should). It would be going against the lore if their architecture didn't look similar.
Soaring and graceful, or static and repetitive: High Elf architecture divides Imperial critics much like a painted cow at a Reachmen feast. Their curved gables and strong, pointed steeples emphasize height, with ceilings a giant would have trouble scraping his head on and rooftops stretching proudly up toward the firmament. Their structures provide a visual echo to the "High Elves'" appearance, as they try to contrast their structures with the abodes of other races.
The more perceptive of historians (such as Cantaber Congonius of Skingrad) have discerned clear similarities when comparing settlements of the Altmeri and Ayleid, unmistakably because they share the same ancestors. Where the Ayleids departed Summerset Isle, the Altmer remained; yet their structures share many common elements. One only need walk the ruins near Bravil, then compare paintings of Skywatch for corroboration. Subtle changes are less obvious: while the Altmer are snobbish, they never sank to Ayleid levels of perniciousness, and the more refined buildings of Auridon reflect this.
Such structural designs stem from ancient roots, using methods tried and tested, but not to the point of becoming obsolete. The Altmer seek refinement rather than innovation, and they are conceitedly resistant to large-scale changes but are content to tinker. The results reveal highly sophisticated precision, harmony, and the selection and repetition of orthodox compositions.
Nights Knight: Have traditionally been described as the offshoot of ancient Aldmer who conquered Cyrodiil specifically and succumbed to certain forms of ... Padomaic influence, we see that it is described as Ayleid ruins in Auridon itself, and Ayleid is occasionally used to simply mean 'ancestral elf'. Is this distinction between Ayleids and Altmer firmly maintained in ESO? This may seem like abject nerdery, but is it important to the self-perception of Altmer as Anuic, unchanged descendants of the Aldmer?
Phrastus: Well, hmph, any description of Elven ruins in the Summerset Isles as 'Ayleid' is an ignorant mistake! Probably made by someone who can't tell Heartland Elf architecture from High Elf. Look, it's quite simple: if you go into an Ayleid ruin, they're lit by these spooky, eerie blue lights, these-these Varla stones and Welkynd stones. Whereas, if you go into an Altmeri ruin, it will be lit by the golden glow of the Culanda and Malondo stones. So, uh that's one easy way to tell them apart, even if they may look superficially similar. However, despite these superficial similarities, it is incontrovertible that all the various races of the elves derive from Altmeri- Aldmeri root stock. Don't confuse your 'D's with your 'T's. Next!
psychotrip wrote: »Rather than making a new thread, I figured I'd ask it here:
Now that Summerset has been out for a while, what do you guys think about the place? Do you like the art style? The architecture? The environment? Do you find it unique or distinguishable from other fantasy worlds?
OrdoHermetica wrote: »They clearly put a ton of effort into it. It's undeniably pretty, and a work of love.
It still doesn't strike me as particularly elven. It would have been great as Breton architecture, though. Imagine Wayrest looking like Alinor!
VerboseQuips wrote: »OrdoHermetica wrote: »They clearly put a ton of effort into it. It's undeniably pretty, and a work of love.
It still doesn't strike me as particularly elven. It would have been great as Breton architecture, though. Imagine Wayrest looking like Alinor!
My thoughts exactly. A very beautiful work that would have suited the Bretons so well. It made me think of some châteaux I have seen in the Loire. I don't mind the stones, but I would have liked at least some insect chitin in some furnishings and some buildings (not even necessarily all of them).
psychotrip wrote: »Rather than making a new thread, I figured I'd ask it here:
Now that Summerset has been out for a while, what do you guys think about the place? Do you like the art style? The architecture? The environment? Do you find it unique or distinguishable from other fantasy worlds?
psychotrip wrote: »
It's laughable that Khajiit get more lavish, fancy architecture than we get. I
GLP323b14_ESO wrote: »psychotrip wrote: »Rather than making a new thread, I figured I'd ask it here:
Now that Summerset has been out for a while, what do you guys think about the place? Do you like the art style? The architecture? The environment? Do you find it unique or distinguishable from other fantasy worlds?
It's a tremendous let-down in my opinion. I was expecting something much more grand and elegant, maybe even a bit otherworldly. But certainly with flowing sweeping architecture, with glass and crystal. And pristine, no dirt paths, particularly in towns and cities.
And the Crystal Tower. What the Oblivion! How! How did that make it as the winning design for it? Assuming they came up with multiple ideas for the tower (I'd love to see what other concepts they came up with, I suspect every last one of them is BETTER than this monstrosity.) Not that the Elder Scrolls art team has ever been particularly good with making attractive towers. But still.
I hope in any future game incarnations of this (perhaps when they have the graphics technology to do a Crystal Tower justice), they will explain ESO's version away as terribly faulty tales from a dark and chaotic time.