AdamskiAlders wrote: »I didn't say anything about a swamp, I used the words boring and ugly. But in answer to your question - no, neither picture looks like a swamp.
Most people express your view because of the fact that Shadowfen is nothing but swamp, which leads them to generalizing the entire rest of Black Marsh as nothing but the same thing, which isn't true. I just like to state otherwise when people do this.
...What else is in Black Marsh except swamps, handbags, and trees? That's supported by lore. Please tell me, because I have never read or seen anything otherwise.
the looks of Elsweyr we already know, it is like A´lakir desert, sand, bones and nothing
will never come, because it is BORING!
???the looks of Elsweyr we already know, it is like A´lakir desert, sand, bones and nothing
will never come, because it is BORING!
and second, there's a lot less of Elsweyr in the game right now than Blackmarsh. We already have Shadowfen, a region that contains Blackmarsh's current capital and a bunch of other towns, while Elsweyr has been relegated to about half a province and just one major city. Argonians all the way, but i'd really like to see Elsweyr before Blackmarsh.Elsweyr is a far more varied landscape
AdamskiAlders wrote: »I didn't say anything about a swamp, I used the words boring and ugly. But in answer to your question - no, neither picture looks like a swamp.
Most people express your view because of the fact that Shadowfen is nothing but swamp, which leads them to generalizing the entire rest of Black Marsh as nothing but the same thing, which isn't true. I just like to state otherwise when people do this.
...What else is in Black Marsh except swamps, handbags, and trees? That's supported by lore. Please tell me, because I have never read or seen anything otherwise.
There was a great book in TESV that described Black Marsh a bit. It made Blackmarsh sound a bit like a wilder Morrowind, with crazy trees, weird nature magic, and what would probably make for an... interesting... fast travel system. Aside from swamps there were forests, farms, villages, trading outposts - the same kind of things you would expect anywhere in Tamriel, just with a more different flavor than anything we've seen so far.
Bigevilpeter wrote: »Isn't Elsweyr the same as other?? why make 2 choices the same?
AdamskiAlders wrote: »I didn't say anything about a swamp, I used the words boring and ugly. But in answer to your question - no, neither picture looks like a swamp.
Most people express your view because of the fact that Shadowfen is nothing but swamp, which leads them to generalizing the entire rest of Black Marsh as nothing but the same thing, which isn't true. I just like to state otherwise when people do this.
...What else is in Black Marsh except swamps, handbags, and trees? That's supported by lore. Please tell me, because I have never read or seen anything otherwise.
There was a great book in TESV that described Black Marsh a bit. It made Blackmarsh sound a bit like a wilder Morrowind, with crazy trees, weird nature magic, and what would probably make for an... interesting... fast travel system. Aside from swamps there were forests, farms, villages, trading outposts - the same kind of things you would expect anywhere in Tamriel, just with a more different flavor than anything we've seen so far.
That sounds interesting, but it doesn't really describe anything different from what I said. The farms/villages/outposts are naturally where the Argonians would live, they aren't animals who live in the muck of the swamp itself. The trees, I've already mentioned.
As a contrasting counterexample in Morrowind, we have the swamps around Seyna Neen, the mushroom towers of the Telvanni, the huge cantons of Vivec City, the volcanic Red Mountain, the plains of the Ashlanders, the snowy Solstheim, imperial fortresses. Etc. In Skyrim too we got quite a bit of nice contrast with the autumn-coloured forests of Falkreath, the mountains at the Throat of the World, the dwemer architecture of the Reach, etc.
We already know that Black Marsh is a hostile swamp with handbags, their trees, and their weird nature magic. While I do agree that would be quite interesting to see especially at first, I'm just not seeing the potential for anywhere near the amount of contrast you could do in Black Marsh versus anywhere else. The complete lack of outside influences that have successfully penetrated into Black Marsh (Imperials, etc have all failed) means that you would only basically see an Argonian theme and little to nothing else, maybe some Dunmer slaver camps around the edge but that's it really. It's explicitly been described how hostile the swamp is to everyone non-Argonian, so we wouldn't even get the diverse mix of races that we're used to seeing in ES games either.
I dunno. Just think that in the end, we might be better off somewhere else.
That would be so exciting to see! I'd pay to re-roll my khajiit or get a new character going just to try some of those varieties out too. They'd be missing an opportunity there.Maybe the Senche and Senche-Raht could be included with a southern zone, Dagi and Tojay with a Tenmar forest zone, Alfiq and Pahmar with the northern zone etc. Although I really feel that there should be some variety with the two legged furstocks as more non-Elsweyr zones are released. How about we see some Ohmes Khajiit living in eastern Hammerfell, or maybe a Cathay-Raht in Western Skyrim? The greater variety of Khajiit, the better
Ideas like this and the on the Skyrim lore comment are so good. There's so much opportunity for weather and atmosphere. I mean, sure there's building above swamp-level too, but I would also love to see a lot more swimming forced in to visit points of interest too. Terrain that gives the obvious Argonian advantage.dodgehopper_ESO wrote: »In Fallout 4 there were these Radiation Storms that came along. I would love to see a mechanic like this in Black Marsh. I'd love to see fogs blow in and conceal scenery. I'm fine with imposing stones jutting out of the ground like in Wulingyuan, Hunan, China. In fact how awesome a form of scenery that could exist between such rocky formations jutting out of black dense swamp. Cities built on pedestals above and underneath water below. Hidden and dangerous poisonous serpents swim, crocodiles slide along the mud and underwater, Piranhas (read: Slaughterfish) bite, and Argonian hunters lie in wait hidden and silent in the waters below.
Do you really want an entire expansion of swamps? Elsweyr is a far more varied landscape
jokeaccount wrote: »Eventually they'll probably add both, but first:and second, there's a lot less of Elsweyr in the game right now than Blackmarsh. We already have Shadowfen, a region that contains Blackmarsh's current capital and a bunch of other towns, while Elsweyr has been relegated to about half a province and just one major city. Argonians all the way, but i'd really like to see Elsweyr before Blackmarsh.Elsweyr is a far more varied landscape
I'd also really like to find out what the hell happened to the other regions of Cyrodiil now that the empire is gone... Bruma, Leyawiin, etc... did they just not exist at this point in time? are they independent now like the gold coast?
Oh, and that part about how Blackmarsh isn't very good to non-Argonians - you mean kinda like Summerset?
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard