Bleeds are literally free. Free.
You can proc them by bashing, light attacking and using weapons abilities of DW.
Also you can proc bleed per axe you have, so. DW axes+ TH axe= 2 immitigable bleeds
When purge will be free i'll say yes. Purge counters bleed.
At the moment is free damage that's too high and needs to be tune down.
See ya in bgs folks
There´re 2 bleeds in this game that are considered "free" and those are the two you mention. I´m not considering the WW light attack bleed "free" since I´ve to transform into a WW to do so.
Bleeds are not un-mitigatable. Read your own thread. The average bleed tick from a non-werewolf player will sit at around 1,5-2k (non crit). That´s 1-2k DPS at most. If you as a Templar can´t outheal 1-2k DPS in PvP I don´t even know.......
Besides CP (oh, those don't work in non cp) you can't mitigate them.
What parts of my earlier posts did you fail to read?
P.S: I forgot to mention you can slot mistform and reduce the damage of the bleed even further.......
And if you play with a buddy, he/she can apply guard (alliance war skilline) on you and mitigate all sources of damage on you by 30% (including bleed-damage)
Bleeds are literally free. Free.
You can proc them by bashing, light attacking and using weapons abilities of DW.
Also you can proc bleed per axe you have, so. DW axes+ TH axe= 2 immitigable bleeds
When purge will be free i'll say yes. Purge counters bleed.
At the moment is free damage that's too high and needs to be tune down.
See ya in bgs folks
There´re 2 bleeds in this game that are considered "free" and those are the two you mention. I´m not considering the WW light attack bleed "free" since I´ve to transform into a WW to do so.
Bleeds are not un-mitigatable. Read your own thread. The average bleed tick from a non-werewolf player will sit at around 1,5-2k (non crit). That´s 1-2k DPS at most. If you as a Templar can´t outheal 1-2k DPS in PvP I don´t even know.......
Besides CP (oh, those don't work in non cp) you can't mitigate them.
What parts of my earlier posts did you fail to read?
P.S: I forgot to mention you can slot mistform and reduce the damage of the bleed even further.......
And if you play with a buddy, he/she can apply guard (alliance war skilline) on you and mitigate all sources of damage on you by 30% (including bleed-damage)
Literally everything that counters bleed isn't a counter, becouse it costs magicka or stamina. Mist form is a good way to suicide.
Maybe try imagining eso pvp as a rock paper scissors game? You'll do some, some will do you. There is somebody for everybody. Perhaps such thinking will relieve your stress.
Bleeds are literally free. Free.
No, they are not.
You can proc them by bashing, light attacking and using weapons abilities of DW.
8-16% of the time
Also you can proc bleed per axe you have, so. DW axes+ TH axe= 2 immitigable bleeds
8-16% of the time on attacks on each bar for each, if you have both on you that's one lucky dude -- fortunately you have a button to negate most damage from of their rotation when that happens.
When purge will be free i'll say yes. Purge counters bleed.
1v1 a single purge has the ability to remove every bleed that exists in this game if it was even possible that someone could stack them on you before you kill. That's a damn good counter for bleeds imo
At the moment is free damage that's too high and needs to be tune down.
Your templar is going to take damage in PvP, and someone with a DoT build might kill you even though you're a magplar. Get over it.
See ya in bgs folks
Cya there, I'll look for the magplar sitting in spawn spam-hate telling everyone who killed him.
If a game wants to be competitive or serious, must be balanced yo.
Just waiting for the next patch notes, k bye
If a game wants to be competitive or serious, must be balanced yo.
Just waiting for the next patch notes, k bye
The game will never be balanced. Why do I have to play my light armor shieldstack nightblade PERFECTLY, literally no mistakes, while a stamina troll king tank weaving heavy attacks between every ability for sustain can make as many mistakes as he wants while having immense damage?
I apply my shields 1 single GCD too late and I get 1 hit. Stamina chars mess up sustain? It's k, heavy attack. Mess up with healing? It's k, TK gotchu.
Everyone has their own pet peeves with the game. You vs bleeds is just one of the many problems this game has. Don't act as if fixing bleeds will suddenly make the game balanced.
If a game wants to be competitive or serious, must be balanced yo.
Just waiting for the next patch notes, k bye
The game will never be balanced. Why do I have to play my light armor shieldstack nightblade PERFECTLY, literally no mistakes, while a stamina troll king tank weaving heavy attacks between every ability for sustain can make as many mistakes as he wants while having immense damage?
I apply my shields 1 single GCD too late and I get 1 hit. Stamina chars mess up sustain? It's k, heavy attack. Mess up with healing? It's k, TK gotchu.
Everyone has their own pet peeves with the game. You vs bleeds is just one of the many problems this game has. Don't act as if fixing bleeds will suddenly make the game balanced.
"the game never will balanced" isn't a good excuse to not nerf bleed. It needs a tune down
Ragnarock41 wrote: »Drakkdjinn wrote: »No -- There Will Be Blood
https://www.youtube.com/watch?v=a5d9BrLN5K4
Pro tip for magplars, your class purge removes more effects than the total number of bleeds that exist in this game, and it should be on your bar already anyway. Just sayin - you have a button for this buddy.
That cleanse costs more then any stamina ability i can think of
Wait, are you trying to say cleanse is bad or something?
Seriously is that what you try to imply?
Ragnarock41 wrote: »Drakkdjinn wrote: »No -- There Will Be Blood
https://www.youtube.com/watch?v=a5d9BrLN5K4
Pro tip for magplars, your class purge removes more effects than the total number of bleeds that exist in this game, and it should be on your bar already anyway. Just sayin - you have a button for this buddy.
That cleanse costs more then any stamina ability i can think of
Wait, are you trying to say cleanse is bad or something?
Seriously is that what you try to imply?
On top of that: extended ritual: 3780 magicka (without modifiers)
trap: 3780 stamina
circe of protection: 5400 stamina
bone shield: 3780 stamina
Elude (medium armor hing) 4320 stamina
+ caltrops, vigor and some more which cost like 200 stam less...
Seems like OP doesn't even know those skills
Ragnarock41 wrote: »Drakkdjinn wrote: »No -- There Will Be Blood
https://www.youtube.com/watch?v=a5d9BrLN5K4
Pro tip for magplars, your class purge removes more effects than the total number of bleeds that exist in this game, and it should be on your bar already anyway. Just sayin - you have a button for this buddy.
That cleanse costs more then any stamina ability i can think of
Wait, are you trying to say cleanse is bad or something?
Seriously is that what you try to imply?
On top of that: extended ritual: 3780 magicka (without modifiers)
trap: 3780 stamina
circe of protection: 5400 stamina
bone shield: 3780 stamina
Elude (medium armor hing) 4320 stamina
+ caltrops, vigor and some more which cost like 200 stam less...
Seems like OP doesn't even know those skills
All those skills aren't even class skills.
Maybe try imagining eso pvp as a rock paper scissors game? You'll do some, some will do you. There is somebody for everybody. Perhaps such thinking will relieve your stress.
The point is: Defending bleed is moronic, becouse they are overperforming. Nerf them making nthem scale on physical resistance.
Thanks
The point is: Defending bleed is moronic, becouse they are overperforming. Nerf them making nthem scale on physical resistance.
Thanks
Bleeds alone are not overperforming. They are a mediocre dot at best. They are STRONG (not that I did not use "overperforming"; only a sith deals in absolutes!) if you build around them. They are not overperforming. Just because you can't beat a bleed build doesn't mean they're suddenly op.
The point is: Defending bleed is moronic, becouse they are overperforming. Nerf them making nthem scale on physical resistance.
Thanks
Decide which.The point is: Defending bleed is moronic, becouse they are overperforming. Nerf them making nthem scale on physical resistance.
Thanks
Bleeds alone are not overperforming. They are a mediocre dot at best. They are STRONG (not that I did not use "overperforming"; only a sith deals in absolutes!) if you build around them. They are not overperforming. Just because you can't beat a bleed build doesn't mean they're suddenly op.
Please explain to me how to counter and kill a skilled player using a bleed build in a duel on any class of your choosing.Hansaplast wrote:
False quote: I didn't write that.
Ron_Burgundy_79 wrote: »The point is: Defending bleed is moronic, becouse they are overperforming. Nerf them making nthem scale on physical resistance.
Thanks
Seems like a reasonable suggestion. @ZOS_GinaBruno
Ron_Burgundy_79 wrote: »The point is: Defending bleed is moronic, becouse they are overperforming. Nerf them making nthem scale on physical resistance.
Thanks
Bleeds alone are not overperforming. They are a mediocre dot at best. They are STRONG (not that I did not use "overperforming"; only a sith deals in absolutes!) if you build around them. They are not overperforming. Just because you can't beat a bleed build doesn't mean they're suddenly op.
Please explain to me how to counter and kill a skilled player using a bleed build in a duel on any class of your choosing.
Ron_Burgundy_79 wrote: »The point is: Defending bleed is moronic, becouse they are overperforming. Nerf them making nthem scale on physical resistance.
Thanks
Seems like a reasonable suggestion. @ZOS_GinaBruno
Three things overperforming in PvP:
- Healing
- Healing Debuffs
- Damage mitigation (This thread explains it very well https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-morrowind-new-calculator/p1 )
Bleed is a way to deal with these extremely tanky targets that otherwise wouldn't´t go down. Those "permablockers" or "healbots" that people go absolutely nuts over, would love to see bleed-damage get a nerf. Bleed damage isn´t strong on it´s own. A single DoT is never strong. Many DoT´s and high pressure together with healing debuffs and poisons is strong. How OP comes to the conclusion that bleeds are overperforming is a case for Patrick Jane........
OP haven´t posted any evidence or come up with ANY reasonable argument or proof that they´re overperforming. OP acts like bleed is an Oblivion damage DoT (which it isn´t). Bleed-damage can be mitigated, not by physical resistance but with other sources of mitigation (I´m not writing them all again just scroll back and you´ll see my other replies).
Heck I main as a werewolf in PvP and I seems to have easier time handling bleeds than OP. And as a Werewolf I have literally 0 sources to handle bleed-damage if running solo. OP even plays a Templar and complains about bleed......
How can you say "bleed is a way of dealing with extremely tanky targets" & also say "one of the 3 things over performing in pvp is heal debuffing"
Both are mechanisms for killing tanky targets but you praise one & complain about another???
Bleed is the way stamina deals with tanky targets? So it's ok if they melt everyone else just so long as they're dealing with tanks right?
I actually don't want bleeds to be nerfed but I do want the hypocrisy to end.
They add variety to builds and gameplay, so no. Bleeds aren't OP, though yes they can be very strong. The strongest builds in the game don't use bleeds, they are based around direct damage. Stop crying for nerfs for every thing you struggle against.
Nah, bleeds are over the top atm.