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[Data Mining] ESO Update 17 Part 3 - Psijic Order Skill Line, Artaeum, Jewellery Crafting, and More

  • Seraphayel
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    SirAxen wrote: »
    Just to mess with all these lovely Altmer ideas
    Maybe jewellery crafting/upgrading comes with Chapter 2 and we get Murkmire as a base game update???

    Man, a surprise Murkmire would be flat out amazing. A massive new zone in Black Marsh as a complete surprise? ....Will never happen. But that would be so awesome.

    Well, we are going to see Murkmire sooner or later, it was one of the first announced upcoming zones.

    The thing is, Morrowind -> Summerset seems to be the better transition storywise.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • neverwalk
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    Google: ESO spellcrafting, in the results you'll see a video, watch it
  • radiostar
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    Would really like jewels crafting to upgrade my Willpower set to gold!
    "Billions upon Billions of Stars"
  • Radinyn
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    In our translation of eso to polish with update 17 we found that maany spellcrafting files came in.
  • Seraphayel
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    Radinyn wrote: »
    In our translation of eso to polish with update 17 we found that maany spellcrafting files came in.

    @Radinyn

    Is all of that info already in the write up or do you know more and want to share?
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Radinyn
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    Seraphayel wrote: »
    Radinyn wrote: »
    In our translation of eso to polish with update 17 we found that maany spellcrafting files came in.

    @Radinyn

    Is all of that info already in the write up or do you know more and want to share?

    It wasn't there in update 16, i mean in lang file, now it is out there.
  • Aurielle
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    This thread has given me an idea for a fun (if potentially lethal) drinking game: take a shot whenever anyone misspells "Psijic."

    In all seriousness, though, I'm really looking forward to the possibility of a new guild skill line. Hopefully it will include some nice active skills -- not just passives. :)
  • Thal_J
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    Seraphayel wrote: »
    @Arko_Nam_La

    I'd say something similar.

    We already got our dungeon DLC this year so we won't get another one I think. That brings it down to:

    Q2: Chapter II "Summerset" with either Spellcrafting or a Psyjik skill line or Jewelry Crafting and most likely a new trial

    Q3: This years "Homestead" - about contents... well, I'd say it will be either Spellcrafting or Jewelry Crafting (or it will be Spellcrafting / Psyjik with Artaeum as their base like Eyevea - will have a big gameplay feature but no real content

    Q4: Spiral Kein as a small new map with a new trial (this will be this years Clockwork City)

    1. dungeon
    2. Summerset main island Alinor
    3. jewlerycrafting basegame update
    4. Artaeum Psiijic skill line minizone in the aurbis

    @TheNuminous1 tbh I think we will get a spiral skein zone this year as well, we have way more datamines for spiral skein zone than we have jewellerycrafting

    summerset > artaeum > spiral skein is my theory

    they have data that shows artaeum in the aurbis. i think it will be like evergloam. places in the patch u can go to but not the actual zone. like clockwork does.

    nah if it's in the aurbis it'll definitely be a zone, otherwise why would they bother with putting it there and make it a clickable icon? if it's not a zone in summerset, it'll probably be coming in a separate DLC. Even evergloam wasn't in the aurbis in the clockwork DLC
  • neverwalk
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    i very interested in the jewelery crafting, i hope my collection of jewelery sets pays off, so many sets=thanks to Zos for home storage.
  • DoctorESO
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    Come on, be positive! :)
  • Darkonflare15
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    Seraphayel wrote: »
    Dragon Bones dlc is the first time we have gotten dlc that has dungeons in quarter 1. I went back and read Matt Frior's letter back in December and he said to expect more dungeon content in the future including two in 2018.

    That statement is misleading. Is he talking about two dungeon DLCs 2018 or is he talking about two new dungeons in 2018 (which we already got with Dragon Bones)? Both is possible!

    And tbh I hope your "optimism" becomes reality, I'd love to have 3 proper DLCs with dungeons / zones this year!

    Not really misleading at all. He said" Expect more dungeon content every year, including two in 2018". The more means we are getting more than usual. We have been getting two dungeons per year. So that means we are getting more than that. The two is refer to dungeon content not dungeons. All dungeon dlc content in the past came in a pair of dungeons. So the best guess is that we are going to have more dungeons this year.

    Not really "optimistic" just I would not right off Zos when it comes to updates. Their update cadence is consistent but the type of content they have in their updates is inconsistent.

    1. Imperial City -a pve/pvp zone with the largest public dungeon ever, twelve roaming bosses and two group dungeons
    2. Orsinium -a pve zone with two public dungeons, six delves, six world boses, and a solo arena.
    3. Thieves guild- a pve zone with a guild skill line, two delves, two world bosses, and a big trial.
    4. Dark Brotherhood- a pve zone with guild skill line, two delves, and two world bosses.
    5. Shadows of the Hist- two group dungeons
    6. Morrowind - pve zone with two public dungeons, six delves, six world bosses, a big trial, a class, and Battlegrounds with three maps.
    7. Horns of the Reach- two group dungeons
    8. Clockwork City- pve zone with two delves, two world bosses, and a mini trial. Also one battleground map tied to Morrowind.
    9. Dragonbones- two group dungeons with two battleground maps tied to Morrowind.

    If we look at the Datamine we have Summerset, Artaeum, and Spiral Skein as areas. Summerset looks like a chapter while Artaeum has a skill line tied to it. So the best guess is that Artaeum will be like Thieves Guild and Dark Brotherhood. A small zone with a skill line. The only question is what other piece of content will it have. The possible choices are a big trial, mini trial, arena, two dungeons, or none at all. We may get something different entirely. Now Spiral skein could be either a complete zone or a fragmented zone that we go to in the Summerset chapter or the Artaeum dlc. There is just too many possibilities to right off when it comes to to future content this year.
  • forwardbias83
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    I heard one of the new class abilities is called [Divide by 0] When you use the ability, your char pulls out a calculator and attempts to divide by 0, this summons a singularity that pulls in nearby targets and crushes them to something smaller than the planck length. Time around the singularity also slows due to frame dragging of space time around the rotating singularity.

    Depending on what morph you choose...

    If the singularity is stable, it eventually consumes all of Tamriel after sinking to the core of the planet and devouring everything from the inside out. Eventually becoming an ultra massive black hole with a mass of over 60 billion solar masses swallowing everything that passes the event horizon. This event horizon extends beyond the now consumed star and solar system that once hosted Tamriel. Due to the slowing of time almost to the point of being completely stopped, light entering the black hole is blue shifted to such an extreme, making it one of the hottest objects in the universe, but none of that light or heat can escape. The heat and pressure inside is so extreme, the laws of physics simply break down.

    If it is the unstable type, the singularity first gives off a massive emission of hawking radiation incinerating everything on the planet, followed by a massive explosion and gamma ray burst that shatters Tamriel and everything else in the solar system down to its subatomic particle and quark components, and then sterilizes any life on nearby planets and moons up to thousands of light years away in a blinding flash of light.
    Edited by forwardbias83 on February 25, 2018 6:26AM
  • JoffyToffy69
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    There are animations for Gryphons! Also an Ettin. I wonder what an Elder scrolls Gryphon and Ettin will look like. There also a beast called Indrik which is an enemy and will also be a mount. Oh I hope this will be in the chapter. This sounds so exciting.

    I've wanted a gryphon mount for my AD altmer for so long! It is a perfect mount for them!
    Fun comes from diversity, balance kills diversity.
    Former Empress Serabii
  • Seraphayel
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    Seraphayel wrote: »
    Dragon Bones dlc is the first time we have gotten dlc that has dungeons in quarter 1. I went back and read Matt Frior's letter back in December and he said to expect more dungeon content in the future including two in 2018.

    That statement is misleading. Is he talking about two dungeon DLCs 2018 or is he talking about two new dungeons in 2018 (which we already got with Dragon Bones)? Both is possible!

    And tbh I hope your "optimism" becomes reality, I'd love to have 3 proper DLCs with dungeons / zones this year!

    Not really misleading at all. He said" Expect more dungeon content every year, including two in 2018". The more means we are getting more than usual. We have been getting two dungeons per year. So that means we are getting more than that. The two is refer to dungeon content not dungeons. All dungeon dlc content in the past came in a pair of dungeons. So the best guess is that we are going to have more dungeons this year.

    Not really "optimistic" just I would not right off Zos when it comes to updates. Their update cadence is consistent but the type of content they have in their updates is inconsistent.

    1. Imperial City -a pve/pvp zone with the largest public dungeon ever, twelve roaming bosses and two group dungeons
    2. Orsinium -a pve zone with two public dungeons, six delves, six world boses, and a solo arena.
    3. Thieves guild- a pve zone with a guild skill line, two delves, two world bosses, and a big trial.
    4. Dark Brotherhood- a pve zone with guild skill line, two delves, and two world bosses.
    5. Shadows of the Hist- two group dungeons
    6. Morrowind - pve zone with two public dungeons, six delves, six world bosses, a big trial, a class, and Battlegrounds with three maps.
    7. Horns of the Reach- two group dungeons
    8. Clockwork City- pve zone with two delves, two world bosses, and a mini trial. Also one battleground map tied to Morrowind.
    9. Dragonbones- two group dungeons with two battleground maps tied to Morrowind.

    If we look at the Datamine we have Summerset, Artaeum, and Spiral Skein as areas. Summerset looks like a chapter while Artaeum has a skill line tied to it. So the best guess is that Artaeum will be like Thieves Guild and Dark Brotherhood. A small zone with a skill line. The only question is what other piece of content will it have. The possible choices are a big trial, mini trial, arena, two dungeons, or none at all. We may get something different entirely. Now Spiral skein could be either a complete zone or a fragmented zone that we go to in the Summerset chapter or the Artaeum dlc. There is just too many possibilities to right off when it comes to to future content this year.

    Well, I don't see why your interpretation is better than the other one. It is not misleading, it's just not very specific.

    More dungeon content every year = a dungeon DLC every year.

    Two in 2018 = two dungeons in 2018 (Dragon Bones had 2 dungeons)

    The more could mean we're just getting more (where does it say more than usual?) dungeons and not "more dungeon content than we're used to".

    Well, I think they're plans just changed with the release of Morrowind. We're getting more content now (at least starting last year) than we were used to. We're getting another Chapter this year (that's for sure) and another zone (+trial), that's something we know as well. The question is what will the 4th DLC be this year. And yes, it could be just another dungeon DLC (if you're interpretation of Matt's words is correct) or we're getting just another base game update like Homestead with new mechanics (this is what's pretty vague right now). We could get 3 zones this year but we could just get 2 (Summerset + X) as well. I am up for 3 more zones this year (please no more useless dungeon DLC, they add nothing to the game) if it will be something like:

    Summerset (like Morrowind)
    Zone + skill line (like Thieves Guild)
    Zone + trial (like Clockwork City)

    I am just not too optimistic yet because we're already one month late when we compare to Morrowind announcement.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Thal_J
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    image.png?width=367&height=652

    bad news... @Seraphyel
  • Kendaric
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    image.png?width=367&height=652

    bad news... @Seraphyel

    Well, that's a disappointment.. unless they put something for us soloplayers and questers inside as well, e.g. a new delve or a solo/story mode for the dungeons.

    Anyway, definitely looking forward to spell crafting (if it truly comes) and jewelry crafting.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • TheNuminous1
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      Seraphayel wrote: »
      Seraphayel wrote: »
      Seraphayel wrote: »
      Seraphayel wrote: »
      @Arko_Nam_La

      I'd say something similar.

      We already got our dungeon DLC this year so we won't get another one I think. That brings it down to:

      Q2: Chapter II "Summerset" with either Spellcrafting or a Psyjik skill line or Jewelry Crafting and most likely a new trial

      Q3: This years "Homestead" - about contents... well, I'd say it will be either Spellcrafting or Jewelry Crafting (or it will be Spellcrafting / Psyjik with Artaeum as their base like Eyevea - will have a big gameplay feature but no real content

      Q4: Spiral Kein as a small new map with a new trial (this will be this years Clockwork City)

      1. dungeon
      2. Summerset main island Alinor
      3. jewlerycrafting basegame update
      4. Artaeum Psiijic skill line minizone in the aurbis

      @TheNuminous1 tbh I think we will get a spiral skein zone this year as well, we have way more datamines for spiral skein zone than we have jewellerycrafting

      summerset > artaeum > spiral skein is my theory

      Don't really think we'll get 3 zones this year. Their plan is one Chapter, one dungeon DLC, one gameplay mechanics DLC and a new zone DLC.

      What is a gameplay mechanics dlc? Homestead was a free game update. It was not even market as a dlc, the same way as One Tamriel. Zos does not even called these dlcs. Last year they even stated that they are free game update, a chapter and two dlcs. So this year they said they will have three dlcs and a chapter. So it is either a one dungeon dlc, a chapter, and two small zone dlcs, or two dungeon dlc, a chapter, and one Zone dlc. This former is possible because they have done it before.

      Imperial City was zone/ dungeon dlc, Orsinium dlc is similar to a chapter, Thieves guild and Dark Brotherhood dlcs we're both introduce skill lines and we're small zone dlcs. These were all in a row, so it is possible to have three zone dlc this year.

      They changed their plans and have laid out a schedule they want to follow every year, starting last year with the release of the first Chapter. Unless they are going to change their made plan we won't see three new questing zones this year.

      Homestead was the gameplay mechanics "DLC" (I call it DLC because every new update is now marketed as DLC even with the mandatory base game update although Homestead wasn't branded as one so granted), Morrowind the Chapter, Horns of the Reach the dungeon DLC and Clockwork city the zone+trial DLC.

      We already got 2018's Horns of the Reach with Dragon Bones. Chapter II will be Summerset, Spiral Skein most likely the Clockwork City DLC. So there's only one DLC left that might give us some new gameplay mechanic(s): Jewelry Crafting, Spellcrafting or Psijic).

      again why are people thinking spiral skein will be a zone dlc. we havent seen any indication of that. no new daedric zones have been added since launch. so no president of it. and they have datamined that artaeum will be in the aurbis. which makes it more likly it will be its own zone.

      Mephala's Realm was announced three years ago as an "upcoming" zone. Okay, Murkmire as well but the data mined story for Summerset points towards Spiral Skein afaik.

      they announced they wer
      Seraphayel wrote: »
      @Arko_Nam_La

      I'd say something similar.

      We already got our dungeon DLC this year so we won't get another one I think. That brings it down to:

      Q2: Chapter II "Summerset" with either Spellcrafting or a Psyjik skill line or Jewelry Crafting and most likely a new trial

      Q3: This years "Homestead" - about contents... well, I'd say it will be either Spellcrafting or Jewelry Crafting (or it will be Spellcrafting / Psyjik with Artaeum as their base like Eyevea - will have a big gameplay feature but no real content

      Q4: Spiral Kein as a small new map with a new trial (this will be this years Clockwork City)

      1. dungeon
      2. Summerset main island Alinor
      3. jewlerycrafting basegame update
      4. Artaeum Psiijic skill line minizone in the aurbis

      @TheNuminous1 tbh I think we will get a spiral skein zone this year as well, we have way more datamines for spiral skein zone than we have jewellerycrafting

      summerset > artaeum > spiral skein is my theory

      they have data that shows artaeum in the aurbis. i think it will be like evergloam. places in the patch u can go to but not the actual zone. like clockwork does.

      nah if it's in the aurbis it'll definitely be a zone, otherwise why would they bother with putting it there and make it a clickable icon? if it's not a zone in summerset, it'll probably be coming in a separate DLC. Even evergloam wasn't in the aurbis in the clockwork DLC

      i ment the spiral skein will be like everloam not artaeum sorry.
    • Seraphayel
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      image.png?width=367&height=652

      bad news... @Seraphyel

      Damn. At least that's a clarification then for the ambiguous statement.

      Dungeon DLCs are just so uninspired and definitely on the low end when it comes to content creation...
      PS5
      EU
      Aldmeri Dominion
      - Khajiit Arcanist -
    • Elsonso
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      Seraphayel wrote: »
      Dungeon DLCs are just so uninspired and definitely on the low end when it comes to content creation...

      Awww. That's not true. Look, I don't like dungeons, either, but what ZOS is putting out is not some low budget cardboard cutout. These things are full of clever designs.
      ESO Plus: No
      PC NA/EU: @Elsonso
      XBox EU/NA: @ElsonsoJannus
      X/Twitter: ElsonsoJannus
    • Seraphayel
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      Seraphayel wrote: »
      Dungeon DLCs are just so uninspired and definitely on the low end when it comes to content creation...

      Awww. That's not true. Look, I don't like dungeons, either, but what ZOS is putting out is not some low budget cardboard cutout. These things are full of clever designs.

      Pretty sure they're the easiest content to create. Many art assets can be copy pasted (like they already did with every dungeon DLC), there is no new mechanics, most new sets offer familiar mechanics and looks. I don't say the new dungeons are ugly or boring but it is just not very inspired content (a new zone mostly has new assets, new mob types, new story and a lot of quests etc).
      PS5
      EU
      Aldmeri Dominion
      - Khajiit Arcanist -
    • SirAxen
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      Seraphayel wrote: »
      Seraphayel wrote: »
      Dungeon DLCs are just so uninspired and definitely on the low end when it comes to content creation...

      Awww. That's not true. Look, I don't like dungeons, either, but what ZOS is putting out is not some low budget cardboard cutout. These things are full of clever designs.

      Pretty sure they're the easiest content to create. Many art assets can be copy pasted (like they already did with every dungeon DLC), there is no new mechanics, most new sets offer familiar mechanics and looks. I don't say the new dungeons are ugly or boring but it is just not very inspired content (a new zone mostly has new assets, new mob types, new story and a lot of quests etc).

      I mean, it is an MMORPG though. Ultimately I play this game to play with friends, so more group content is never a bad thing.
    • Seraphayel
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      SirAxen wrote: »
      Seraphayel wrote: »
      Seraphayel wrote: »
      Dungeon DLCs are just so uninspired and definitely on the low end when it comes to content creation...

      Awww. That's not true. Look, I don't like dungeons, either, but what ZOS is putting out is not some low budget cardboard cutout. These things are full of clever designs.

      Pretty sure they're the easiest content to create. Many art assets can be copy pasted (like they already did with every dungeon DLC), there is no new mechanics, most new sets offer familiar mechanics and looks. I don't say the new dungeons are ugly or boring but it is just not very inspired content (a new zone mostly has new assets, new mob types, new story and a lot of quests etc).

      I mean, it is an MMORPG though. Ultimately I play this game to play with friends, so more group content is never a bad thing.

      You're right, it's not! But just the least desired content for me overall. I mean I like dungeons. They're fun. But I prefer content with a little more heart and soul. :)
      PS5
      EU
      Aldmeri Dominion
      - Khajiit Arcanist -
    • Iccotak
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      Seraphayel wrote: »
      Seraphayel wrote: »
      Dungeon DLCs are just so uninspired and definitely on the low end when it comes to content creation...

      Awww. That's not true. Look, I don't like dungeons, either, but what ZOS is putting out is not some low budget cardboard cutout. These things are full of clever designs.

      Pretty sure they're the easiest content to create. Many art assets can be copy pasted (like they already did with every dungeon DLC), there is no new mechanics, most new sets offer familiar mechanics and looks. I don't say the new dungeons are ugly or boring but it is just not very inspired content (a new zone mostly has new assets, new mob types, new story and a lot of quests etc).

      In comparison to much of the vanilla game. The dungeons are some of the best looking and well designed content in the game. They are in fact one of my favorite parts of ESO. In many instances it is obvious that they put more effort, time, and resources into the Dungeons than they did in the vanilla zones.
      Its one of my only major criticisms.
    • Chaos2088
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      Hey we might even get some dungeons with Summerset, we got two dungeons with Imperial City zone. Just saying..

      Agree with some of the people above, we just don't know what will be thrown our way this year. It would be cool to have a proper year head article, not a paragraph or two. :smile:
      @Chaos2088 PC EU Server | AD-PvP
    • Darkonflare15
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      Chaos2088 wrote: »
      Hey we might even get some dungeons with Summerset, we got two dungeons with Imperial City zone. Just saying..

      Agree with some of the people above, we just don't know what will be thrown our way this year. It would be cool to have a proper year head article, not a paragraph or two. :smile:

      This is what I am saying there is always a chance that the dungeons could be part of a zone dlc.
    • Septimus_Magna
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      Chaos2088 wrote: »
      Hey we might even get some dungeons with Summerset, we got two dungeons with Imperial City zone. Just saying..

      Agree with some of the people above, we just don't know what will be thrown our way this year. It would be cool to have a proper year head article, not a paragraph or two. :smile:

      Isnt it possible to get two DLCs with dungeons and a new chapter?
      Otherwise Summerset might be scheduled for January 2019 (which seems a long way off if you look at the data mined info).
      PC - EU (AD)
      Septimus Mezar - Altmer Sorcerer
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      Septimus Iroh - Dunmer Dragon Knight
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    • TelvanniWizard
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      I just hope the psijic thing is a new skill line (like spell crafting or something), rather than a new class.
    • WhiteCoatSyndrome
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      Seeing as Darien is in it, I strongly suspect a chunk of all that new stuff is going to be a DLC separate from the Chapter. Because otherwise new players aren't going to have any idea who he is when they meet him because they won't have met him yet--there's a little bit of wiggle room what with Meridia's abilities to mess with time, but that only works from a lore perspective not a new player perspective. (This is assuming they follow the same pattern as Morrowind with a 'new' introductory quest and quest events that are ambiguously placed in the timeline of course.)

    • jcaceresw
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      paZxIsA.jpg

      as promised, here is the estimated size of summerset isle based on the map files (12x12 map cells vs vvardenfell's 9x9)

      the summerset map is 1.777778 times larger than vvardenfell map

      note: the map size does not reflect actual land size, this could just mean that the map is just higher resolution. (even if it did, it would not reflect land size anyway due to it having water around the outside.)

      sure thing the red area is all water and we may get a much less landmass
    • Seraphayel
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      Seeing as Darien is in it, I strongly suspect a chunk of all that new stuff is going to be a DLC separate from the Chapter. Because otherwise new players aren't going to have any idea who he is when they meet him because they won't have met him yet--there's a little bit of wiggle room what with Meridia's abilities to mess with time, but that only works from a lore perspective not a new player perspective. (This is assuming they follow the same pattern as Morrowind with a 'new' introductory quest and quest events that are ambiguously placed in the timeline of course.)

      Wasn't there the same issue with Naryu?

      Well, we are going to see Velya and Razum-dar, that's pretty obvious after the heavy spoilers in Morrowind. Maybe Naryu will return and they have something to do with Darien? That would be amazing.
      Edited by Seraphayel on February 27, 2018 10:46PM
      PS5
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      Aldmeri Dominion
      - Khajiit Arcanist -
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