What does 144 map cells compared to 81 mean? The number of dungeons/houses etc. we can enter or entirely something else?
What does 144 map cells compared to 81 mean? The number of dungeons/houses etc. we can enter or entirely something else?
Nothing new for PvP ?
Also, there are around 144 total Summerset Isle map cells. Vvardenfell only had 81. This means Summerset's map will be quite large, 12x12 map image cells as opposed to Vvardenfell's 9x9
^ Most underrated fact. Summerset will be almost twice as big as Vvardenfell.
I wonder how much will be inaccessible. There are loading screens for Eton Nir, so the highest mountain is in the game.
Seraphayel wrote: »Nothing new for PvP ?
We have small scale PvP and we have RvR PvP. What could be there? I mean a Justice System where you could kill "wanted" players in the open world would be amazing but besides that? The only thing they could do is increasing the amount of players in small scale PvP so instead of 4vs4vs4 battlegrounds create bigger maps with more incentives and 8vs8vs8 oder 12vs12vs12 players.
Seraphayel wrote: »
Arko_Nam_La wrote: »Seraphayel wrote: »
this is correct, this will mean the map will be higher resolution, and could (potentially) have more room for content than vvardenfell did, as the map alone is almost 2x bigger
SilverIce58 wrote: »
LonePirate wrote: »SilverIce58 wrote: »
You can’t walk in a straight line in any other zone in the game due to rocks, cliffs, hills, etc. You don’t need a mountain to block off land.
Regardless of the zone’s topography, I hope there are meaningful reasons to revisit locations. So many places in Vvardefell never need to be visited again after you flip the map icon to white. Give the players a reason to go back to the far flung cities and towns, be it special merchants, houses/apartments, new dailies, special crafting locations (no need for them to be in the wild), guild halls and Undaunted enclaves, unique drops (recipes, motifs, furniture designs, nodes, gear) or whatever else ZOS can dream up to keep us coming back for more.
lordrichter wrote: »Vvardefell did miss out on a couple of easy ways to get people into the far flung areas. They should have put more services in the towns around the island. They also could have added some House daily quests in Balmora and Sadrith Mora.
Thank you for the valuable information about potential development of ESO.
Though all of the data mined features may not be present when the update launches.
While I appreciate the "information", 100% of it are speculations.
This is the nature of Data Mining, speculations being made based on very little information which may be incorrect or obsolete.
SirCritical wrote: »Tbh these are fantastic speculations (no pun), and even "proofs", but I'd love to hear some official news from the developers.
This, note that new spell and jewelry crafting stuff show that its something who is worked on as in planned feature, not that its released in chapter 2 even if it makes sense. We might get one of them and the other in an later DLCArko_Nam_La wrote: »Thank you for the valuable information about potential development of ESO.
Though all of the data mined features may not be present when the update launches.
While I appreciate the "information", 100% of it are speculations.
This is the nature of Data Mining, speculations being made based on very little information which may be incorrect or obsolete.
while it is true that a lot of datamining is speculative, I think it is disingenuous to say that 100% is speculative.
for example, jewellerycrafting and spellcrafting, that is indeed speculative, we know very little about how it works, or even if it will appear in the next chapter. anything we say about that is entirely speculative.
where things are certain are where the location of the next chapter is concerned (Summerset), as this is backed up by NPCs in game outright telling us that Summerset is next, and the overwhelming amount of datamine evidence saying that we're going there. i do not believe it is speculation to say "we're going to summerset isle for the next chapter", as not only does the game directly tell us, but the game files back this up too (even summerset chapter marketing assets).
the grey area I would say is concerning things such as the Psijic skill line, as we have little information about it, but the information we do have is pretty conclusive. I think it is safe to assume that a Psijic skill line is coming, but I don't believe we have enough conclusive evidence to say when for sure, e.g. a chapter or another dlc.
Arko_Nam_La wrote: »Thank you for the valuable information about potential development of ESO.
Though all of the data mined features may not be present when the update launches.
While I appreciate the "information", 100% of it are speculations.
This is the nature of Data Mining, speculations being made based on very little information which may be incorrect or obsolete.
while it is true that a lot of datamining is speculative, I think it is disingenuous to say that 100% is speculative.
for example, jewellerycrafting and spellcrafting, that is indeed speculative, we know very little about how it works, or even if it will appear in the next chapter. anything we say about that is entirely speculative.
where things are certain are where the location of the next chapter is concerned (Summerset), as this is backed up by NPCs in game outright telling us that Summerset is next, and the overwhelming amount of datamine evidence saying that we're going there. i do not believe it is speculation to say "we're going to summerset isle for the next chapter", as not only does the game directly tell us, but the game files back this up too (even summerset chapter marketing assets).
the grey area I would say is concerning things such as the Psijic skill line, as we have little information about it, but the information we do have is pretty conclusive. I think it is safe to assume that a Psijic skill line is coming, but I don't believe we have enough conclusive evidence to say when for sure, e.g. a chapter or another dlc.
Add that Summerset don't have an giant volcano in center.Also, there are around 144 total Summerset Isle map cells. Vvardenfell only had 81. This means Summerset's map will be quite large, 12x12 map image cells as opposed to Vvardenfell's 9x9
^ Most underrated fact. Summerset will be almost twice as big as Vvardenfell.
I wonder how much will be inaccessible. There are loading screens for Eton Nir, so the highest mountain is in the game.
TheNuminous1 wrote: »Add that Summerset don't have an giant volcano in center.Also, there are around 144 total Summerset Isle map cells. Vvardenfell only had 81. This means Summerset's map will be quite large, 12x12 map image cells as opposed to Vvardenfell's 9x9
^ Most underrated fact. Summerset will be almost twice as big as Vvardenfell.
I wonder how much will be inaccessible. There are loading screens for Eton Nir, so the highest mountain is in the game.
it does have eton nir tho