DragonKnights were literally the ONLY class to get something, and theres a comment going "dk.s got nothing."
Peekachu99 wrote: »Mag DKs will still be one of the most played builds in PVP, and they still can shield stack like a beast in PVE. This whingeing as if you (complainers) all have access to actual game-metrics, insider-insight, and behind the scenes developer knowledge, when all that you have is entirely anecdotal and clearly biased beliefs, has got to stop. Go play another game if you’re so disappointed. Enough is enough.
Balancing will come with the Chapter, anyway, as was already stated. Wait for that or just go rather than adding unnecessary toxicity to the game.
While we’re on the subject of fixing Cyrodiil bugs could you possibly fix the deal where you can run to the top of a tri keep and siege the stairs down? Caught a certain guild pulling this today. Look, we’ve all done it at one time or another, but it’s old news, it’s bs and it really shouldn’t be possible. I didn’t think anyone did it anymore or that it was fixed somewhere along the way.
While we’re on the subject of fixing Cyrodiil bugs could you possibly fix the deal where you can run to the top of a tri keep and siege the stairs down? Caught a certain guild pulling this today. Look, we’ve all done it at one time or another, but it’s old news, it’s bs and it really shouldn’t be possible. I didn’t think anyone did it anymore or that it was fixed somewhere along the way.
It was always in the game why would you remove this fun mechanic?
While we’re on the subject of fixing Cyrodiil bugs could you possibly fix the deal where you can run to the top of a tri keep and siege the stairs down? Caught a certain guild pulling this today. Look, we’ve all done it at one time or another, but it’s old news, it’s bs and it really shouldn’t be possible. I didn’t think anyone did it anymore or that it was fixed somewhere along the way.
It was always in the game why would you remove this fun mechanic?
So far as I know the only people who have fun doing this are zerg groups.
You'd have something there if you couldn't get hung up on a blade of grass or chatting NPC's while in Mystform or still have to jump over 1 inch ledges.Wow the knock down thing is not needed at all!
Added fun and care to PVP. You couldnt just careless stand on the edge of a castle
Please do not remove this...
While I agree it was fun, you have to agree that it makes no sense for someone to fall through a grid, unless they suddenly turned into liquid. Personally I agree with ZOS that this was a bug, regardless of how fun it was to catch a PvP newbie with it.
While we’re on the subject of fixing Cyrodiil bugs could you possibly fix the deal where you can run to the top of a tri keep and siege the stairs down? Caught a certain guild pulling this today. Look, we’ve all done it at one time or another, but it’s old news, it’s bs and it really shouldn’t be possible. I didn’t think anyone did it anymore or that it was fixed somewhere along the way.
It was always in the game why would you remove this fun mechanic?
So far as I know the only people who have fun doing this are zerg groups.
Nope had lots of fun with 2 friends destroying it and farming scrubs.
Also it's not like you have to fed them. Just wait on the flags
Apache_Kid wrote: »Peekachu99 wrote: »Mag DKs will still be one of the most played builds in PVP, and they still can shield stack like a beast in PVE. This whingeing as if you (complainers) all have access to actual game-metrics, insider-insight, and behind the scenes developer knowledge, when all that you have is entirely anecdotal and clearly biased beliefs, has got to stop. Go play another game if you’re so disappointed. Enough is enough.
Balancing will come with the Chapter, anyway, as was already stated. Wait for that or just go rather than adding unnecessary toxicity to the game.
Imagine acknowledging that balance is problem with the game and then putting off doing anything about it for multiple months instead of in your update that is coming out in a couple weeks.
Wow the knock down thing is not needed at all!
Added fun and care to PVP. You couldnt just careless stand on the edge of a castle
Please do not remove this...
While I agree it was fun, you have to agree that it makes no sense for someone to fall through a grid, unless they suddenly turned into liquid. Personally I agree with ZOS that this was a bug, regardless of how fun it was to catch a PvP newbie with it.
Wow the knock down thing is not needed at all!
Added fun and care to PVP. You couldnt just careless stand on the edge of a castle
Please do not remove this...
While I agree it was fun, you have to agree that it makes no sense for someone to fall through a grid, unless they suddenly turned into liquid. Personally I agree with ZOS that this was a bug, regardless of how fun it was to catch a PvP newbie with it.
So now you can stand on the grid, spamming ground based AoE without any consecuence.
Great design ZoS
ZOS_GinaBruno wrote: »
- Cross-alliance groups can no longer group queue for Cyrodiil. When queuing in this situation, you will now be entered into your respective alliance solo queue.
Screw it i washed my hands. Every single patch since 1.6 i posted, quoted and shown various weaknesses and areas that need improvement (vastly) and nothing has been done, this was 2 years ago now.
Theoretically they can completely rework the mDK in one update, as they completely screwed this class in 1.6 but after so many false promises i just do not care anymore what they do with this class.
The coolest and most fun class in ESO is now parked and most likely after 20 updates become viable, mind you by then the game would be dead.
Wow the knock down thing is not needed at all!
Added fun and care to PVP. You couldnt just careless stand on the edge of a castle
Please do not remove this...
While I agree it was fun, you have to agree that it makes no sense for someone to fall through a grid, unless they suddenly turned into liquid. Personally I agree with ZOS that this was a bug, regardless of how fun it was to catch a PvP newbie with it.
So now you can stand on the grid, spamming ground based AoE without any consecuence.
Great design ZoS
Screw it i washed my hands. Every single patch since 1.6 i posted, quoted and shown various weaknesses and areas that need improvement (vastly) and nothing has been done, this was 2 years ago now.
Theoretically they can completely rework the mDK in one update, as they completely screwed this class in 1.6 but after so many false promises i just do not care anymore what they do with this class.
The coolest and most fun class in ESO is now parked and most likely after 20 updates become viable, mind you by then the game would be dead.
You mean that time when magdk were even stronger than stamwarden are right now?
Yeah so much fun being forced to run one class or don't be able to play at all
ZOS_GinaBruno wrote: »[*]Cross-alliance groups can no longer group queue for Cyrodiil. When queuing in this situation, you will now be entered into your respective alliance solo queue.
Screw it i washed my hands. Every single patch since 1.6 i posted, quoted and shown various weaknesses and areas that need improvement (vastly) and nothing has been done, this was 2 years ago now.
Theoretically they can completely rework the mDK in one update, as they completely screwed this class in 1.6 but after so many false promises i just do not care anymore what they do with this class.
The coolest and most fun class in ESO is now parked and most likely after 20 updates become viable, mind you by then the game would be dead.
You mean that time when magdk were even stronger than stamwarden are right now?
Yeah so much fun being forced to run one class or don't be able to play at all
Indeed MagDK was broken OP. But that doesn't mean the class should be stripped of anything unique and *** for 2 years. Because sorc had its broken moment too, with 4 cost bats and infinite streak.
Screw it i washed my hands. Every single patch since 1.6 i posted, quoted and shown various weaknesses and areas that need improvement (vastly) and nothing has been done, this was 2 years ago now.
Theoretically they can completely rework the mDK in one update, as they completely screwed this class in 1.6 but after so many false promises i just do not care anymore what they do with this class.
The coolest and most fun class in ESO is now parked and most likely after 20 updates become viable, mind you by then the game would be dead.
You mean that time when magdk were even stronger than stamwarden are right now?
Yeah so much fun being forced to run one class or don't be able to play at all
Indeed MagDK was broken OP. But that doesn't mean the class should be stripped of anything unique and *** for 2 years. Because sorc had its broken moment too, with 4 cost bats and infinite streak.
ZOS_GinaBruno wrote: »[*]Cross-alliance groups can no longer group queue for Cyrodiil. When queuing in this situation, you will now be entered into your respective alliance solo queue.
I wonder if I'm understanding this correctly.
If for example, a 24 person group consisting of 1 DC character and 23 AD characters queued for Cyrodiil and the leader who queued was DC, then it would take up 24 DC position in the campaign? Throwing the population balance in favor of AD.
This could explain why the population feels extremely imbalanced at times.
Screw it i washed my hands. Every single patch since 1.6 i posted, quoted and shown various weaknesses and areas that need improvement (vastly) and nothing has been done, this was 2 years ago now.
Theoretically they can completely rework the mDK in one update, as they completely screwed this class in 1.6 but after so many false promises i just do not care anymore what they do with this class.
The coolest and most fun class in ESO is now parked and most likely after 20 updates become viable, mind you by then the game would be dead.
You mean that time when magdk were even stronger than stamwarden are right now?
Yeah so much fun being forced to run one class or don't be able to play at all
Indeed MagDK was broken OP. But that doesn't mean the class should be stripped of anything unique and *** for 2 years. Because sorc had its broken moment too, with 4 cost bats and infinite streak.
We can just agree that DKs class is the one who suffer the most (right now) ZOS inability to pursue that famous class balance.