Maintenance for the week of October 22:
· [COMPLETE] PC/Mac: North American and European megaservers for patch maintenance – October 22, 4:00AM EDT (8:00 UTC)
· Xbox One: North American and European megaservers for maintenance – October 24, 6:00AM EDT (10:00 UTC)
· PlayStation®4: North American and European megaservers for maintenance – October 24, 6:00AM EDT (10:00 UTC)
· ESO Store and Account System for maintenance – October 24, 8:00AM EDT (12:00 UTC)

PTS Patch Notes v3.3.4

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
4r7m37cbm6zg.jpg
The Elder Scrolls Online v3.3.4 is our final incremental patch on the PTS and includes adjustments to Hard Mode in Scalecaller Peak and several bug fixes affecting combat, itemization, housing, UI, and Cyrodiil. The size of this patch is approximately 105MB.


tf0xrxr17wjk.png
  • Fixes & Improvements
    • Dragon Bones
    • Combat & Gameplay
      • Combat Fixes & Improvements
      • Itemization Fixes & Improvements
    • Base Game
      • Alliance War & PvP
      • Art & Animation
      • Crafting & Economy
      • Dungeons & Group Content
      • Exploration & Itemization
      • Housing
      • Quests & Zones
      • UI
Gina Bruno
Community Manager - The Elder Scrolls Online
Dev Tracker | Service Alerts | Facebook | Twitter
Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    g10crse4k44u.jpg

    o96zk67fhnoq.png
    Figure
    • The medium and heavy legs from the Fang Lair armor no longer clip when combined with thigh-high boots.
    • Improved the visuals from the Fang Lair light chest armor when combined with a Tabard.

    tkumi7nfujwy.png
    Dungeons
    • Scalecaller Peak (Hard Mode)
      • Player characters affected by the Icy Prison effect will no longer be affected by the other preventative mechanics (Geyser and Petrify) during the fight at the same time.
      • The Stone Orb's Petrify beam will now affect you more quickly and reliably.
      • The Geyser and Icy Prison effects will now remain active longer to help indicate when they are actually available to use.
      • You will now be able to use Break Free when affected by the Geyser's stun. When Break Free is used, the Geyser will disappear in the same manner as Icy Prison.
      • Icy Prison will now properly animate when it becomes active.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    r0dp7qic0wxv.jpg

    jvfekk97bg03.png
    General
    • Fixed an issue where damaging procs from passive abilities or Item Sets were not benefiting from your Spell or Physical Penetration in some situations.

    Dragonknight
    • Earthen Heart
      • Shattering Rocks (Petrify morph): Fixed an issue where Rank IV of this morph was not setting secondary targets Off Balance.

    v4phm9ecu0ni.png
    Item Sets
    • Zaan: Fixed an issue where this Item Set’s proc was causing you to be unable to use other abilities.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • Universe
    Universe
    ✭✭✭✭✭
    chzkxcfi06d9.jpg

    of73c45wgntl.png
    General
    • You will no longer fall through Outpost or Keep grates when hit by abilities that cause knockbacks.
    • Fixed an issue where quests obtained from Mission Boards were not consistently available.
    • Oil will now correctly pour through gatehouse grates at Fort Aleswell, Blue Road Keep and Castle Roebeck.
    • Cross-alliance groups can no longer group queue for Cyrodiil. When queuing in this situation, you will now be entered into your respective alliance solo queue.

    That's great B)
    Thank you.
    Edited by Universe on February 5, 2018 4:08PM
    Main character:
    Universe - AD magicka sorcerer, Former Emperor, Grand Overlord, The Merciless
    Top alts: Genius(Stamina/Magicka Dragonknight) The Force(Stamina Nightblade) and other chars.
    My Youtube channel
    Asylum Sanctorium - Saint Llothis the Pious(Solo)
    ESO player since beta & early access
    PC EU server
    User_ID: Daedric_Prince
  • Bevik
    Bevik
    ✭✭✭✭
    Huh so combat related changes before live? @ZOS_GinaBruno
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭
    Koolio wrote: »
    Minno wrote: »
    Koolio wrote: »
    Really. Can’t knock people through the grates. That was really fun to do. Once again fun goes away.

    by fun, you mean exploiting a bug?

    It’s been that way since release. AFAIK. So now that they changed it it’s now “exploiting a bug” lmao. Just don’t stand there. Learned that my first day in pvp 3 years ago. And never thought once it was a “bug”.
    BohnT wrote: »
    Minno wrote: »
    Koolio wrote: »
    Really. Can’t knock people through the grates. That was really fun to do. Once again fun goes away.

    by fun, you mean exploiting a bug?

    No that was a noob filter, people dying to it deserve it. Also nothing is more fun than knocking the bird spammer down and see him slaughtered by a zerg.
    It always felt like feeding some piranhas with fresh meat
    Juhasow wrote: »
    Minno wrote: »
    Koolio wrote: »
    Really. Can’t knock people through the grates. That was really fun to do. Once again fun goes away.

    by fun, you mean exploiting a bug?

    Where do You have statement that was a bug ? There is no word "fixed" in patch notes which suggest more that they're changing how things will work not that they're fixing a bug.

    So defensive, the lot of you lol.

    It's was a bug, at least in the discussions we had in Crown's discord where it was confirmed it was a bug and that they actually had a fix for it. Took 3 years to fix, so now none of us can yolo under the front door and expect to pug stomp easily.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • casparian
    casparian
    ✭✭✭✭✭
    ✭✭
    Fixed an issue that caused the “Tree, Petrified Ashen” to be invisible and intangible.

    RIP ghost trees
    PC NA DC
    RIP Requiem
    templar/mageblade/magwarden
    retired until the ZOS balance team figures things out
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'd feel bad for my magDK but Magwardens still have it worse. Class balance changes when? PvE MagDK's got the shaft this patch.

    Well they did say before that 3.3.4 or even Update 17 on a whole would not bring a lot of balance changes because those are planned for Update 18/Chapter II in the summer. If we will like how they will balance things is an entirely different story and after the Morrowind experience totally up for debate. ;)
    Edited by Feanor on February 5, 2018 3:52PM
    Main characters:
    Feanor the Believer - AD Altmer mSorc - AR 40 - Stormproof (PC EU)
    Idril Arnanor - AD Altmer mSorc - CP 215 - Stormproof (PC NA)

    Other characters:
    Fearscales - AD Argonian Templar - Stormproof (healer)
    Draco Imperialis - AD Imperial DK (tank)
    Cabed Naearamarth - AD Dunmer mDK
    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
    Yavanna Kémentárí - AD Breton magWarden
    Azog gro-Ghâsh - EP Orc stamWarden
    Maeglin the Dark Elf - DC Dunmer mDK (relegated to crafting duty)
    Rawlith Khaj'ra - AD Orc stamWarden (lvl 37)
    Tu'waccah - AD Redguard Stamplar (lvl 21)

    All chars 50 @ CP 950+. Playing solo PvP mostly on EU PC Sotha Sil (or with a wonderful guild of friends)
  • Edziu
    Edziu
    ✭✭✭✭✭
    Bosov wrote: »
    Edziu wrote: »
    General
    • You will no longer fall through Outpost or Keep grates when hit by abilities that cause knockbacks.

    uhh finally after few years of rage while trying to def keep/outpost

    If in all those years you havent learned where you can and cannot stand you totally deserve to fall through

    no, I knowed it after 1st shittty death but many times you just move on this or something and gg
    tbh when the hell is point of this *** if you cant stand on it to def you keep? then here should be just empty spece with small fence to be able put oil and to dont walk on this because it was nonsense to fall through it...but finally its "fixed"
    Pro Xp Waster Jaszcz - Khajiit stamina NB, DC EU PC 40AR (no meta cancer build except monster set but its changing situationally)
    Lubisz to Suko - radiantspam repentanting T-bagging Cancerplar (obsolete, retired)
    Bury Zenek - master race Dunmer magdk tonk/dd, argonian slaver (obselote, retired)
    1k+CP on PC EU [] 28000+ Achievement points [] 2900+ Lorebuks
    370CP on PC NA (stamplar and stamablade lvled)
    retired from any pvp thanks to summerset patch and proc sets
    DD should gather red circles as many as can
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    @ZOS_GinaBruno

    I miss the fixes to the various bugs with crowd control abilities that were reported before 3.3.4. Are these fixed and accidentally omitted from the notes or are there no fixes? Thanks for clarification.

    You posted in this thread here (https://forums.elderscrollsonline.com/en/discussion/392685/cc-break-is-broken) saying there should be a fix in next week’s PTS, which would be 3.3.4.
    Edited by Feanor on February 5, 2018 3:59PM
    Main characters:
    Feanor the Believer - AD Altmer mSorc - AR 40 - Stormproof (PC EU)
    Idril Arnanor - AD Altmer mSorc - CP 215 - Stormproof (PC NA)

    Other characters:
    Fearscales - AD Argonian Templar - Stormproof (healer)
    Draco Imperialis - AD Imperial DK (tank)
    Cabed Naearamarth - AD Dunmer mDK
    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
    Yavanna Kémentárí - AD Breton magWarden
    Azog gro-Ghâsh - EP Orc stamWarden
    Maeglin the Dark Elf - DC Dunmer mDK (relegated to crafting duty)
    Rawlith Khaj'ra - AD Orc stamWarden (lvl 37)
    Tu'waccah - AD Redguard Stamplar (lvl 21)

    All chars 50 @ CP 950+. Playing solo PvP mostly on EU PC Sotha Sil (or with a wonderful guild of friends)
Sign In or Register to comment.