You will no longer fall through Outpost or Keep grates when hit by abilities that cause knockbacks.
Fixed an issue where quests obtained from Mission Boards were not consistently available.
Oil will now correctly pour through gatehouse grates at Fort Aleswell, Blue Road Keep and Castle Roebeck.
Cross-alliance groups can no longer group queue for Cyrodiil. When queuing in this situation, you will now be entered into your respective alliance solo queue.
ZOS_GinaBruno wrote: »
General
- You will no longer fall through Outpost or Keep grates when hit by abilities that cause knockbacks.
- Fixed an issue where quests obtained from Mission Boards were not consistently available.
- Oil will now correctly pour through gatehouse grates at Fort Aleswell, Blue Road Keep and Castle Roebeck.
- Cross-alliance groups can no longer group queue for Cyrodiil. When queuing in this situation, you will now be entered into your respective alliance solo queue.
ZOS_GinaBruno wrote: »General
- You will no longer fall through Outpost or Keep grates when hit by abilities that cause knockbacks.
ZOS_GinaBruno wrote: »General
- You will no longer fall through Outpost or Keep grates when hit by abilities that cause knockbacks.
uhh finally after few years of rage while trying to def keep/outpost
Epicasballs wrote: »I'd feel bad for my magDK but Magwardens still have it worse. Class balance changes when? PvE MagDK's got the shaft this patch.
It’s been that way since release. AFAIK. So now that they changed it it’s now “exploiting a bug” lmao. Just don’t stand there. Learned that my first day in pvp 3 years ago. And never thought once it was a “bug”.
No that was a noob filter, people dying to it deserve it. Also nothing is more fun than knocking the bird spammer down and see him slaughtered by a zerg.
It always felt like feeding some piranhas with fresh meat
Where do You have statement that was a bug ? There is no word "fixed" in patch notes which suggest more that they're changing how things will work not that they're fixing a bug.
Fixed an issue that caused the “Tree, Petrified Ashen” to be invisible and intangible.
Epicasballs wrote: »I'd feel bad for my magDK but Magwardens still have it worse. Class balance changes when? PvE MagDK's got the shaft this patch.
ZOS_GinaBruno wrote: »General
- You will no longer fall through Outpost or Keep grates when hit by abilities that cause knockbacks.
uhh finally after few years of rage while trying to def keep/outpost
If in all those years you havent learned where you can and cannot stand you totally deserve to fall through
Where do You have statement that was a bug ? There is no word "fixed" in patch notes which suggest more that they're changing how things will work not that they're fixing a bug.
Peekachu99 wrote: »Mag DKs will still be one of the most played builds in PVP, and they still can shield stack like a beast in PVE. This whingeing as if you (complainers) all have access to actual game-metrics, insider-insight, and behind the scenes developer knowledge, when all that you have is entirely anecdotal and clearly biased beliefs, has got to stop. Go play another game if you’re so disappointed. Enough is enough.
Balancing will come with the Chapter, anyway, as was already stated. Wait for that or just go rather than adding unnecessary toxicity to the game.
Peekachu99 wrote: »Mag DKs will still be one of the most played builds in PVP, and they still can shield stack like a beast in PVE. This whingeing as if you (complainers) all have access to actual game-metrics, insider-insight, and behind the scenes developer knowledge, when all that you have is entirely anecdotal and clearly biased beliefs, has got to stop. Go play another game if you’re so disappointed. Enough is enough.
Balancing will come with the Chapter, anyway, as was already stated. Wait for that or just go rather than adding unnecessary toxicity to the game.