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We will be performing maintenance on the PTS on Friday at 10:00AM EDT (14:00 UTC).

PTS Patch Notes v3.3.3

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
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The Elder Scrolls Online v3.3.3 contains a number of bug fixes for attacks that fall outside of our rulesets for blocking and dodging. In addition, we’ve continued iterating on Off Balance across the game, and reduced the cooldown for Synergy abilities. Also included are several fixes and adjustments for both new dungeons in the Dragon Bones DLC game pack, and several UI fixes. The size of this patch is approximately 119MB.


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  • Template Updates
  • Fixes & Improvements
    • Dragon Bones
    • Morrowind
    • Combat & Gameplay
      • Combat Balance
      • Combat Fixes & Improvements
      • Itemization Balance
      • Itemization Fixes & Improvements
    • Base Game
      • Alliance War & PvP
      • Art & Animation
      • Crafting & Economy
      • Exploration & Itemization
      • Housing
      • UI
Gina Bruno
Community Manager - The Elder Scrolls Online
Dev Tracker | Service Alerts | Facebook | Twitter
Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    • Added the Blackmarrow Necromancer Skin, Worm Wizard Personality, and Renegade Dragon Priest Mask to the Costumer's Wardrobe item, found in PTS character templates.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Dungeons
    • Fang Lair
      • You will now see the visual effects on doors warded by the Animus Crystals.
      • The Obedience Maiming Achievement is now correctly awarded if you defeat the Cadaverous Menagerie without being killed by the Cadaverous Senche-Tiger’s Death Grip.
      • The door leading to the Cadaverous Menagerie will now close when you engage the creatures.
      • Lizbet Charnis will now be a bit chattier when dealing with her minions.
      • Increased the overall health on Thurvokun after reciting the incantations to activate Hard Mode.
      • Lowered the health of the Animus Crystals in Normal difficulty.
      • Bone Colossus no longer spawn from the Animus Crystal summoning circles in Normal difficulty.
      • Added visual effects to the Animus Crystal summoning circle when it is actively spawning monsters.
      • Thurvokun's Terrorizing Roar now disintegrates any active Wraiths, and keeps the Wraiths from reappearing for a brief period.
      • Relocated the Journal of Orryn the Black away from his incantation notes.
      • Thurvokun will now have the correct health after fusing with Orryn the Black.
    • Scalecaller Peak
      • Corrupted Leimenid’s “Winter’s Corruption” now applies damage correctly.
      • The Tremor Trouble Achievement will now fail if your character is killed by Terrorizing Tremor.
      • Icy Prison and Stony Gaze will no longer affect player characters outside of the visual telegraphs.
      • The Ogre Brute will now animate correctly when using Frost Pillar.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • MissBizz
    MissBizz
    Community Ambassador
    "Target Dummies of all varieties now behave like dungeon bosses for the purposes of status effects applied to them."

    Hooray!

    So shards and orbs still share a cooldown though right?
    Lone Wolf Help
    For the solo players who know, sometimes you just need a hand.
    PC | NA | AD-DC-EP | Discord | WWW
  • Hamburglarjones
    Hamburglarjones
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    feelsbadman
    Boone
    Dunmer Magicka DragonKnight
    MagDK raid build guide
    Guild: Dragon's Crest - retired
    World's 3rd vHoF clear & 3rd vHoF HM clear
  • Minno
    Minno
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    ak_pvp wrote: »
    Dive: The damage from this ability and its morphs can now be dodged.

    Good.

    Can we get it to be reflectable or at the very least deflectale too. Because reflect is quite bad in its current form, even with the last fix.

    Though real question, how do you reflect a diving bird? Blocking+dodging I can see, unless you are made up of a rubber ball?
    Edited by Minno on January 29, 2018 5:30PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • West93
    West93
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    So Templars still not fixed?
  • ak_pvp
    ak_pvp
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    Koolio wrote: »
    NirnStorm wrote: »
    Goodbye my beloved MDK, I'll see you again in 5-10 major updates.

    Whip dodgeable +
    Searing Strike: The initial direct damage from this ability and its morphs can now be blocked and dodged.

    So 2 unblockable undodgeable Attacks Searing Strike and Power lash. Undodgeable unblockable CC. Undodgeable unblockable Ultimate.

    About time.

    Its a fair change. But the ultimate is an AOE. It can be ran from quite easily too.
    MagDK main. PC/EU @AK-ESO

    Bring back stand your ground. More power to individual characters.
    Reduce effectiveness of ball groups, the only benefit should be more people, less free heals, less ability to 20man sload stacks.
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