Finally...ZOS_GinaBruno wrote: »Dive: The damage from this ability and its morphs can now be dodged.
So what is this change about ? I always thought that this skill is already dodge-able & block-able on live server...ZOS_GinaBruno wrote: »Nightblade
- Assassination
- Assassin’s Blade: The damage from this ability and its morphs can now be blocked and dodged.
Bfish22090 wrote: »Dark flare spam coming to your local pvp campaign
Tommy_The_Gun wrote: »Finally...ZOS_GinaBruno wrote: »Dive: The damage from this ability and its morphs can now be dodged.So what is this change about ? I always thought that this skill is already dodge-able & block-able on live server...ZOS_GinaBruno wrote: »Nightblade
- Assassination
- Assassin’s Blade: The damage from this ability and its morphs can now be blocked and dodged.
Tommy_The_Gun wrote: »Finally...ZOS_GinaBruno wrote: »Dive: The damage from this ability and its morphs can now be dodged.So what is this change about ? I always thought that this skill is already dodge-able & block-able on live server...ZOS_GinaBruno wrote: »Nightblade
- Assassination
- Assassin’s Blade: The damage from this ability and its morphs can now be blocked and dodged.
but no templar fixes to account for the recent bugs that were found.Dive: The damage from this ability and its morphs can now be dodged.
Good.
Can we get it to be reflectable or at the very least deflectale too. Because reflect is quite bad in its current form, even with the last fix.
Though real question, how do you reflect a diving bird? Blocking+dodging I can see, unless you are made up of a rubber ball?
Goodbye my beloved MDK, I'll see you again in 5-10 major updates.
Whip dodgeable +
Searing Strike: The initial direct damage from this ability and its morphs can now be blocked and dodged.
but no templar fixes to account for the recent bugs that were found.Dive: The damage from this ability and its morphs can now be dodged.
Good.
Can we get it to be reflectable or at the very least deflectale too. Because reflect is quite bad in its current form, even with the last fix.
Though real question, how do you reflect a diving bird? Blocking+dodging I can see, unless you are made up of a rubber ball?
but no templar fixes to account for the recent bugs that were found.Dive: The damage from this ability and its morphs can now be dodged.
Good.
Can we get it to be reflectable or at the very least deflectale too. Because reflect is quite bad in its current form, even with the last fix.
Though real question, how do you reflect a diving bird? Blocking+dodging I can see, unless you are made up of a rubber ball?
Goodbye my beloved MDK, I'll see you again in 5-10 major updates.
Whip dodgeable +
Searing Strike: The initial direct damage from this ability and its morphs can now be blocked and dodged.
So 2 unblockable undodgeable Attacks Searing Strike and Power lash. Undodgeable unblockable CC. Undodgeable unblockable Ultimate.
About time.
but no templar fixes to account for the recent bugs that were found.Dive: The damage from this ability and its morphs can now be dodged.
Good.
Can we get it to be reflectable or at the very least deflectale too. Because reflect is quite bad in its current form, even with the last fix.
Though real question, how do you reflect a diving bird? Blocking+dodging I can see, unless you are made up of a rubber ball?
Same way you would reflect a fireball, or you can conjure a bird out of the ability to run. Game magic.
But for realism, smack it with your wing/shield hard.
Holy crap.... the birds are dodgeable........... THIS PATCH JUST GOT AMAZING.
@ZOS_GinaBruno are you planning to fix the bug with Soultrap and it's morph breaking cloak on every tick?
This bug has been in the game since cloak was changed to suppress dots instead of purging them (2 years ago) and I've been reporting it since then