Western MMOs love add ons, though, as evidenced by your examples, and others such as Rift.
Rohamad_Ali wrote: »If anyone with TC loaded could post a short video with Miat's running and a few variable attacks from stealth it would be most appricated . I can not as somethings from the update is over heating my cpu and cannot identify why .
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
[..]So what exactly will be different after the update goes live:
You won't see:
1. heavy attacks of any sort,
2. ambush and dizzying swing before they land,
3. start of snipes, dark flares, crystal frags.
You will see:
All ranged attacks when they fire. Including snipes, flares and frags.[..]
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
Battle Spirit took care of that, but, ok, I concede your point. Let me rephrase it: "Snipe is currently not an efficient gank tool, and it's not making a comeback." If 5 people sniping the same guy is your idea of effective, well... Poison Injection has the same effect and it's faster, but if the guy doesn't die and manages to recover you will.
It's making a comeback because of the Asylum bow...
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
THAT SAID
Sorry @Dorrino
I don't care about snipe, but getting notifications for Dizzying Swing or Heavy Attacks from someone in cloak, invisipot or otherwise stealth should not exists.
Snipers can burn.
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
Battle Spirit took care of that, but, ok, I concede your point. Let me rephrase it: "Snipe is currently not an efficient gank tool, and it's not making a comeback." If 5 people sniping the same guy is your idea of effective, well... Poison Injection has the same effect and it's faster, but if the guy doesn't die and manages to recover you will.
It's making a comeback because of the Asylum bow...
Banks have doors, so by your comparison its ok to rob them.
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
Battle Spirit took care of that, but, ok, I concede your point. Let me rephrase it: "Snipe is currently not an efficient gank tool, and it's not making a comeback." If 5 people sniping the same guy is your idea of effective, well... Poison Injection has the same effect and it's faster, but if the guy doesn't die and manages to recover you will.
It's making a comeback because of the Asylum bow...
Banks have doors, so by your comparison its ok to rob them.
To be honest I don't quite understand the comparison ...
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
Battle Spirit took care of that, but, ok, I concede your point. Let me rephrase it: "Snipe is currently not an efficient gank tool, and it's not making a comeback." If 5 people sniping the same guy is your idea of effective, well... Poison Injection has the same effect and it's faster, but if the guy doesn't die and manages to recover you will.
It's making a comeback because of the Asylum bow...
Banks have doors, so by your comparison its ok to rob them.
To be honest I don't quite understand the comparison ...
You are saying the API allows it, so everything is fair game.
Banks have doors, so robbing them must be fair game.
See where that kind of slippery logic fails? Just because something is possible, doesnt mean it should be done.
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
THAT SAID
Sorry @Dorrino
I don't care about snipe, but getting notifications for Dizzying Swing or Heavy Attacks from someone in cloak, invisipot or otherwise stealth should not exists.
Snipers can burn.
Bias much?
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.
Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
Battle Spirit took care of that, but, ok, I concede your point. Let me rephrase it: "Snipe is currently not an efficient gank tool, and it's not making a comeback." If 5 people sniping the same guy is your idea of effective, well... Poison Injection has the same effect and it's faster, but if the guy doesn't die and manages to recover you will.
It's making a comeback because of the Asylum bow...
BTW, I think you missed this part:[..]So what exactly will be different after the update goes live:
You won't see:
1. heavy attacks of any sort,
2. ambush and dizzying swing before they land,
3. start of snipes, dark flares, crystal frags.
You will see:
All ranged attacks when they fire. Including snipes, flares and frags.[..]
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
Battle Spirit took care of that, but, ok, I concede your point. Let me rephrase it: "Snipe is currently not an efficient gank tool, and it's not making a comeback." If 5 people sniping the same guy is your idea of effective, well... Poison Injection has the same effect and it's faster, but if the guy doesn't die and manages to recover you will.
It's making a comeback because of the Asylum bow...
Banks have doors, so by your comparison its ok to rob them.
To be honest I don't quite understand the comparison ...
You are saying the API allows it, so everything is fair game.
Banks have doors, so robbing them must be fair game.
See where that kind of slippery logic fails? Just because something is possible, doesnt mean it should be done.
Ah, I see what you mean, no, that's just you being ignorant, but don't worry, ignorance is a perfectly valid state of mind: you don't know about something, you learn something.
API stands for Application Programming Interface, they are devices the developers of a closed system, use to interface with that closed system, and plugins developers use to develop plugins to add functionalities to that system.
So, no, your argument is definitely a straw man, because you're comparing a closed system (the game engine) with an open system (a bank). It would be more accurate to say:
"ATMs have an interface, so by your definition is fair to try to rob an ATM".
Here's where the fallacy is: in order to do that you need a 3rd party software (e.g. Cheat Engine), because the ATM's API do not allow for a withdraw without the associated device (credit/debit card) and a correct PIN.
The APIs only allow for things within the bounds of what the closed system's developers intend, which means a robbery can't happen.
If a robbery could happen it meant there's a pretty big flaw in the infrastructure of the door, or that a robbery was indeed allowed.
Hope this helps.
Have a good day.
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.
So if there's a bug in the game it can be used & it's up to the devs to change it? Thanks for that bit of insight, still doesn't change the fact that it can be (and is by many) considered exploiting.Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
Battle Spirit took care of that, but, ok, I concede your point. Let me rephrase it: "Snipe is currently not an efficient gank tool, and it's not making a comeback." If 5 people sniping the same guy is your idea of effective, well... Poison Injection has the same effect and it's faster, but if the guy doesn't die and manages to recover you will.
It's making a comeback because of the Asylum bow...
BTW, I think you missed this part:[..]So what exactly will be different after the update goes live:
You won't see:
1. heavy attacks of any sort,
2. ambush and dizzying swing before they land,
3. start of snipes, dark flares, crystal frags.
You will see:
All ranged attacks when they fire. Including snipes, flares and frags.[..]
I guess you're not aware of how the combo works then?
Here's an example (albeit on a low CP target):
https://youtu.be/R63jwNgGvk4
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
Battle Spirit took care of that, but, ok, I concede your point. Let me rephrase it: "Snipe is currently not an efficient gank tool, and it's not making a comeback." If 5 people sniping the same guy is your idea of effective, well... Poison Injection has the same effect and it's faster, but if the guy doesn't die and manages to recover you will.
It's making a comeback because of the Asylum bow...
Banks have doors, so by your comparison its ok to rob them.
To be honest I don't quite understand the comparison ...
You are saying the API allows it, so everything is fair game.
Banks have doors, so robbing them must be fair game.
See where that kind of slippery logic fails? Just because something is possible, doesnt mean it should be done.
Ah, I see what you mean, no, that's just you being ignorant, but don't worry, ignorance is a perfectly valid state of mind: you don't know about something, you learn something.
API stands for Application Programming Interface, they are devices the developers of a closed system, use to interface with that closed system, and plugins developers use to develop plugins to add functionalities to that system.
So, no, your argument is definitely a straw man, because you're comparing a closed system (the game engine) with an open system (a bank). It would be more accurate to say:
"ATMs have an interface, so by your definition is fair to try to rob an ATM".
Here's where the fallacy is: in order to do that you need a 3rd party software (e.g. Cheat Engine), because the ATM's API do not allow for a withdraw without the associated device (credit/debit card) and a correct PIN.
The APIs only allow for things within the bounds of what the closed system's developers intend, which means a robbery can't happen.
If a robbery could happen it meant there's a pretty big flaw in the infrastructure of the door, or that a robbery was indeed allowed.
Hope this helps.
Have a good day.
Wrong. With the bank comparison you need a weapon to rob it. Same with the API, you need an add on to exploit it ( gun ). The comparison stands.
It becomes a situation of
can I VS should I
I CAN rob a bank, but should I?
I CAN burn that house down, but should I?
etc.
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.
So if there's a bug in the game it can be used & it's up to the devs to change it? Thanks for that bit of insight, still doesn't change the fact that it can be (and is by many) considered exploiting.
Rohamad_Ali wrote: »Swtor never allowed addons , Lotro no Addons allowed . There's others that are older games still alive that never allowed access to the API . It's not all over western MMOs . Eastern MMOs are smart and do a lot more to prevent Cheatimg .
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.
So if there's a bug in the game it can be used & it's up to the devs to change it? Thanks for that bit of insight, still doesn't change the fact that it can be (and is by many) considered exploiting.Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
Battle Spirit took care of that, but, ok, I concede your point. Let me rephrase it: "Snipe is currently not an efficient gank tool, and it's not making a comeback." If 5 people sniping the same guy is your idea of effective, well... Poison Injection has the same effect and it's faster, but if the guy doesn't die and manages to recover you will.
It's making a comeback because of the Asylum bow...
BTW, I think you missed this part:[..]So what exactly will be different after the update goes live:
You won't see:
1. heavy attacks of any sort,
2. ambush and dizzying swing before they land,
3. start of snipes, dark flares, crystal frags.
You will see:
All ranged attacks when they fire. Including snipes, flares and frags.[..]
I guess you're not aware of how the combo works then?
Here's an example (albeit on a low CP target):
https://youtu.be/R63jwNgGvk4
I understand how functionally could work, I'm saying it's limited to a very small amount of targets and puts you in a dangerous spot. Acid spray requires you to be close to the target, removing most of the advantages snipe gives you (extreme range), and if you don't kill your target you're too squishy to defend yourself.
24k snipe won't be possible on a target of equal CP or in a no CP campaign, and here's a possible comeback: Immovable pot, healing ward, piercing mark. That's my personal since I main magblade, but, eh that's what I have access to.
After that you're dead meat, I can follow with anything, clench most likely. You can dodge clench, true, but my clench costs less than you avoiding it.
Snipe doesn't have a CC, like incap has, you don't have fracture and you don't have close combat safety measures except for shade and ... are you using Manifestation of Terror ? I'd personally go with trap and Mass Hysteria, but I guess it works for you...
The only minor advantage is Defile, but that's it. If I can react I have all the advantages: gap closers and CC, and if you're in close combat you're dead.
I guess that's the case with most 1shot gank builds, but that doesn't look like an exceptionally good 1shot gank.
I rest my case.
"Addons are cheating" = The idiotic argument of ignorant people.
In order to cheat you need a 3rd party software that injects data packets = A piece of software that does something not allowed by the game client.
Addons use the provided API to display the results.
Please let's try to be accurate and avoid spreading misinformations.
The argument regarding whether or not they should be allowed at all is another bag of cats, the use of Addons has been a boon for game developers that quickly found out they can outsource fixes and personalizations to the community for free. They are not going anywhere.
Cheating? Perhaps not per se, but abusing something that isn't really functioning as intended could be called exploiting and that's where the line starts to get blurry. But yeah, everyone sees that differently I guess.
If it's in the APIs, it can be used, if it's not intended it's up to the devs to change it.Snipe was never and it will never be a good device to efficiently gank, unless you only gank the squishiests of the squishiests with the slowests of the horses, and only while on horseback. I don't even need a KOS function, any sniper is always on my top priority list just because of snipe.
This I vehemently disagree with - Snipe was an awesome ganking tool back in 2014/2015 when you could combo it with Heavy Attack & Poison Injection, which would all land at the same time (Snipe had a 3s cast time, longer travel time & there existed a skill called "Haste" that let you cast heavy attacks faster as NB).
Here's just an example from those days: https://youtu.be/MILkeZ1MMdc?t=1m10s
Snipe is making somewhat of a comeback now thanks to Asylum Bow, so bow finally has some killing potential again (especially with Miats gone), but it's still not quite how it used to be.
Battle Spirit took care of that, but, ok, I concede your point. Let me rephrase it: "Snipe is currently not an efficient gank tool, and it's not making a comeback." If 5 people sniping the same guy is your idea of effective, well... Poison Injection has the same effect and it's faster, but if the guy doesn't die and manages to recover you will.
It's making a comeback because of the Asylum bow...
Banks have doors, so by your comparison its ok to rob them.
To be honest I don't quite understand the comparison ...
Sounds like a straw man, I could be wrong about that, but sounds like one...