Maintenance for the week of November 25:
• [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

PTS Patch Notes v3.3.0

  • Konstant_Tel_Necris
    Konstant_Tel_Necris
    ✭✭✭✭✭
    Can someone explain such advises from Skills Adviser that's suppose help newcomers not confuse them with such chose as
    https://ibb.co/bUwpmm
    https://ibb.co/cOF4K6
    Because other players will say to newcomer about wrong chose if see that's he uses Crystal Blast instead of Crystal Fragments
  • Inarre
    Inarre
    ✭✭✭✭✭
    Oh my God.

    No one could have predicted these changes.

    I'm floored. Some of this is insanity! But good insanity!
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    Can someone explain such advises from Skills Adviser that's suppose help newcomers not confuse them with such chose as
    https://ibb.co/bUwpmm
    https://ibb.co/cOF4K6
    Because other players will say to newcomer about wrong chose if see that's he uses Crystal Blast instead of Crystal Fragments
    Their system must calculate AoE damage instead of Single Target Damage. @ZOS_Finn @ZOS_GinaBruno
    Single Target should be more advised than AoE
    Edited by Nifty2g on January 9, 2018 12:27AM
    #MOREORBS
  • Lestorn
    Lestorn
    ✭✭✭
    All in all, I see a lot of great changes here. The only complaint I have, is that the house storage items will not give you global access to what is in them, such as crafting materials and the like.

    Also, is there a cap on how many storage containers one house can have? Because I so see the biggest houses being bought and filled to capacity with storage for the horders LOL
  • Caff32
    Caff32
    ✭✭✭✭
    So if Off-Balamce can only be applied to bosses every 15-20 seconds in Trials, wouldn’t that off-set the gains by heavy attacks not consuming it? And it looks like a nerf to mDKs who use power lash cause they only get the benefit every 15-20 seconds?
  • Chrlynsch
    Chrlynsch
    ✭✭✭✭✭
    ✭✭
    Bislobo wrote: »
    GUYS GUYS! I know what happened... FENGRUSH is now working at Zenimax Studios. :)

    First they put his hair in the crown store... then they removed aoe caps... intertesing....
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Jeremiah87
    Jeremiah87
    ✭✭✭
    Most everything in this patch sounds fantastic! Love the Double resources on heavy attacking off balance enemies and the reduced base block cost!
  • caeliusstarbreaker
    caeliusstarbreaker
    ✭✭✭✭✭
    Two long over due fixes for Templars:

    Puncturing Strikes: Refactored the damage done by this ability and its morphs so it works more intuitively with damage taken bonuses on the enemy. Previously, Puncturing Strike’s bonus damage to the closest enemy would be additive with damage taken bonuses, such as Minor Vulnerability.
    Note: This will result in increased damage on targets with Minor Vulnerability.

    Radiant Oppression (Radiant Destruction morph): Fixed an issue where the execute bonus damage and Magicka bonus damage from this morph were not multiplicative with each other. This fix will result in higher damage done with this morph.

    They decreased the hit box on jabs so it’s harder to hit.. also dmg seems to have gone down on them.
    Rhage Lionpride DC Stamina Templar
    K-Hole
  • Slick_007
    Slick_007
    ✭✭✭✭✭
    i was so happy with all the updates. til i saw soul shriven motif being handed out.
    motivation to complete cadwells silver = gone.

    Why put in a change that will stop people playing the game? one of the big reasons to continue questing was you got something for it, and now its just being handed out like candy to new toons, ie new players mainly.

    No, i dont have it yet, but id rather get it from cadwells silver, than just hitting lvl 40.
  • Magdalina
    Magdalina
    ✭✭✭✭✭
    ✭✭✭
    Woah. Did you guys have a change of leadership or something? Removal of AoE caps, synergy fixes, outfit system, skill advisor, housing storage...that doesn't even look like ESO patch notes o.O
    Gotta say I'm impressed. Sounds like ZOS actually deserves my money this month so it's time to re-sub and check this stuff out ;)

    Edit: Also no CP BGs.
    Edit 2:Are some people here really as bad at reading as they appear to be?
    Edited by Magdalina on January 9, 2018 1:25AM
  • disintegr8
    disintegr8
    ✭✭✭✭✭
    ✭✭
    Lestorn wrote: »
    All in all, I see a lot of great changes here. The only complaint I have, is that the house storage items will not give you global access to what is in them, such as crafting materials and the like.

    Also, is there a cap on how many storage containers one house can have? Because I so see the biggest houses being bought and filled to capacity with storage for the horders LOL
    From what I saw on last weeks live program and what I read here, an account can only have 8 containers - 4 x 60 slot and 4 x 30 slot = 360 additional storage spots on your account. So that is 8 chests in a house.

    Those 8 containers can be placed in every home you own but this only provides 'local' access to the contents. If you fill a container in one house and go to another, placing the container in there as well will simply give you access to what you placed in it at the first house.

    This is because unlike the craft bag, or your bank slots, once they are in the chest, they cannot be seen, used, improved, deconstructed, sold, etc., until your character goes and get them out of the chest.

    For this reason I could end up with 8 chests placed in most of my 40+ homes - but it will still be only 360 inventory slots.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    Everything looks great except the change to transmute crystals in rotw. Eyeing that new Zaan monster set for my magplar. Looks like pvp is about to get a lot more interesting.
  • eserras7b16_ESO
    eserras7b16_ESO
    ✭✭✭✭
    Great Changes!

    Thanks!
    Eptackt - Argonian Templar
    Belegrand - Redguard Nightblade
  • eserras7b16_ESO
    eserras7b16_ESO
    ✭✭✭✭

    They decreased the hit box on jabs so it’s harder to hit.. also dmg seems to have gone down on them.


    You're stating that, is it true? There's nothing on the patch notes! Did you test it carefully?
    Eptackt - Argonian Templar
    Belegrand - Redguard Nightblade
  • parkel
    parkel
    I feel like material dye could be unlocked off the crafting skills instead: i.e. 1 point in either Metalworking/Tailoring/Woodworking would give you all the Rank 1 Materials dye.

    The current deconstruction system is fine, but as it stands I have to craft and deconstruct whatever I have just crafted to get the materials dye... which I find kinda redundant.
  • Konstant_Tel_Necris
    Konstant_Tel_Necris
    ✭✭✭✭✭
    I found that's new set Jorvuld’s Guidance does not increase duration of complex buffs from other sets that's use Minor and Major component.
    I tested it with Twilight Remedy
    (5 Items) When an ally activates your synergy, they heal themselves for 18920 Health over 10 seconds and gain Minor Force, increasing their Critical Damage done by 12%
    And with Master Architect
    (5 items) When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeons and Trials Monsters by 15%.
    As well with Infallible Mage
    5 items) Your fully-charged Heavy Attack deal an additional 903 damage. Enemies you damage with fully-charaged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.
    Duration was not increased, but duration of Combat Physician shield was increased to 8 seconds
    (5 items) When you critically heal a friendly target, you grant them a damage shield that absorbs 8195 damage for 8 seconds. This effect can occur once every 6 seconds.
    Quite strange because Iceheart shield and aoe DoT was increased by Jorvuld’s Guidance as well as Pirate Skeleton.
    Edited by Konstant_Tel_Necris on January 9, 2018 1:53AM
  • Edziu
    Edziu
    ✭✭✭✭✭
    JohnStorm wrote: »
    So, you just nerf off-balance and provide nothing else to compensate for PVE group DPS?

    as for me it is good step to lower some power creep to which you got used to it which slowly destroing game where was needed very hurting nerf to some classes, skill because of just pve power creep in dps to melt bosss, trash as fast as you can to skip mechanics

    now waiting for some more tune down dps in pve instead of nerfing everything flat
  • Cloudless
    Cloudless
    ✭✭✭✭✭
    mi9iad7qc2nf.gif

  • Juhasow
    Juhasow
    ✭✭✭✭✭
    ✭✭✭✭✭
    @ZOS_GinaBruno Immovability potions and Immovable ability will also grant immunity to interrupts ? Also does that mean that classic CC immunity after breaking the stun will also provide 7 seconds interrupt immunity ?
    Edited by Juhasow on January 9, 2018 2:06AM
  • Banana
    Banana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Good stuff.
  • Nemeliom
    Nemeliom
    ✭✭✭✭
    Sarousse wrote: »
    Nothing about changes for Miat's PvP Addon @ZOS_GinaBruno ?

    Yes, they mentioned addons won't give information of the skills BEFORE they hit you. So they can't see a skill before it hits :smiley:
    Baradur Morker - Level 50 Bosmer Nightblade
    Le-Duck - Level 50 Dark Elf Dragonknight
    Boom-Stormer - Level 50 High Elf Sorcerer
    Nemeliom the Great - Level 50 Redguard Warden
    Crazy Little Maggie - Level 50 High Elf Templar
  • Izaki
    Izaki
    ✭✭✭✭✭
    ✭✭
    LiquidPony wrote: »
    @Izaki or anyone else in this thread who can pull the numbers from CMX ...

    What is the typical off-balance uptime right now on live in a real Trials boss fight? I understand that it may be drastically different from fight to fight so examples from CMX parses from individual bosses would be cool.

    CMX doesn't work on PTS at the moment for some reason.....
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭

    They decreased the hit box on jabs so it’s harder to hit.. also dmg seems to have gone down on them.


    You're stating that, is it true? There's nothing on the patch notes! Did you test it carefully?

    This shouldn’t be true, they stated that damage should go up and no mention of the hit box.
  • DaGhostDS
    DaGhostDS
    ✭✭✭
    @ZOS_GinaBruno
    Still no change to Vampire skin and facepaint/tattoo being wrongly ordered in term of layers.

    This is the bug report i've been posting for awhile in-game :

    Vampire effect layer is on top of the Tattoo and Face Paints instead of being under making them almost invisible.
    How it work : Vampire effect > Paint > Base skin
    How it should work : Paint > Vampire Effect > Base Skin


    I dont mind stage 4 vampire being slightly ugly but at least fixing this would give more value to Tattoos and Facepaints from the Crown Store.
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    The Templar gap closer damage reduction is a huge hit for magplars. Our damage is already very iffy, and that was a big part of our burst. And no other fixes or improvements.
  • LonePirate
    LonePirate
    ✭✭✭✭✭
    ✭✭✭
    Does anyone know where or how the Worm Cult motif drops? It is included in the template character's motif bundle and you can craft gear in the new style; but I didn't see anything in the notes about how to obtain this new motif.

    ETA: Never mind. The Achievement for learning the style says the chapters are obtained from the Anniversary Jubilee gift boxes. Looks like we have something new to chase come April.
    Edited by LonePirate on January 9, 2018 2:42AM
  • usmcjdking
    usmcjdking
    ✭✭✭✭✭
    ✭✭✭

    They decreased the hit box on jabs so it’s harder to hit.. also dmg seems to have gone down on them.


    You're stating that, is it true? There's nothing on the patch notes! Did you test it carefully?

    There is something SIGNIFICANTLY off with targeting jabs on a non-stationary target. It's slightly more reliable than biting jabs was pre 1T (aka bad).
    0331
    0602
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    Hmm, so after taking away wrath passive and spending a whole patch with still crazy strong heavy armor builds we now introduce a heavy set that will proc for 6k Damage in cyro?
  • TazESO
    TazESO
    ✭✭✭
    Jesus.
    Beam.
    Fixed.

    Yay!

  • Mettaricana
    Mettaricana
    ✭✭✭✭✭
    ✭✭✭
    ak_pvp wrote: »
    amir412 wrote: »
    Waiting for someone to notice the first line in the Combat section...

    Zaan (Monster)
    Spell Critical
    When you deal Critical Damage with a Light or Heavy Attack to a nearby enemy, a beam of fire will connect you to your enemy. The beam deals 3440 Flame Damage every 1 second for 5 seconds. Every second, this damage increases by 50%. The beam is broken.

    Fixed that for u.

    That seems very strong for ST pve or in a duel.

    Dont complain we need some new op sets velidreth and ilambris have beennholding a spot for too long if anything it'll help magicka dk
Sign In or Register to comment.