kylewwefan wrote: »Is the maintenance tomorrow supposed to fix the game?
Apache_Kid wrote: »kylewwefan wrote: »Is the maintenance tomorrow supposed to fix the game?
Not if you are on Xbox. We have to wait til December 4th. That's one entire month for us. Nothing from ZoS but an ugly mount/pet and a not very heart-felt apology.
kylewwefan wrote: »Is the maintenance tomorrow supposed to fix the game?
"supposed to" being key. They are just reverting to before the performance updates. That MAY fix it for console , but wont do anything for pc.
lordrichter wrote: »kylewwefan wrote: »Is the maintenance tomorrow supposed to fix the game?
"supposed to" being key. They are just reverting to before the performance updates. That MAY fix it for console , but wont do anything for pc.
Seems to me that they are also adding a 2 minute timeout to the load screen when it is blocked by a texture that has not loaded. Two minutes seems like a long long time. Long enough that people will still consider it to be "infinite" and force the game to exit. If this is what has been happening on PC for the last forever, then the "infinite" load screens should cap at 2 minutes.
Apache_Kid wrote: »lordrichter wrote: »kylewwefan wrote: »Is the maintenance tomorrow supposed to fix the game?
"supposed to" being key. They are just reverting to before the performance updates. That MAY fix it for console , but wont do anything for pc.
Seems to me that they are also adding a 2 minute timeout to the load screen when it is blocked by a texture that has not loaded. Two minutes seems like a long long time. Long enough that people will still consider it to be "infinite" and force the game to exit. If this is what has been happening on PC for the last forever, then the "infinite" load screens should cap at 2 minutes.
So for someone like myself, who can spot an infinite load-screen in under-two minutes, will not benefit from the fixes coming over the next week?
Apache_Kid wrote: »lordrichter wrote: »kylewwefan wrote: »Is the maintenance tomorrow supposed to fix the game?
"supposed to" being key. They are just reverting to before the performance updates. That MAY fix it for console , but wont do anything for pc.
Seems to me that they are also adding a 2 minute timeout to the load screen when it is blocked by a texture that has not loaded. Two minutes seems like a long long time. Long enough that people will still consider it to be "infinite" and force the game to exit. If this is what has been happening on PC for the last forever, then the "infinite" load screens should cap at 2 minutes.
So for someone like myself, who can spot an infinite load-screen in under-two minutes, will not benefit from the fixes coming over the next week?
lordrichter wrote: »Apache_Kid wrote: »lordrichter wrote: »kylewwefan wrote: »Is the maintenance tomorrow supposed to fix the game?
"supposed to" being key. They are just reverting to before the performance updates. That MAY fix it for console , but wont do anything for pc.
Seems to me that they are also adding a 2 minute timeout to the load screen when it is blocked by a texture that has not loaded. Two minutes seems like a long long time. Long enough that people will still consider it to be "infinite" and force the game to exit. If this is what has been happening on PC for the last forever, then the "infinite" load screens should cap at 2 minutes.
So for someone like myself, who can spot an infinite load-screen in under-two minutes, will not benefit from the fixes coming over the next week?
No, what it means is that you cannot spot an infinite load screen in under 2 minutes.
ZOS_GinaBruno wrote: »
- Let us know which system and megaserver you’re on if you’re currently having this issue.
- If you’re a PC player, let us know what sort of processor you’re running.
- Is there any specific area or zone you consistently see a long loading screen?
- What are you doing when you experience a long loading screen?
- I.e.: Using a wayshrine, resurrecting, looting, etc.
- Are you utilizing any sort of SSD?
Apache_Kid wrote: »lordrichter wrote: »Apache_Kid wrote: »lordrichter wrote: »kylewwefan wrote: »Is the maintenance tomorrow supposed to fix the game?
"supposed to" being key. They are just reverting to before the performance updates. That MAY fix it for console , but wont do anything for pc.
Seems to me that they are also adding a 2 minute timeout to the load screen when it is blocked by a texture that has not loaded. Two minutes seems like a long long time. Long enough that people will still consider it to be "infinite" and force the game to exit. If this is what has been happening on PC for the last forever, then the "infinite" load screens should cap at 2 minutes.
So for someone like myself, who can spot an infinite load-screen in under-two minutes, will not benefit from the fixes coming over the next week?
No, what it means is that you cannot spot an infinite load screen in under 2 minutes.
........................................ I guess I had that coming.
120 seconds is still too long for a load screen.
lordrichter wrote: »Apache_Kid wrote: »lordrichter wrote: »Apache_Kid wrote: »lordrichter wrote: »kylewwefan wrote: »Is the maintenance tomorrow supposed to fix the game?
"supposed to" being key. They are just reverting to before the performance updates. That MAY fix it for console , but wont do anything for pc.
Seems to me that they are also adding a 2 minute timeout to the load screen when it is blocked by a texture that has not loaded. Two minutes seems like a long long time. Long enough that people will still consider it to be "infinite" and force the game to exit. If this is what has been happening on PC for the last forever, then the "infinite" load screens should cap at 2 minutes.
So for someone like myself, who can spot an infinite load-screen in under-two minutes, will not benefit from the fixes coming over the next week?
No, what it means is that you cannot spot an infinite load screen in under 2 minutes.
........................................ I guess I had that coming.
120 seconds is still too long for a load screen.
I agree. 2 minutes is long enough that many will consider that they are still happening and claim that ZOS did nothing to fix it. Oh well.
Appleblade wrote: »Had something new, for me anyway. I can hear that I have arrived where I was going, but the load screen stays up without the spinning icon. Do my ears managed to fast travel but not my eyes, I guess.
Example. Portal to Coldharbour from Stirk. I hear Caldwell say “hello what’s this” and the sounds of Coldharbour, but I still see the load screen.
For those who want an example of this happening before... try Orsinium. I believe it was almost two months before some players could log in and finish their crafting writs there, each time they tried they crashed, some players had to send ZOS tickets because their characters were stuck there.
Further, those complaining about wanting compensation, the 'game' is not inaccessible or broken, a specific section of the game- much like Orsinium was- is problematic. If 90% of the game is working fine, then they're not going to compensate anyone simply because the one section you are choosing only to play doesn't work... go play in another area until it's fixed. If they started compensating now, they'd set a precedent, and any problem from then on would have players using this precedent to demand compensation... the easiest way is to not compensate anyone.
Also, for those who don't get it, ESO+ isn't enough to support the game... if it were, it would have stayed subscription based. Fact is, ESO+ is just icing on the cake, the real cake, the real aspect that supports the game are Crown Store purchases. So saying you're going to cancel ESO+ doesn't cause ZOS to blink twice, it didn't support the game before, isn't supporting it now, so they're not going to listen to your tantrums.
KrishakPanettier wrote: »
This load screen problem is beyond normal. To avoid frustration, you must avoid the immense downtime -- more time logging than playing. Either by not playing at all, or avoid things that cause load screens.
DreadKnight wrote: »So dare we ask (on behalf of Xbox players) - did the fix work? or are we to expect yet more issues?
lordrichter wrote: »kylewwefan wrote: »Is the maintenance tomorrow supposed to fix the game?
"supposed to" being key. They are just reverting to before the performance updates. That MAY fix it for console , but wont do anything for pc.
Seems to me that they are also adding a 2 minute timeout to the load screen when it is blocked by a texture that has not loaded. Two minutes seems like a long long time. Long enough that people will still consider it to be "infinite" and force the game to exit. If this is what has been happening on PC for the last forever, then the "infinite" load screens should cap at 2 minutes.
Oh look, it seems they are ignoring the pc problem all together again.....How *** typical.
Well today's the day. I'm so excited.....and I forgot to leave my PS4 on when I left for work.... -_-