50% of all attacks I get hit with these days is lethal arrow loaded with defile and cc poisons. It’s so bad.
50% of all attacks I get hit with these days is lethal arrow loaded with defile and cc poisons. It’s so bad.
50% of all attacks I get hit with these days is lethal arrow loaded with defile and cc poisons. It’s so bad.
BaylorCorvette wrote: »50% of all attacks I get hit with these days is lethal arrow loaded with defile and cc poisons. It’s so bad.
Yup, it is really brutal. Especially if you don't have a Templar with you that can drop a cleanse. This week has been a very frustrating week, I've been running solo or with a MagDK in duo's and we've found some really good fights but several times this week while we're in fights we've been jumped by 1-3 nightblades hitting us with Snipe + Poison Arrow. I'm not a huge fan of resource tower fights and playing Ring Around the Rosie but it's almost needed at this point when you have numerous NB's lurking. Open field combat is almost a death sentence if you're not a Templar or NB your self.
Stamsorc can actually swing efficient purge on your overload bar. I have a buddy that does it and it can be pretty clutch in solo/duo. Clears those cost increase poisons too.
I think ZOS wants Cyrodil to be for large groups battle group size. There is really no place for 6 to 10 group size meta. 12-24 rule the scene with the balance heavily in that meta's favor. I guess they gave the battle grounds for small groups ... However its not open world. I have always enjoyed the medium size group play in this game and on Shore it has been a great run ..
But lately it exists only for a few hours but not really but nothing like it did last year this time...Takuto barely plays atm because of the poor state of play of Shore being Lite version of Vevic with 1vX's constantly crying after they hit the back of your group and when you wipe them they cry!
I do miss the old days where we had groups of 3 to 4 running around and those groups would max out around 8 or so... If a zerg logged in they quickly found that they did not have many people to fight because we would all avoid them.... and they would go back to vevic.. They then got the impression that this was a dead server but it was not ... We always knew where to find blues ... We knew where to find the REds ......
Sures been quiet around here
Had a lot of 3 ways at Nickel tonight. Gigity. I hate it when you cant fire abilities at times or you swap weapon and fire ultimate but the game fires ultimate then swaps weapon. Good amount of DC and AD and a good team of EP all there though. Was pretty fun.
EDIT: Oh my bad, I didnt see Technohic's post above - you meant why is it quiet in this THREAD
Please excuse my annoying smugness but:
Well thats because I have been carrying this thread, just like the last one regarding shor.
I havent been taking a break from the game, but a certain individual in this thread makes it nearly impossible for me to express an opinion without it being turned into something it's not so he can fuel his own agenda so I've taken a back seat since most of you probably see me as the source of the long standing conflict.
lol, without me, this turned into a necro thread. flattering for sure.
EDIT: Oh my bad, I didnt see Technohic's post above - you meant why is it quiet in this THREAD
Please excuse my annoying smugness but:
Well thats because I have been carrying this thread, just like the last one regarding shor.
I havent been taking a break from the game, but a certain individual in this thread makes it nearly impossible for me to express an opinion without it being turned into something it's not so he can fuel his own agenda so I've taken a back seat since most of you probably see me as the source of the long standing conflict.
lol, without me, this turned into a necro thread. flattering for sure.
No worries, and I don’t have anything against large scale battles or uneven battles when it makes sense (such as if a faction fails to respond to a keep attack that’s their fault). But it’s really hard to have fun as a solo or duo team anymore at least at higher populations. I still think ZOS has just been letting the balance in this game slide. Imo you need a solid 6 person group to even have a chance of success during primetime.
And I'm not even sure that ZOS would consider that a problem. The direction they're taking class design, their focus for Cyrodiil changes, and their continued lack of attention to game mechanics that exclusively or predominantly benefit groups who have numbers on their sides all suggest to me that their version of "lol git gud scrub" is "get in a bigger group".Imo you need a solid 6 person group to even have a chance of success during primetime.
Jesus guys.