The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 29:
• PC/Mac: No maintenance – April 29

so... will now everyone change from HA to light and medium..?!?

  • technohic
    technohic
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    It is annoying when you get hit with resource poisonings and siphoner. But I don't know that having much more recovery will help that.
  • Brutusmax1mus
    Brutusmax1mus
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    technohic wrote: »
    It is annoying when you get hit with resource poisonings and siphoner. But I don't know that having much more recovery will help that.

    Cost reduction counters both
  • Lexxypwns
    Lexxypwns
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    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.
    Edited by Lexxypwns on November 3, 2017 4:36AM
  • BroanBeast1215
    BroanBeast1215
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    technohic wrote: »
    This guy seems to do pretty good and pretty sure he said about 2k regen including potions and buffs.

    https://forums.elderscrollsonline.com/en/discussion/377771/rated-stampla-r#latest

    Something like 1291 front bar, then depending on undaunted it goes to like 1600 back bar. Pots and continuous can get me up to almost 1900-2k back bar.
    ^ that's the entire quote about his regen actually
  • BroanBeast1215
    BroanBeast1215
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    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    don't listen to this tool, create your stam build how you prefer to play I personally cant get used to S+B as my main bar on stamplar, I rarely ever use block so for me the loss of wpn damage(switching from DW) isn't worth it.

    when I first started stamplar I thought like this guy that you needed at least 2kish regen

    I have since evolved :wink:


    Don’t let the blind lead the blind lol. I prob would merk u 1v1.

    lol ok buddy there's a reason most stamplars are running lower regen and higher damage, but you're such an expert of course you know better. silly me
    His build only works in group play or against average to below a average players. Ask any competent pvper is 31k max stam and 1600 regen with stam poisons and pots sustainable.

    lol you're so full of yourself

    but wait...


    you play on xbox lol
  • FloppyTouch
    FloppyTouch
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    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    I have to agree with argonian being awesome for magic characters like my mdk. I switch from a dark elf to argonian yes my whips hit less but my sustain is way better I feel super tanky and can still dish out a ton of pressure.
  • zParallaxz
    zParallaxz
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    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    Come me fight me on xbox, a simple fight can see who really knows about builds. Main v Main
  • zParallaxz
    zParallaxz
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    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    don't listen to this tool, create your stam build how you prefer to play I personally cant get used to S+B as my main bar on stamplar, I rarely ever use block so for me the loss of wpn damage(switching from DW) isn't worth it.

    when I first started stamplar I thought like this guy that you needed at least 2kish regen

    I have since evolved :wink:


    Don’t let the blind lead the blind lol. I prob would merk u 1v1.

    lol ok buddy there's a reason most stamplars are running lower regen and higher damage, but you're such an expert of course you know better. silly me
    His build only works in group play or against average to below a average players. Ask any competent pvper is 31k max stam and 1600 regen with stam poisons and pots sustainable.

    lol you're so full of yourself

    but wait...


    you play on xbox lol

    Well I am one of the best magdks on xbox and i dont even run s&b perma block. Also, give me a good reason on how what platform determines your skill level, there is potatoes on every platform.
  • technohic
    technohic
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    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    I have to agree with argonian being awesome for magic characters like my mdk. I switch from a dark elf to argonian yes my whips hit less but my sustain is way better I feel super tanky and can still dish out a ton of pressure.

    I now use Argonians for 2 if my characters that I like to switch between magicka and stamina. The healing boost and potions passives work great either way.


    Back to the topic of the OP; I’m thinking I still am going to carry a set of heavy armor for situational setting. My NB for example; medium is fine if I play “selfish” but if I’m going to stay in there in a group vs a group; I just can’t dodge roll spam forever nor eat a lot of undodgeables. I do neeed to learn when to pop in and out of cloak better though in that setting so I’ll probably stick to MA a little more.
  • haakira
    haakira
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    zParallaxz wrote: »


    Well I am one of the best magdks on xbox and i dont even run s&b perma block. Also, give me a good reason on how what platform determines your skill level, there is potatoes on every platform.

    22ac8884fd0df07355f0ae5a940a4cde42cd257b9387ab734ac927a1653b2dd1.jpg
  • technohic
    technohic
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    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    I'd just be worried about getting a decent HTD heal. Right now; I am running war maidens and shacklebreaker. I don't think shacklebreaker would be enough on its own for damage set and war maiden doesn't do that much for healing Im assuming I would need to run Julianos with Cowards for a defensive set?


    Cowards doesn't help much if pressured. It's really only to kite, and take less DMG as you do so. Julianos wouldn't be too bad, since the crit+DMG would give you extra burst+healing.

    If you can pair a sustain set with cowards you can roll swords+DMG enchants + DMG mundas to get around 3k SD which gives me a tooltip of 10k BoL. Maybe cowards front bar (jewels+swords) 2pc monster, 5pc lich? Then use the food +armor enchants to make up any lost stats?

    I’m actually considering trying something similar to this as a troll build after you brought it up. Go full range and use cowards to kite, get EOTS built up, pop immovable pot, restoring focus, then go sprint through.
  • Minno
    Minno
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    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    I'd just be worried about getting a decent HTD heal. Right now; I am running war maidens and shacklebreaker. I don't think shacklebreaker would be enough on its own for damage set and war maiden doesn't do that much for healing Im assuming I would need to run Julianos with Cowards for a defensive set?


    Cowards doesn't help much if pressured. It's really only to kite, and take less DMG as you do so. Julianos wouldn't be too bad, since the crit+DMG would give you extra burst+healing.

    If you can pair a sustain set with cowards you can roll swords+DMG enchants + DMG mundas to get around 3k SD which gives me a tooltip of 10k BoL. Maybe cowards front bar (jewels+swords) 2pc monster, 5pc lich? Then use the food +armor enchants to make up any lost stats?

    I’m actually considering trying something similar to this as a troll build after you brought it up. Go full range and use cowards to kite, get EOTS built up, pop immovable pot, restoring focus, then go sprint through.

    What I'm seeing on my build, it's 3k SD/32k mag but 2600 Regen (1600 without Sprint) but I have extra stamina and the ability to use major expedition when I need to to push/pull players.

    If you rolled destro front bar, you'll see the DMG drop too around 2700 but gain ranged abilities in your normal rotations. I could still slot destro Ultimate on the backbar, then kite in as you mentioned.

    Overall I think for magplars+mag dks the stat priority is speed>sustain>tankiness/DMG. Reason being our ability to defend is always watered down according to how many players start entering you area and our mag abilities are mostly delayed so either having no speed or no tankiness means you see less consistency from your dmg.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • technohic
    technohic
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    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    I'd just be worried about getting a decent HTD heal. Right now; I am running war maidens and shacklebreaker. I don't think shacklebreaker would be enough on its own for damage set and war maiden doesn't do that much for healing Im assuming I would need to run Julianos with Cowards for a defensive set?


    Cowards doesn't help much if pressured. It's really only to kite, and take less DMG as you do so. Julianos wouldn't be too bad, since the crit+DMG would give you extra burst+healing.

    If you can pair a sustain set with cowards you can roll swords+DMG enchants + DMG mundas to get around 3k SD which gives me a tooltip of 10k BoL. Maybe cowards front bar (jewels+swords) 2pc monster, 5pc lich? Then use the food +armor enchants to make up any lost stats?

    I’m actually considering trying something similar to this as a troll build after you brought it up. Go full range and use cowards to kite, get EOTS built up, pop immovable pot, restoring focus, then go sprint through.

    What I'm seeing on my build, it's 3k SD/32k mag but 2600 Regen (1600 without Sprint) but I have extra stamina and the ability to use major expedition when I need to to push/pull players.

    If you rolled destro front bar, you'll see the DMG drop too around 2700 but gain ranged abilities in your normal rotations. I could still slot destro Ultimate on the backbar, then kite in as you mentioned.

    Overall I think for magplars+mag dks the stat priority is speed>sustain>tankiness/DMG. Reason being our ability to defend is always watered down according to how many players start entering you area and our mag abilities are mostly delayed so either having no speed or no tankiness means you see less consistency from your dmg.

    Yeah, I’m used to swapping to a back bar to kite from frequent bow back bars for major expedition. Problem here is will dual wield or light attack weave with destro damage bonus give me more damage? I’m thinking if I swap to dual wield when I go EOTS before it hits, it will take the dual wield damage modifiers but not sure.
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    I'd just be worried about getting a decent HTD heal. Right now; I am running war maidens and shacklebreaker. I don't think shacklebreaker would be enough on its own for damage set and war maiden doesn't do that much for healing Im assuming I would need to run Julianos with Cowards for a defensive set?


    Cowards doesn't help much if pressured. It's really only to kite, and take less DMG as you do so. Julianos wouldn't be too bad, since the crit+DMG would give you extra burst+healing.

    If you can pair a sustain set with cowards you can roll swords+DMG enchants + DMG mundas to get around 3k SD which gives me a tooltip of 10k BoL. Maybe cowards front bar (jewels+swords) 2pc monster, 5pc lich? Then use the food +armor enchants to make up any lost stats?

    I’m actually considering trying something similar to this as a troll build after you brought it up. Go full range and use cowards to kite, get EOTS built up, pop immovable pot, restoring focus, then go sprint through.

    What I'm seeing on my build, it's 3k SD/32k mag but 2600 Regen (1600 without Sprint) but I have extra stamina and the ability to use major expedition when I need to to push/pull players.

    If you rolled destro front bar, you'll see the DMG drop too around 2700 but gain ranged abilities in your normal rotations. I could still slot destro Ultimate on the backbar, then kite in as you mentioned.

    Overall I think for magplars+mag dks the stat priority is speed>sustain>tankiness/DMG. Reason being our ability to defend is always watered down according to how many players start entering you area and our mag abilities are mostly delayed so either having no speed or no tankiness means you see less consistency from your dmg and then there's the fact we are constantly dry of resources.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    Come me fight me on xbox, a simple fight can see who really knows about builds. Main v Main

    Lol, I know exactly who you are. If you really wanna duel a BG support spec that's fine but I'm not gonna listen to you cry because I used X, Y, or Z.
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    I'd just be worried about getting a decent HTD heal. Right now; I am running war maidens and shacklebreaker. I don't think shacklebreaker would be enough on its own for damage set and war maiden doesn't do that much for healing Im assuming I would need to run Julianos with Cowards for a defensive set?


    Cowards doesn't help much if pressured. It's really only to kite, and take less DMG as you do so. Julianos wouldn't be too bad, since the crit+DMG would give you extra burst+healing.

    If you can pair a sustain set with cowards you can roll swords+DMG enchants + DMG mundas to get around 3k SD which gives me a tooltip of 10k BoL. Maybe cowards front bar (jewels+swords) 2pc monster, 5pc lich? Then use the food +armor enchants to make up any lost stats?

    I’m actually considering trying something similar to this as a troll build after you brought it up. Go full range and use cowards to kite, get EOTS built up, pop immovable pot, restoring focus, then go sprint through.

    What I'm seeing on my build, it's 3k SD/32k mag but 2600 Regen (1600 without Sprint) but I have extra stamina and the ability to use major expedition when I need to to push/pull players.

    If you rolled destro front bar, you'll see the DMG drop too around 2700 but gain ranged abilities in your normal rotations. I could still slot destro Ultimate on the backbar, then kite in as you mentioned.

    Overall I think for magplars+mag dks the stat priority is speed>sustain>tankiness/DMG. Reason being our ability to defend is always watered down according to how many players start entering you area and our mag abilities are mostly delayed so either having no speed or no tankiness means you see less consistency from your dmg and then there's the fact we are constantly dry of resources.

    Are you talking about prisoners rags or cowards?
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    I'd just be worried about getting a decent HTD heal. Right now; I am running war maidens and shacklebreaker. I don't think shacklebreaker would be enough on its own for damage set and war maiden doesn't do that much for healing Im assuming I would need to run Julianos with Cowards for a defensive set?


    Cowards doesn't help much if pressured. It's really only to kite, and take less DMG as you do so. Julianos wouldn't be too bad, since the crit+DMG would give you extra burst+healing.

    If you can pair a sustain set with cowards you can roll swords+DMG enchants + DMG mundas to get around 3k SD which gives me a tooltip of 10k BoL. Maybe cowards front bar (jewels+swords) 2pc monster, 5pc lich? Then use the food +armor enchants to make up any lost stats?

    I’m actually considering trying something similar to this as a troll build after you brought it up. Go full range and use cowards to kite, get EOTS built up, pop immovable pot, restoring focus, then go sprint through.

    What I'm seeing on my build, it's 3k SD/32k mag but 2600 Regen (1600 without Sprint) but I have extra stamina and the ability to use major expedition when I need to to push/pull players.

    If you rolled destro front bar, you'll see the DMG drop too around 2700 but gain ranged abilities in your normal rotations. I could still slot destro Ultimate on the backbar, then kite in as you mentioned.

    Overall I think for magplars+mag dks the stat priority is speed>sustain>tankiness/DMG. Reason being our ability to defend is always watered down according to how many players start entering you area and our mag abilities are mostly delayed so either having no speed or no tankiness means you see less consistency from your dmg and then there's the fact we are constantly dry of resources.

    Are you talking about prisoners rags or cowards?

    We were talking about cowards initially. But I was referring to prisoners.

    Here's my rundown of the sets for mag pools; they function vastly different from each other:
    Prisoners:
    - jewels come in arcane traits (this is the best way to recoup mag bonuses, and arguably the only way to play with the set.
    - 3 jewels, 1 belt, 1 sharp sword on offhand bar lets you use a nirn craft main weapon if you needed to or another sharp weapon.
    - Then you can decide if you need a dmg set or a defense set for the second 5pc and then either a dmg monster set or mixed monster sets. I think i got axiom to work with prisoners through this method, but need to test it this weekend in cyro and get yellow weapons.

    Cowards:
    - jewels gives you robust traits + 1pc health bonus.
    - While not mag dmg/sustain/heal boosting like prisoners, youll get major expedition for basically holding shift.
    - You can run spell power potions to free up a slot on your bar or tri pots for extra sustain on your stam pool.
    - Major protection is only useful when running from/to ranged enemies, so you can drop the templar gap closer and run another defense/offense spell.
    - You will have a bit of sustain problems, because you'll have to find ways to recoup the max mag drop. picking another set with a health bonus, lets you run ghastly drink for the best max mag/mag recovery bonus available on food.

    Both sets let you use speed as the primary focus; prisoners lets you run immovable pots for major expedition due to the sprint regen (when combined with windwrunner) and cowards has the speed built in at cost to your mag/regen pool. Both sets require you to find a way to remove snares efficiently without impacting your sprint function (two hander/purge).

    You could combine both, but I feel you lose some efficacy between mag/recovery because you have to drop sustain hard to recoup both max mag and the keep the spell damage. I'll keep trying to find a way to make both work.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    Minno wrote: »
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    I'd just be worried about getting a decent HTD heal. Right now; I am running war maidens and shacklebreaker. I don't think shacklebreaker would be enough on its own for damage set and war maiden doesn't do that much for healing Im assuming I would need to run Julianos with Cowards for a defensive set?


    Cowards doesn't help much if pressured. It's really only to kite, and take less DMG as you do so. Julianos wouldn't be too bad, since the crit+DMG would give you extra burst+healing.

    If you can pair a sustain set with cowards you can roll swords+DMG enchants + DMG mundas to get around 3k SD which gives me a tooltip of 10k BoL. Maybe cowards front bar (jewels+swords) 2pc monster, 5pc lich? Then use the food +armor enchants to make up any lost stats?

    I’m actually considering trying something similar to this as a troll build after you brought it up. Go full range and use cowards to kite, get EOTS built up, pop immovable pot, restoring focus, then go sprint through.

    What I'm seeing on my build, it's 3k SD/32k mag but 2600 Regen (1600 without Sprint) but I have extra stamina and the ability to use major expedition when I need to to push/pull players.

    If you rolled destro front bar, you'll see the DMG drop too around 2700 but gain ranged abilities in your normal rotations. I could still slot destro Ultimate on the backbar, then kite in as you mentioned.

    Overall I think for magplars+mag dks the stat priority is speed>sustain>tankiness/DMG. Reason being our ability to defend is always watered down according to how many players start entering you area and our mag abilities are mostly delayed so either having no speed or no tankiness means you see less consistency from your dmg and then there's the fact we are constantly dry of resources.

    Are you talking about prisoners rags or cowards?
    We were talking about cowards initially. But I was referring to prisoners.

    Here's my rundown of the sets for mag pools; they function vastly different from each other:
    Prisoners:
    - jewels come in arcane traits (this is the best way to recoup mag bonuses, and arguably the only way to play with the set.
    - 3 jewels, 1 belt, 1 sharp sword on offhand bar lets you use a nirn craft main weapon if you needed to or another sharp weapon.
    - Then you can decide if you need a dmg set or a defense set for the second 5pc and then either a dmg monster set or mixed monster sets. I think i got axiom to work with prisoners through this method, but need to test it this weekend in cyro and get yellow weapons.

    Cowards:
    - jewels gives you robust traits + 1pc health bonus.
    - While not mag dmg/sustain/heal boosting like prisoners, youll get major expedition for basically holding shift.
    - You can run spell power potions to free up a slot on your bar or tri pots for extra sustain on your stam pool.
    - Major protection is only useful when running from/to ranged enemies, so you can drop the templar gap closer and run another defense/offense spell.
    - You will have a bit of sustain problems, because you'll have to find ways to recoup the max mag drop. picking another set with a health bonus, lets you run ghastly drink for the best max mag/mag recovery bonus available on food.

    Both sets let you use speed as the primary focus; prisoners lets you run immovable pots for major expedition due to the sprint regen (when combined with windwrunner) and cowards has the speed built in at cost to your mag/regen pool. Both sets require you to find a way to remove snares efficiently without impacting your sprint function (two hander/purge).

    You could combine both, but I feel you lose some efficacy between mag/recovery because you have to drop sustain hard to recoup both max mag and the keep the spell damage. I'll keep trying to find a way to make both work.

    I'd probably go witch mothers, although you might need tristat for a large stam pool. Infused triglyph big, impen small with magicka to make up for the loss.

    It would have to be jewelry 2 prisoners, 1 cowards or you couldn't go 5 light. Full spell damage on them. Nirn and sharpened swords like you said.

    Max magicka has gotta be so very low. It would be fun to try, gonna work on it when i get home.

    I'm really just wondering why do this when you can just use mist form and do a recovery and damage set.
    Edited by Brutusmax1mus on November 3, 2017 8:18PM
  • zParallaxz
    zParallaxz
    ✭✭✭✭✭
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    Come me fight me on xbox, a simple fight can see who really knows about builds. Main v Main

    Lol, I know exactly who you are. If you really wanna duel a BG support spec that's fine but I'm not gonna listen to you cry because I used X, Y, or Z.

    Alright fight me on any of your chars, I’ll take any of them.
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'd probably go witch mothers, although you might need tristat for a large stam pool. Infused triglyph big, impen small with magicka to make up for the loss.

    It would have to be jewelry 2 prisoners, 1 cowards or you couldn't go 5 light. Full spell damage on them. Nirn and sharpened swords like you said.

    Max magicka has gotta be so very low. It would be fun to try, gonna work on it when i get home.

    I'm really just wondering why do this when you can just use mist form and do a recovery and damage set.

    cowards with sprint = faster speed than mist form if you can get windrunner passive. and you can "break sprint, cast a heal, then sprint" faster than it would take to blockcast out of mist form to heal. Plus youll have Major Protection, so while not as OP as 75% mist form tooltip, its still 30% extra dmg reduced just for holding shift.

    There are tradeoffs you have to get used to though. Sprint locks both your regen and abilities till you let go of the sprint button. So it takes some time to get used to how/when you need to use sprint for mobility.

    Max mag takes a HUGE hit. So classes that are going to use shields, or mag sorcs in general will do horrible with this setup (and why NB's/sorcs were given major expedition in the first place.) Templars don't really have max mag passives or passive spell dmg boosts, so you are handicapped by choosing both. Therefore templars can stack SD, use a sword in order to do so, and not really feel the hit to their offense because their abilities scale off SD more so than max mag anyway.

    You mention tristat, and while I agree, you go below the minimum 1300-1400 regen level you need to order to cast a few spells in a row. Even with channeled focuse and ele drain, youll be at 1700 regen with 1300 base regen, and that 1700 is the bare minimum to be viable in cyro (sans certain DK's).

    I am curious what you can come up with! Always appreciated.
    Edited by Minno on November 3, 2017 6:36PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Lexxypwns
    Lexxypwns
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    zParallaxz wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    Come me fight me on xbox, a simple fight can see who really knows about builds. Main v Main

    Lol, I know exactly who you are. If you really wanna duel a BG support spec that's fine but I'm not gonna listen to you cry because I used X, Y, or Z.

    Alright fight me on any of your chars, I’ll take any of them.

    You've got my GT.

    1v1 me irl bro
  • technohic
    technohic
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    41135-Come-At-Me-Bro.jpg
  • Strider__Roshin
    Strider__Roshin
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    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    Come me fight me on xbox, a simple fight can see who really knows about builds. Main v Main

    Lol, I know exactly who you are. If you really wanna duel a BG support spec that's fine but I'm not gonna listen to you cry because I used X, Y, or Z.

    Alright fight me on any of your chars, I’ll take any of them.

    You've got my GT.

    1v1 me irl bro

    Can I partake in this? ;-)
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    .
    Daus wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    Come me fight me on xbox, a simple fight can see who really knows about builds. Main v Main

    Lol, I know exactly who you are. If you really wanna duel a BG support spec that's fine but I'm not gonna listen to you cry because I used X, Y, or Z.

    Alright fight me on any of your chars, I’ll take any of them.

    You've got my GT.

    1v1 me irl bro

    Can I partake in this? ;-)

    I'll be your Huckleberry
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    .
    Daus wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    Come me fight me on xbox, a simple fight can see who really knows about builds. Main v Main

    Lol, I know exactly who you are. If you really wanna duel a BG support spec that's fine but I'm not gonna listen to you cry because I used X, Y, or Z.

    Alright fight me on any of your chars, I’ll take any of them.

    You've got my GT.

    1v1 me irl bro

    Can I partake in this? ;-)

    I'll be your Huckleberry

    Lol no need :wink:
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Daus wrote: »
    .
    Daus wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    Come me fight me on xbox, a simple fight can see who really knows about builds. Main v Main

    Lol, I know exactly who you are. If you really wanna duel a BG support spec that's fine but I'm not gonna listen to you cry because I used X, Y, or Z.

    Alright fight me on any of your chars, I’ll take any of them.

    You've got my GT.

    1v1 me irl bro

    Can I partake in this? ;-)

    I'll be your Huckleberry

    Lol no need :wink:

    Stop it! I was fishing for awesomeness!
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    Minno wrote: »
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    I'd just be worried about getting a decent HTD heal. Right now; I am running war maidens and shacklebreaker. I don't think shacklebreaker would be enough on its own for damage set and war maiden doesn't do that much for healing Im assuming I would need to run Julianos with Cowards for a defensive set?


    Cowards doesn't help much if pressured. It's really only to kite, and take less DMG as you do so. Julianos wouldn't be too bad, since the crit+DMG would give you extra burst+healing.

    If you can pair a sustain set with cowards you can roll swords+DMG enchants + DMG mundas to get around 3k SD which gives me a tooltip of 10k BoL. Maybe cowards front bar (jewels+swords) 2pc monster, 5pc lich? Then use the food +armor enchants to make up any lost stats?

    I’m actually considering trying something similar to this as a troll build after you brought it up. Go full range and use cowards to kite, get EOTS built up, pop immovable pot, restoring focus, then go sprint through.

    What I'm seeing on my build, it's 3k SD/32k mag but 2600 Regen (1600 without Sprint) but I have extra stamina and the ability to use major expedition when I need to to push/pull players.

    If you rolled destro front bar, you'll see the DMG drop too around 2700 but gain ranged abilities in your normal rotations. I could still slot destro Ultimate on the backbar, then kite in as you mentioned.

    Overall I think for magplars+mag dks the stat priority is speed>sustain>tankiness/DMG. Reason being our ability to defend is always watered down according to how many players start entering you area and our mag abilities are mostly delayed so either having no speed or no tankiness means you see less consistency from your dmg and then there's the fact we are constantly dry of resources.

    Are you talking about prisoners rags or cowards?

    We were talking about cowards initially. But I was referring to prisoners.

    Here's my rundown of the sets for mag pools; they function vastly different from each other:
    Prisoners:
    - jewels come in arcane traits (this is the best way to recoup mag bonuses, and arguably the only way to play with the set.
    - 3 jewels, 1 belt, 1 sharp sword on offhand bar lets you use a nirn craft main weapon if you needed to or another sharp weapon.
    - Then you can decide if you need a dmg set or a defense set for the second 5pc and then either a dmg monster set or mixed monster sets. I think i got axiom to work with prisoners through this method, but need to test it this weekend in cyro and get yellow weapons.

    Cowards:
    - jewels gives you robust traits + 1pc health bonus.
    - While not mag dmg/sustain/heal boosting like prisoners, youll get major expedition for basically holding shift.
    - You can run spell power potions to free up a slot on your bar or tri pots for extra sustain on your stam pool.
    - Major protection is only useful when running from/to ranged enemies, so you can drop the templar gap closer and run another defense/offense spell.
    - You will have a bit of sustain problems, because you'll have to find ways to recoup the max mag drop. picking another set with a health bonus, lets you run ghastly drink for the best max mag/mag recovery bonus available on food.

    Both sets let you use speed as the primary focus; prisoners lets you run immovable pots for major expedition due to the sprint regen (when combined with windwrunner) and cowards has the speed built in at cost to your mag/regen pool. Both sets require you to find a way to remove snares efficiently without impacting your sprint function (two hander/purge).

    You could combine both, but I feel you lose some efficacy between mag/recovery because you have to drop sustain hard to recoup both max mag and the keep the spell damage. I'll keep trying to find a way to make both work.

    Wouldn't you think jewels of misrule would be better? I feel like having less than 1.5k regen would be dangerous is you're sprinting a ton.
    Minno wrote: »
    I'd probably go witch mothers, although you might need tristat for a large stam pool. Infused triglyph big, impen small with magicka to make up for the loss.

    It would have to be jewelry 2 prisoners, 1 cowards or you couldn't go 5 light. Full spell damage on them. Nirn and sharpened swords like you said.

    Max magicka has gotta be so very low. It would be fun to try, gonna work on it when i get home.

    I'm really just wondering why do this when you can just use mist form and do a recovery and damage set.

    cowards with sprint = faster speed than mist form if you can get windrunner passive. and you can "break sprint, cast a heal, then sprint" faster than it would take to blockcast out of mist form to heal. Plus youll have Major Protection, so while not as OP as 75% mist form tooltip, its still 30% extra dmg reduced just for holding shift.

    There are tradeoffs you have to get used to though. Sprint locks both your regen and abilities till you let go of the sprint button. So it takes some time to get used to how/when you need to use sprint for mobility.

    Max mag takes a HUGE hit. So classes that are going to use shields, or mag sorcs in general will do horrible with this setup (and why NB's/sorcs were given major expedition in the first place.) Templars don't really have max mag passives or passive spell dmg boosts, so you are handicapped by choosing both. Therefore templars can stack SD, use a sword in order to do so, and not really feel the hit to their offense because their abilities scale off SD more so than max mag anyway.

    You mention tristat, and while I agree, you go below the minimum 1300-1400 regen level you need to order to cast a few spells in a row. Even with channeled focuse and ele drain, youll be at 1700 regen with 1300 base regen, and that 1700 is the bare minimum to be viable in cyro (sans certain DK's).

    I am curious what you can come up with! Always appreciated.

    What's your max
    Daus wrote: »
    .
    Daus wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    Come me fight me on xbox, a simple fight can see who really knows about builds. Main v Main

    Lol, I know exactly who you are. If you really wanna duel a BG support spec that's fine but I'm not gonna listen to you cry because I used X, Y, or Z.

    Alright fight me on any of your chars, I’ll take any of them.

    You've got my GT.

    1v1 me irl bro

    Can I partake in this? ;-)

    I'll be your Huckleberry

    Lol no need :wink:

    Stop it! I was fishing for awesomeness!

    I'll feed you
  • Lexxypwns
    Lexxypwns
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    ✭✭✭✭
    @zParallaxz I'll come at you like a spider monkey
  • Reverb
    Reverb
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    ✭✭✭✭✭
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    don't listen to this tool, create your stam build how you prefer to play I personally cant get used to S+B as my main bar on stamplar, I rarely ever use block so for me the loss of wpn damage(switching from DW) isn't worth it.

    when I first started stamplar I thought like this guy that you needed at least 2kish regen

    I have since evolved :wink:


    Don’t let the blind lead the blind lol. I prob would merk u 1v1.

    lol ok buddy there's a reason most stamplars are running lower regen and higher damage, but you're such an expert of course you know better. silly me
    His build only works in group play or against average to below a average players. Ask any competent pvper is 31k max stam and 1600 regen with stam poisons and pots sustainable.

    lol you're so full of yourself

    but wait...


    you play on xbox lol

    Well I am one of the best magdks on xbox and i dont even run s&b perma block. Also, give me a good reason on how what platform determines your skill level, there is potatoes on every platform.

    The HA passive changes that precipitated this thread haven't hit xbox yet. You aren't on the same playing field as people who are weighing in after having played with the changes.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Strider__Roshin
    Strider__Roshin
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    Daus wrote: »
    .
    Daus wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minno wrote: »
    technohic wrote: »
    Just tried out @Lexxypwns medium build in cyrodiil on my warden. Cowards gear is such a great set. I have a feeling it will become a staple set in the same way riposte/trans is for LA users that want more defense. The buils is a beast.

    I used it as a stamplar. Its fun to run around in but now I am running magplar again. 5 LA 3 heavy and I have 26 physical resist and 30k spell resist when Bloodspawn is procced. About to give this setup a try.

    For magplar, if you can make up the missing health stats, ghastly drink will give you the max mag and sustain missing from running cowards on jewels/backbar. The Stam stats+1pc health stat from cowards work for LA magplars; you'll be at 13k stamina, despite the sets intended boost to non-mag stats.

    It's too bad there's not a set that gives health and damage ;)
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    You do not need 38k mag to perform.
    zParallaxz wrote: »
    zParallaxz wrote: »
    zParallaxz wrote: »
    My 5m 2h stamplar build

    Hp 24k
    Magicka 10k
    Stam 34k
    Stam rec 2.1k
    Wep damage 4.7
    Wep crit 43%
    Phys pen 10.9k
    Spell resist 23.7k
    Phys resist 22.2k
    Crit resist 2.5k
    Rune focus 8% damage reduction
    Pirate skeleton 30% damage reduction

    Thats my medium build fully buffed with potion and enchant proc, no continuos attack passive.

    Definately ready for clockwork city
    Rethink your build, I could theory craft something with higher stam and recovery without much effort.


    TO EVERYONE OUT THERE:

    Med builds should have at least 2.3k regen unbuffed and 35k stam as a base with at least 2.8 weapon damage unbuffed if u don’t rethink your build.
    La builds should have at least 38k max mag and 2.1 spell damage unbuffed as a base if u don’t rethink your build.

    @zParallaxz I sit at 3.1k wpn DMG unbuffed and 2k Regen unbuffed, would it be advisable to trade some DMG for Regen?

    I'm fairly new to Stam builds and have been finding great advice
    What’s your max stam at?

    @zParallaxz only first undaunted mettle is leveled so it's at 36.5k (Argonian)


    TBH u shouldn’t run argonian on anything but stam dk or maybe magblade

    Lol, argonian is BiS on non-sorc magika builds easily. The sustain is superior to all other races. 200 health mag and stam regen, you can't gain that much from any sustain racial at all, plus it isn't stopped by block or siphoner. Then there's the healing and max health/mag not to mention the fact that they're immune to disease/poison status effects.

    You gotta stop with the blatant misinformation. You're not even taking skoria, Selene, overwhelming surge, etc into the equation. Damage proc sets can still add to your burst, lowering your need for raw stats, in addition to being resource free, therefore sightless improving your sustain in a way not seen on your character sheet.

    Come me fight me on xbox, a simple fight can see who really knows about builds. Main v Main

    Lol, I know exactly who you are. If you really wanna duel a BG support spec that's fine but I'm not gonna listen to you cry because I used X, Y, or Z.

    Alright fight me on any of your chars, I’ll take any of them.

    You've got my GT.

    1v1 me irl bro

    Can I partake in this? ;-)

    I'll be your Huckleberry

    Lol no need :wink:

    Stop it! I was fishing for awesomeness!

    Ask and you shall receive
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