Even though it is sort of a moot point right now Darkest Requiem wasn’t really homed anywhere we mainly went between Sotha & Shor. I personally have pretty much been homed on no-cp since we came to Azura’s Star about 2 yrs ago. DR there at the end pretty much stayed on Sotha but we would go anywhere we could find a good fight.
edges_endgame wrote: »Even though it is sort of a moot point right now Darkest Requiem wasn’t really homed anywhere we mainly went between Sotha & Shor. I personally have pretty much been homed on no-cp since we came to Azura’s Star about 2 yrs ago. DR there at the end pretty much stayed on Sotha but we would go anywhere we could find a good fight.
I heared rumors that the Lord of the Shadows is rising once again. So it is true?
DR did an amazing job.:)
It’s interesting that when DC overnights the map and poplock at 11am cst, emping at 1pm ... and AD and EP logs on to being camped at our main gates... you don’t hear a peep here in the forums, save a few cute memes and giggles.
But now that AD has any kind of presence late night, suddenly there’s salt.
rfennell_ESO wrote: »It’s interesting that when DC overnights the map and poplock at 11am cst, emping at 1pm ... and AD and EP logs on to being camped at our main gates... you don’t hear a peep here in the forums, save a few cute memes and giggles.
But now that AD has any kind of presence late night, suddenly there’s salt.
You don't really hear a peep on the forums because the bulk of people that would post about it are either sleeping or working.
I've been playing DC, was playing EP and haven't played AD in maybe 6 months.
Regardless of all that, I would be wholly unaware of what transpires from about 12-1 am until the earliest 8pm. That's actually the vast majority of the time on the server, and in truth my actual block of playing time is only about 2-3 hours of the block of time I listed. Point being, that I, like many of the players on the server, only play during what people call prime time (and if your west coast it's before prime time). I'm done and getting some sleep at 9-10pm pacific time.
11am cst is experienced by very few US players. It's obviously prime time for many asians and australians/zealanders.
I would prefer the pvp servers be segregated by time zones. Pacific. west coast, east coast, Atlantic. Not saying there would be rules to enforce that, but as a suggestion that I think many would adhere to (I have no idea on what the realistic breakdown of time zones or nations playing of the EU server are, so I would not even address them).
The reason you will probably see more 'salt' about AD zerging the map through the early hours than you will DC/EP is that it means AD have the population advantage for pretty much the whole day.
rfennell_ESO wrote: »I would prefer the pvp servers be segregated by time zones. Pacific. west coast, east coast, Atlantic. Not saying there would be rules to enforce that, but as a suggestion that I think many would adhere to (I have no idea on what the realistic breakdown of time zones or nations playing of the EU server are, so I would not even address them).
rfennell_ESO wrote: »I would prefer the pvp servers be segregated by time zones. Pacific. west coast, east coast, Atlantic. Not saying there would be rules to enforce that, but as a suggestion that I think many would adhere to (I have no idea on what the realistic breakdown of time zones or nations playing of the EU server are, so I would not even address them).
Sotha doesn't have enough population to ever get completely pop locked (except during the Midyear Mayhem event). Even at Prime time, the majority of days, AD usually ranges between 2 bars to pop locked and DC/EP range between 1 to 3 bars. So there isn't enough population to split it up into Time Zones.
It also doesn't address the underlying problem, which is population imbalance. There are people who are quite happy when they have the numbers advantage during Prime Time and are able to take the map, yet get upset when other factions have the numbers advantage at other times of day. To me, they are both the same problem.
There are occasions outside of Prime Time when fights are arguably more balanced than during Prime Time. There are also many times outside of Prime Time when you are outnumbered 10+ to 1. And there are times when there are only 6 people on the server in total across all 3 factions. So whilst the Time Zone idea might make those who can not deal with a 24hr server happy, it will also make 5+ extremely underpopulated servers where the winning faction will still be the one with the biggest population.
rfennell_ESO wrote: »But I'm wasn't talking about Sotha alone... I'm really referring to a complete change of all servers.
edges_endgame wrote: »Even though it is sort of a moot point right now Darkest Requiem wasn’t really homed anywhere we mainly went between Sotha & Shor. I personally have pretty much been homed on no-cp since we came to Azura’s Star about 2 yrs ago. DR there at the end pretty much stayed on Sotha but we would go anywhere we could find a good fight.
I heared rumors that the Lord of the Shadows is rising once again. So it is true?
DR did an amazing job.:)
Thanks! I really enjoyed my time as GM of Darkest Requiem and it was my honor to play with such good people.
Though no longer will the war drums of the Darkest Requiem will fall upon the ears of the enemies of the Pact, there is a string among the Shadows and a billowy dark figure rises.
If a dc or ep so much as looks at a resource, you can expect 5 ad minimum to zerg you down lol
edges_endgame wrote: »
edges_endgame wrote: »
edges_endgame wrote: »
Personally i think the other factions need more players, no reason to blame AD when in truth it’s not their fault EP and DC struggle to get people on
I was the only EP player on for 3-4 hours on my day off, i transferred my gear to my main (which is AD) and went to vivec..it’s a lot better during my prime time
Sotha just needs more pop EP/DC
edges_endgame wrote: »edges_endgame wrote: »
Personally i think the other factions need more players, no reason to blame AD when in truth it’s not their fault EP and DC struggle to get people on
I was the only EP player on for 3-4 hours on my day off, i transferred my gear to my main (which is AD) and went to vivec..it’s a lot better during my prime time
Sotha just needs more pop EP/DC
There is absolutley every reason to blame AD for killing the map at most times of the day.
1. They could go to another campaign instead of PvDooring and gatecamping the 2 EP or DC trying to take at least a ressource.
2. They could swap to another faction to help balance like many other people do that including myself.
3. They could stop PvDooring when no EP/DC are on.
4. They could stop being toxic about being 10k ahead in leaderbords and if it wasn't due the low pop bonus, it would probably 30k. No EP or DC is to be blamed not wanting to play 5x the numbers they have. It is ALL on AD.
Summerset released, with a focus on AD and High Elves; not everyone subbed, so being a High Elf mandated that they be AD. Is that THEIR fault?? No? Is there a correlation there with AD pop? Obviously?
Had the DC “Orc Army” played daily this month, and without all of blue logging off once one player stopped streaming, DC would have won the campaign, and we wouldn’t be having this conversation.
Summerset released, with a focus on AD and High Elves; not everyone subbed, so being a High Elf mandated that they be AD. Is that THEIR fault?? No? Is there a correlation there with AD pop? Obviously?
AD had a huge population influx back in January, 4 months before Summerset, and that pop hasn’t declined since. TBH I can’t say I noticed any increase in AD size due to Summerset. Although for some reason DC lost a lot of players when that Chapter was released (1 whole Guild and a portion of a second DC Guild), so it might be that if AD lost similar numbers at that time, the “Summerset effect” you are talking about might have just cancelled out any loses you saw, so wouldn't be able to be seen from the 'enemies' POV.Had the DC “Orc Army” played daily this month, and without all of blue logging off once one player stopped streaming, DC would have won the campaign, and we wouldn’t be having this conversation.
And had that “Orc Army” not turned up for the Midyear Mayhem event, imaging how far ahead AD would be and how dead the campaign would have been for most the past 30 days.
And to be clear, I agree with you. You can’t control which faction people play for. The game needs some form of population balance, either through in-game incentives or actual enforced balancing.
Another problem, which you yourself commented on during the influx of new AD players back in January, is the problem with Kyne. I don’t know what it used to be like, but this zerg everything/gatecamp mentality seems to be prevalent there, so if that is where some players get their first experience of PVP, it is hardly surprising to see them continue it in other campaigns as they move up.
I do agree, main reason i made an EP alt..however it has like half the skill points as my main and I’m sure as hell not gonna grind those again just to balance a campaign and I’m sure others agree..squidprojectb14_ESO wrote: »Summerset released, with a focus on AD and High Elves; not everyone subbed, so being a High Elf mandated that they be AD. Is that THEIR fault?? No? Is there a correlation there with AD pop? Obviously?
AD had a huge population influx back in January, 4 months before Summerset, and that pop hasn’t declined since. TBH I can’t say I noticed any increase in AD size due to Summerset. Although for some reason DC lost a lot of players when that Chapter was released (1 whole Guild and a portion of a second DC Guild), so it might be that if AD lost similar numbers at that time, the “Summerset effect” you are talking about might have just cancelled out any loses you saw, so wouldn't be able to be seen from the 'enemies' POV.Had the DC “Orc Army” played daily this month, and without all of blue logging off once one player stopped streaming, DC would have won the campaign, and we wouldn’t be having this conversation.
And had that “Orc Army” not turned up for the Midyear Mayhem event, imaging how far ahead AD would be and how dead the campaign would have been for most the past 30 days.
And to be clear, I agree with you. You can’t control which faction people play for. The game needs some form of population balance, either through in-game incentives or actual enforced balancing.
Another problem, which you yourself commented on during the influx of new AD players back in January, is the problem with Kyne. I don’t know what it used to be like, but this zerg everything/gatecamp mentality seems to be prevalent there, so if that is where some players get their first experience of PVP, it is hardly surprising to see them continue it in other campaigns as they move up.
I'm with you man i main ad but it's been boring af for at least six months now. I don't understand why people think it's fun to keep steamrolling an empty map when you can just create a character on a different faction.
#3. Things will cycle; they always do.
>2018
>people still arguing on the forums about one sided maps
Never change Sotha Sil.
What never changes is people. People say they want “good fights”, but what they really want is to win. Any player that stays on a clearly lopsided server like this to 15v2 anyone that dares attack a resource doesn’t want a good fight, they want a guaranteed victory. I was in the same situation years ago when there were multiple low pop servers that each served as a buff server to a particular alliance (I think Haderus was the DC buff server). I was terrible at PvP, so I joined the emp group and helped zerg down the small EP group that had the cojones to fight there. It was fun for me because it was the first time I experienced consistent victory, but it was rarely challenging. Hopefully, the AD on Sotha will realize this and do what I did, which was move on once they develop some competence.
What never changes is people. People say they want “good fights”, but what they really want is to win. Any player that stays on a clearly lopsided server like this to 15v2 anyone that dares attack a resource doesn’t want a good fight, they want a guaranteed victory. I was in the same situation years ago when there were multiple low pop servers that each served as a buff server to a particular alliance (I think Haderus was the DC buff server). I was terrible at PvP, so I joined the emp group and helped zerg down the small EP group that had the cojones to fight there. It was fun for me because it was the first time I experienced consistent victory, but it was rarely challenging. Hopefully, the AD on Sotha will realize this and do what I did, which was move on once they develop some competence.
Haderus was AD & Chilrend was DC buff servers, I was one of the people you probably zerged down. Haderus was my home & Chilrend was my guest. In my house I have a memorial to both biff servers. I “grew up” game wise there. I stayed because I didn’t believe I should be told or expected to play on the EP buff server. I wanted pvp where I could learn to play the game even if it meant dieing over & over again. People say this game is meant to be large scale pvp which ok I am cool with that. Back in the days of buff servers majority of the time it wasn’t 50+ that came to kill us on 1 resource like it is on Sotha. The AD or whatever faction that seems to want to stack at the moment, imho needs to break up and find some fights on their own somewhere else on the map. I am not saying do away with large scale battles they can be fun even for a solo player or a small scaler. But zerging down a group of people not even a quarter of your numbers can’t be fun. You also don’t learn to play the game like that and your AP gains must be small. All it does is make Sotha or whatever server unplayable for the other factions and then you end up with a dead server & we all know what tends to happen to dead servers.
What never changes is people. People say they want “good fights”, but what they really want is to win. Any player that stays on a clearly lopsided server like this to 15v2 anyone that dares attack a resource doesn’t want a good fight, they want a guaranteed victory. I was in the same situation years ago when there were multiple low pop servers that each served as a buff server to a particular alliance (I think Haderus was the DC buff server). I was terrible at PvP, so I joined the emp group and helped zerg down the small EP group that had the cojones to fight there. It was fun for me because it was the first time I experienced consistent victory, but it was rarely challenging. Hopefully, the AD on Sotha will realize this and do what I did, which was move on once they develop some competence.
Haderus was AD & Chilrend was DC buff servers, I was one of the people you probably zerged down. Haderus was my home & Chilrend was my guest. In my house I have a memorial to both biff servers. I “grew up” game wise there. I stayed because I didn’t believe I should be told or expected to play on the EP buff server. I wanted pvp where I could learn to play the game even if it meant dieing over & over again. People say this game is meant to be large scale pvp which ok I am cool with that. Back in the days of buff servers majority of the time it wasn’t 50+ that came to kill us on 1 resource like it is on Sotha. The AD or whatever faction that seems to want to stack at the moment, imho needs to break up and find some fights on their own somewhere else on the map. I am not saying do away with large scale battles they can be fun even for a solo player or a small scaler. But zerging down a group of people not even a quarter of your numbers can’t be fun. You also don’t learn to play the game like that and your AP gains must be small. All it does is make Sotha or whatever server unplayable for the other factions and then you end up with a dead server & we all know what tends to happen to dead servers.
If you were part of that EP group on Chillrend that consistently stayed to fight Kamikaze’s emp group, I have nothing but respect for you. Like I said, I was absolutely terrible at all aspects of PvP, and watching that EP group improve and hold off the DC emp group (and occasionally wipe us) taught me more than zerg surfing on Wabbajack ever did. I forget the name of the EP tank, but damn did he get good. Fighting outnumbered like that is one of the best ways to really learn how to PvP in my opinion, and the few DC and EP that stick it out on Sotha will probably be among the elite PvPers in the future.