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Why queue for a dungeon if you're just gonna solo it?

  • sevomd69
    sevomd69
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    Demycilian wrote: »
    sevomd69 wrote: »
    Demycilian wrote: »
    When someon is being like that i instantly leave. I usually run as a healer and dont need to take no ***.

    Usually they don't need your heals if its a normal run...

    Luckily, it never is, so they usually do. Which makes it all the more fun.

    I meant a non-vet normal dungeon run...
  • Zypheran
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    Runefang wrote: »
    Sounds like you get the good end of the deal, being carried through the dungeon so you get all the rewards without any difficulties.

    Not sure I see the problem, but I'm more of 'achiever' gamer type so I'm happy to let somebody else do the work if I can progress my character quicker.

    But I don't need or want to be carried through a dungeon. These may even be dungeons I've ran 100's of times. But I'm looking at others in the group who are getting no appreciation for mechanics, no opportunity to do quests and no fun running the dungeon, all because one person decides they want to hijack a group activity

    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • firedrgn
    firedrgn
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    Who,cares if,he does,not,die let,him, go,gangster on the dungeon.
  • Demycilian
    Demycilian
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    sevomd69 wrote: »
    Demycilian wrote: »
    sevomd69 wrote: »
    Demycilian wrote: »
    When someon is being like that i instantly leave. I usually run as a healer and dont need to take no ***.

    Usually they don't need your heals if its a normal run...

    Luckily, it never is, so they usually do. Which makes it all the more fun.

    I meant a non-vet normal dungeon run...

    Yea, i was referring to my response to this behaviour, which are limited to vet dungeons. What are you on about with your normal dungeons?
  • MrBetadine
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    I think most people in this post ignored the title of this post:

    "Why queue for a dungeon if you're just gonna solo it?"
  • Bhaal5
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    1 person farming with 3 x more chances to get the gear they want (this may stop with transmutation stones).
    But in saying that, (when i've done it) i hand out all the gear that is unrequired and wait for the other 3 to atleast get a hit on the boss.
    As said above, its the normal (an some vet) dungeons fault not really thebplayers fault. Altleast there are some dungeons that have mechanic's in them that require 2+ people.
  • Magdalina
    Magdalina
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    Zypheran wrote: »
    The content is simply too easy to wait for people. Blame the power creep.

    If you're talking about normal dungeons, then it's because they're farming. Blame the current system which encourages farming normal mode for gear instead of vet (the same gear drops in both, so running normals is more efficient).

    If you want to play as a group, then do DLC dungeons.

    That doesn't make sense to me..
    It sounds like you're saying 'if you want to do group content, don't do one of the most quintessential group activities because others playing this group content don't really want to play as a group'??

    I believe what he meant is dungeons(normal dungeons at least) are no longer a quintessential group activity they should be - ZOS has done everything they could to make them more like a bunch of randoms soloing alongside each other, without any need or want for actual teamwork, and this is where we are with pugs, with both "hardcore" and "casual" crowd.
  • Rainraven
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    If they want to solo and obviously can, they could just do that. (And everybody else in this should try to communicate except for the obvious veteran? wut) But the system we have gives them incentives for doing exactly what they're doing, so there you go.

    I bet that same guy is all shockhorror when people don't know the mechanics of dungeons or how to work together as a group. Somehow they're going to learn that trailing along behind him. Not his problem though, right? And that's why group content sucks.
  • Zypheran
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    Rainraven wrote: »
    If they want to solo and obviously can, they could just do that. (And everybody else in this should try to communicate except for the obvious veteran? wut) But the system we have gives them incentives for doing exactly what they're doing, so there you go.

    I bet that same guy is all shockhorror when people don't know the mechanics of dungeons or how to work together as a group. Somehow they're going to learn that trailing along behind him. Not his problem though, right? And that's why group content sucks.

    But is that really an issue with dungeon though? Is that not more an issue with the persons attitude. I mean, is it not just plain ignorant to storm off ahead and not wait for anyone?

    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • KingYogi415
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    Why not just be grateful for the carry and quick run...
  • GoodFella146
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    Well if ZOS is going to force me to do dungeons all the time because I can't get the shoulder piece or helmet I need, then stuff like this happens. If they ask for help or for me to slow down then I will, but when I queue up I want to get out of there as fast as possible so I can actually play content I want to play. Fortunately with trait change this will all go away, so yay to ZOS!
  • disintegr8
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    I agree with the OP and don't know why people use group finder if they don't want to run the dungeon as part of a group. As is usual here, people defend their right to use group finder and do whatever they want in a dungeon.

    Some of you will say that group finder is not where new players should go to learn role and dungeon mechanics. Why should new players have to find their own 'training groups' when they can say that if you want to farm, go and find your own 'farming group'?

    A group activity by definition is something that is designed to be undertaken by more than one person. If you are not prepared to work as part of a group, go and do it on your own, or find other like minded individuals to do it with and stay away from the group finder tool.

    BTW - I am well beyond CP cap and will still stop and open every chest and grab every heavy sack I see in every dungeon I run.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • sevomd69
    sevomd69
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    Demycilian wrote: »
    sevomd69 wrote: »
    Demycilian wrote: »
    sevomd69 wrote: »
    Demycilian wrote: »
    When someon is being like that i instantly leave. I usually run as a healer and dont need to take no ***.

    Usually they don't need your heals if its a normal run...

    Luckily, it never is, so they usually do. Which makes it all the more fun.

    I meant a non-vet normal dungeon run...

    Yea, i was referring to my response to this behaviour, which are limited to vet dungeons. What are you on about with your normal dungeons?

    Don't understand the question...
  • Alpheu5
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    disintegr8 wrote: »
    I agree with the OP and don't know why people use group finder if they don't want to run the dungeon as part of a group. As is usual here, people defend their right to use group finder and do whatever they want in a dungeon.

    Some of you will say that group finder is not where new players should go to learn role and dungeon mechanics. Why should new players have to find their own 'training groups' when they can say that if you want to farm, go and find your own 'farming group'?

    A group activity by definition is something that is designed to be undertaken by more than one person. If you are not prepared to work as part of a group, go and do it on your own, or find other like minded individuals to do it with and stay away from the group finder tool.

    BTW - I am well beyond CP cap and will still stop and open every chest and grab every heavy sack I see in every dungeon I run.

    My heavy sack activation obsession is so extreme that I once instinctively clicked on a roundish green object in a house in Fallout 4.
    Edited by Alpheu5 on September 8, 2017 1:32AM
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • Demycilian
    Demycilian
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    sevomd69 wrote: »
    Demycilian wrote: »
    sevomd69 wrote: »
    Demycilian wrote: »
    sevomd69 wrote: »
    Demycilian wrote: »
    When someon is being like that i instantly leave. I usually run as a healer and dont need to take no ***.

    Usually they don't need your heals if its a normal run...

    Luckily, it never is, so they usually do. Which makes it all the more fun.

    I meant a non-vet normal dungeon run...

    Yea, i was referring to my response to this behaviour, which are limited to vet dungeons. What are you on about with your normal dungeons?

    Don't understand the question...

    Its hot and humid here and i have a fly in my pants. ):
  • Rainraven
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    Zypheran wrote: »
    Rainraven wrote: »
    If they want to solo and obviously can, they could just do that. (And everybody else in this should try to communicate except for the obvious veteran? wut) But the system we have gives them incentives for doing exactly what they're doing, so there you go.

    I bet that same guy is all shockhorror when people don't know the mechanics of dungeons or how to work together as a group. Somehow they're going to learn that trailing along behind him. Not his problem though, right? And that's why group content sucks.

    But is that really an issue with dungeon though? Is that not more an issue with the persons attitude. I mean, is it not just plain ignorant to storm off ahead and not wait for anyone?

    It's both. Because of the game's design, this is an efficient way to maximize reward with minimum time spent. If he doesn't care that it's rude, or has convinced himself it's not rude, there are zero reasons for him not to do exactly what he's doing.
  • Zypheran
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    Rainraven wrote: »
    Zypheran wrote: »
    Rainraven wrote: »
    If they want to solo and obviously can, they could just do that. (And everybody else in this should try to communicate except for the obvious veteran? wut) But the system we have gives them incentives for doing exactly what they're doing, so there you go.

    I bet that same guy is all shockhorror when people don't know the mechanics of dungeons or how to work together as a group. Somehow they're going to learn that trailing along behind him. Not his problem though, right? And that's why group content sucks.

    But is that really an issue with dungeon though? Is that not more an issue with the persons attitude. I mean, is it not just plain ignorant to storm off ahead and not wait for anyone?

    It's both. Because of the game's design, this is an efficient way to maximize reward with minimum time spent. If he doesn't care that it's rude, or has convinced himself it's not rude, there are zero reasons for him not to do exactly what he's doing.

    Hmm, I wish it were otherwise but I think you're bang on the money. Poor policies allow those with a don't-care attitude to do what they like regardless of how it impacts others.
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Dymence
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    I don't really get this thread.

    "Why queue for a dungeon if you're going to solo it"

    Begs the question:

    "Why does he need to solo it"

    If you don't want to get carried, I don't know, improve?
  • Zypheran
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    Dymence wrote: »
    I don't really get this thread.

    "Why queue for a dungeon if you're going to solo it"

    Begs the question:

    "Why does he need to solo it"

    If you don't want to get carried, I don't know, improve?

    Logic fallacy;
    If he does solo the dungeon it's because he needs to solo the dungeon


    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Bhaal5
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    Dymence wrote: »
    I don't really get this thread.

    "Why queue for a dungeon if you're going to solo it"

    Begs the question:

    "Why does he need to solo it"

    If you don't want to get carried, I don't know, improve?
    Didnt anyone think, they may have a salt deficiency.
    Poor guy just needs more salt
  • Dymence
    Dymence
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    Zypheran wrote: »
    Dymence wrote: »
    I don't really get this thread.

    "Why queue for a dungeon if you're going to solo it"

    Begs the question:

    "Why does he need to solo it"

    If you don't want to get carried, I don't know, improve?

    Logic fallacy;
    If he does solo the dungeon it's because he needs to solo the dungeon


    So what is it you want of the person? To be less good?
  • Betsararie
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    There is a lot of things to do in the game in a limited amount of time, we don't have to time to wait for you.

    Also if someone is doing this, they're likely farming for gear. Do you have any idea how tedious that can be?
  • Enslaved
    Enslaved
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    Nestor wrote: »
    Enslaved wrote: »

    I don't agree. Or you say we should all RP lvl 20 players not to hurt someone's feelings in a normal dungeon?
    All that QQ about others being elitists for running solo without waiting others - I'll see you in 6 months or so when you will be CP600+ and 99% of you will do the same as these elitists.

    @Enslaved

    Way to make some assumptions there.....

    CP877, and been doing group dungeons since launch. I always wait, and always check to see if people are doing the quest, wait for dialogs, need help with mechanics, tripots, food etc etc. It is a joy to run dungeons with me.

    Just because I don't put up with boorish rude behavior from other players does not mean I do it myself.

    So you are among 1%. GG
  • Hippie4927
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    kichwas wrote: »
    MMO players are like teenage boys - they are desperate to group with you and will spend hours waiting around for the chance while doing nothing useful but complaining about the wait... and the first thing that happens when they finally get there is they rush through it all and finish - and now again have nothing left to do but be bored and complain.

    I have never understood this. If I'm waiting to do something, I want to enjoy that something as much as I can once it's time has arrived.

    This is what I thought of when I read your post........

    " I want a man with a slow hand
    I want a lover with an easy touch
    I want somebody who will spend some time
    Not come and go in a heated rush…
    PC/NA/EP ✌️
  • Zypheran
    Zypheran
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    Dymence wrote: »
    Zypheran wrote: »
    Dymence wrote: »
    I don't really get this thread.

    "Why queue for a dungeon if you're going to solo it"

    Begs the question:

    "Why does he need to solo it"

    If you don't want to get carried, I don't know, improve?

    Logic fallacy;
    If he does solo the dungeon it's because he needs to solo the dungeon


    So what is it you want of the person? To be less good?

    But this isn't an issue of player skill. Soloing dungeons is easy. This is an issue (imo) about joining a group activity and not participating in group activity and thus potentially ruining the activity for others in the group.
    How about just not tearing off ahead of everyone else? You can still be 'good' by going with the group and burning through mobs and bosses but just do it as part of a the group

    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Dymence
    Dymence
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    Zypheran wrote: »
    Dymence wrote: »
    Zypheran wrote: »
    Dymence wrote: »
    I don't really get this thread.

    "Why queue for a dungeon if you're going to solo it"

    Begs the question:

    "Why does he need to solo it"

    If you don't want to get carried, I don't know, improve?

    Logic fallacy;
    If he does solo the dungeon it's because he needs to solo the dungeon


    So what is it you want of the person? To be less good?

    But this isn't an issue of player skill. Soloing dungeons is easy. This is an issue (imo) about joining a group activity and not participating in group activity and thus potentially ruining the activity for others in the group.
    How about just not tearing off ahead of everyone else? You can still be 'good' by going with the group and burning through mobs and bosses but just do it as part of a the group

    It sounds to me like the issue is the difficulty of the group dungeon, not the player's behaviour.

    Grouping up for something soloable doesn't sound any more interesting to me.
  • code65536
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    I just want a my daily random normal bonus. So I'll queue for a random normal and blitz through it. That said, if someone needs to stop for a quest or something, I will. But unless people say otherwise, I operate under the assumption that a faster clear is in everyone's interest. Because 90% of the time, it is.
    Edited by code65536 on September 7, 2017 11:08PM
    Nightfighters ― PC/NA and PC/EU

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  • disintegr8
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    Blanco wrote: »
    There is a lot of things to do in the game in a limited amount of time, we don't have to time to wait for you.

    Also if someone is doing this, they're likely farming for gear. Do you have any idea how tedious that can be?
    Neither of these are excuses to ignore the 'group' part of group content. If you want to run dungeons as quickly as possible, regardless of the reason, that is your issue. Stop making it an issue for 3 other people you don't know.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Zypheran
    Zypheran
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    Enslaved wrote: »
    Nestor wrote: »
    Enslaved wrote: »

    I don't agree. Or you say we should all RP lvl 20 players not to hurt someone's feelings in a normal dungeon?
    All that QQ about others being elitists for running solo without waiting others - I'll see you in 6 months or so when you will be CP600+ and 99% of you will do the same as these elitists.

    @Enslaved

    Way to make some assumptions there.....

    CP877, and been doing group dungeons since launch. I always wait, and always check to see if people are doing the quest, wait for dialogs, need help with mechanics, tripots, food etc etc. It is a joy to run dungeons with me.

    Just because I don't put up with boorish rude behavior from other players does not mean I do it myself.

    So you are among 1%. GG

    It would sadden me to think only 1% of this community would allow other players this simple courtesy

    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Zypheran
    Zypheran
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    Blanco wrote: »
    There is a lot of things to do in the game in a limited amount of time, we don't have to time to wait for you.

    Also if someone is doing this, they're likely farming for gear. Do you have any idea how tedious that can be?

    If 3 people were waiting on 1 then I could see where you are coming from, but when 1 player runs off miles ahead of the other 3, it's just ignorance
    And I have spent many hours over the last few years farming dungeons in this game and you're right, it's tedious but still shouldn't make you exempt from basic courtesy

    Edited by Zypheran on September 7, 2017 11:15PM
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
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