Who the hell put 100 points into precise strikes?No one one.With putting points into bless,Master at arms,Pen,mighty probably gonna only have 10% into shattering blows while most sorc gonna have 20% into boosting bastion.While Dodge roll has many hard counters shields have few.Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Shields can't be crit, CPs are front loaded. Don't put 100 points into Precise Strikes, but split them between Shattering Blows and Precise. All of a sudden EVERYTHING you do counters shields.
There is no anti-dodge CP. That's the reasoning behind non-dodgable skills. It's up to you to decide if that's a sufficient reasoning.
So you have a counter to your build
I think your supposed to isn't that the point
Who the hell put 100 points into precise strikes?No one one.With putting points into bless,Master at arms,Pen,mighty probably gonna only have 10% into shattering blows while most sorc gonna have 20% into boosting bastion.While Dodge roll has many hard counters shields have few.Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Shields can't be crit, CPs are front loaded. Don't put 100 points into Precise Strikes, but split them between Shattering Blows and Precise. All of a sudden EVERYTHING you do counters shields.
There is no anti-dodge CP. That's the reasoning behind non-dodgable skills. It's up to you to decide if that's a sufficient reasoning.
DocFrost72 wrote: »Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Strawman argument. Not all dodge counters are accessible for everyone nor can most of them be spammed at will.
There is no comparable situation ingame to the relationship of sorc to shieldbreaker. It hardcounters the class in magica specs unless the sorc runs a petbuild.
Detect pot and NB.
Most sorcs use those points into for example might and ironclad which reduce the damage shields take from those attacks.Not to mentioned shadowrend or pirate skeleton which reduce the damage shields take by 15-30%.All sorcs use Restro ultimate which give major protection and force.Drummerx04 wrote: »Who the hell put 100 points into precise strikes?No one one.With putting points into bless,Master at arms,Pen,mighty probably gonna only have 10% into shattering blows while most sorc gonna have 20% into boosting bastion.While Dodge roll has many hard counters shields have few.Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Shields can't be crit, CPs are front loaded. Don't put 100 points into Precise Strikes, but split them between Shattering Blows and Precise. All of a sudden EVERYTHING you do counters shields.
There is no anti-dodge CP. That's the reasoning behind non-dodgable skills. It's up to you to decide if that's a sufficient reasoning.
And most sorcs will also have 0 points into healing received and healing done.
There may be more attacks that can hit through dodge roll, but with the exception of ultimate abilities and wardens, most classes don't have much to spam against a dodge build, which still generally runs fairly strong HoTs and maybe troll king health regen.
Shields have a hard cap per sorc on the amount of damage they can mitigate per second if just spammed continuously, while dodge roll could literally dodge the direct damage skills from a 24 man group dealing 0 damage. Are dodge builds upset by destro bomb trains? I mean guess what, those generally come with negates and unblockable CC's which will prevent shield casting and usually result in instant death.
There are two cases where I think dodge builds may have actual cause for complaints - Soul Assault and warden bird spam.
DocFrost72 wrote: »Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Strawman argument. Not all dodge counters are accessible for everyone nor can most of them be spammed at will.
There is no comparable situation ingame to the relationship of sorc to shieldbreaker. It hardcounters the class in magica specs unless the sorc runs a petbuild.
Detect pot and NB.
Timer based - same as soulassault.
Mark target would have been comparable - but that´s nb specific.
DocFrost72 wrote: »DocFrost72 wrote: »Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Strawman argument. Not all dodge counters are accessible for everyone nor can most of them be spammed at will.
There is no comparable situation ingame to the relationship of sorc to shieldbreaker. It hardcounters the class in magica specs unless the sorc runs a petbuild.
Detect pot and NB.
Timer based - same as soulassault.
Mark target would have been comparable - but that´s nb specific.
I thought we were still talking outnumbered. I already said, after all, that 1v1 this wasn't an issue and the consensus was that was correct.
One person popping one detect pot = GG nightblade, if you bring them out of stealth. You hard counter their class specific defense, and when there are more people you benefit more from split up times.
Or, alternatively, we can acknowledge that it's a numbers problem, not a SB problem. Either or.
DocFrost72 wrote: »DocFrost72 wrote: »Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Strawman argument. Not all dodge counters are accessible for everyone nor can most of them be spammed at will.
There is no comparable situation ingame to the relationship of sorc to shieldbreaker. It hardcounters the class in magica specs unless the sorc runs a petbuild.
Detect pot and NB.
Timer based - same as soulassault.
Mark target would have been comparable - but that´s nb specific.
I thought we were still talking outnumbered. I already said, after all, that 1v1 this wasn't an issue and the consensus was that was correct.
One person popping one detect pot = GG nightblade, if you bring them out of stealth. You hard counter their class specific defense, and when there are more people you benefit more from split up times.
Or, alternatively, we can acknowledge that it's a numbers problem, not a SB problem. Either or.
1v1 shieldbreaker only isn´t an issue if you consider bolting into the sunset a valid tactic in that regard.
I´ve never actually fought a capable player (because most think/thought of themselves better than that) with shieldbreaker up to a few days ago. You can´t fight it as a sorc. It´s that simple.
Assuming roughly comparable skill someone with shieldbreaker on bowbar who knows what they´re doing will toast you flatout (as in outhealing 1 lightattack will cost you roughly 3500 magica - which is not sustainable for any build that i know of).
DocFrost72 wrote: »DocFrost72 wrote: »DocFrost72 wrote: »Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Strawman argument. Not all dodge counters are accessible for everyone nor can most of them be spammed at will.
There is no comparable situation ingame to the relationship of sorc to shieldbreaker. It hardcounters the class in magica specs unless the sorc runs a petbuild.
Detect pot and NB.
Timer based - same as soulassault.
Mark target would have been comparable - but that´s nb specific.
I thought we were still talking outnumbered. I already said, after all, that 1v1 this wasn't an issue and the consensus was that was correct.
One person popping one detect pot = GG nightblade, if you bring them out of stealth. You hard counter their class specific defense, and when there are more people you benefit more from split up times.
Or, alternatively, we can acknowledge that it's a numbers problem, not a SB problem. Either or.
1v1 shieldbreaker only isn´t an issue if you consider bolting into the sunset a valid tactic in that regard.
I´ve never actually fought a capable player (because most think/thought of themselves better than that) with shieldbreaker up to a few days ago. You can´t fight it as a sorc. It´s that simple.
Assuming roughly comparable skill someone with shieldbreaker on bowbar who knows what they´re doing will toast you flatout (as in outhealing 1 lightattack will cost you roughly 3500 magica - which is not sustainable for any build that i know of).
I guess you really don't want to use mutagen, to the point you'll say shieldbreaker makes it impossible to win a 1v1 as a sorc.
I can't contribute anymore (constructively) to that conversation, sorry.
DocFrost72 wrote: »DocFrost72 wrote: »DocFrost72 wrote: »Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Strawman argument. Not all dodge counters are accessible for everyone nor can most of them be spammed at will.
There is no comparable situation ingame to the relationship of sorc to shieldbreaker. It hardcounters the class in magica specs unless the sorc runs a petbuild.
Detect pot and NB.
Timer based - same as soulassault.
Mark target would have been comparable - but that´s nb specific.
I thought we were still talking outnumbered. I already said, after all, that 1v1 this wasn't an issue and the consensus was that was correct.
One person popping one detect pot = GG nightblade, if you bring them out of stealth. You hard counter their class specific defense, and when there are more people you benefit more from split up times.
Or, alternatively, we can acknowledge that it's a numbers problem, not a SB problem. Either or.
1v1 shieldbreaker only isn´t an issue if you consider bolting into the sunset a valid tactic in that regard.
I´ve never actually fought a capable player (because most think/thought of themselves better than that) with shieldbreaker up to a few days ago. You can´t fight it as a sorc. It´s that simple.
Assuming roughly comparable skill someone with shieldbreaker on bowbar who knows what they´re doing will toast you flatout (as in outhealing 1 lightattack will cost you roughly 3500 magica - which is not sustainable for any build that i know of).
I guess you really don't want to use mutagen, to the point you'll say shieldbreaker makes it impossible to win a 1v1 as a sorc.
I can't contribute anymore (constructively) to that conversation, sorry.
DocFrost72 wrote: »
I guess you really don't want to use mutagen, to the point you'll say shieldbreaker makes it impossible to win a 1v1 as a sorc.
I can't contribute anymore (constructively) to that conversation, sorry.
As far as my peers go I seem to be a somewhat capable sorc. I´ve made roughly 90 million ap on the class now mainly playing solo and in small groups.
I can assure you if i fight a somewhat capable opponent using it i will die if i don´t escape - because i can neither outheal the dmg for longer periods of time nor can i kill my opponent fast enough.
I asked other sorcs what they do about it. With responses ranging from: "curse fury soulassault hope he sucks" to "that´s one of the reasons i´m playing templar now - lol"
What i didn´t hear was even one player saying shieldbreaker was counterable for them over an extended period of time.
Who the hell put 100 points into precise strikes?No one one.With putting points into bless,Master at arms,Pen,mighty probably gonna only have 10% into shattering blows while most sorc gonna have 20% into boosting bastion.While Dodge roll has many hard counters shields have few.Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Shields can't be crit, CPs are front loaded. Don't put 100 points into Precise Strikes, but split them between Shattering Blows and Precise. All of a sudden EVERYTHING you do counters shields.
There is no anti-dodge CP. That's the reasoning behind non-dodgable skills. It's up to you to decide if that's a sufficient reasoning.
Who the hell put 100 points into precise strikes?No one one.With putting points into bless,Master at arms,Pen,mighty probably gonna only have 10% into shattering blows while most sorc gonna have 20% into boosting bastion.While Dodge roll has many hard counters shields have few.Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Shields can't be crit, CPs are front loaded. Don't put 100 points into Precise Strikes, but split them between Shattering Blows and Precise. All of a sudden EVERYTHING you do counters shields.
There is no anti-dodge CP. That's the reasoning behind non-dodgable skills. It's up to you to decide if that's a sufficient reasoning.
Point is, you split between Precise and Shattering, as specializing in one will leave you vulnerable to the other defense type. And that is your counter. Both won't work on a successful dodge, and all non-dodgable moves are intentionally weak or ultimates. With the special exception of birds for balancing purposes.
Who the hell put 100 points into precise strikes?No one one.With putting points into bless,Master at arms,Pen,mighty probably gonna only have 10% into shattering blows while most sorc gonna have 20% into boosting bastion.While Dodge roll has many hard counters shields have few.Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Shields can't be crit, CPs are front loaded. Don't put 100 points into Precise Strikes, but split them between Shattering Blows and Precise. All of a sudden EVERYTHING you do counters shields.
There is no anti-dodge CP. That's the reasoning behind non-dodgable skills. It's up to you to decide if that's a sufficient reasoning.
Point is, you split between Precise and Shattering, as specializing in one will leave you vulnerable to the other defense type. And that is your counter. Both won't work on a successful dodge, and all non-dodgable moves are intentionally weak or ultimates. With the special exception of birds for balancing purposes.
I don´t think birds being undodgeable is a good move balancingwise though.
Hardcounters are just bad gamedesign. It makes the receiving end unenjoyable.
Adding points to shattering blows isn't a great counter when mighty ,ironclad reduce the damage shields take on top of Bastion 20%.Your still gonna have stronger shields than damage On a balanced Build for a stam Build VS a Balanced standards Magic sorc CP setup Shield will be stronger.Who the hell put 100 points into precise strikes?No one one.With putting points into bless,Master at arms,Pen,mighty probably gonna only have 10% into shattering blows while most sorc gonna have 20% into boosting bastion.While Dodge roll has many hard counters shields have few.Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Shields can't be crit, CPs are front loaded. Don't put 100 points into Precise Strikes, but split them between Shattering Blows and Precise. All of a sudden EVERYTHING you do counters shields.
There is no anti-dodge CP. That's the reasoning behind non-dodgable skills. It's up to you to decide if that's a sufficient reasoning.
Point is, you split between Precise and Shattering, as specializing in one will leave you vulnerable to the other defense type. And that is your counter. Both won't work on a successful dodge, and all non-dodgable moves are intentionally weak or ultimates. With the special exception of birds for balancing purposes.
I get hit for 8k curse all the time on my stamblade with BS up.Except curse doesn't hit for 8k in those circumstances...
I crit someone for a 1k curse yesterday - and I don't exactly run a low-damage build.
Only hard counter for shield stacking is shield breaker and knightslayer.I will say a Fury Shield breaker Blood spawn S&B Stamdk dueling build wouldn't be bad setup and would really hurt a low health stamdk trying to pop igneous.Probably the build @Derra .
Full Gouda but that setup stops the Curse fury soul assault combo.Only hard counter for shield stacking is shield breaker and knightslayer.I will say a Fury Shield breaker Blood spawn S&B Stamdk dueling build wouldn't be bad setup and would really hurt a low health stamdk trying to pop igneous.Probably the build @Derra .
What hurts the most is lightattack spam with a bow - best coupled with an oblivion glyph for full cheddar.
Who the hell put 100 points into precise strikes?No one one.With putting points into bless,Master at arms,Pen,mighty probably gonna only have 10% into shattering blows while most sorc gonna have 20% into boosting bastion.While Dodge roll has many hard counters shields have few.Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Shields can't be crit, CPs are front loaded. Don't put 100 points into Precise Strikes, but split them between Shattering Blows and Precise. All of a sudden EVERYTHING you do counters shields.
There is no anti-dodge CP. That's the reasoning behind non-dodgable skills. It's up to you to decide if that's a sufficient reasoning.
Point is, you split between Precise and Shattering, as specializing in one will leave you vulnerable to the other defense type. And that is your counter. Both won't work on a successful dodge, and all non-dodgable moves are intentionally weak or ultimates. With the special exception of birds for balancing purposes.
I don´t think birds being undodgeable is a good move balancingwise though.
Hardcounters are just bad gamedesign. It makes the receiving end unenjoyable.
Adding points to shattering blows isn't a great counter when mighty ,ironclad reduce the damage shields take on top of Bastion 20%.Your still gonna have stronger shields than damage On a balanced Build for a stam Build VS a Balanced standards Magic sorc CP setup Shield will be stronger.Who the hell put 100 points into precise strikes?No one one.With putting points into bless,Master at arms,Pen,mighty probably gonna only have 10% into shattering blows while most sorc gonna have 20% into boosting bastion.While Dodge roll has many hard counters shields have few.Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Shields can't be crit, CPs are front loaded. Don't put 100 points into Precise Strikes, but split them between Shattering Blows and Precise. All of a sudden EVERYTHING you do counters shields.
There is no anti-dodge CP. That's the reasoning behind non-dodgable skills. It's up to you to decide if that's a sufficient reasoning.
Point is, you split between Precise and Shattering, as specializing in one will leave you vulnerable to the other defense type. And that is your counter. Both won't work on a successful dodge, and all non-dodgable moves are intentionally weak or ultimates. With the special exception of birds for balancing purposes.
Let's talk about all the weak undodgable abilities like curse that hit me meduim build 8k damage while having Blood spawn up and major resolve and ward.Most undodgable abilities are magic and used in your build For example sweeps,curse,POTL.Only stam ability that you would use that undodgeable is Jabs and hurricane.There no reason for wardens birds to be undodgable other than making the class you have to pay for even stronger.
Only hard counter for shield stacking is shield breaker and knightslayer.I will say a Fury Shield breaker Blood spawn S&B Stamdk dueling build wouldn't be bad setup and would really hurt a low health stamdk trying to pop igneous.Probably the build @Derra .
I get hit for 8k curse all the time on my stamblade with BS up.Except curse doesn't hit for 8k in those circumstances...
I crit someone for a 1k curse yesterday - and I don't exactly run a low-damage build.
I want to know what they guy was running to only be hit by a 1k curse.He would have to have major protection,main even with your penetration have max resistance.This is intresting.
I get hit for 8k curse all the time on my stamblade with BS up.Except curse doesn't hit for 8k in those circumstances...
I crit someone for a 1k curse yesterday - and I don't exactly run a low-damage build.
I want to know what they guy was running to only be hit by a 1k curse.He would have to have major protection,main even with your penetration have max resistance.This is intresting.
Me too! Funny enough, I think it was on @Ragnaroek93 who posts here fairly often. I think it was a couple of days ago in a 3-way nr Alessia bridge.
I do often get very low hits with curse - and just as often some quite high hits too - but it's VERY rare I see one that low. I'm thinking it MUST have involved major protection (and maim on me) - and possibly minor protection too (if he's running shadowy cloak).. I don't know what his health was at the time either - it wasn't a 1v1.. could have possibly also involved vamp and low health? dunno - just guessing.
Can't remember what build I was running - but Its VERY rare I'm at less than 50k mag.. usually I vary spell-damage/sustain when switching around (one goes up, other down) - but I always (bar one, experimental build which I wasn't using at the time) run between 49 and 53k+ magica.
To get 8k on you with those buffs up, though.. it must have been empowered, and I'd guess you may have had your resists debuffed too.