Threads these days:
> Someone makes a "Sorc are OP in Cyrodil and needs nerf, shieldstacking is OP"
> Sorcs runs to the thread to write stuff like "L2P git gut, sorcs are easy to kill if you know how to play"
> Someone decides to use hardcounters for sorc specificly and starts using shieldbreaker.
> Sorcs starts complaining about shieldbreaker being OP because it´s a counter to their class/build
lmao this thread is gold.
Actually, apart from the OP and one other guy (and neither are asking for a total removal), all I see here are the sorc-haters reacting as if the sorcs are all here en-mass, defending the OP - but they're not...
fwiw, my view of shieldbreaker is that its simply too polarised.... useless vs non-shield-users, too strong vs shield-users. Combined means you don't see it all that often, but you can guarantee that when you do encounter it, it'll ALWAYS be followed by a t-bag - kind of showing the kind of people who are using it...
imho, it needs to be more effective vs everyone else and less effective vs shields - ie it should still be a counter to shields but use a different mechanism. One that will make the set more used, but less of a hard-counter. At least make it so that actual abilities need to be used as well to score a kill.
How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Crom_CCCXVI wrote: »2000 damage per tic, LOL...
Every damn nerf of buff in this game is for Mag Sorcs, and your still crying? Sheild breaker was just nerfed on staffs because MagSorcs couldn't handle that, what else?
regen poison nerf
defending weapon nerf
Viper nerf
increase mundus
increase magika
got rid of the DK heavy attack inferno staff build
Necropotence Buff
every buff/nerf the past year has either directly or indirectly helped magSorcs, 80% of Cyrodil or Battlegrounds is sheild stacking Sorcs, wanna do a Vet Trial... need a Sorc, LOL
Can't even believe I read this crap, try playing a real class for a while instead of just copying the Meta.
Drummerx04 wrote: »Okay, so here's the thing. People act like equipping shieldbreaker is like a 50% dps loss and totally useless against non shield users. Here's a thought for you, did you know that in small groups or even large groups, I use healing ward to protect my allies? I know I know, protecting your allies is a foreign concept to most pugs, but suddenly shieldbreaker affects non shield users.
What are the bonuses on the set? (max stam (2), stam recovery (3), weapon damage (4)?)
So it's a decent mix of sustain, max resources, and damage. You can shift around one or two enchants on your jewelry based on your needs.
What set is it replacing for stam users? Viper probably. So you are losing the double crit chance of questionable usefulness given impen, Cp crit resists, and uncritable shields, gaining weapon damage and stam recovery, and then replacing the 1k dot with a situational 2k dot that ignores all defenses save for healing.
I guess a more serious question is, what are stam players equipping instead that performs so much better that shieldbreaker isn't viable?
DocFrost72 wrote: »Drummerx04 wrote: »Okay, so here's the thing. People act like equipping shieldbreaker is like a 50% dps loss and totally useless against non shield users. Here's a thought for you, did you know that in small groups or even large groups, I use healing ward to protect my allies? I know I know, protecting your allies is a foreign concept to most pugs, but suddenly shieldbreaker affects non shield users.
What are the bonuses on the set? (max stam (2), stam recovery (3), weapon damage (4)?)
So it's a decent mix of sustain, max resources, and damage. You can shift around one or two enchants on your jewelry based on your needs.
What set is it replacing for stam users? Viper probably. So you are losing the double crit chance of questionable usefulness given impen, Cp crit resists, and uncritable shields, gaining weapon damage and stam recovery, and then replacing the 1k dot with a situational 2k dot that ignores all defenses save for healing.
I guess a more serious question is, what are stam players equipping instead that performs so much better that shieldbreaker isn't viable?
No, viper is not as popular now that is a dot. Most people are running bone pirate and hundings, or a loose variation of that. I'd end up swapping BP for shieldbreaker, no way I'm giving up 300 wd.
Bone pirate's tatters:
Max stam, stam recovery, max stam,
When you have a drink buff active, you gain 150 stamina recovery and 2000 max stamina.
Shieldbreaker' 5 pieces is 100% useless on (almost) all stam setups and quite a few magic setups (templars and magplars heal, magdks permablock).
You're giving up really good sustain to take out maybe half of Cyrodiil. That's why you won't see a lot of people going for shieldbreaker: way too specific.
And as for your story, it was 4v1. You were outnumbered and underestimated your opponents.
Stam wardens use the healing ult, mag toons use dawnbreaker (not that it hits less now that people seem to be favoring vampire). Using an effective tool is using an effective tool.
Again, your largest complaint seems to be that it empowers those outnumbering you, but it only counters some (read: a few) builds.
DocFrost72 wrote: »Drummerx04 wrote: »Okay, so here's the thing. People act like equipping shieldbreaker is like a 50% dps loss and totally useless against non shield users. Here's a thought for you, did you know that in small groups or even large groups, I use healing ward to protect my allies? I know I know, protecting your allies is a foreign concept to most pugs, but suddenly shieldbreaker affects non shield users.
What are the bonuses on the set? (max stam (2), stam recovery (3), weapon damage (4)?)
So it's a decent mix of sustain, max resources, and damage. You can shift around one or two enchants on your jewelry based on your needs.
What set is it replacing for stam users? Viper probably. So you are losing the double crit chance of questionable usefulness given impen, Cp crit resists, and uncritable shields, gaining weapon damage and stam recovery, and then replacing the 1k dot with a situational 2k dot that ignores all defenses save for healing.
I guess a more serious question is, what are stam players equipping instead that performs so much better that shieldbreaker isn't viable?
No, viper is not as popular now that is a dot. Most people are running bone pirate and hundings, or a loose variation of that. I'd end up swapping BP for shieldbreaker, no way I'm giving up 300 wd.
Bone pirate's tatters:
Max stam, stam recovery, max stam,
When you have a drink buff active, you gain 150 stamina recovery and 2000 max stamina.
Shieldbreaker' 5 pieces is 100% useless on (almost) all stam setups and quite a few magic setups (templars and magplars heal, magdks permablock).
You're giving up really good sustain to take out maybe half of Cyrodiil. That's why you won't see a lot of people going for shieldbreaker: way too specific.
And as for your story, it was 4v1. You were outnumbered and underestimated your opponents.
Stam wardens use the healing ult, mag toons use dawnbreaker (not that it hits less now that people seem to be favoring vampire). Using an effective tool is using an effective tool.
Again, your largest complaint seems to be that it empowers those outnumbering you, but it only counters some (read: a few) builds.
Wait doesn't shieldbreaker only proc with lightning stave heavy attacks now? That was in the patch notes but I haven't tested it on live.
I'm surprised people still think Sorcs are Op like really.
It's hilarious people think they need this set to take them on.
I'm with ya Op on the point that armour should not do big damage, its stupid. Procs are crap. However if someone wants to wear a set solely to take on Sorcs as they can't L2P..... Well its funny if anything as they then are disadvantaged against other players
Lightspeedflashb14_ESO wrote: »This set is not a proc, Proc is an acronym for a programmed random occurrence that refers to a weapon, item or ability activating with the "Chance on Hit" or "Chance on Use" effect (an ability or a spell).
Drummerx04 wrote: »Lightspeedflashb14_ESO wrote: »This set is not a proc, Proc is an acronym for a programmed random occurrence that refers to a weapon, item or ability activating with the "Chance on Hit" or "Chance on Use" effect (an ability or a spell).
Here's my counter: The "Chance on Hit" to proc 2k oblivion damage is 100% when the target has a shield and 0% otherwise and thus still falls under the definition of "Programmed random occurrence"
I guess we both learned something new today.
Lightspeedflashb14_ESO wrote: »Drummerx04 wrote: »Lightspeedflashb14_ESO wrote: »This set is not a proc, Proc is an acronym for a programmed random occurrence that refers to a weapon, item or ability activating with the "Chance on Hit" or "Chance on Use" effect (an ability or a spell).
Here's my counter: The "Chance on Hit" to proc 2k oblivion damage is 100% when the target has a shield and 0% otherwise and thus still falls under the definition of "Programmed random occurrence"
I guess we both learned something new today.
There is nothing chance about it. If there is a damage sheild, you get damage, if there is not, you don't. There is no more chance in that then you pressing the 1 button to damage or not. This is really not that hard to understand.
Lightspeedflashb14_ESO wrote: »Drummerx04 wrote: »Lightspeedflashb14_ESO wrote: »This set is not a proc, Proc is an acronym for a programmed random occurrence that refers to a weapon, item or ability activating with the "Chance on Hit" or "Chance on Use" effect (an ability or a spell).
Here's my counter: The "Chance on Hit" to proc 2k oblivion damage is 100% when the target has a shield and 0% otherwise and thus still falls under the definition of "Programmed random occurrence"
I guess we both learned something new today.
There is nothing chance about it. If there is a damage sheild, you get damage, if there is not, you don't. There is no more chance in that then you pressing the 1 button to damage or not. This is really not that hard to understand.
Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Drummerx04 wrote: »Lightspeedflashb14_ESO wrote: »This set is not a proc, Proc is an acronym for a programmed random occurrence that refers to a weapon, item or ability activating with the "Chance on Hit" or "Chance on Use" effect (an ability or a spell).
Here's my counter: The "Chance on Hit" to proc 2k oblivion damage is 100% when the target has a shield and 0% otherwise and thus still falls under the definition of "Programmed random occurrence"
I guess we both learned something new today.
There is nothing chance about it. If there is a damage sheild, you get damage, if there is not, you don't. There is no more chance in that then you pressing the 1 button to damage or not. This is really not that hard to understand.
Just like viper isn't considered a proc set?
Good sorcs I face in Cyrodiil don't give a *** about me having shieldbreaker, they just adapt and still destroy me.
It's only powerful against bad players. And there are tons, and they come here on forums and whine.
Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Drummerx04 wrote: »Lightspeedflashb14_ESO wrote: »This set is not a proc, Proc is an acronym for a programmed random occurrence that refers to a weapon, item or ability activating with the "Chance on Hit" or "Chance on Use" effect (an ability or a spell).
Here's my counter: The "Chance on Hit" to proc 2k oblivion damage is 100% when the target has a shield and 0% otherwise and thus still falls under the definition of "Programmed random occurrence"
I guess we both learned something new today.
There is nothing chance about it. If there is a damage sheild, you get damage, if there is not, you don't. There is no more chance in that then you pressing the 1 button to damage or not. This is really not that hard to understand.
Just like viper isn't considered a proc set?
To be honest, I never considered viper a proc-set. I go by the definition with a random % chance to occur. And a 100% chance is not random, and therefore not a proc-set. And I don´t get why people discuss shieldbreaker from the "proc-set" point of view. Isn´t shieldbreaker oblivion-damage?? It can´t crit anyway if I remember it correctly.
Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
There is no anti-dodge CP. That's the reasoning behind non-dodgable skills. It's up to you to decide if that's a sufficient reasoning.
Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Strawman argument. Not all dodge counters are accessible for everyone nor can most of them be spammed at will.
There is no comparable situation ingame to the relationship of sorc to shieldbreaker. It hardcounters the class in magica specs unless the sorc runs a petbuild.
Drummerx04 wrote: »EdmundTowers wrote: »Is there really groups out in cyro running shield breaker?
Yes, you know those AD stamblade groups? I've encountered the same groups and players for months now. At least 4 of them are now primarily running shield breaker (good stamblades, not ones that just roll over and die when you look at them), or at the very least slot it when they see me coming (yeah kudos for planning ahead).Groups in shield breaker sounds hilarious but unlikely
Come talk to me when you encounter 2 grand overlord, permadodge, shade porting, cloaking stamblades each running shieldbreaker, and running with a magDK for lockdown and dot pressure.
Oh, or my personal favorite. A pack of 6 Werewolves and one or two of them were wearing shieldbreaker.How to avoid shieldbreaker proc damage:
Dont spam cast your shields-> no shield means no proc damage
Oh? Don't cast shields? Wow, why didn't I think of that? Oh right, because a NB running shieldbreaker can still land an 8k incap.
@DocFrost72 For the suggestion to run mutagen and critsurge to counter shieldbreaker, I want to point out that you have to be actively dealing damage and landing hits for surge to proc. You are not attacking while shielding the rest of the damage, and you are not landing hits that get dodged or "missed" with cloak. Add in more time lost for breaking CC or dodging or even blocking a CC.
But a real player will also apply actual damage in a 1v1, and if the player is even a little decent, some of that damage will make it through the shields. Your mutagen and surge get overcome very quickly in practice. Yes, resto ult is also an option, but at that point you are sacrificing offensive burst which you NEED to kill some of the players pressuring with this set. Miat's and similar addons make dodging frag burst a joke.
Look, I understood that this topic would be unpopular because sorcs are just so OP, and thus people think it's fair or their right to bypass shields with oblivion damage. Hell in zone chat I'll see complaints that 5+ people couldn't kill this one magsorc then subsequently wiped to him, then some random 300CP AR16 stamblade and I go in and kill him within a minute or two. But we can't call that an L2P issue or we trigger someone else.
Let me propose some 5 piece sets to give you an idea of why shieldbreaker is basically broken powerful.
Dodgebreaker: If your enemy dodges your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
Guardbreaker: If your enemy blocks your light or heavy attacks, you deal (inseart shieldbreaker oblivion damage).
I mean what's the problem? If you don't dodge or block the light attacks then you won't take any damage from the set... Oh wait, that's your primary method of mitigating damage? Too bad, that guy in the back is wearing a 5 piece set.
Dodge has plenty of counters in the game right now, no need to equip a set for that.
Strawman argument. Not all dodge counters are accessible for everyone nor can most of them be spammed at will.
There is no comparable situation ingame to the relationship of sorc to shieldbreaker. It hardcounters the class in magica specs unless the sorc runs a petbuild.
deepseamk20b14_ESO wrote: »