"While we are happy with the current damage values of these Item Sets, having them deliver that damage in unavoidable bursts has led to an unsatisfying PvP experience"
Why are you nerfing sets like Ilambris which are purely PvE and NOBODY complained about them? It's not a PvP set! Why (again!) PvE playerbase is getting nerfed because of PvP?
Anne_Firehawk wrote: »Anne_Firehawk wrote: »Why the constant bombardment of nerfs against the mDK???
Zenimax, the mDK has been the most beaten down class since imperial city, if anything you NEED to seriously retweak this class in so many areas, have you ever actually played a light build?
Seriously, this is getting way out of control, reflective fire scales is bugged, once casted you still do not reflect (sometimes) any projectiles, since you messed with this ability in IC update.
You REALLY need to buff this class or at least rework this class, it is not even competitive in cyrodiil. Go vampire, heavy, mist form and whip, mist and wipe and use ulti...how is this a "pressure" build??
It is bad enough that 90% of the projectiles can not be reflected anymore, seriously buff this class already, its just unacceptable.
ZOS doesn't care about mDK. We're the Charlie Browns of ESO
Magicka DK is fine. 5 Impregnable 5 Desert Rose 2 Skoria, you're welcome.
Topic: *** amazing patchnotes
Hooray for YouTube builds amiright?
mDK is so fine ... mine has the finest beard you ever seen. But seriously Cyrodiil is loaded with mDK. That's how fine they are lol
whats a youtube build? Remember nobody plays DK
ZOS_GinaBruno wrote: »So... what's everyone think of putting all the combat-related things in its own section and calling out balance-specific changes? I agonized for days over how to format it.
You're nerfing sharpened?
Let me get this straight. People are already upset with RNG, and PLEADING for a token system for loot. Your game is on the brink of failure. You're losing streamers. You're losing players. One of the few things that's keeping people around at this point is their time invested. Destiny 2 is about to come out.
Then you nerf a BiS trait (sharpened) by 50%? A trait that's been BiS for several, several, several patches now. A trait that was VERY EARLY ON recognized as a bit overpowered (thanks to @Asayre ) by nearly 4 times comparatively.
Then you let everyone farm their gear, and just nerf it over a year later?
This is not a threat, and I really don't care if its perceived as dramatic, but if you nerf sharpened by 50% I'm quitting your game and giving you zero dollars lol. I'm not going to refarm all my gear for BiS in a game where min/maxing is a major aspect of the game.
Mojomonkeyman wrote: »Sounds great, I have hope.
One note on Selene: This is exactly the one monster set that needs a heavy dmg nerf. Please reconsider.
GreenSoup2HoT wrote: »Depends how early the telegraph is. You may see a red circle before the bear even appears now.
Selene is still a joke and has to be changed ... like alot.
With all the other changes i dare say the most hated proccset in the game (viper) got buffed slightly. Ffs reduce the damage by a fair amount.
You're nerfing sharpened?
Let me get this straight. People are already upset with RNG, and PLEADING for a token system for loot. Your game is on the brink of failure. You're losing streamers. You're losing players. One of the few things that's keeping people around at this point is their time invested. Destiny 2 is about to come out.
Then you nerf a BiS trait (sharpened) by 50%? A trait that's been BiS for several, several, several patches now. A trait that was VERY EARLY ON recognized as a bit overpowered (thanks to @Asayre ) by nearly 4 times comparatively.
Then you let everyone farm their gear, and just nerf it over a year later?
This is not a threat, and I really don't care if its perceived as dramatic, but if you nerf sharpened by 50% I'm quitting your game and giving you zero dollars lol. I'm not going to refarm all my gear for BiS in a game where min/maxing is a major aspect of the game.
Domihaus (Monster)
(1) Max Stamina
(1) Max Magicka
(2) When you deal damage, you have a 15% chance to create either a ring of fire or a ring of molten earth around you for 10 seconds, which deals 1,000 Flame Damage or 1,000 Physical Damage every 1 second. Standing within the ring grants you 200 Spell Damage or 200 Weapon Damage. This effect can occur once every 15 seconds.
Agreed. There are a lot of good changes but that sharpened trait nerf...Ep1kMalware wrote: »Sharpened trait nerfed by nearly a half, still no token system, what about all these people who farmed like crazy their sharpened weapons ZOS? Why are you spit on your players once again? I'm done.
I have to agree here. 110% After thr months of farming.. MONTHS.
Otherwise I actually like alot of these changes, certain builds got much stronger this patch. ..and I actually asked for that change to prosperous.
Anyway, good changes overall so good job ZOS!
ZOS_GinaBruno wrote: »So... what's everyone think of putting all the combat-related things in its own section and calling out balance-specific changes? I agonized for days over how to format it.
You're nerfing sharpened?
Let me get this straight. People are already upset with RNG, and PLEADING for a token system for loot. Your game is on the brink of failure. You're losing streamers. You're losing players. One of the few things that's keeping people around at this point is their time invested. Destiny 2 is about to come out.
Then you nerf a BiS trait (sharpened) by 50%? A trait that's been BiS for several, several, several patches now. A trait that was VERY EARLY ON recognized as a bit overpowered (thanks to @Asayre ) by nearly 4 times comparatively.
Then you let everyone farm their gear, and just nerf it over a year later?
This is not a threat, and I really don't care if its perceived as dramatic, but if you nerf sharpened by 50% I'm quitting your game and giving you zero dollars lol. I'm not going to refarm all my gear for BiS in a game where min/maxing is a major aspect of the game.
"While we are happy with the current damage values of these Item Sets, having them deliver that damage in unavoidable bursts has led to an unsatisfying PvP experience"
Why are you nerfing sets like Ilambris which are purely PvE and NOBODY complained about them? It's not a PvP set! Why (again!) PvE playerbase is getting nerfed because of PvP?