What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
You can't really compare a spammable ability when the class also has the ability to go invisible at will. Like, you just can't. Because you're not really just comparing a skill, you need to look at the classes entire toolbox.
I also forgot to mention that incredibly cheap ultimate called Incap Strike. You know, the one that increases all of their damage against the target by 15% and decreases their healing? You don't have to worry about damage on a Nightblade. Trust me, they've got that in spades, so let's keep surprise attack out of the equation.
leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
leepalmer95 wrote: »I also forgot to mention that incredibly cheap ultimate called Incap Strike. You know, the one that increases all of their damage against the target by 15% and decreases their healing? You don't have to worry about damage on a Nightblade. Trust me, they've got that in spades, so let's keep surprise attack out of the equation.
Yet even incapped magicka dive still does more dmg xD
leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you can just list all +damage one class has and completly ignore all the +damage from other and then try to compare them.
leepalmer95 wrote: »I also forgot to mention that incredibly cheap ultimate called Incap Strike. You know, the one that increases all of their damage against the target by 15% and decreases their healing? You don't have to worry about damage on a Nightblade. Trust me, they've got that in spades, so let's keep surprise attack out of the equation.
Yet even incapped magicka dive still does more dmg xD
Nightblades have the highest single target burst potential in the game. Wardens throw a bird at you once a second. If they're close enough for deep fissure to land, then the cliff racer will hit like a noodle.
Strider_Roshin wrote: »leepalmer95 wrote: »I also forgot to mention that incredibly cheap ultimate called Incap Strike. You know, the one that increases all of their damage against the target by 15% and decreases their healing? You don't have to worry about damage on a Nightblade. Trust me, they've got that in spades, so let's keep surprise attack out of the equation.
Yet even incapped magicka dive still does more dmg xD
Nightblades have the highest single target burst potential in the game. Wardens throw a bird at you once a second. If they're close enough for deep fissure to land, then the cliff racer will hit like a noodle.
Oh this is my favorite terminology right here.
If this move hits like a wet noodle then what does Surprise Attack hit like? A napkin from a little girl's birthday party?
leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you cant just list all +damage one class has and completely ignore all the +damage from other and then try to compare them. I could say surprise attacks gets 4k more damage every 4sec because of viper. Dive does not. Suddenly surprise attack does more damage.
Strider_Roshin wrote: »leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you can just list all +damage one class has and completly ignore all the +damage from other and then try to compare them.
Yes one hits harder, costs less, can hit from 38m away, and is undodgeable.
The other one is Surprise Attack
I honestly don't know why we're still talking about an ability from a completely different class. Shall we compare deep fissure with crystal fragments next?
Strider_Roshin wrote: »leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you can just list all +damage one class has and completly ignore all the +damage from other and then try to compare them.
Yes one hits harder, costs less, can hit from 38m away, and is undodgeable.
The other one is Surprise Attack
One stuns you and debuffs you
The other one is Dive.
We can play this game all day long.
leepalmer95 wrote: »
leepalmer95 wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you can just list all +damage one class has and completly ignore all the +damage from other and then try to compare them.
Yes one hits harder, costs less, can hit from 38m away, and is undodgeable.
The other one is Surprise Attack
One stuns you and debuffs you
The other one is Dive.
We can play this game all day long.
Who even uses the stun from SA?
leepalmer95 wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you can just list all +damage one class has and completly ignore all the +damage from other and then try to compare them.
Yes one hits harder, costs less, can hit from 38m away, and is undodgeable.
The other one is Surprise Attack
One stuns you and debuffs you
The other one is Dive.
We can play this game all day long.
Who even uses the stun from SA?
Everyone? How else would you stun players? There is no incap strike when you ignore everything else and compare only spammable.
leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
leepalmer95 wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you can just list all +damage one class has and completly ignore all the +damage from other and then try to compare them.
Yes one hits harder, costs less, can hit from 38m away, and is undodgeable.
The other one is Surprise Attack
One stuns you and debuffs you
The other one is Dive.
We can play this game all day long.
Who even uses the stun from SA?
Everyone? How else would you stun players? There is no incap strike when you ignore everything else and compare only spammable.
Fear?
leepalmer95 wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you can just list all +damage one class has and completly ignore all the +damage from other and then try to compare them.
Yes one hits harder, costs less, can hit from 38m away, and is undodgeable.
The other one is Surprise Attack
One stuns you and debuffs you
The other one is Dive.
We can play this game all day long.
Who even uses the stun from SA?
Everyone? How else would you stun players? There is no incap strike when you ignore everything else and compare only spammable.
Fear?
Fear is not surprise attack. But I guess that only proved my point. Very quickly after surprise attack stopped being sooo much worse than dive in this spammable face off, you turned to another skill that is not spammable to make your point. Proving you cant compare them if just minor tweaking can totally change the outcome.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you can just list all +damage one class has and completly ignore all the +damage from other and then try to compare them.
Yes one hits harder, costs less, can hit from 38m away, and is undodgeable.
The other one is Surprise Attack
One stuns you and debuffs you
The other one is Dive.
We can play this game all day long.
Who even uses the stun from SA?
Everyone? How else would you stun players? There is no incap strike when you ignore everything else and compare only spammable.
Fear?
Fear is not surprise attack. But I guess that only proved my point. Very quickly after surprise attack stopped being sooo much worse than dive in this spammable face off, you turned to another skill that is not spammable to make your point. Proving you cant compare them if just minor tweaking can totally change the outcome.
Wtf are you on about.
I was comparing it to surprise attack because it has the same basic scaling before passives. Thats all. Pick another skill if you want but make that go through shields.
Your the one bring 'it cc's' into it. I literally don't care if it cc's which no one uses. Im on about the fact it has the same basic scaling but gets buffed by 23% as surprise attack yet ignores stamina defence.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you can just list all +damage one class has and completly ignore all the +damage from other and then try to compare them.
Yes one hits harder, costs less, can hit from 38m away, and is undodgeable.
The other one is Surprise Attack
One stuns you and debuffs you
The other one is Dive.
We can play this game all day long.
Who even uses the stun from SA?
Everyone? How else would you stun players? There is no incap strike when you ignore everything else and compare only spammable.
Fear?
Fear is not surprise attack. But I guess that only proved my point. Very quickly after surprise attack stopped being sooo much worse than dive in this spammable face off, you turned to another skill that is not spammable to make your point. Proving you cant compare them if just minor tweaking can totally change the outcome.
Wtf are you on about.
I was comparing it to surprise attack because it has the same basic scaling before passives. Thats all. Pick another skill if you want but make that go through shields.
Your the one bring 'it cc's' into it. I literally don't care if it cc's which no one uses. Im on about the fact it has the same basic scaling but gets buffed by 23% as surprise attack yet ignores stamina defence.
I see. Not only you were comparing two totally different spammable skills just because they are spammable and have similiar scaling. You were actually trying to compare how would totally different spammable skill on totally different class worked if it ignored totally different defense mechanic. Now it makes sense. You lost your your mind
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »leepalmer95 wrote: »What is with the constant surprise attack this and that. Surprise attack is spammable of ONE class. One class that has like 10 other damage abilities. It can proc almost all proc effects in the game (from viper to redguard stam gain). It increases all your damage to the target by some amount by debuffing their armor. If you are invisible it stuns them and IN CP increases your damage to them by 10% for 4 sec (off balance effect of exploiter star). Also on hit increases your armor and simply having it increases your max HP. While enjoying +10% crit damage bonus of the class + all the other passives that in small ways affect it (like better crit chance or more stealth damage). All this while having worse damage than cutting dive by 3% and having higher stam cost by 11%.
While dive is undodgeable and ranged. Increases all your damage by 2% and heals your for 600hp in PVP, grants you 4 ultimate every 8sec and slotting it gives you 12% more regen. Screaming cliff racer is magicka spammable (so not even comparable to something like surprise attack) with 2% to all damage, 6% to itself in melee, 21% in range. Healing for 600hp in pvp.
Ok. Everybody can prefer more one than the other. But for fs stop comparing them like they can be compared.
We are comparing its damage to surprise attack. It got the same scaler slider as surprise attack yet is ranged and undodgable with 21% more dmg (23%) in we include the animal companions passive.
15% ranged morph
6% magicka from passive
2% animal companion
They can be compared, they are both spammables.
Dive going through roll is the same as surprise attack going through shields.
They cant be compared.
They are spammables from totally different classes for totally different situations. With the % you listed even with different stats used.
Being spammable IS ONE AND ONLY ONE TRAIT that they have in common. Making comparing not just impossible, but totally stupid.
Not to mention you can just list all +damage one class has and completly ignore all the +damage from other and then try to compare them.
Yes one hits harder, costs less, can hit from 38m away, and is undodgeable.
The other one is Surprise Attack
One stuns you and debuffs you
The other one is Dive.
We can play this game all day long.
Who even uses the stun from SA?
Everyone? How else would you stun players? There is no incap strike when you ignore everything else and compare only spammable.
Fear?
Fear is not surprise attack. But I guess that only proved my point. Very quickly after surprise attack stopped being sooo much worse than dive in this spammable face off, you turned to another skill that is not spammable to make your point. Proving you cant compare them if just minor tweaking can totally change the outcome.
Wtf are you on about.
I was comparing it to surprise attack because it has the same basic scaling before passives. Thats all. Pick another skill if you want but make that go through shields.
Your the one bring 'it cc's' into it. I literally don't care if it cc's which no one uses. Im on about the fact it has the same basic scaling but gets buffed by 23% as surprise attack yet ignores stamina defence.
I see. Not only you were comparing two totally different spammable skills just because they are spammable and have similiar scaling. You were actually trying to compare how would totally different spammable skill on totally different class worked if it ignored totally different defense mechanic. Now it makes sense. You lost your your mind
By totally different you mean ones ranged and ones melee right?
Either with all the nb passive nb buffs dive still has overall better damage.
But dive ignoring dodge is the equivalent of a stamina spammable with similar damage ignoring shields.
leepalmer95 wrote: »But dive ignoring dodge is the equivalent of a stamina spammable with similar damage ignoring shields.
Dive does need to be dodgeable, as a stam sorc, I was trying to get away by roll dodging but it only hit me in about 3 hits at full health til death.. block should not be the only counter