Maintenance for the week of September 1:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

PTS Patch Notes v3.0.3

  • Ahk1lleez
    Ahk1lleez
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    Please revert your changes to bow heavy attacks. It is important that we're able to hold our heavy and release the attack with good timing when in stealth and when selecting targets. This change is needlessly detrimental to the usefulness of a bow.

    If anything allow staves to operate the same way bows do currently but shorten the time it takes to charge a staff heavy attack to bring them in line.
  • MehrunesFlagon
    MehrunesFlagon
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    REiiGN15 wrote: »
    YOU TOUCHED BURNING SPELLWEAVE? HAVE YOU NO HEART?

    Very evil what they did.
  • LiquidPony
    LiquidPony
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    Autolycus wrote: »
    Petsorcs are blowing everyone out of the water, so you nerf the set that every mag class EXCEPT pet sorc uses? Wtf?

    Well to be fair, BSW is outperforming Necro anyway in pet builds (tested it personally but don't tell that to the mainstream sorcs who spent all that time and money on their pet gear). But that doesn't change your point, with which I agree. Now BSW is questionable as a BiS set (don't really know for sure yet) but Necro is still right up there for Sorcs and nobody else. Except maybe NBs.... because sustain is so bad we might as well run Shades and Necro again just to feel like we're kind of cool in this update, even though we're basically just wannabe Sorcs.

    @Autolycus You got any parses to back that up?

    I've done tests with numerous guildies and we get better results running Necro.

    Yolo's parses show increased DPS with Necro as well, using a bar setup with both Volatile Familiar and Bound Aegis on both bars: http://tamrielfoundry.com/topic/2-3-the-yolo-wizard-v2-non-overload-pve-dps-build-vet-mol-approved/
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    The_Saint wrote: »

    Nightblade
    • Shadow
      • Twisting Path (Path of Darkness morph): Increased the damage of this morph by approximately 11%.

    so you buff the path instead of just fixing the bug that it doesnt scale with thauma? Both will be nice i mean :D no problem with that ~33% damage buff then

    The ability scales with Master at Arms, so it doesn't need to scale with Thaum.

    I'm sure you have probably tested this, but why does (or even should) it scale with Master at Arms if it is a DoT (AoE)?
  • LiquidPony
    LiquidPony
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    @Mojmir Yes, yes I do. I just choose not to care, I though me advertising in my signature that I play a Khajiit MBlade pointed that way. I play for fun you know, not number crunching.

    @MagnusBlackmane some of us have fun optimizing gameplay, via "number crunching" or just poking a target skeleton for hours at a time.
  • MehrunesFlagon
    MehrunesFlagon
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    personally run necro/bsw in some cases.
  • templesus
    templesus
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    Autolycus wrote: »
    Petsorcs are blowing everyone out of the water, so you nerf the set that every mag class EXCEPT pet sorc uses? Wtf?

    Well to be fair, BSW is outperforming Necro anyway in pet builds (tested it personally but don't tell that to the mainstream sorcs who spent all that time and money on their pet gear). But that doesn't change your point, with which I agree. Now BSW is questionable as a BiS set (don't really know for sure yet) but Necro is still right up there for Sorcs and nobody else. Except maybe NBs.... because sustain is so bad we might as well run Shades and Necro again just to feel like we're kind of cool in this update, even though we're basically just wannabe Sorcs. Anyone else feeling like Necro + Architect and just heavy attack spam until Soul Harvest is up again?

    BSW>Necro on mag sorcs? Idk what type of cocaine your on, but I want some. Then maybe I can see some good in these patch notes.
  • Autolycus
    Autolycus
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    LiquidPony wrote: »
    Autolycus wrote: »
    Petsorcs are blowing everyone out of the water, so you nerf the set that every mag class EXCEPT pet sorc uses? Wtf?

    Well to be fair, BSW is outperforming Necro anyway in pet builds (tested it personally but don't tell that to the mainstream sorcs who spent all that time and money on their pet gear). But that doesn't change your point, with which I agree. Now BSW is questionable as a BiS set (don't really know for sure yet) but Necro is still right up there for Sorcs and nobody else. Except maybe NBs.... because sustain is so bad we might as well run Shades and Necro again just to feel like we're kind of cool in this update, even though we're basically just wannabe Sorcs.

    @Autolycus You got any parses to back that up?

    I've done tests with numerous guildies and we get better results running Necro.

    Yolo's parses show increased DPS with Necro as well, using a bar setup with both Volatile Familiar and Bound Aegis on both bars: http://tamrielfoundry.com/topic/2-3-the-yolo-wizard-v2-non-overload-pve-dps-build-vet-mol-approved/

    Eh yeah but they aren't my parses so I can't just upload them for you. Feel free to disregard me for all I care... it matters for like 2 more weeks and then changes so /shrug.

    When I say BSW "outperforms" Necro I'm talking about overall. For those fights that allow pets, Necro + Deadric is going to win, which agrees with Yolo. There would be no point having an e-peen battle over it because I learn a lot from the NA peeps that work alongside of Yolo's gang. So much changes depending on the fight, and this is the basis for my comment. It's not an absolute verdict for every single situation in the game, that should be obvious.

    Switching gear to accommodate a boss is one thing (not a problem); switching morphs mid-trial is different. If Necro + Daedric is best but only in some situations, and BSW with Haunting is better in everything else, and pretty damn close on those that Necro would take the cake... what's better overall? Some fights don't like pets at all and for those BSW and Haunting is best. I think it's fair to say that many sorcs (up until BSW nerf) have preferred to just use BSW the whole time, opting to just swap the pet in for fights where it's appropriate and forego the Daedric re-morph. So much of getting the fastest LB scores is how quickly we can get through trash anyway, where pets often aren't welcome because they CC adds that need to be stacked. Take Maw for example; at least in my group we pretty much just use pets for Rhakkat, so for the majority of the run BSW is preferred.

    You have to keep in mind that just because you see a snapshot of what's highest at a specific time and place, under very specific conditions, that it doesn't just automatically make it the indisputable best option for everything. We don't build to optimize damage around training dummies because it won't necessarily be best in trials. Why should we build for a single boss fight when a different setup is perhaps best for the rest of the trial?

    templesus wrote: »
    Autolycus wrote: »
    Petsorcs are blowing everyone out of the water, so you nerf the set that every mag class EXCEPT pet sorc uses? Wtf?

    Well to be fair, BSW is outperforming Necro anyway in pet builds (tested it personally but don't tell that to the mainstream sorcs who spent all that time and money on their pet gear). But that doesn't change your point, with which I agree. Now BSW is questionable as a BiS set (don't really know for sure yet) but Necro is still right up there for Sorcs and nobody else. Except maybe NBs.... because sustain is so bad we might as well run Shades and Necro again just to feel like we're kind of cool in this update, even though we're basically just wannabe Sorcs. Anyone else feeling like Necro + Architect and just heavy attack spam until Soul Harvest is up again?

    BSW>Necro on mag sorcs? Idk what type of cocaine your on, but I want some. Then maybe I can see some good in these patch notes.

    It's brand new stuff straight from Southern Guatemala, best stuff in circulation right now. It's growing rapidly in popularity because it enables people to see beyond just a single parse in a single setting, and instead look at what's best for an entire trial run.
    Edited by Autolycus on May 8, 2017 8:41PM
  • Weps
    Weps
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    Are you kidding me?
    PS4 EU - CP 1000+ - EP Loyal

    My EU Preciouses
    Aemon Dk | Imperial Dragonknight Tank
    Guari Gaburiefu | PvP Stamplar - Soon PvE tank
    Nadija Zenobia | 45k+ PvE Dk - PvP Leaper
    Naga del Serpente | High Elf Magicka Sorc PVE DPS - Soon tb 2nd crafter
    Azor Ahai V | Dunmer Magicka DK for PVP and Pve
    Jabba D'Cat | Khajiit Stamplar
    Gennarino Auditore | 7k Weapon damage Bosmer Stamblade / Ganking experimental build
    Rina Inbasu | Dunmer Magblade, my bomblade
    Zelgadis Greywords | High Elf Magplar
    Nachael Jordan | Redguard Stamsorc DPS
    Orghuz Diul | StamWar DPS
    This-Will-Buff-If | Argonian Warden Trial Off tank
    Amelia Tesla Sallilune | Breton Magden PvP DD / PvE healer
    Sap-My-Shield | PvP Nooblade, now dead PvE Tank
  • wazdar
    wazdar
    Soul Shriven
    my eso subscription just run out, just in time
  • Elsonso
    Elsonso
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    Akimbro wrote: »
    No changes to classes/sustain...?

    Nope, and no indication that this is in the cards for this update.
    9rq56k26swk9.png

    [*]Bow
    • Heavy Attacks now automatically fire when they are fully charged.
      Developer Comment:
      Fully-charged Heavy Attacks will be more important with the resource changes coming in this update, so we want to make sure there are no gameplay barriers to using them.

    Because no one knows how to let go of a button - lol.

    Like the note said, it removes a barrier. Personally, I prefer the barrier, though. A bow is not like the other weapons. It is known for holding it until ready to fire, not just ready.



    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Nolic1
    Nolic1
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    Cool love all the changes it seems to be going in the right direction.
    Sherman from Sherman's Gaming

    Youtube content creator that is dedicated to the Casual and Roleplay community for News, Lets Talks, Guides, Help and character builds.

    Youtube channel link: https://www.youtube.com/channel/UCrgYNgpFTRAl4XWz31o2emw
  • Kilandros
    Kilandros
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    Why did the "sun" set not get spell crit added in exchange to its 2 piece rather then the max health it gets? ...

    Might be considered a direct DK buff, thus is not up for consideration.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Akselmo
    Akselmo
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    Bow
    Heavy Attacks now automatically fire when they are fully charged.

    Much thanks! :smile:

    Edit: Would like it if you guys added a option for this so the automatic fire can be toggled on or off.
    Edited by Akselmo on May 8, 2017 6:19PM
    Hun-Tra@Akselmo (EP-EU-PC)
    A fan of TES-series since 2005.
  • pattyLtd
    pattyLtd
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    Hahaha, i dont have access to the nda stuff but i doubt anything of these incremental updates come from player feedback.
    Creating more diversity by nerfing more stuff that doesnt need nerfing. I guess its the only option when you lack creativity.

    There will be zero changes that they havent planned for already.
    Our feedback serves no purpose besides blowing of steam and giving them a laugh.
    English is not my native language, no grammar police please, tyvm
  • LonePirate
    LonePirate
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    ZoS do you really hate dks that much? pls just remove them from the game then

    gg on nerfing BSW btw Mdks really needed a F U even more

    MDKs were better off both and after this nerf if they used the Sun set, especially if they had gold Sun rings prior to 1T. Now Sun is clearly superior. Granted, being a MDK in PVP is still playing the game on hard mode; but PVE is still a walk in the park.

  • luckyluke92
    luckyluke92
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    Why put auto attack on bow heavy attack? Using only bow on pve is not worth it, and on pvp you have to choose more carefully if you want to attack or not with bow heavy attack...
  • Weps
    Weps
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    LonePirate wrote: »
    ZoS do you really hate dks that much? pls just remove them from the game then

    gg on nerfing BSW btw Mdks really needed a F U even more

    MDKs were better off both and after this nerf if they used the Sun set, especially if they had gold Sun rings prior to 1T. Now Sun is clearly superior. Granted, being a MDK in PVP is still playing the game on hard mode; but PVE is still a walk in the park.

    Sorry, but in no way Sun is better.
    PS4 EU - CP 1000+ - EP Loyal

    My EU Preciouses
    Aemon Dk | Imperial Dragonknight Tank
    Guari Gaburiefu | PvP Stamplar - Soon PvE tank
    Nadija Zenobia | 45k+ PvE Dk - PvP Leaper
    Naga del Serpente | High Elf Magicka Sorc PVE DPS - Soon tb 2nd crafter
    Azor Ahai V | Dunmer Magicka DK for PVP and Pve
    Jabba D'Cat | Khajiit Stamplar
    Gennarino Auditore | 7k Weapon damage Bosmer Stamblade / Ganking experimental build
    Rina Inbasu | Dunmer Magblade, my bomblade
    Zelgadis Greywords | High Elf Magplar
    Nachael Jordan | Redguard Stamsorc DPS
    Orghuz Diul | StamWar DPS
    This-Will-Buff-If | Argonian Warden Trial Off tank
    Amelia Tesla Sallilune | Breton Magden PvP DD / PvE healer
    Sap-My-Shield | PvP Nooblade, now dead PvE Tank
  • Bladerunner1
    Bladerunner1
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    The time required to get a fully charged heavy attack with a bow on live seems longer than the other stam weapons. It doesn't synergize well with "fully charged heavy attack" skill buffs like molten armaments while DPSing in dungeon PVE.

    The damage dealt with the bow drawn all the way back, where the string stops moving, is a lot. When you animation cancel or release the arrow a split second earlier it's crappy damage. Hopefully the change helps DPS by providing the fully charged hit sooner.
  • SodanTok
    SodanTok
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    That bow heavy change is pretty hurting in PVP, but probably needed in PvE (tho a better way could have been found)
    Unfortunately again no change to bow passives. Warden using cliff racer as spammable instead of snipe in PVE is losing damage.
    Not to mention that bow wielding warden in PVP deals least possible damage per cliff racer in ranged combat (all weapons have damage bonuses that affect damage of warden skills except bow, magicka even gets bonus damage from morph)
    Edited by SodanTok on May 8, 2017 6:23PM
  • wisej12
    wisej12
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    So is warrior poet going to have that 5th trait of minor toughness giving us 10% of our max health ....along with an additional max health added to the 5th trait?

    yes
  • Avran_Sylt
    Avran_Sylt
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    For those saying that the change to War maiden was a buff, it was, but it was also a buff to these sets as well:
    fvu7u7njkw75.png
    Item Sets
    • The following item sets now has a 2-piece bonus of Spell Critical instead of Max Health:
      • Light Speaker
      • Netch’s Touch
      • Spider Cultist
      • Ysgramor’s Birthright
      Developer Comments:
      These sets are meant to be damage or healing focused by augmenting a particular element or skill line, so the 2-piece bonus of Max Health was out of place for this theme. We’ve updated them to have more appropriate 2-piece bonuses instead.
    • The following item sets now has a 2-piece bonus of Weapon Critical instead of Max Health:
      • Strength of the Automaton
      • Sword Dancer

    And, I gotta agree that I don't like the change to the Bow Heavy Attacks. But understandably they want it to be consistent. Would there be a way for you to include a gameplay setting that is a toggle for all heavy attacks? (default to ON)

    I.E.:
    Auto-Release Heavy Attacks: ON/OFF
    Edited by Avran_Sylt on May 8, 2017 6:23PM
  • Mettaricana
    Mettaricana
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    Mojmir wrote: »
    LOL nerfs to BSW and movement speed?

    I laughed a bit hysterically when i read it ahh all tlthe guildies trying to ram it down my throat got some new topics to discuss in chat
  • SanTii.92
    SanTii.92
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    Knight Slayer nerfs are probably not even close to enough.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Tanis-Stormbinder
    Tanis-Stormbinder
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    The nerf to BSW may make the crafted set julianos more viable again.
  • Pathfindr
    Pathfindr
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    [*]Master and Maelstrom Weapon Enchantments no longer function if the item runs out of enchantment charges.

    Did you also fix the issue where Master's weapons run out of enchantment charges 3 times during a boss fight?
    "Friends help you move. Real friends help you move bodies."

    PC EU and PC NA
    Nothing to see here, please move on...
  • Midori_Oku
    Midori_Oku
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    Item Sets
    • The following item sets now has a 2-piece bonus of Spell Critical instead of Max Health:
      • Light Speaker
      • Netch’s Touch
      • Spider Cultist
      • Ysgramor’s Birthright
      Developer Comments:
      These sets are meant to be damage or healing focused by augmenting a particular element or skill line, so the 2-piece bonus of Max Health was out of place for this theme. We’ve updated them to have more appropriate 2-piece bonuses instead.

      @ZOS_GinaBruno
      Is there a reason that Silks of the Sun is not included in this? Even with the Burning Spellweave nerf it's still going to be useless in comparison. Also, if you are going to rework some of useless bonuses can you look at monster sets such as Skoria? They are completely outclassed by newer sets such as Ilambris and Grothdarr due to the one part bonuses.
      Edited by Midori_Oku on May 8, 2017 6:38PM
      Midori Oku - Female High Elf - Magicka Sorcerer
      Allesse Nightvale - Female Wood Elf - Stamina Dragonknight
      Raelette Velaoche - Female Breton - Magicka Templar
    • victorhrpereira
      victorhrpereira
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      Guys, it's pointless to continue testing stuff that won't change and even if they do, they get even worse.
      My girls :

      Cecily - Stam. DragonKnight - EP
      Valky Bladesister - Stam. Nightblade - EP
      Serah Sunspade - Stam. Templar - EP
      Cynthia Vukein - Mag. Sorcerer - EP
      Lúmina - Mag. Templar - EP
      Shauna Ivy - Mag. DragonKnight - EP
      Skyla Moon - Stam. Sorcerer- EP
      Jasmine Crystal - Mag. Nightblade - EP
    • Artis
      Artis
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      What a great day to be a magicka NB wearing BSW and trying to get a stable spot in a progress group with all these sorcs and DKs:)
    • Anhedonie
      Anhedonie
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      BSW is the most...how should I put this? This set has a long history of going back and forth between nerfs and buffs.
      Profanity filter is a crime against the freedom of speech. Also gags.
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