theamazingx wrote: »Petsorcs are blowing everyone out of the water, so you nerf the set that every mag class EXCEPT pet sorc uses? Wtf?
Well to be fair, BSW is outperforming Necro anyway in pet builds (tested it personally but don't tell that to the mainstream sorcs who spent all that time and money on their pet gear). But that doesn't change your point, with which I agree. Now BSW is questionable as a BiS set (don't really know for sure yet) but Necro is still right up there for Sorcs and nobody else. Except maybe NBs.... because sustain is so bad we might as well run Shades and Necro again just to feel like we're kind of cool in this update, even though we're basically just wannabe Sorcs.
Gilliamtherogue wrote: »ZOS_GinaBruno wrote: »
Nightblade
- Shadow
- Twisting Path (Path of Darkness morph): Increased the damage of this morph by approximately 11%.
so you buff the path instead of just fixing the bug that it doesnt scale with thauma? Both will be nice i meanno problem with that ~33% damage buff then
The ability scales with Master at Arms, so it doesn't need to scale with Thaum.
MagnusBlackmane wrote: »@Mojmir Yes, yes I do. I just choose not to care, I though me advertising in my signature that I play a Khajiit MBlade pointed that way. I play for fun you know, not number crunching.
theamazingx wrote: »Petsorcs are blowing everyone out of the water, so you nerf the set that every mag class EXCEPT pet sorc uses? Wtf?
Well to be fair, BSW is outperforming Necro anyway in pet builds (tested it personally but don't tell that to the mainstream sorcs who spent all that time and money on their pet gear). But that doesn't change your point, with which I agree. Now BSW is questionable as a BiS set (don't really know for sure yet) but Necro is still right up there for Sorcs and nobody else. Except maybe NBs.... because sustain is so bad we might as well run Shades and Necro again just to feel like we're kind of cool in this update, even though we're basically just wannabe Sorcs. Anyone else feeling like Necro + Architect and just heavy attack spam until Soul Harvest is up again?
LiquidPony wrote: »theamazingx wrote: »Petsorcs are blowing everyone out of the water, so you nerf the set that every mag class EXCEPT pet sorc uses? Wtf?
Well to be fair, BSW is outperforming Necro anyway in pet builds (tested it personally but don't tell that to the mainstream sorcs who spent all that time and money on their pet gear). But that doesn't change your point, with which I agree. Now BSW is questionable as a BiS set (don't really know for sure yet) but Necro is still right up there for Sorcs and nobody else. Except maybe NBs.... because sustain is so bad we might as well run Shades and Necro again just to feel like we're kind of cool in this update, even though we're basically just wannabe Sorcs.
@Autolycus You got any parses to back that up?
I've done tests with numerous guildies and we get better results running Necro.
Yolo's parses show increased DPS with Necro as well, using a bar setup with both Volatile Familiar and Bound Aegis on both bars: http://tamrielfoundry.com/topic/2-3-the-yolo-wizard-v2-non-overload-pve-dps-build-vet-mol-approved/
theamazingx wrote: »Petsorcs are blowing everyone out of the water, so you nerf the set that every mag class EXCEPT pet sorc uses? Wtf?
Well to be fair, BSW is outperforming Necro anyway in pet builds (tested it personally but don't tell that to the mainstream sorcs who spent all that time and money on their pet gear). But that doesn't change your point, with which I agree. Now BSW is questionable as a BiS set (don't really know for sure yet) but Necro is still right up there for Sorcs and nobody else. Except maybe NBs.... because sustain is so bad we might as well run Shades and Necro again just to feel like we're kind of cool in this update, even though we're basically just wannabe Sorcs. Anyone else feeling like Necro + Architect and just heavy attack spam until Soul Harvest is up again?
BSW>Necro on mag sorcs? Idk what type of cocaine your on, but I want some. Then maybe I can see some good in these patch notes.
No changes to classes/sustain...?
grim_tactics wrote: »ZOS_GinaBruno wrote: »
[*]Bow
- Heavy Attacks now automatically fire when they are fully charged.
Developer Comment:Fully-charged Heavy Attacks will be more important with the resource changes coming in this update, so we want to make sure there are no gameplay barriers to using them.
Because no one knows how to let go of a button - lol.
GallantGuardian wrote: »Why did the "sun" set not get spell crit added in exchange to its 2 piece rather then the max health it gets? ...
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Bow
Heavy Attacks now automatically fire when they are fully charged.
FloppyTouch wrote: »ZoS do you really hate dks that much? pls just remove them from the game then
gg on nerfing BSW btw Mdks really needed a F U even more
LonePirate wrote: »FloppyTouch wrote: »ZoS do you really hate dks that much? pls just remove them from the game then
gg on nerfing BSW btw Mdks really needed a F U even more
MDKs were better off both and after this nerf if they used the Sun set, especially if they had gold Sun rings prior to 1T. Now Sun is clearly superior. Granted, being a MDK in PVP is still playing the game on hard mode; but PVE is still a walk in the park.
GallantGuardian wrote: »So is warrior poet going to have that 5th trait of minor toughness giving us 10% of our max health ....along with an additional max health added to the 5th trait?
ZOS_GinaBruno wrote: »
Item Sets
- The following item sets now has a 2-piece bonus of Spell Critical instead of Max Health:
Developer Comments:
- Light Speaker
- Netch’s Touch
- Spider Cultist
- Ysgramor’s Birthright
These sets are meant to be damage or healing focused by augmenting a particular element or skill line, so the 2-piece bonus of Max Health was out of place for this theme. We’ve updated them to have more appropriate 2-piece bonuses instead.
- The following item sets now has a 2-piece bonus of Weapon Critical instead of Max Health:
- Strength of the Automaton
- Sword Dancer
ZOS_GinaBruno wrote: »[*]Master and Maelstrom Weapon Enchantments no longer function if the item runs out of enchantment charges.
ZOS_GinaBruno wrote: »
Item Sets
- The following item sets now has a 2-piece bonus of Spell Critical instead of Max Health:
Developer Comments:
- Light Speaker
- Netch’s Touch
- Spider Cultist
- Ysgramor’s Birthright
These sets are meant to be damage or healing focused by augmenting a particular element or skill line, so the 2-piece bonus of Max Health was out of place for this theme. We’ve updated them to have more appropriate 2-piece bonuses instead.