Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
If you would play your own game, you would know that there will be 0 sorcs running crystal frags in PVE
Come on. It's completely obvious they weren't really aware of heavy-attack builds and therefore no heavy-attack meta was ever intended. It was just a side effect of badly implemented mechanics.WHY
YOU MADE THE HEAVY ATTACK META
NOW YOU NERF HEAVY ATTACK
WTF
Even if it worked that way it wouldn't be something really terrible as we're interrupting DPS rota long enough to screw any DPS parse. Dark Exchange/Dark Deal works really similar in that matter. I'm also pretty sure that increased gain was mentioned in last ESOlive so the longer you wait for Siphoning Attacks to shot off the more resources you'll get and vice versa - you can reactivate it earlier for smaller gain. We'll see soon on PTS.DerpyShadowz wrote: »So leeching strikes has a duration of 20s, so when you kinda need better sustain you have to wait 20s for this to give back resources, since you also reduced the resource you get per light/heavy atk? How is this good in any way....I fail to see it.
and can be activated when you are near-empty on resources.
Maybe bad wording but it seems you can activate it to get the resource chunk from it? Not 100% sure how this works as this could technically be spammed to gain magicka if thats the case. Wont know for certain till the PTS is live.
Exactly the same idea came across my mind. It applies to any class virtually spamming low-cost Ultimates (Nightblade's Soul harvest or Templar's Sweep or Warden's Secluded Grove).With 45% uptime of Major Slayer (if You're using soul harvest) nb can be actually in good position after update. Cheap ultimates can be nice especially nb ulti that also gives 20% dmg buff. Also about Grim Focus They said they may tweak it not that they'll tweak it for sure.
lmao heavy attack nerf, seen that one coming. such a joke
Shad0wfire99 wrote: »People are upset because they actually give a ***, which, whether you know it or not, is exactly what you want. Once people stop giving a ***, they'll be silent, and you and everyone else that doesn't give a *** will be playing the game by yourselves. So, how 'bout you just stop telling people how they should react, and just go play the game that you seem to want nobody else to care about?
so NB grim focus still not touched....nb will be still on bottom dps because of lack good damage in his skills lol with still removed bonus to attacks from stealth...I dont see future for this class in pve dps and open fights outside gank except just few players on server who have mastered this class
With 45% uptime of Major Slayer (if You're using soul harvest) nb can be actually in good position after update. Cheap ultimates can be nice especially nb ulti that also gives 20% dmg buff. Also about Grim Focus They said they may tweak it not that they'll tweak it for sure.
So leeching strikes has a duration of 20s, so when you kinda need better sustain you have to wait 20s for this to give back resources, since you also reduced the resource you get per light/heavy atk? How is this good in any way....I fail to see it.
Came to read the patch notes, tried hard not to read the users' comments, failed. You people should really, really stop whining over every single change, every single time. How about you start asking yourselves how to cope with those changes and still pull off a viable character, instead? (and no, "it's impossible" isn't going to work as an answer, that's just an excuse to keep acting like crybabies).
I'm pretty sure no one at ZOS tweaks the game out of nothing but the sheer pleasure of inflicting suffering and woe upon the playerbase - and yet I see time and time again players thinking exactly that. I'm honestly surprised @ZOS_GinaBruno hasn't had a burnout yet from getting this kind of crap every single time.
I don't hate it actually. As a PvPer I am quite happy with the direction ZoS is going because the unlimited sustain + tanky + still high burst damage builds are annoying. There is currently no trade-off. These changes should force players to make hard choices about what they want their builds to achieve. If you want to sustain you will have to be in light/medium and may not burst as well, if you want to be tanky you'll want to be in heavy but your sustain and burst will be lower, etc.
That being said, I am disappointing with some of the class specific changes. The one that really jumps out to be is Dark Deal. I really cannot fathom why this skill hasn't been nerfed along with all the other class sustain skills. Additionally, as a Magblade, I appreciate ZoS listening to our complaints about how Siphoning Attacks was practically unslotable with the original PTS changes. I'm glad it has been changed and actually think it sounds pretty interesting - a resource restoring rally type skill (literally like rally because it heals now too). However, I implore ZoS to revert the duel magicka + stamina restore on the skill - it is core to Magblade play.
One last point I'd like to make is that I think proc sets need to be further nerfed. Otherwise they will allow the exact high sustain + tankiness + bursty builds I discussed above to remain. Right now in Azuras procs are already king because it is a way to build up burst without having to build max stats and because many are in light/medium and can be instantly "proced" down. I hope ZoS takes a look at these as I believe they will over perform in battlegrounds in particular.
Delve daily quests acquired from Bolgrul in the Undaunted now award significantly more reputation.
Glad this is being buffed since 5 reputation is a very small amount. I wonder if significantly means 10 reputation instead of 5?
I don't hate it actually. As a PvPer I am quite happy with the direction ZoS is going because the unlimited sustain + tanky + still high burst damage builds are annoying. There is currently no trade-off. These changes should force players to make hard choices about what they want their builds to achieve. If you want to sustain you will have to be in light/medium and may not burst as well, if you want to be tanky you'll want to be in heavy but your sustain and burst will be lower, etc.
That being said, I am disappointing with some of the class specific changes. The one that really jumps out to be is Dark Deal. I really cannot fathom why this skill hasn't been nerfed along with all the other class sustain skills. Additionally, as a Magblade, I appreciate ZoS listening to our complaints about how Siphoning Attacks was practically unslotable with the original PTS changes. I'm glad it has been changed and actually think it sounds pretty interesting - a resource restoring rally type skill (literally like rally because it heals now too). However, I implore ZoS to revert the duel magicka + stamina restore on the skill - it is core to Magblade play.
One last point I'd like to make is that I think proc sets need to be further nerfed. Otherwise they will allow the exact high sustain + tankiness + bursty builds I discussed above to remain. Right now in Azuras procs are already king because it is a way to build up burst without having to build max stats and because many are in light/medium and can be instantly "proced" down. I hope ZoS takes a look at these as I believe they will over perform in battlegrounds in particular.
Shad0wfire99 wrote: »People are upset because they actually give a ***, which, whether you know it or not, is exactly what you want. Once people stop giving a ***, they'll be silent, and you and everyone else that doesn't give a *** will be playing the game by yourselves. So, how 'bout you just stop telling people how they should react, and just go play the game that you seem to want nobody else to care about?
"I rage because I care". That's going to help so much.