They are trying to make the game more tactical than spammie (or is it spammy? not the stuff in the can, although just as bad). I for one appreciate the changes instead of mag <insert class> max your magicka and nothing else, etc and so forth. Makes for more complex decisions, builds and gameplay.
Strider_Roshin wrote: »These changes are surprisingly very fair. Solid job @Wrobel
Oh wow I can't wait for all the improvements on my medium armour stamblade and I was just thinking to start doing some pve to get bone pirate tatters
Just wow. And I'll be dammed if I'm going to reroll an alt
Strider_Roshin wrote: »These changes are surprisingly very fair. Solid job @Wrobel
did we even read the same notes? cause i think you missed a lot
Well, it's looking to me like:Strider_Roshin wrote: »Strider_Roshin wrote: »These changes are surprisingly very fair. Solid job @Wrobel
did we even read the same notes? cause i think you missed a lot
Nope, read them all and they're solid. But I'm still people that fail at seeing the whole picture will whine. Others will find the changes to be more than fair.
jediprime74 wrote: »I haven't played this game for nearly two years to be forced to focus almost exclusively on resource management, nor do I like the Care Bear approach of decreasing the gap between newer players and established endgame players.
Joy_Division wrote: »After reading these notes, I'm glad I have a sorcerer. And I'm rolling a Warden to replace my Templar
As for the DKs ... I'm guessing it won't be until Camelot Unchained until I see you again.
Strider_Roshin wrote: »These changes are surprisingly very fair. Solid job @Wrobel
did we even read the same notes? cause i think you missed a lot
jediprime74 wrote: »I haven't played this game for nearly two years to be forced to focus almost exclusively on resource management, nor do I like the Care Bear approach of decreasing the gap between newer players and established endgame players.