There is not a player of this game that won't say sustain issues are really irritating. It'll always be viewed as a problem. And to have the developers of the game patch in sustain issues feels really wrong? Like trying to fix a problem by introducing another problem is... strange. I don't know, from what I can tell the game is not mechanically ruined. But revamping a system to be decidedly less fun does not seem like a good route to take.
edit: spelling/grammar
If you do anything other then revert the major mending changes ZOS PLEASE revert the caltrops change...PvEers have cried for Stam buffs but this will just ruin PvP as a whole...balance PvE separately from PvP please before PvP is made worse then it already is because of the constant PvE powercreep.
@templesus
This is not true. Please see ongoing discussion in thread re: caltrops. No one is going to get nuked by the new caltrops. Roll-dodge granting cc immunity + the long telegraph of caltrops means you won't get snared as much as you thing.
Finally: PVP MAGPLARS ARE MASSIVELY OVERPOWERED IN THE CURRENT PVP META. It is unfair that they are able to heal so much, in heavy armor, with excellent sustain, and still pop off 12k dark flares and 15k/sec. Eye of Flame. At the risk of schadenfreude, this is just desserts for healbots and bomplars, and the caltrops change will provide an effective group counter to the zergs that all proxy up and charge in with Eye of Flame while casting ritual/mutagen/healing springs/breath of life while wearing desert rose and rattlecage.
Sucks for PvE healplars, but everyone who has ever brought a magplar into Cyrodiil has had this coming for a long time. You should have anticipated it earlier. The farther the pendulum swings in one direction, the harder and faster it will swing back.
RavenSworn wrote: »Good God, this sounds exactly like how the wow forums were. It's like hollering about something that you haven't even tried yet, let alone on something that is not even released.
NO Stam recovery while blocking, remember that? "sky is falling oh no!"
What, 1T? The hell is that? This isn't the eso I know from beta!
Players will always find the best builds with what they got. If it means you gotta change, do it. Great things happen when you are out of your comfort zone, not in it.
Says the guy who came into the thread to troll desperately for attention... SAD!masterbroodub17_ESO wrote: »This thread of QQ is still going? *stetch-yawn* k
I got to the sentence that I made bold, and the whole post lost any relevance once that was said.Demonhunter wrote: »Lots of hardcore players who like to exploit and like to feel OP above everyone else are probably getting angry with the morrowind base patch. They always display the same kind of anger when they get beaten in a dual even while they're cheating. We know who you are because your all in here displaying that type of anger about the nerf changes, basically you think you know it all but all you want is to have an unfair advantage just so that people might think of you as OP. But you kids are going to get your day 10 feet under come morrowind. I'm a templar, I'm not complaining, I haven't tested it yet but I will adapt to the new reality. IT is about comfort zone, game companies never win because there's always going to be people complaining and others who stick with it. So those people who are unhappy, go play another mmorpg and see if that community is all bed and roses, you will soon realize that even in " THAT " game there will be people complaining. You will never find comfort. good luck!
Uriel_Nocturne wrote: »I got to the sentence that I made bold, and the whole post lost any relevance once that was said.Demonhunter wrote: »Lots of hardcore players who like to exploit and like to feel OP above everyone else are probably getting angry with the morrowind base patch. They always display the same kind of anger when they get beaten in a dual even while they're cheating. We know who you are because your all in here displaying that type of anger about the nerf changes, basically you think you know it all but all you want is to have an unfair advantage just so that people might think of you as OP. But you kids are going to get your day 10 feet under come morrowind. I'm a templar, I'm not complaining, I haven't tested it yet but I will adapt to the new reality. IT is about comfort zone, game companies never win because there's always going to be people complaining and others who stick with it. So those people who are unhappy, go play another mmorpg and see if that community is all bed and roses, you will soon realize that even in " THAT " game there will be people complaining. You will never find comfort. good luck!
I HAVE tested it, so have the majority of people in this thread that you're so flippantly dismissing as butt-hurt hardcores.
You're post actually made me chuckle.
You haven't tested the patch, yet you think you know better than the people posting here who HAVE tested it. It's bad, kiddo. And since it's so easy for you to outright dismiss any type of feedback that doesn't go along with "how great the patch will be" in your head, you'll be supremely surprised if it goes Live and you finally SEE how bad it is.
But keep posting.
It's pretty obvious that you have no idea what you're spouting off about.
Wow.Demonhunter wrote: »Uriel_Nocturne wrote: »I got to the sentence that I made bold, and the whole post lost any relevance once that was said.Demonhunter wrote: »Lots of hardcore players who like to exploit and like to feel OP above everyone else are probably getting angry with the morrowind base patch. They always display the same kind of anger when they get beaten in a dual even while they're cheating. We know who you are because your all in here displaying that type of anger about the nerf changes, basically you think you know it all but all you want is to have an unfair advantage just so that people might think of you as OP. But you kids are going to get your day 10 feet under come morrowind. I'm a templar, I'm not complaining, I haven't tested it yet but I will adapt to the new reality. IT is about comfort zone, game companies never win because there's always going to be people complaining and others who stick with it. So those people who are unhappy, go play another mmorpg and see if that community is all bed and roses, you will soon realize that even in " THAT " game there will be people complaining. You will never find comfort. good luck!
I HAVE tested it, so have the majority of people in this thread that you're so flippantly dismissing as butt-hurt hardcores.
You're post actually made me chuckle.
You haven't tested the patch, yet you think you know better than the people posting here who HAVE tested it. It's bad, kiddo. And since it's so easy for you to outright dismiss any type of feedback that doesn't go along with "how great the patch will be" in your head, you'll be supremely surprised if it goes Live and you finally SEE how bad it is.
But keep posting.
It's pretty obvious that you have no idea what you're spouting off about.
The difference is I'm going to adapt, testing is irrelevant, I will eventually play and test it but I won't quit the game like you . And if your not going to quit then you might as well shut up and be constructive. Cause most likely the devs aren't going to listen to you since they don't think your numbers matter. You probably just want to maintain the status quo cause you have a exploit build that you want to keep, its all about you and no one else and that's why they dont listen to you. Please if your going to quit dont post here anymore. ty
Unlikely_Ghostbuster wrote: »This rage-storm is probably why there wasn't another episode of ESO Live, this month. Can't blame them. If I was a dev, then I think I'd let this barn fire wear itself out before I willingly went on camera with a chat feed.
After skimming many of these comments, I've yet to see a single argument in *favor* of builds capable of infinite sustainability. Not one.
Maybe I'm being idealistic, but I like to think that the ungodly variety in this game was always intended to encourage a much wider variety than what we have reduced it to: a "stam" or "mag" build of each class. In other words, there are literally thousands upon thousands of ways we can vary our gear, CP passives, and spell weaving -- but we've reduced the playing field to eight builds (soon to be ten, counting the Warden). All things left unchanged, eventually, the ideal "min/max" load-out for each of these eight builds becomes the only way to compete. Not only is that an affront to the spirit of a game that, in my opinion, was made to encourage play-style diversity (not pigeon-hole everyone into flavor-of-the-month builds), it makes it nearly impossible for any NEW players to join the game, succeed, and enjoy themselves.
Honestly, if the only people who quit are the ones who are complaining, then no big loss. Think about it -- they wouldn't be complaining if they weren't using ________ (insert complaint here) as a crutch. If they weren't perfectly aware their builds were overpowered, then they wouldn't be complaining about the changes.
I made a post before about friends of mine who, since 2014, have tried to play this game on my recommendation. All of them quit, and their reason was almost universal: "The game is fun, but there's far too wide a gap between beginners and experts." Some dungeon groups boot anyone with less than 400 CP as a matter of course. Likewise for some trials. And let's not try to pretend it's reasonable for somebody to be able to 1v7 a group in Cyrodiil without being Emperor.
Obviously, I'm not an elite player. I pay far too much attention to the experiences I can enjoy with little-to-no risk of having my evening ruined by some troll (the figurative kind). I get angry over things like the mounting inconsistencies with Master Crafting Writs and the awful effort/reward ratios, mostly. It's whenever I try to expand my sphere of gameplay that I'm confronted by players with a lot of expert advice this update is rendering moot.
I always listen when "experts" give me advice, but I rarely act on it because, generally, it's encouraging me to use some specific min/max build. The reason I think that's a bad idea is reflected in this patch. Consider why the Champion System gives diminishing returns as you invest points: in theory, you get "more" out of your investment if you put some variety into your point distribution. That, in a nutshell, tells us the developers WANT build diversity, not pigeon-hole min/max builds. So it's prudent to expect the changes that come with each patch to reflect that fact.
From the developers' perspectives, if there are champion point passives that nobody ever invests a single point into while there are a relatively small number of other passives into which players invest heavily, then there are balance issues. Those issues are expressed by players who have seemingly infinite resources and crazy DPS. That's why I don't rework my gear, points, and play-style to accommodate every flavor-of-the-month build that emerges -- the payout can only be short-term.
Simply put, unless you're incredibly short-sighted, you have to expect OP builds to get nerfed in this game.
If you do anything other then revert the major mending changes ZOS PLEASE revert the caltrops change...PvEers have cried for Stam buffs but this will just ruin PvP as a whole...balance PvE separately from PvP please before PvP is made worse then it already is because of the constant PvE powercreep.
@templesus
This is not true. Please see ongoing discussion in thread re: caltrops. No one is going to get nuked by the new caltrops. Roll-dodge granting cc immunity + the long telegraph of caltrops means you won't get snared as much as you thing.
Finally: PVP MAGPLARS ARE MASSIVELY OVERPOWERED IN THE CURRENT PVP META. It is unfair that they are able to heal so much, in heavy armor, with excellent sustain, and still pop off 12k dark flares and 15k/sec. Eye of Flame. At the risk of schadenfreude, this is just desserts for healbots and bomplars, and the caltrops change will provide an effective group counter to the zergs that all proxy up and charge in with Eye of Flame while casting ritual/mutagen/healing springs/breath of life while wearing desert rose and rattlecage.
Sucks for PvE healplars, but everyone who has ever brought a magplar into Cyrodiil has had this coming for a long time. You should have anticipated it earlier. The farther the pendulum swings in one direction, the harder and faster it will swing back.
Nobody thought destro ult would be good either and look at us now. And BTW, I'm a stamplar
Demonhunter wrote: »Lots of hardcore players who like to exploit and like to feel OP above everyone else are probably getting angry with the morrowind base patch. They always display the same kind of anger when they get beaten in a dual even while they're cheating. We know who you are because your all in here displaying that type of anger about the nerf changes, basically you think you know it all but all you want is to have an unfair advantage just so that people might think of you as OP. But you kids are going to get your day 10 feet under come morrowind. I'm a templar, I'm not complaining, I haven't tested it yet but I will adapt to the new reality. IT is about comfort zone, game companies never win because there's always going to be people complaining and others who stick with it. So those people who are unhappy, go play another mmorpg and see if that community is all bed and roses, you will soon realize that even in " THAT " game there will be people complaining. You will never find comfort. good luck!
Uriel_Nocturne wrote: »Wow.Demonhunter wrote: »Uriel_Nocturne wrote: »I got to the sentence that I made bold, and the whole post lost any relevance once that was said.Demonhunter wrote: »Lots of hardcore players who like to exploit and like to feel OP above everyone else are probably getting angry with the morrowind base patch. They always display the same kind of anger when they get beaten in a dual even while they're cheating. We know who you are because your all in here displaying that type of anger about the nerf changes, basically you think you know it all but all you want is to have an unfair advantage just so that people might think of you as OP. But you kids are going to get your day 10 feet under come morrowind. I'm a templar, I'm not complaining, I haven't tested it yet but I will adapt to the new reality. IT is about comfort zone, game companies never win because there's always going to be people complaining and others who stick with it. So those people who are unhappy, go play another mmorpg and see if that community is all bed and roses, you will soon realize that even in " THAT " game there will be people complaining. You will never find comfort. good luck!
I HAVE tested it, so have the majority of people in this thread that you're so flippantly dismissing as butt-hurt hardcores.
You're post actually made me chuckle.
You haven't tested the patch, yet you think you know better than the people posting here who HAVE tested it. It's bad, kiddo. And since it's so easy for you to outright dismiss any type of feedback that doesn't go along with "how great the patch will be" in your head, you'll be supremely surprised if it goes Live and you finally SEE how bad it is.
But keep posting.
It's pretty obvious that you have no idea what you're spouting off about.
The difference is I'm going to adapt, testing is irrelevant, I will eventually play and test it but I won't quit the game like you . And if your not going to quit then you might as well shut up and be constructive. Cause most likely the devs aren't going to listen to you since they don't think your numbers matter. You probably just want to maintain the status quo cause you have a exploit build that you want to keep, its all about you and no one else and that's why they dont listen to you. Please if your going to quit dont post here anymore. ty
You sure packed a lot of pure BS, supposition, and outright imagination in that reply.
None of that is accurate in regard to any of my posts in these PTS Forums, and my Feedback has been posted in a very detailed manner in a number of threads; including with actual numbers and the comparative difference between how the game plays on the Live servers now, and with what I experienced after playing the game as it will be if the changes go "Live".
But you'd rather live in your fantasy bubble with your imaginary image of me rather than do a modicum of research or reading.
Also; testing is irrelevant?
It's not the testing that is proving to be "irrelevant" in this discussion. Your comments, without even bothering to test the changes, makes every single word you type about them completely irrelevant.
So, to modify your own thought: Please quit posting about changes you know nothing about until you've tested them and provided proper Feedback. Ty.
Higher end players already know how to resource manage, more casual players have little or no experience in this.
Nerfing sustain through armor passives is a flat nerf to every build in pve.
I do trials with 3 guilds, one does hardmode vets, one does vets with some difficulty, the other one enjoys normals.
My higher end guild will carry on in vets and we will adapt, meanwhile hundreds of other players in my other two guilds will be unable to complete vet trials for many months until they can get BiS builds. Almost all of them are unable to fully gold out even one set.
Effectively, this patch will tickle the top 1% in vet trials and exile 99% of players (many who are quite decent at the game) straight into the noob category.
How is this healthy for the game?
ZOS_GinaBruno wrote: »Miscellaneous UI Updates
We’ve added several new features and options, called out below, that will better improve your UI experience.
•You can now enable buff and debuff trackers! These are found in Settings under the Combat section.
•You can track debuffs on your target from everyone or just from yourself, or track buffs and debuffs on just yourself.
•You can also toggle the visibility of permanent effects with no defined duration (such as Mundus Stones) and effects lasting longer than a minute (such as food buffs).
•With the addition of this system, Major and Minor effects have updated with more consistent iconography. Viewing the effect in the character sheet will show the source of the buff.
ZOS_GinaBruno wrote: »Miscellaneous UI Updates
We’ve added several new features and options, called out below, that will better improve your UI experience.
•You can now enable buff and debuff trackers! These are found in Settings under the Combat section.
•You can track debuffs on your target from everyone or just from yourself, or track buffs and debuffs on just yourself.
•You can also toggle the visibility of permanent effects with no defined duration (such as Mundus Stones) and effects lasting longer than a minute (such as food buffs).
•With the addition of this system, Major and Minor effects have updated with more consistent iconography. Viewing the effect in the character sheet will show the source of the buff.
Anyone know if this applies to consoles as well?
ZOS_GinaBruno wrote: »Miscellaneous UI Updates
We’ve added several new features and options, called out below, that will better improve your UI experience.
•You can now enable buff and debuff trackers! These are found in Settings under the Combat section.
•You can track debuffs on your target from everyone or just from yourself, or track buffs and debuffs on just yourself.
•You can also toggle the visibility of permanent effects with no defined duration (such as Mundus Stones) and effects lasting longer than a minute (such as food buffs).
•With the addition of this system, Major and Minor effects have updated with more consistent iconography. Viewing the effect in the character sheet will show the source of the buff.
Anyone know if this applies to consoles as well?
IrrumaboMulieres wrote: »TLTR. DON'T wast your time anymore with ESO. Come to BDO where Cash and RNG PAYS OFF
PS. i know i have bad spelling and bad grammar/punctuation
IrrumaboMulieres wrote: »Well it doesn't matter anymore...I'm done with ESO. I suggest if you want a game that is fun engaging and fresh try out Black Desert Online. It's really fun and definitely a trade up from ESO. I might come back to ESO, but not for a long time it's looking like it. Not until the devs do some serious thinking on separating PVE from PVP. I was a game Launch player from the start of ESO. I've been through it all. This is by far the largest nerf I've seen to the entire game and every class. I'm just sick of it. I don't mind grinding if it's worth the time and investment, that being said I dont have the time to q up for a dungeon and even if i get a good group it will take and hour and thirty if this patch drops the way it is. And for those who say just play with some one you know or your guild, I do that very rarely, simply because it takes a lot of time to find tank/healz. When I q up. I am usually the one carrying the group, as a healer/tank and still clear dungeon in 20 to 30 min. I used to pvp, Now its so filled with viper/tremor that I dont even like pvp at all, all it is a is a Zerg fest. This was kinda a rant, sorry bout that, oh and i have test it on PTS, suffice it to say I feel the nerf and and after a bajillion hours played and fully golded gear that i farmed for months. I SHOULD BE OP! I worked for it. And now they have killed all my hard work. So who's to say they wont do that again when this patch drops we find the BIS gear, invest all the time to farm for it, fully up grade it, then because people who didn't put n the time and feel like they are not op complain about other WHO WORKED for their opness. THEY WILL NERF AGAIN. NOT worth it in my opinion. Not worth the time, and not worth the money.
TLTR. DON'T wast your time anymore with ESO. Come to BDO where hard work PAYS OFF
PS. i know i have bad spelling and bad grammar/punctuation
usmcjdking wrote: »These nerfs are wonderful.
Also, argonian got buffed into the stratosphere.
I am happy.
The missing:
- Crafting jewelry anyone? Seriously, I don't have time for raiding, let me at least improve my rings and necklaces.
- 2H weapons counting as 2 set pieces? Just make the sets calculate the equipped items based on slots that they take up instead of on the actual number of gear pieces. Shouldn't be that hard. You said that your CP change is supposed to encourage build diversity, and this is the thing that holds the build diversity back since launch.
ShayPatrickCormac wrote: »I think this will probably come next Year with the Big Summerset Island Addon because there will be no new class (except they starting to create a necromancer)
ShayPatrickCormac wrote: »I think this will probably come next Year with the Big Summerset Island Addon because there will be no new class (except they starting to create a necromancer)
Oh boy, how I would absolutely love to see the source on this one. Because, well... there are no sources!