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[VIDEO] STAMBLADE IS DEAD

  • LeifErickson
    LeifErickson
    ✭✭✭✭✭
    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    l5TbYVh.png

    I mean it's complete personal preference. I look at your stats sheet and I don't like what I see. Those look like good stats, but I don't think they would cater to my playstyle, at least if we are talking about medium. It just depends on how you want to play and also whether you are solo or not.
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    That's a heavy armor build. Very different play style than medium armor, and honestly overtuned.

    Although I do build around the shadow on my medium armor stamblade. It's the best mundus for PvP imo. Leif uses serpent because he spends most of his time in Azura's and values flat damage for increased heals over criticals for burst.
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

    Class Representative Feedback Discords:
    Nightblade Discussion:
    https://discord.gg/t2Xhnu6

    Dragonknight Discussion:
    https://discord.gg/UHtZhz8

    Sorcerer Discussion:
    https://discord.gg/e3QkCS8

    Templar Discussion:
    https://discord.gg/WvVuSw7

    Warden Discussion:
    https://discord.gg/sTFY4ys

    General Healing Discussion:
    https://discord.gg/6CmzBFb

    TONKS!
    https://discord.gg/DRNYd39

    Werewolf Discussion:
    https://discord.gg/aDEx2ev

    Vampire Discussion:
    https://discord.gg/yfzck8Q
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    Where is this incap < dbos nonsense coming from?

    L2incap

    He's not timing it. Just trying to fire and forget like DBoS. Therefore, he thinks it sucks.

    He can't time it with console controls. I realized this after watching the video. The aiming is not as precise.
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

    Class Representative Feedback Discords:
    Nightblade Discussion:
    https://discord.gg/t2Xhnu6

    Dragonknight Discussion:
    https://discord.gg/UHtZhz8

    Sorcerer Discussion:
    https://discord.gg/e3QkCS8

    Templar Discussion:
    https://discord.gg/WvVuSw7

    Warden Discussion:
    https://discord.gg/sTFY4ys

    General Healing Discussion:
    https://discord.gg/6CmzBFb

    TONKS!
    https://discord.gg/DRNYd39

    Werewolf Discussion:
    https://discord.gg/aDEx2ev

    Vampire Discussion:
    https://discord.gg/yfzck8Q
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    ostrapz wrote: »
    Cloak was nerfed to stop purging dots and then to stop allowing people in cloak to vigor, 1 of these was should come back,both make cloak alot weaker considering you must stay cloaked to escape dots but 7/10 dots actually break cloak. Large group stamblade is useless. My main issue with stamblade is in 1.6 we were good, maybe too good, but the point is we were squishy but had high damage, there was a balance too it. With various changes to the class and game crit for example isn't as efficient and overall stamblade damage is a slight bit lower than it used to be. This wouldn't be a problem if so many other classes didn't have the same burst we have now without needing to sacrifice the survivability. Yeah you can still get a heavy attk/incap/execute weave and burst some1 down but you can get that same burst with more survivability doing a heavy attk/crit rush/dawnbreaker/execute on stam sorc. I'd just like a bit more survivability now that other classes have received comparable burst.

    On a side note can some1 at zos fix incap, why is it that in capping some1 with shuffle gives a dodge chance to not only your damage but the debuffs and the cc

    Cloak shouldn't purge dots, just not be broken by them. In fact cloak should also have a 1sec period at the beginning of it where you can't be revealed no matter what. This skill pretty much IS nightblade, as a class, it's quite sad that the class defining skill for nightblade is gimped beyond belief and is only useful for nuking people out of stealth now.

    I disagree that this is all cloak is good for.

    If you only try to spam cloak while people are in melee range attacking you, sure. But if you put some effort into creating distance with line of sight, mist form, or shade first, cloak can be very useful.
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

    Class Representative Feedback Discords:
    Nightblade Discussion:
    https://discord.gg/t2Xhnu6

    Dragonknight Discussion:
    https://discord.gg/UHtZhz8

    Sorcerer Discussion:
    https://discord.gg/e3QkCS8

    Templar Discussion:
    https://discord.gg/WvVuSw7

    Warden Discussion:
    https://discord.gg/sTFY4ys

    General Healing Discussion:
    https://discord.gg/6CmzBFb

    TONKS!
    https://discord.gg/DRNYd39

    Werewolf Discussion:
    https://discord.gg/aDEx2ev

    Vampire Discussion:
    https://discord.gg/yfzck8Q
  • manny254
    manny254
    ✭✭✭✭✭
    ✭✭
    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    That's a heavy armor build. Very different play style than medium armor, and honestly overtuned.

    Although I do build around the shadow on my medium armor stamblade. It's the best mundus for PvP imo. Leif uses serpent because he spends most of his time in Azura's and values flat damage for increased heals over criticals for burst.

    That is a build with 5 medium and 2 heavy. I even said it when I posted it. The ideal armor set up for a medium armor build is 6 med 1 heavy, or 5 medium 2 heavy. The resource return from constitution is very strong even with just one or two pieces. Not to mention even just one heavy nets 4% max hp and 2% max stam. The two heavy is is my personal choice to boost my magicka regen while not dropping my resistances with a light piece.
    Edit: BTW you references flat damage, but I have much higher flat damage also..

    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    l5TbYVh.png

    I mean it's complete personal preference. I look at your stats sheet and I don't like what I see. Those look like good stats, but I don't think they would cater to my playstyle, at least if we are talking about medium. It just depends on how you want to play and also whether you are solo or not.

    Personally over 2k regen is more than enough to play solo, and I have used this build solo. For duo I have played with 700 stam regen before, stacked all damage, and done very well. If you think that is a bad solo build you need to calm down dodge rolling. You are gimping your build by running serpent over thief or shadow. You should not need 3k stam regen to play.
    Edited by manny254 on April 11, 2017 4:12AM
    - Mojican
  • No_True_Scotsman
    No_True_Scotsman
    ✭✭✭✭
    I run the Shadow with 2.2k regen :p. Leif plays in Azura's though, no? I'd wear the Serpent there too.

  • LeifErickson
    LeifErickson
    ✭✭✭✭✭
    manny254 wrote: »
    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    That's a heavy armor build. Very different play style than medium armor, and honestly overtuned.

    Although I do build around the shadow on my medium armor stamblade. It's the best mundus for PvP imo. Leif uses serpent because he spends most of his time in Azura's and values flat damage for increased heals over criticals for burst.

    That is a build with 5 medium and 2 heavy. I even said it when I posted it. The ideal armor set up for a medium armor build is 6 med 1 heavy, or 5 medium 2 heavy. The resource return from constitution is very strong even with just one or two pieces. Not to mention even just one heavy nets 4% max hp and 2% max stam. The two heavy is is my personal choice to boost my magicka regen while not dropping my resistances with a light piece.
    Edit: BTW you references flat damage, but I have much higher flat damage also..

    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    l5TbYVh.png

    I mean it's complete personal preference. I look at your stats sheet and I don't like what I see. Those look like good stats, but I don't think they would cater to my playstyle, at least if we are talking about medium. It just depends on how you want to play and also whether you are solo or not.

    Personally over 2k regen is more than enough to play solo, and I have used this build solo. For duo I have played with 700 stam regen before, stacked all damage, and done very well. If you think that is a bad solo build you need to calm down dodge rolling. You are gimping your build by running serpent over thief or shadow. You should not need 3k stam regen to play.

    I never said that your build would be bad solo. Increasing regen increases kiting capabilities and if played right, the damage loss can be worked around easily. I have played other medium builds using shadow and it is effective, I agree. I have found that having higher regen allows you to fight more people at once and escape and not die as much which are important to me solo. On a high regen build, you have the potential to never die, which makes all your deaths on you. But I feel like you might as well just go heavy if you are going to build like that. There aren't that many good stamblades NA who play a variety of builds as well, so it's often times hard to see what works the best.

    Also, I have a hard time figuring out whether shadow or thief is better. I switch around a lot. Thief to me just seems better when I think about it, but I really don't know.
  • SirAndy
    SirAndy
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    zuto40 wrote: »
    STAMBLADE IS DEAD
    But Hyperbole is alive!
    w00t.gif

  • No_True_Scotsman
    No_True_Scotsman
    ✭✭✭✭
    manny254 wrote: »
    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    That's a heavy armor build. Very different play style than medium armor, and honestly overtuned.

    Although I do build around the shadow on my medium armor stamblade. It's the best mundus for PvP imo. Leif uses serpent because he spends most of his time in Azura's and values flat damage for increased heals over criticals for burst.

    That is a build with 5 medium and 2 heavy. I even said it when I posted it. The ideal armor set up for a medium armor build is 6 med 1 heavy, or 5 medium 2 heavy. The resource return from constitution is very strong even with just one or two pieces. Not to mention even just one heavy nets 4% max hp and 2% max stam. The two heavy is is my personal choice to boost my magicka regen while not dropping my resistances with a light piece.
    Edit: BTW you references flat damage, but I have much higher flat damage also..

    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    l5TbYVh.png

    I mean it's complete personal preference. I look at your stats sheet and I don't like what I see. Those look like good stats, but I don't think they would cater to my playstyle, at least if we are talking about medium. It just depends on how you want to play and also whether you are solo or not.

    Personally over 2k regen is more than enough to play solo, and I have used this build solo. For duo I have played with 700 stam regen before, stacked all damage, and done very well. If you think that is a bad solo build you need to calm down dodge rolling. You are gimping your build by running serpent over thief or shadow. You should not need 3k stam regen to play.

    I never said that your build would be bad solo. Increasing regen increases kiting capabilities and if played right, the damage loss can be worked around easily. I have played other medium builds using shadow and it is effective, I agree. I have found that having higher regen allows you to fight more people at once and escape and not die as much which are important to me solo. On a high regen build, you have the potential to never die, which makes all your deaths on you. But I feel like you might as well just go heavy if you are going to build like that. There aren't that many good stamblades NA who play a variety of builds as well, so it's often times hard to see what works the best.

    Also, I have a hard time figuring out whether shadow or thief is better. I switch around a lot. Thief to me just seems better when I think about it, but I really don't know.

    Crit damage scales up really hard, really fast with higher crit chance. If you're around 50% or higher, I'd forego crit chance for crit damage. If not ... well I actually haven't done any math for that so I couldn't tell you. It actually surprises me how few people realize how strong medium + double daggers are.
    Edited by No_True_Scotsman on April 11, 2017 6:07AM
  • manny254
    manny254
    ✭✭✭✭✭
    ✭✭
    manny254 wrote: »
    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    That's a heavy armor build. Very different play style than medium armor, and honestly overtuned.

    Although I do build around the shadow on my medium armor stamblade. It's the best mundus for PvP imo. Leif uses serpent because he spends most of his time in Azura's and values flat damage for increased heals over criticals for burst.

    That is a build with 5 medium and 2 heavy. I even said it when I posted it. The ideal armor set up for a medium armor build is 6 med 1 heavy, or 5 medium 2 heavy. The resource return from constitution is very strong even with just one or two pieces. Not to mention even just one heavy nets 4% max hp and 2% max stam. The two heavy is is my personal choice to boost my magicka regen while not dropping my resistances with a light piece.
    Edit: BTW you references flat damage, but I have much higher flat damage also..

    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    l5TbYVh.png

    I mean it's complete personal preference. I look at your stats sheet and I don't like what I see. Those look like good stats, but I don't think they would cater to my playstyle, at least if we are talking about medium. It just depends on how you want to play and also whether you are solo or not.

    Personally over 2k regen is more than enough to play solo, and I have used this build solo. For duo I have played with 700 stam regen before, stacked all damage, and done very well. If you think that is a bad solo build you need to calm down dodge rolling. You are gimping your build by running serpent over thief or shadow. You should not need 3k stam regen to play.

    I never said that your build would be bad solo. Increasing regen increases kiting capabilities and if played right, the damage loss can be worked around easily. I have played other medium builds using shadow and it is effective, I agree. I have found that having higher regen allows you to fight more people at once and escape and not die as much which are important to me solo. On a high regen build, you have the potential to never die, which makes all your deaths on you. But I feel like you might as well just go heavy if you are going to build like that. There aren't that many good stamblades NA who play a variety of builds as well, so it's often times hard to see what works the best.

    Also, I have a hard time figuring out whether shadow or thief is better. I switch around a lot. Thief to me just seems better when I think about it, but I really don't know.

    The point I am trying to make is that it is very easy to kite with what I posted, and I would argue that I could kite more effectively. Do not also underestimate the increased resource management of the fact that I have over 10k more max stamina. With the much higher base damage my heals also tick for much harder, and especially with shadow boosting them even more. I would argue I have much better kiting ability simply because I use speed pots. Being able to move fast without wasting stamina on a dodge roll gives me better resource management. Additionally I can actually always move fast while in cloak. It makes my cloak much more mobile and better at being used offensively. In any case if you find your self having trouble sustaining while solo there is one trick added recently. If you are able to get two cloaks off you can get our of combat. This means you get double regen until you decide to engage again.

    What do you mean by I might as well go heavy? The largest value medium brings is the fact that I am able to run shadow mundus. Added in with the assured crits from cloak it is very powerful. Like I really do not understand this comment. You are acting as if I am in a low regen build. 2k+ regen is what I would consider to be high regen.
    Edited by manny254 on April 11, 2017 6:58AM
    - Mojican
  • manny254
    manny254
    ✭✭✭✭✭
    ✭✭
    I run the Shadow with 2.2k regen :p. Leif plays in Azura's though, no? I'd wear the Serpent there too.

    That is why I specified in my comment that I was talking about the cp campaign. Personally for non CP I would rather trade glyphs on my jewlery over my mundus stone. In non cp I choose thief, and part of this would be the overall stat values available. Speaking in terms of the value that a individual set bonus gives (such as the small crit bonuses on hundings rage) thief overall gives the most stats out of all the mundus stones. By this I mean the amount of those small bonuses it would require to reach the thief's 11% base crit vs the amount of bonuses to reach serpent's base 210 stam recovery.
    Edited by manny254 on April 11, 2017 6:54AM
    - Mojican
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    manny254 wrote: »
    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    That's a heavy armor build. Very different play style than medium armor, and honestly overtuned.

    Although I do build around the shadow on my medium armor stamblade. It's the best mundus for PvP imo. Leif uses serpent because he spends most of his time in Azura's and values flat damage for increased heals over criticals for burst.

    That is a build with 5 medium and 2 heavy. I even said it when I posted it. The ideal armor set up for a medium armor build is 6 med 1 heavy, or 5 medium 2 heavy. The resource return from constitution is very strong even with just one or two pieces. Not to mention even just one heavy nets 4% max hp and 2% max stam. The two heavy is is my personal choice to boost my magicka regen while not dropping my resistances with a light piece.
    Edit: BTW you references flat damage, but I have much higher flat damage also..

    Medium armor with 38k stam, 24k health, and crit and stam regen that low? 957 effective magicka regen is also low. Are you using Siphoning Attacks? You also mentioned Relentless. Is Shade not on your bar?

    That build plays fundamentally differently than Leif's. You say you're relying on Constitution and I suspect Siphoning Attacks for sustain. You say you're using cloak liberally to justify shadow mundus with less than 40% crit, yet you have less than 1k magicka regen and say you use speed pots. You're brawling. He's kiting and dipping in and out of the fight frequently. You'll be able to kill targets easier, but he's plenty lethal and can likely manage being chased by greater numbers without being pinned down and killed.

    I'm sure yours works for you, but don't downplay his build or play style. They're two completely different things.
    Edited by NightbladeMechanics on April 11, 2017 7:32AM
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

    Class Representative Feedback Discords:
    Nightblade Discussion:
    https://discord.gg/t2Xhnu6

    Dragonknight Discussion:
    https://discord.gg/UHtZhz8

    Sorcerer Discussion:
    https://discord.gg/e3QkCS8

    Templar Discussion:
    https://discord.gg/WvVuSw7

    Warden Discussion:
    https://discord.gg/sTFY4ys

    General Healing Discussion:
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    TONKS!
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    Vampire Discussion:
    https://discord.gg/yfzck8Q
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    manny254 wrote: »
    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    That's a heavy armor build. Very different play style than medium armor, and honestly overtuned.

    Although I do build around the shadow on my medium armor stamblade. It's the best mundus for PvP imo. Leif uses serpent because he spends most of his time in Azura's and values flat damage for increased heals over criticals for burst.

    That is a build with 5 medium and 2 heavy. I even said it when I posted it. The ideal armor set up for a medium armor build is 6 med 1 heavy, or 5 medium 2 heavy. The resource return from constitution is very strong even with just one or two pieces. Not to mention even just one heavy nets 4% max hp and 2% max stam. The two heavy is is my personal choice to boost my magicka regen while not dropping my resistances with a light piece.
    Edit: BTW you references flat damage, but I have much higher flat damage also..

    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    l5TbYVh.png

    I mean it's complete personal preference. I look at your stats sheet and I don't like what I see. Those look like good stats, but I don't think they would cater to my playstyle, at least if we are talking about medium. It just depends on how you want to play and also whether you are solo or not.

    Personally over 2k regen is more than enough to play solo, and I have used this build solo. For duo I have played with 700 stam regen before, stacked all damage, and done very well. If you think that is a bad solo build you need to calm down dodge rolling. You are gimping your build by running serpent over thief or shadow. You should not need 3k stam regen to play.

    I never said that your build would be bad solo. Increasing regen increases kiting capabilities and if played right, the damage loss can be worked around easily. I have played other medium builds using shadow and it is effective, I agree. I have found that having higher regen allows you to fight more people at once and escape and not die as much which are important to me solo. On a high regen build, you have the potential to never die, which makes all your deaths on you. But I feel like you might as well just go heavy if you are going to build like that. There aren't that many good stamblades NA who play a variety of builds as well, so it's often times hard to see what works the best.

    Also, I have a hard time figuring out whether shadow or thief is better. I switch around a lot. Thief to me just seems better when I think about it, but I really don't know.

    Crit damage scales up really hard, really fast with higher crit chance. If you're around 50% or higher, I'd forego crit chance for crit damage. If not ... well I actually haven't done any math for that so I couldn't tell you. It actually surprises me how few people realize how strong medium + double daggers are.

    I have. At only 38.4% crit, he had better make liberal use of shadowy disguise to justify running shadow, despite having less than 1k magicka regen. Running less than ~43% crit with shadow becomes very inconsistent very quickly in quick burst combos containing a small number of attacks.

    Also, I remembered that Hasty Retreat is only 5 seconds now. You're making me want to respec to a dual wield quick cloak build.
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

    Class Representative Feedback Discords:
    Nightblade Discussion:
    https://discord.gg/t2Xhnu6

    Dragonknight Discussion:
    https://discord.gg/UHtZhz8

    Sorcerer Discussion:
    https://discord.gg/e3QkCS8

    Templar Discussion:
    https://discord.gg/WvVuSw7

    Warden Discussion:
    https://discord.gg/sTFY4ys

    General Healing Discussion:
    https://discord.gg/6CmzBFb

    TONKS!
    https://discord.gg/DRNYd39

    Werewolf Discussion:
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  • ScooberSteve
    ScooberSteve
    ✭✭✭✭
    L2p
  • Zinaroth
    Zinaroth
    ✭✭✭✭✭
    I always chuckle a little when I see that signature console shuffle; also known as circling each other without making any actions. I like to think of it as console players way to pay respects during a battle. :trollface:
  • manny254
    manny254
    ✭✭✭✭✭
    ✭✭
    manny254 wrote: »
    manny254 wrote: »
    tonemd wrote: »
    Lexxypwns wrote: »
    Dyride wrote: »
    Eh, maybe it is because players are more willing to share their insight with other classes than they are with a successful Stamblade build...

    This could be a community knowledge problem in part.

    Playing defensively is an important skill and it pays off to shore up class weaknesses in a successful builds and not just build towards the class strengths.

    I usually see two things happen, overreliance on cloak in situations it won't perform well and overreliance on dodgeroll which can quickly lead to OOS.

    Despite what people think, Stamblades can have strong heals however.

    Nightblades already have the widest access to Major/Minor buffs. I don't disagree there can't be tweaks though.

    I'm not going to comment on small-scale and solo Magblade because that is out of my experience to comment, but I do see Magblade bomber builds that exceed the capability of other classes.

    Outside of that bomber role, it seems trickier to define success though.


    I think over-reliance on overwhelming damage is what kills most stamblades. Rather than just playing all defense until its time to unload the burst and get a kill.

    People think "wow, I've got all this damage in my kit" and want to rely too much on cloak or dodge as you mentioned. Neither of those things is adequate as a primary defense. This results in most stamblade players either being terrible, building for ganking, or playing a different class.

    As for healing, you're correct, people drastically underestimate how strong forcing a crit on that rally burst heal or first vigor tick can be.

    People actually think "I'll add all this damage to my kit so I can kill quickly otherwise I'm toast." I do agree that successful stamblade knowledge needs to be shared with the rest of us 80%rs. Tired of ganking.

    Also tired of having to rely on Two-Hand but hey what can you do.

    :(

    @LeifErickson made a really good build video here to share what he runs, and there are tons of gameplay videos on his channel. Learn from those if anywhere.

    Eh if you are going to wear Medium armor you should almost always run shadow stone in CP campaign, and especially on NB where you can guarantee crits with cloak.

    This is more what a nb's stats should look like in this patch. Buffed with rally and relentless. You can take away 2% crit from owning some enemy keeps, but in combat you can add about 186 magicka and stam regen from wearing two heavy.

    That's a heavy armor build. Very different play style than medium armor, and honestly overtuned.

    Although I do build around the shadow on my medium armor stamblade. It's the best mundus for PvP imo. Leif uses serpent because he spends most of his time in Azura's and values flat damage for increased heals over criticals for burst.

    That is a build with 5 medium and 2 heavy. I even said it when I posted it. The ideal armor set up for a medium armor build is 6 med 1 heavy, or 5 medium 2 heavy. The resource return from constitution is very strong even with just one or two pieces. Not to mention even just one heavy nets 4% max hp and 2% max stam. The two heavy is is my personal choice to boost my magicka regen while not dropping my resistances with a light piece.
    Edit: BTW you references flat damage, but I have much higher flat damage also..

    Medium armor with 38k stam, 24k health, and crit and stam regen that low? 957 effective magicka regen is also low. Are you using Siphoning Attacks? You also mentioned Relentless. Is Shade not on your bar?

    That build plays fundamentally differently than Leif's. You say you're relying on Constitution and I suspect Siphoning Attacks for sustain. You say you're using cloak liberally to justify shadow mundus with less than 40% crit, yet you have less than 1k magicka regen and say you use speed pots. You're brawling. He's kiting and dipping in and out of the fight frequently. You'll be able to kill targets easier, but he's plenty lethal and can likely manage being chased by greater numbers without being pinned down and killed.

    I'm sure yours works for you, but don't downplay his build or play style. They're two completely different things.

    Um you consider 2k regen low? As someone who has alot of experience on some stamina classes, and has tried all of them that is high regen. As someone who plays stamina daily that is high regen. You also seem to be working under this assumption that I can not move in and out or kite. I can do those things very well, and my entire point is that you don't need to stack really high regen to kite. Additionally you have no stam regen when you sprint, and sprinting at the right time is very useful. Since you said you where confused about my health I am running 5 tri enchants. I could swap those to stamina and run even more damage, but I prefer them like that for non cp campaign. Not to mention avoiding being one shot in a dodge roll by a dawnbreaker.

    With what you said about siphoning and shade. I have no idea why someone would ever need siphoning to play with those stats on a redguard. Heck my friend has been playing this build with a khajiit and had no issues sustaining. With shade once again you are assuming that it is required to kite. You can do plenty well without it and I have more magicka to play defensively or offensively with cloak/fear. So in the end I probably cloak and fear more than a build with shade.

    Also I included the constitution numbers to paint a picture of what is fully available to me. Not to say it is my main sustain. I mean if you think I am fully reliant on something that returns 186 effective regen I don't know what to tell you. My point was that one piece of it is fully worth it when you factor in the 4% max hp and 2% max stam. I use two out of what I value, but the value of one piece should be obvious.

    I am not trying to downplay his build, but you are looking at stats and trying tell me how I play. I play far from the way a heavy armor build plays, and I am weary of your opinion on these matters if you think 2k regen is low.
    Edited by manny254 on April 11, 2017 9:23AM
    - Mojican
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    @manny254 for any other stam class in a cp campaign these days, 2k regen is high, but for a medium armor non-ganking stamblade, it's not.

    It makes more sense now that I see you're a redguard. The extra max stam comes from there, and with wood elf passives, you'd have the higher regen stat that I was looking for. Redguard facilitates the more melee, brawling play style against fewer numbers, while an elf using shade facilitates hit and run against more. The different styles again.

    About how many people on average do you fight at the same time on that build while solo?
    Kena
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  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    MrBM wrote: »
    Troll King OP lol Idk if you are wearing it but it seems like it

    He is wearing trollking, and yes its a stupidly op set, just like many of the monster sets

    PC EU
    PvP only
  • Lore_lai
    Lore_lai
    ✭✭✭✭✭
    I don't think anyone is saying one build is better than the other. This is not a competition. ;)
    Honestly - if i would decide to ever play stam (ewww <- just kiddin) and pick NB, I would probably go for Leif's build because I somehow feel that would give me more room for error if i decide to panic and dodge :p
    In the end though - I would still have to try and see - different strokes for different folks - sometimes offence is the best defence.
    Also, I like Wood Elves.

    And - the whole argument about "how many ppl do you fight at once" is not always relevant, especially in the case of shade-using NB whose whole purpose is to divide and conquer, no?

    I can attest for Moji's Fear skills tho - holy sheet can he fear ppl off of me :o So I would say his mag regen is more than fiiine :)
    Edited by Lore_lai on April 11, 2017 11:11AM
  • FlyLionel
    FlyLionel
    ✭✭✭✭
    Subversus wrote: »
    Lexxypwns wrote: »
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    @zuto40 all I'm saying is that any class with your skill can do that to those players, especially high burst stam builds using dual wield, so yeah. Battlegrounds is coming and just because you owned some people with dawnbreakers in their face doesn't mean NB are totally fine atm in my humble opinion (mained stam nb since release and have all the other class variations as well and play them except stam temp). DK and Sorcerers are both perfectly fine right now(strong) for pvp/pve and future BG/Trials whilst NB is clearly lackluster and I hear Templars griping as well but they have the best utility in the game and want more burst outside of the channeled abilities/ult, and as for stam temp all I hear about is Potl nerf but I like that they have high sustained burst after 6 seconds, and compete with nightblades on the anti tank playing field, without a class defile.

    I don't think anyone things stamblade is totally fine. No class should have a skill floor so high, to be successful with a stamblade you have to be better with it than you would have to be with any other class except arguably mageblade(non-bomber)

    Classes with a high skill cap are always needed, imo. Though one can't balance the class after one top tier player, I guess.
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    Good points. I agree that stamblade (stam in general) is in a very bad place in PvE, but while stamblade is arguably weaker in pvp than some other meta classes, you have to at least admit that it is a very strong 1vX class due to the escape capabilities.

    I will always admit it, stamina nb is babycake in 1vx. Out of cloak heavy/incap/surprise /light/execute one shots. But 1vx is only joes against one pro generally. I want us to be on an even playing field against a DK in terms of consistent pvp..that means purge mainly, how can any stam nb survive all DK dot ticks+skoria proc or meteor while getting fossalized+talons and whiped in the face..its unreal at times, you have to legit run heavy for even a chance. But I run medium because...stam nb lol..
    The Flyers
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    @Lore_lai I agree. The builds are completely different animals. Where Leif's build has greater margin for error for extraneous dodge rolls, Mojican's has greater margin for error for being caught by burst. Leif's can sustain skirmishing larger groups and shade poof up cliffs and towers, and Moji's hits harder when on target.
    Kena
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  • No_True_Scotsman
    No_True_Scotsman
    ✭✭✭✭
    FlyLionel wrote: »
    Subversus wrote: »
    Lexxypwns wrote: »
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    @zuto40 all I'm saying is that any class with your skill can do that to those players, especially high burst stam builds using dual wield, so yeah. Battlegrounds is coming and just because you owned some people with dawnbreakers in their face doesn't mean NB are totally fine atm in my humble opinion (mained stam nb since release and have all the other class variations as well and play them except stam temp). DK and Sorcerers are both perfectly fine right now(strong) for pvp/pve and future BG/Trials whilst NB is clearly lackluster and I hear Templars griping as well but they have the best utility in the game and want more burst outside of the channeled abilities/ult, and as for stam temp all I hear about is Potl nerf but I like that they have high sustained burst after 6 seconds, and compete with nightblades on the anti tank playing field, without a class defile.

    I don't think anyone things stamblade is totally fine. No class should have a skill floor so high, to be successful with a stamblade you have to be better with it than you would have to be with any other class except arguably mageblade(non-bomber)

    Classes with a high skill cap are always needed, imo. Though one can't balance the class after one top tier player, I guess.
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    Good points. I agree that stamblade (stam in general) is in a very bad place in PvE, but while stamblade is arguably weaker in pvp than some other meta classes, you have to at least admit that it is a very strong 1vX class due to the escape capabilities.

    I will always admit it, stamina nb is babycake in 1vx. Out of cloak heavy/incap/surprise /light/execute one shots. But 1vx is only joes against one pro generally. I want us to be on an even playing field against a DK in terms of consistent pvp..that means purge mainly, how can any stam nb survive all DK dot ticks+skoria proc or meteor while getting fossalized+talons and whiped in the face..its unreal at times, you have to legit run heavy for even a chance. But I run medium because...stam nb lol..

    MDK's are terrible at chasing since few of them slot chains. There just usually isn't room on their bars and MDK can't usually sacrifice a slot. If you need to break pressure just shuffle and shade off. Roll and cloak if you need as well.
  • Glory
    Glory
    Class Representative
    @manny254 for any other stam class in a cp campaign these days, 2k regen is high, but for a medium armor non-ganking stamblade, it's not.

    It makes more sense now that I see you're a redguard. The extra max stam comes from there, and with wood elf passives, you'd have the higher regen stat that I was looking for. Redguard facilitates the more melee, brawling play style against fewer numbers, while an elf using shade facilitates hit and run against more. The different styles again.

    About how many people on average do you fight at the same time on that build while solo?

    Methinks is secretly a post about how a true nightblade should be ka-jeet.

    I actually have played Moji's build on Khajit with no siphoning and it's a good amount of sustain, with a solid damage/sustain ratio.

    Overall, kind of cool how different playstyles and builds can accomplish goals in different ways.
    mDK will rise again.
    Rebuild Necromancer pet AI.

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    Ádamant

    Strongly against Faction Lock
  • Lore_lai
    Lore_lai
    ✭✭✭✭✭
    Glory wrote: »
    @manny254 for any other stam class in a cp campaign these days, 2k regen is high, but for a medium armor non-ganking stamblade, it's not.

    It makes more sense now that I see you're a redguard. The extra max stam comes from there, and with wood elf passives, you'd have the higher regen stat that I was looking for. Redguard facilitates the more melee, brawling play style against fewer numbers, while an elf using shade facilitates hit and run against more. The different styles again.

    About how many people on average do you fight at the same time on that build while solo?

    Methinks is secretly a post about how a true nightblade should be ka-jeet.

    I actually have played Moji's build on Khajit with no siphoning and it's a good amount of sustain, with a solid damage/sustain ratio.

    Overall, kind of cool how different playstyles and builds can accomplish goals in different ways.

    The power of JA JA! :fearful:
  • FlyLionel
    FlyLionel
    ✭✭✭✭
    FlyLionel wrote: »
    Subversus wrote: »
    Lexxypwns wrote: »
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    @zuto40 all I'm saying is that any class with your skill can do that to those players, especially high burst stam builds using dual wield, so yeah. Battlegrounds is coming and just because you owned some people with dawnbreakers in their face doesn't mean NB are totally fine atm in my humble opinion (mained stam nb since release and have all the other class variations as well and play them except stam temp). DK and Sorcerers are both perfectly fine right now(strong) for pvp/pve and future BG/Trials whilst NB is clearly lackluster and I hear Templars griping as well but they have the best utility in the game and want more burst outside of the channeled abilities/ult, and as for stam temp all I hear about is Potl nerf but I like that they have high sustained burst after 6 seconds, and compete with nightblades on the anti tank playing field, without a class defile.

    I don't think anyone things stamblade is totally fine. No class should have a skill floor so high, to be successful with a stamblade you have to be better with it than you would have to be with any other class except arguably mageblade(non-bomber)

    Classes with a high skill cap are always needed, imo. Though one can't balance the class after one top tier player, I guess.
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    Good points. I agree that stamblade (stam in general) is in a very bad place in PvE, but while stamblade is arguably weaker in pvp than some other meta classes, you have to at least admit that it is a very strong 1vX class due to the escape capabilities.

    I will always admit it, stamina nb is babycake in 1vx. Out of cloak heavy/incap/surprise /light/execute one shots. But 1vx is only joes against one pro generally. I want us to be on an even playing field against a DK in terms of consistent pvp..that means purge mainly, how can any stam nb survive all DK dot ticks+skoria proc or meteor while getting fossalized+talons and whiped in the face..its unreal at times, you have to legit run heavy for even a chance. But I run medium because...stam nb lol..

    MDK's are terrible at chasing since few of them slot chains. There just usually isn't room on their bars and MDK can't usually sacrifice a slot. If you need to break pressure just shuffle and shade off. Roll and cloak if you need as well.

    Why in the world would I make a magdk chase me in a 1v1? We are battling it out, shuffle and dodge rolls every CC with fossalize+talons? Are you kidding me? And yeah cloak against a magdk is terrible, dots pull you out of stealth at times+somehow skoria can proc even though the dots are supressed so it can remove you completely. And yes im talking about great magdk players against great stamnbs, its a direct counter. Yes? I have plenty field experience to say so, it sucks. Only bet is running immovable pots in heavy armour.
    The Flyers
  • No_True_Scotsman
    No_True_Scotsman
    ✭✭✭✭
    FlyLionel wrote: »
    FlyLionel wrote: »
    Subversus wrote: »
    Lexxypwns wrote: »
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    @zuto40 all I'm saying is that any class with your skill can do that to those players, especially high burst stam builds using dual wield, so yeah. Battlegrounds is coming and just because you owned some people with dawnbreakers in their face doesn't mean NB are totally fine atm in my humble opinion (mained stam nb since release and have all the other class variations as well and play them except stam temp). DK and Sorcerers are both perfectly fine right now(strong) for pvp/pve and future BG/Trials whilst NB is clearly lackluster and I hear Templars griping as well but they have the best utility in the game and want more burst outside of the channeled abilities/ult, and as for stam temp all I hear about is Potl nerf but I like that they have high sustained burst after 6 seconds, and compete with nightblades on the anti tank playing field, without a class defile.

    I don't think anyone things stamblade is totally fine. No class should have a skill floor so high, to be successful with a stamblade you have to be better with it than you would have to be with any other class except arguably mageblade(non-bomber)

    Classes with a high skill cap are always needed, imo. Though one can't balance the class after one top tier player, I guess.
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    Good points. I agree that stamblade (stam in general) is in a very bad place in PvE, but while stamblade is arguably weaker in pvp than some other meta classes, you have to at least admit that it is a very strong 1vX class due to the escape capabilities.

    I will always admit it, stamina nb is babycake in 1vx. Out of cloak heavy/incap/surprise /light/execute one shots. But 1vx is only joes against one pro generally. I want us to be on an even playing field against a DK in terms of consistent pvp..that means purge mainly, how can any stam nb survive all DK dot ticks+skoria proc or meteor while getting fossalized+talons and whiped in the face..its unreal at times, you have to legit run heavy for even a chance. But I run medium because...stam nb lol..

    MDK's are terrible at chasing since few of them slot chains. There just usually isn't room on their bars and MDK can't usually sacrifice a slot. If you need to break pressure just shuffle and shade off. Roll and cloak if you need as well.

    Why in the world would I make a magdk chase me in a 1v1? We are battling it out, shuffle and dodge rolls every CC with fossalize+talons? Are you kidding me? And yeah cloak against a magdk is terrible, dots pull you out of stealth at times+somehow skoria can proc even though the dots are supressed so it can remove you completely. And yes im talking about great magdk players against great stamnbs, its a direct counter. Yes? I have plenty field experience to say so, it sucks. Only bet is running immovable pots in heavy armour.

    If you're in medium, Talons shouldn't really bother you that much. And if you don't think creating distance against a class that literally needs to be in your grill while not having access to a reliable gap closer is a solid tactic then ... well that's your bad. I fight pretty good MDK's and I do splendidly. Shade's minor maim and on-demand GTFO power is brilliant against almost everyone, MDK's included. I also unashamedly cover the ground in rearming traps :3
    Edited by No_True_Scotsman on April 11, 2017 6:47PM
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    Glory wrote: »
    @manny254 for any other stam class in a cp campaign these days, 2k regen is high, but for a medium armor non-ganking stamblade, it's not.

    It makes more sense now that I see you're a redguard. The extra max stam comes from there, and with wood elf passives, you'd have the higher regen stat that I was looking for. Redguard facilitates the more melee, brawling play style against fewer numbers, while an elf using shade facilitates hit and run against more. The different styles again.

    About how many people on average do you fight at the same time on that build while solo?

    Methinks is secretly a post about how a true nightblade should be ka-jeet.

    I actually have played Moji's build on Khajit with no siphoning and it's a good amount of sustain, with a solid damage/sustain ratio.

    Overall, kind of cool how different playstyles and builds can accomplish goals in different ways.

    Yuss!

    FlyLionel wrote: »
    FlyLionel wrote: »
    Subversus wrote: »
    Lexxypwns wrote: »
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    @zuto40 all I'm saying is that any class with your skill can do that to those players, especially high burst stam builds using dual wield, so yeah. Battlegrounds is coming and just because you owned some people with dawnbreakers in their face doesn't mean NB are totally fine atm in my humble opinion (mained stam nb since release and have all the other class variations as well and play them except stam temp). DK and Sorcerers are both perfectly fine right now(strong) for pvp/pve and future BG/Trials whilst NB is clearly lackluster and I hear Templars griping as well but they have the best utility in the game and want more burst outside of the channeled abilities/ult, and as for stam temp all I hear about is Potl nerf but I like that they have high sustained burst after 6 seconds, and compete with nightblades on the anti tank playing field, without a class defile.

    I don't think anyone things stamblade is totally fine. No class should have a skill floor so high, to be successful with a stamblade you have to be better with it than you would have to be with any other class except arguably mageblade(non-bomber)

    Classes with a high skill cap are always needed, imo. Though one can't balance the class after one top tier player, I guess.
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    Good points. I agree that stamblade (stam in general) is in a very bad place in PvE, but while stamblade is arguably weaker in pvp than some other meta classes, you have to at least admit that it is a very strong 1vX class due to the escape capabilities.

    I will always admit it, stamina nb is babycake in 1vx. Out of cloak heavy/incap/surprise /light/execute one shots. But 1vx is only joes against one pro generally. I want us to be on an even playing field against a DK in terms of consistent pvp..that means purge mainly, how can any stam nb survive all DK dot ticks+skoria proc or meteor while getting fossalized+talons and whiped in the face..its unreal at times, you have to legit run heavy for even a chance. But I run medium because...stam nb lol..

    MDK's are terrible at chasing since few of them slot chains. There just usually isn't room on their bars and MDK can't usually sacrifice a slot. If you need to break pressure just shuffle and shade off. Roll and cloak if you need as well.

    Why in the world would I make a magdk chase me in a 1v1? We are battling it out, shuffle and dodge rolls every CC with fossalize+talons? Are you kidding me? And yeah cloak against a magdk is terrible, dots pull you out of stealth at times+somehow skoria can proc even though the dots are supressed so it can remove you completely. And yes im talking about great magdk players against great stamnbs, its a direct counter. Yes? I have plenty field experience to say so, it sucks. Only bet is running immovable pots in heavy armour.

    I also unashamedly cover the ground in rearming traps :3

    :<
    Kena
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    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

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  • Father_X_Zombie
    Father_X_Zombie
    ✭✭✭✭
    FlyLionel wrote: »
    @zuto40 Am I the only one that saw a tank in EBON? and a mag sorc using lambris+elemental blockade (pve build) plus the high ranked one that used soul assault at like 5% health? I agree that stamina nightblades are good right now...but what stamina class is not? And out of all of them, which ones are the weakest? I'd like to see a stamina Nb go up against a good player who uses a magdk and tell me if everything seems right(fossalize/talons/dots/undodgeable meteors). Anyways it was a great video nonetheless, nice to see DW/2h throwback IC style.

    @Publius_Scipio I would not call a nightblade a very good support class if that is all they can do, but at the same time it is true. Anti tanks with incap....but it seems everyone but a few of us do not run dawnbreaker. The best support classes are all the other classes, we have bomblade and anti tank burst aka just dps.

    There are a few fixes they need to make for us to be on par with the rest of the classes in terms of class x class. Yes or no?

    Edit: Battlegrounds coming, bring something to the table.

    Ive seen that mag sorc a few times, hes a legend. He must of been lagging, Ive seen him wipe zergs with those soul assaults. No way Zuto could take him down, he must have cheated ;)

    Good video @zuto40
    GT: AK x Zombie

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  • manny254
    manny254
    ✭✭✭✭✭
    ✭✭
    @manny254 for any other stam class in a cp campaign these days, 2k regen is high, but for a medium armor non-ganking stamblade, it's not.

    It makes more sense now that I see you're a redguard. The extra max stam comes from there, and with wood elf passives, you'd have the higher regen stat that I was looking for. Redguard facilitates the more melee, brawling play style against fewer numbers, while an elf using shade facilitates hit and run against more. The different styles again.

    About how many people on average do you fight at the same time on that build while solo?

    So my regen went from being low to a difference in racials? 10k Stamina is now the difference in race? So you have been trying criticize my stats while not paying enough attention to read what I wrote about 2 heavy, see my armor value, see my characters appearance, or see it say Redguard on the stat sheet? It feels like you are just trying to argue for the sake of arguing.

    I really do not understand why you have now assumed how I played based on my racial pasives. When I play solo I kite/los multiple enemies so that I am only targetable by a minimal amount of enemies. During which speed pots are of great help, and allow me to minimize stamina usage while moving. Do I have to explain to you how to play Stam NB solo now? Like I have played "Hit and Run" with much less regen on my NB before. Get it out of your head that 2k regen is low, and understand that a biger resource pool helps resource management a lot more than people give it credit for. In the end you realize this obsession with shad can also be fixed by two seconds in a menu?

    BTW Wood elf is not the best race to play NB unless you are a ganker. You overvalue what 12% or 11% regen actually is worth. Personally I would even put Khajiit above Wood elf. Redguard has better overall damage, and the resource return lets you gain sustain from stacking a stat that gives you damage. The fact of the matter is that I can kite very well, and have the option of fighting more straight forward. In the end options are what makes Stam NB strong in open world.
    - Mojican
  • No_True_Scotsman
    No_True_Scotsman
    ✭✭✭✭
    Glory wrote: »
    @manny254 for any other stam class in a cp campaign these days, 2k regen is high, but for a medium armor non-ganking stamblade, it's not.

    It makes more sense now that I see you're a redguard. The extra max stam comes from there, and with wood elf passives, you'd have the higher regen stat that I was looking for. Redguard facilitates the more melee, brawling play style against fewer numbers, while an elf using shade facilitates hit and run against more. The different styles again.

    About how many people on average do you fight at the same time on that build while solo?

    Methinks is secretly a post about how a true nightblade should be ka-jeet.

    I actually have played Moji's build on Khajit with no siphoning and it's a good amount of sustain, with a solid damage/sustain ratio.

    Overall, kind of cool how different playstyles and builds can accomplish goals in different ways.

    Yuss!

    FlyLionel wrote: »
    FlyLionel wrote: »
    Subversus wrote: »
    Lexxypwns wrote: »
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    @zuto40 all I'm saying is that any class with your skill can do that to those players, especially high burst stam builds using dual wield, so yeah. Battlegrounds is coming and just because you owned some people with dawnbreakers in their face doesn't mean NB are totally fine atm in my humble opinion (mained stam nb since release and have all the other class variations as well and play them except stam temp). DK and Sorcerers are both perfectly fine right now(strong) for pvp/pve and future BG/Trials whilst NB is clearly lackluster and I hear Templars griping as well but they have the best utility in the game and want more burst outside of the channeled abilities/ult, and as for stam temp all I hear about is Potl nerf but I like that they have high sustained burst after 6 seconds, and compete with nightblades on the anti tank playing field, without a class defile.

    I don't think anyone things stamblade is totally fine. No class should have a skill floor so high, to be successful with a stamblade you have to be better with it than you would have to be with any other class except arguably mageblade(non-bomber)

    Classes with a high skill cap are always needed, imo. Though one can't balance the class after one top tier player, I guess.
    FlyLionel wrote: »
    @Subversus It is nice to know that there is one player on PC EU that can count on one hand; the players he cannot win against. But I am speaking about the entire class x the other classes not one pro. I'm Mike btw, stamina nightblade is a great class, nightblade in general is the weakest class in the game right now though, 100% in pve and what is your opinion on mag nb in pvp? Compared to the rest of course. Stamina NIghtblade is dead in pve and magnb the weakest magic class in both pve and pvp, the video is just a good player using a stamina class with high burst against decent players? I would say bad, but it is what it is. There is a reason why you never see consistency with stam NB in competitive pvp against other classes like DK/Sorcerer. We are talking about consistency throughout all platforms NA/EU, the game does not revolve around that one player is great so things are okay. It has to be a general realization or nothing will change (remember when we use to have purge and ?cloak worked?) They took those away and now they buffed certain classes(mag dk mainly, and I am happy they got buffed after their draught but how can you buff without checking up on the rest?) while putting in sets that benefit not only NB but other classes to an even higher degree. What has changed for NB since the major stam patch? Indirect nerfs, only class that has stayed the same throughout time, while getting toothpick poked, but just because we can 1vx like the rest of the stam classes, things should not change?..Tired of hearing people imply it is 'fine' while the other classes destroy leaderboards in pve and pvp will get a rehaul with Morrowind so I will wait. Why was it that when I got solo Emperor people from all factions would pm me that it was nice to see a stamina nightblade as emperor for once? Simply my thoughts, just talking here family.

    Good points. I agree that stamblade (stam in general) is in a very bad place in PvE, but while stamblade is arguably weaker in pvp than some other meta classes, you have to at least admit that it is a very strong 1vX class due to the escape capabilities.

    I will always admit it, stamina nb is babycake in 1vx. Out of cloak heavy/incap/surprise /light/execute one shots. But 1vx is only joes against one pro generally. I want us to be on an even playing field against a DK in terms of consistent pvp..that means purge mainly, how can any stam nb survive all DK dot ticks+skoria proc or meteor while getting fossalized+talons and whiped in the face..its unreal at times, you have to legit run heavy for even a chance. But I run medium because...stam nb lol..

    MDK's are terrible at chasing since few of them slot chains. There just usually isn't room on their bars and MDK can't usually sacrifice a slot. If you need to break pressure just shuffle and shade off. Roll and cloak if you need as well.

    Why in the world would I make a magdk chase me in a 1v1? We are battling it out, shuffle and dodge rolls every CC with fossalize+talons? Are you kidding me? And yeah cloak against a magdk is terrible, dots pull you out of stealth at times+somehow skoria can proc even though the dots are supressed so it can remove you completely. And yes im talking about great magdk players against great stamnbs, its a direct counter. Yes? I have plenty field experience to say so, it sucks. Only bet is running immovable pots in heavy armour.

    I also unashamedly cover the ground in rearming traps :3

    :<

    I know, I know.

    Me irl:

    csm_emmentaler_d447957917.jpg
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