Oh and btw. There is always the no CP campaign for you if you hate the CP sustain
And dont come with on console no one wants to play azura booohoo crybaby stuff. Populate the no CP Server then with all of your mates who hate CP sustain.
Oh and btw btw no one cares about your pve achievements. Its PvP you were talking about and you are one of these Hardcore chasers (even mounted up wtf) who failed zerging one Guy and then gets killed.
Propably you reported him for cheating because no one should be able to beats you...
So the OP is going to ignore all the real and honest reply and believe a guy who thinks like him, that he lost because of OP stuff.
If you are from EU I would like to invite you to do a 1v2 without cp and dark deal against me, I would like to see how it ends.
If you're not from EU I'm 100% sure that if you offer that guy a 1v1 or a 1v2 without dark deal and cp he would accept.
Let's get 1 thing straight. I don't normally PvP nowadays, and I don't follow the meta and trends. Let's get another thing straight. When I was actively PvP'ing, I used a MagDK. I'm far more knowledgeable of MagDK combat, than I am of StamDK combat. They are worlds apart in regards to differences. Although in a PvE environment, I'm pretty damn good with them both. Considering I've got Flawless Conqueror with them both, and have beaten VMoL with them both numerous times. So all that wolfing, and talking about how I'm a garbage player and making all those rude comments...? Keep them to yourself. Because I'm not about to sit here and ego flex with someone who doesn't know a damn thing about me. M'kay?
Also, let's go back on topic. Even if I was as you claimed to be the most "horrible" player and all that. How in the hell does that defend obviously unbalanced design...? How? I don't get it. If something is unbalanced, than it is what it is. Call it for what it is, and nothing else. If it's a CP issue, than call it as such. If it's a gear issue, or a class issue. And so on. Call it as such. But at the end of the day, infinite sustain is a HUGE problem that is killing the game.
... Meanwhile you're claiming doing away with infinite sustain is making the game "easy mode"? So it's "easy mode", when you can't tank and put out high damage at the same time? All the while healing yourself like it's nothing? Lmao. Okay Brodie. Whatever you say.
leepalmer95 wrote: »Well they are removing cost reduction and nerfing regen from 25-15% in cp next patch
Yolokin_Swagonborn wrote: »To all the people saying he got outplayed, that's true, but you are missing the point. While it is true that he didn't bash dark deal enough or time his burst, that's what's wrong with the current meta. IT'S BORING.
The entire meta of tanking up, getting evasion up, then spamming vigor while flopping around on the ground dodge rolling until someone makes a mistake or you time your burst perfectly is what's wrong with the game.
People can get enough resources and mitigation now that they are un-killable unless you time your burst. But it didn't always work this way.
Before the disgusting champion system and removal of softcaps broke and unbalanced the game, we had a resource management meta. Instead of stacking damage sets and letting CP fill in the gaps of your build, you actually had to build for sustain and use more heavy attacks. Fights were much slower but much more meaningful.
If you didn't manage your resources, you died. Now with CP, power creep, and no softcaps, you don't even have to manage your resources, just mash buttons until your ult is up and you can get that sick combo.
For some people, this type of play is all they have ever experienced in ESO. So of course they are going to argue for the status quo and tell others to "get gud." I wish people realized there was a much more elegant way to play this game and we could get rid of this Call Of Duty, 360 no scope burst garbage that ESO gameplay has devolved to.
@Yolokin_Swagonborn That's what I'm saying. I agree with you 10 fold. I'll admit, I'm far from an adept at StamDK PvP. And overall, this isn't a PvP issue. And I'm hoping this doesn't get placed in the PvP section, as this wouldn't belong there. It's a sustain problem, meaning it's a global issue. My knowledge on PvP combat with a StamDK is atrocious. As is my performance with 1 in a PvP environment. I get it. And I know I made tons of tons of mistakes. However, I wanted to try something new. As when I did use to PvP frequently, I was on my MagDK.
But all that aside, infinite sustain is a huge problem. And it's not something that is okay. People can pick apart my mistakes all they want, but it's still not going to get away from the fact that infinite sustain has got to go. It's killing the game. It genuinely is.
So the OP is going to ignore all the real and honest reply and believe a guy who thinks like him, that he lost because of OP stuff.
If you are from EU I would like to invite you to do a 1v2 without cp and dark deal against me, I would like to see how it ends.
If you're not from EU I'm 100% sure that if you offer that guy a 1v1 or a 1v2 without dark deal and cp he would accept.
Let's get 1 thing straight. I don't normally PvP nowadays, and I don't follow the meta and trends. Let's get another thing straight. When I was actively PvP'ing, I used a MagDK. I'm far more knowledgeable of MagDK combat, than I am of StamDK combat. They are worlds apart in regards to differences. Although in a PvE environment, I'm pretty damn good with them both. Considering I've got Flawless Conqueror with them both, and have beaten VMoL with them both numerous times. So all that wolfing, and talking about how I'm a garbage player and making all those rude comments...? Keep them to yourself. Because I'm not about to sit here and ego flex with someone who doesn't know a damn thing about me. M'kay?
Also, let's go back on topic. Even if I was as you claimed to be the most "horrible" player and all that. How in the hell does that defend obviously unbalanced design...? How? I don't get it. If something is unbalanced, than it is what it is. Call it for what it is, and nothing else. If it's a CP issue, than call it as such. If it's a gear issue, or a class issue. And so on. Call it as such. But at the end of the day, infinite sustain is a HUGE problem that is killing the game.
... Meanwhile you're claiming doing away with infinite sustain is making the game "easy mode"? So it's "easy mode", when you can't tank and put out high damage at the same time? All the while healing yourself like it's nothing? Lmao. Okay Brodie. Whatever you say.
leepalmer95 wrote: »Well they are removing cost reduction and nerfing regen from 25-15% in cp next patch
So the OP is going to ignore all the real and honest reply and believe a guy who thinks like him, that he lost because of OP stuff.
If you are from EU I would like to invite you to do a 1v2 without cp and dark deal against me, I would like to see how it ends.
If you're not from EU I'm 100% sure that if you offer that guy a 1v1 or a 1v2 without dark deal and cp he would accept.
Let's get 1 thing straight. I don't normally PvP nowadays, and I don't follow the meta and trends. Let's get another thing straight. When I was actively PvP'ing, I used a MagDK. I'm far more knowledgeable of MagDK combat, than I am of StamDK combat. They are worlds apart in regards to differences. Although in a PvE environment, I'm pretty damn good with them both. Considering I've got Flawless Conqueror with them both, and have beaten VMoL with them both numerous times. So all that wolfing, and talking about how I'm a garbage player and making all those rude comments...? Keep them to yourself. Because I'm not about to sit here and ego flex with someone who doesn't know a damn thing about me. M'kay?
Also, let's go back on topic. Even if I was as you claimed to be the most "horrible" player and all that. How in the hell does that defend obviously unbalanced design...? How? I don't get it. If something is unbalanced, than it is what it is. Call it for what it is, and nothing else. If it's a CP issue, than call it as such. If it's a gear issue, or a class issue. And so on. Call it as such. But at the end of the day, infinite sustain is a HUGE problem that is killing the game.
... Meanwhile you're claiming doing away with infinite sustain is making the game "easy mode"? So it's "easy mode", when you can't tank and put out high damage at the same time? All the while healing yourself like it's nothing? Lmao. Okay Brodie. Whatever you say.
You don't run meta? Lol since when was a heavy armor reactive build not with the new pvp meta? Even with resource cost poisons???? Lol dude.. are you just talking out of your ass or what?
There was a couple times you were just standing still doing nothing while the guy was actively punching your face in..
I can't believe you can't watch that video and see how you screwed up and when you could of actually made some things happen.
s7732425ub17_ESO wrote: »Play on a non-CP campaign. It's purely a problem with CP.
While we are nerfing things will someone alert the town criers that their leader has unquit the game, again.
I agree that sustain is too easy.
But:
- in your in your clip is cheese vs cheese.
- his cheese seemed better optimized.
- you got sucked into playing his game
All in all, this fight is a good example of why I'm posting and not pvping.
Rohamad_Ali wrote: »It's a double edged sword . On Magblade the sustaine is so needed to keep certain builds playable while on some classes it really gives to much . We all seen the tanks that do no damage but can out defend entire groups beating on them . We need tanks and we need sustaine for many classes but ZoS is having a difficult time finding the sweet spot . The Marrowind patch is going to possibly change some of this . I have no idea for sure as I haven't had access to any of it .
I still don't have any clue what is the right way of approaching the issue .
While we are nerfing things will someone alert the town criers that their leader has unquit the game, again.
Hopefully like @Tryxus you too can get the agrees and awesomes you're fishing for, by baiting and making rude comments that are off-topic. In fact, I personally hope you get at least 10 of each for making such an amazing contribution to the topic at hand.
Rohamad_Ali wrote: »It's a double edged sword . On Magblade the sustaine is so needed to keep certain builds playable while on some classes it really gives to much . We all seen the tanks that do no damage but can out defend entire groups beating on them . We need tanks and we need sustaine for many classes but ZoS is having a difficult time finding the sweet spot . The Marrowind patch is going to possibly change some of this . I have no idea for sure as I haven't had access to any of it .
I still don't have any clue what is the right way of approaching the issue .
So the OP is going to ignore all the real and honest reply and believe a guy who thinks like him, that he lost because of OP stuff.
If you are from EU I would like to invite you to do a 1v2 without cp and dark deal against me, I would like to see how it ends.
If you're not from EU I'm 100% sure that if you offer that guy a 1v1 or a 1v2 without dark deal and cp he would accept.
Let's get 1 thing straight. I don't normally PvP nowadays, and I don't follow the meta and trends. Let's get another thing straight. When I was actively PvP'ing, I used a MagDK. I'm far more knowledgeable of MagDK combat, than I am of StamDK combat. They are worlds apart in regards to differences. Although in a PvE environment, I'm pretty damn good with them both. Considering I've got Flawless Conqueror with them both, and have beaten VMoL with them both numerous times. So all that wolfing, and talking about how I'm a garbage player and making all those rude comments...? Keep them to yourself. Because I'm not about to sit here and ego flex with someone who doesn't know a damn thing about me. M'kay?
Also, let's go back on topic. Even if I was as you claimed to be the most "horrible" player and all that. How in the hell does that defend obviously unbalanced design...? How? I don't get it. If something is unbalanced, than it is what it is. Call it for what it is, and nothing else. If it's a CP issue, than call it as such. If it's a gear issue, or a class issue. And so on. Call it as such. But at the end of the day, infinite sustain is a HUGE problem that is killing the game.
... Meanwhile you're claiming doing away with infinite sustain is making the game "easy mode"? So it's "easy mode", when you can't tank and put out high damage at the same time? All the while healing yourself like it's nothing? Lmao. Okay Brodie. Whatever you say.
You don't run meta? Lol since when was a heavy armor reactive build not with the new pvp meta? Even with resource cost poisons???? Lol dude.. are you just talking out of your ass or what?
There was a couple times you were just standing still doing nothing while the guy was actively punching your face in..
I can't believe you can't watch that video and see how you screwed up and when you could of actually made some things happen.
No. I don't run the meta (PvP-wise), and I don't know what it is. That's rather rude of you. I used Reactive, because I hate gankers. And since playing last, I recalled facing a lot of players who are NB's. Not to mention I hate being CC'd in general. Thus my choice of Reactive. As for resource cost poisons, yes. I do indeed run them, because I hate INFINITE SUSTAIN. So logically I went with it, in an attempt to counter it.
Now my question to you is, are you going to actually comment on INFINITE SUSTAIN that's running rampant, or keep throwing out rude comments? =/
Rohamad_Ali wrote: »It's a double edged sword . On Magblade the sustaine is so needed to keep certain builds playable while on some classes it really gives to much . We all seen the tanks that do no damage but can out defend entire groups beating on them . We need tanks and we need sustaine for many classes but ZoS is having a difficult time finding the sweet spot . The Marrowind patch is going to possibly change some of this . I have no idea for sure as I haven't had access to any of it .
I still don't have any clue what is the right way of approaching the issue .
@Rohamad_Ali That's very true, dear friend. Hence the agree I gave you. However, I think ZOS may have dug a hole a wee bit too deep in regards to sustain. And see, my concerns are also on a PvE-based level. While infinite sustain needs to go away, you have class builds like MagDK's who have horrible sustain straight out the gate. You know? And I know this, because I use my MagDK the second-most (my MagSorc is my main), and also have done the vast majority of my PvP'ing on my MagDK. So I know how sensitive of a thing sustain is. I really do. From both a PvE and PvP perspective. But, something must be done. Because as it is now, it's far too unhealthy for the game as a whole. And yes, it does pain me to say that as a MagDK secondary.