Really, another 100th thread about this same thing, again... they should merge them all into one so we get new stuff to read about other than Morrowind's shining, seriously, specialy since most of all those threads are always teh same people talking about this... like i am and stil can't wait for the patch
Really, another 100th thread about this same thing, again... they should merge them all into one so we get new stuff to read about other than Morrowind's shining, seriously, specialy since most of all those threads are always teh same people talking about this... like i am and stil can't wait for the patch
Uriel_Nocturne wrote: »You obviously haven't given any real thought to the changes presented in the Patch Notes on the PTS.All this nonsense over the nerfs, but when classes got nerfs many others were conveying "adapt and overcome" to changes; NBs. DKs, and Temps we're buffed, and they wrecked initially after the patch went live. Now sustain has taken a hit so that we are all on an equal playing field with management, adapt and overcome people! Weave in more your light and heavy attacks, which is buffed by siphoner. What did you guys think was going to come out of that week test of CP in cyro? I am optimistic about the changes, and it is fitting to have the changes before BGs. The issue right now is warden, and the class abilities being in line with the others.
If you had, you'd know that:
- Siphoner buffs nothing, it only affects your enemies (now paltry) Hlth/Mag/Stam regen.
- DK's and Temp's are getting the worst of the hits, they are the opposite of "buffs", and will cause these two classes to run out of Mag/Stam faster than any other class.
- Redguards have had their Racial Passives outright destroyed.
- 50% drop in bonus to Cost Reduction for Light and Heavy Armor
- 42% drop to the Magicka/Stamina restored via Constitution in Heavy Armor.
- Reduced the return of resources for Light/Heavy attacks.
- Vigor got a 30% cost increase...
- Blocking attacks: you will now lose Stam/Mag for blocking at roughly twice as fast as before the patch.
- Universally raised the cost of Stam abilities by 15%.
- No more bonus to Crit damage for Sneak attacks. That's ALL Sneak Attacks. NB's are borked with this...
- Cost Reduction CP... gone.
- Resource Regen ( Hardy, Elemental Defender, Quick Recovery, Siphoner, Mooncalf, Arcanist, Health, Tenacity, Tumbling, Blessed, Elemental Expert, Mighty) have been dropped way down to only a 15% increase if you put a full 100 CP's into them...
- Ironclad, Thick Skinned, Bastion, Warlord, Shadow Ward, Elfborn, Shattering Blows, Master-at-Arms, Thaumaturge, Precise Strikes: Will only provide a 25% when 100Cp are pumped into them.
- In order to lower the gap between players with high and low CP, all Champion passive values are now significantly more frontloaded. This means that earlier points are worth much more, while later points are worth much less. In general, at the halfway mark of 50 points invested, you will obtain roughly 75% of an individual Champion ability’s total bonus (for example, at 50 points invested in Thaumaturge, you will have an 18.75% bonus to your damage over time effects). This new value curve also applies to the Health, Magicka, and Stamina gains by investing in the red, blue, and green constellations. <-- This is all flat-out bull-*** that punishes players for... actually playing the game and getting a lot of CP's.
And I could go on. The sheer magnitude of the negative moves made with this patch are leagues worse than just the removal of the Sustain and Cost Reduction CP nodes like we originally believed was going to be the worst part of the Morrowind patch.
These changes are toxic. They're cancerous for PvP, for PvE, for pretty much anybody who isn't playing at the most top-tier-end-game-level. Even for some of those players, these changes are going to be difficult to move past.
But had you done any research and put any kind of thought into these changes and how they'll affect nearly every single aspect of the game, you would have known that already.
Really, another 100th thread about this same thing, again... they should merge them all into one so we get new stuff to read about other than Morrowind's shining, seriously, specialy since most of all those threads are always teh same people talking about this... like i am and stil can't wait for the patch
Well considering this is the 39th page of this thread, I'd say they should probably use this thread over the others you mention.
LadyLavina wrote: »Really, another 100th thread about this same thing, again... they should merge them all into one so we get new stuff to read about other than Morrowind's shining, seriously, specialy since most of all those threads are always teh same people talking about this... like i am and stil can't wait for the patch
Well considering this is the 39th page of this thread, I'd say they should probably use this thread over the others you mention.
this lol. lots of insight/interesting opinions/info to be had/seen