Permaban them all. Imagine a Cyrodiil in which this wasn't the accepted norm. It's gone on way too long. Then go back and make sure to ban everyone who exploited all the other bugs listed as self-justification as well.
Here are the facts:
ZOS admitted to an error in coding 2 years ago regarding this particular resource.
Here is the objective of the game:
To control objectives for your faction in order to gain pts for your faction at each score evaluation.
Here is the reality:
It doesn't matter what ZOS does the mistake was admitted and blame has been laid.
The player have acted in accordance with the objectives of the map and have not altered cheated or exploited any part of the coding in order to gain an advantage over any other player.
There can be no action taken against the players when ZOS was made aware of the bug on February 7th by the players via their own bug forum.
If ZOS takes adverse action against any player it would be a public relations nightmare for ZOS and there share holders.
What ZOS should have done was hot fix the error immediately.
Precedence for this type of activity was set when this occurred during the release of the CP system. ZOS made the error and took weeks to correct and punished no one nor did they roll back any of the CP that had been earned which by the way clearly gave advantage to many players hence why the gated CP system was introduced.
There is nothing more to discuss other than when the hotfix will be released.
I'm sorry, "whataboutism" isn't a valid defense.
You don't get caught for a crime then list off in court all the other people you know who didn't get punished for other crimes. Sorry lol. The judge would look at you and laugh.
Yes there have been a lot of exploits in this games history. The possible difference in this one...
Do those involved have plausible deniability? It was entirely possible to accidentally get two mundus's or get host bark stuck on your ton....but could you accidentally flip a resource back and forth a few hours?
And I am aware most exploits have been consciously done. But they had plausible deniability.
I'm not necessarily arguing for either side, but that could make it actionable by ZoS.
covenant_merchant wrote: »Ragnaroek93 wrote: »I don't want to offend anybody but in my opinion this is pathetic. I never cared much about my AP but this is completely *** and I hope that ZOS will punish people for abusing this
And it's pretty sad to see who is abusing this...
Weren't you at bb mine last night too though?LeifErickson wrote: »For the people who are abusing this exploit, you are basically saying you are playing the game to get ap instead of playing the game to have fun and actually fight other players. So if this is true, what's the point in even playing?
Have you even seen the state of pvp recently?
On PC EU, it goes as such.
Trueflame - 6- 12AM, AD 40 man group to cap the emp against 2 defenders. Gate camp until primetime, when the DC zerg logs on, and it's too laggy to play.
Haderus - Cigany or Gates of Hell or *insert random guild name* here nightcap and gatecamp. Everyone magicka dk / templar busy farming tel vars in IC and running away from fights to save their precious currency.
Azura - DC mega train vs EP mega train. Also poisons and lots of siege.
Add to that the fact that a lot of players reroll tanky 0 damage builds that work only in a massive group, and that most of the time, when you're looking for "fun" with your friends, you get zerged, I can see why so many prefer to afk and leech.
PvP dedication has no reward. Or rather, way less than what BB mine offers.
I'm sorry, "whataboutism" isn't a valid defense.
You don't get caught for a crime then list off in court all the other people you know who didn't get punished for other crimes. Sorry lol. The judge would look at you and laugh.
Unfortunately that's not really how it works. I think it's called precedence and while some may not understand that it does hold weight in court.
ZOS_BrianWheeler wrote: »We have the list of all players in the EU and NA that gained AP from Black Boot Mine and discussing what actions to take with that information.
ZOS_BrianWheeler wrote: »We have the list of all players in the EU and NA that gained AP from Black Boot Mine and discussing what actions to take with that information.
covenant_merchant wrote: »What about just resetting the PVP-rank of all exploiters? I mean, it should be easy to find out who made striking more AP than the normal-playing people..
By the way... Haderus PC/EU today 3PM GMT+1:
https://www.youtube.com/watch?v=aIjn_zdoiwo&feature=youtu.be
"Look Mom, I'm famous". But beyond that, you Sir are a snitch. And nobody likes snitches.
Here are the facts:
ZOS admitted to an error in coding 2 years ago regarding this particular resource.
Here is the objective of the game:
To control objectives for your faction in order to gain pts for your faction at each score evaluation.
Here is the reality:
It doesn't matter what ZOS does the mistake was admitted and blame has been laid.
The player have acted in accordance with the objectives of the map and have not altered cheated or exploited any part of the coding in order to gain an advantage over any other player.
There can be no action taken against the players when ZOS was made aware of the bug on February 7th by the players via their own bug forum.
If ZOS takes adverse action against any player it would be a public relations nightmare for ZOS and there share holders.
What ZOS should have done was hot fix the error immediately.
Precedence for this type of activity was set when this occurred during the release of the CP system. ZOS made the error and took weeks to correct and punished no one nor did they roll back any of the CP that had been earned which by the way clearly gave advantage to many players hence why the gated CP system was introduced.
There is nothing more to discuss other than when the hotfix will be released.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
ZOS_BrianWheeler wrote: »We have the list of all players in the EU and NA that gained AP from Black Boot Mine and discussing what actions to take with that information.
just bring back their old rank before patch release
Here are the facts:
ZOS admitted to an error in coding 2 years ago regarding this particular resource.
Here is the objective of the game:
To control objectives for your faction in order to gain pts for your faction at each score evaluation.
Here is the reality:
It doesn't matter what ZOS does the mistake was admitted and blame has been laid.
The player have acted in accordance with the objectives of the map and have not altered cheated or exploited any part of the coding in order to gain an advantage over any other player.
There can be no action taken against the players when ZOS was made aware of the bug on February 7th by the players via their own bug forum.
If ZOS takes adverse action against any player it would be a public relations nightmare for ZOS and there share holders.
What ZOS should have done was hot fix the error immediately.
Precedence for this type of activity was set when this occurred during the release of the CP system. ZOS made the error and took weeks to correct and punished no one nor did they roll back any of the CP that had been earned which by the way clearly gave advantage to many players hence why the gated CP system was introduced.
There is nothing more to discuss other than when the hotfix will be released.
They knew it was a bugged resource. As Ernie pointed out, they weren't just flipping any resource; they were flipping the resource which they discovered was acting as a Keep for AP tick purposes. Exploiting of a bug is hardly "act[ing] in accordance with the objectives of the map..."
Here are the facts:
ZOS admitted to an error in coding 2 years ago regarding this particular resource.
Here is the objective of the game:
To control objectives for your faction in order to gain pts for your faction at each score evaluation.
Here is the reality:
It doesn't matter what ZOS does the mistake was admitted and blame has been laid.
The player have acted in accordance with the objectives of the map and have not altered cheated or exploited any part of the coding in order to gain an advantage over any other player.
There can be no action taken against the players when ZOS was made aware of the bug on February 7th by the players via their own bug forum.
If ZOS takes adverse action against any player it would be a public relations nightmare for ZOS and there share holders.
What ZOS should have done was hot fix the error immediately.
Precedence for this type of activity was set when this occurred during the release of the CP system. ZOS made the error and took weeks to correct and punished no one nor did they roll back any of the CP that had been earned which by the way clearly gave advantage to many players hence why the gated CP system was introduced.
There is nothing more to discuss other than when the hotfix will be released.
Crispen_Longbow wrote: »nullum crimen, nulla poena sine lege
Just to think about it
I saw no law which didnt allowed to switch flags or even Keeps...
This is a great example of why anyone below that captured that resource a few times should not be penalized in anyway as they were only doing what the games terms and service are. In the example below Players 500 through 1236 only capture it once or twice as that's what normal game-play would be.
The ones that captured it over and over discovered a bug and exploited it which is in breach of contract for ZoS T&Cs. They have a catch-all phrase that doesn't allow us to do anything that is not permitted by ZoS. ZoS clearly stated each resource should only give 1500 base AP. Anything else is a bug and the exploitation of that bug breaks the T&Cs you agreed to when you signed up to play.
Account____________AP Gain_____________Flag Capture
Player 1____________10,200,000__________1700
Player 2_____________9,900,000__________1650
Player 3_____________9,600,000__________1600
Player 4_____________9,000,000__________1500
Player 5_____________6,750,000__________1125
Player 6_____________5,730,000__________955
Player 7_____________5,610,000__________935
Player 8_____________5,580,000__________930
Player 9_____________5,460,000__________910
Player 10____________5,400,000__________900
Player 75____________1,572,000__________262
Player 76____________1,566,000__________261
Player 77____________1,560,000__________260
Player 78____________1,500,000__________250
Player 500___________12,000_____________2
Player 501___________12,000_____________2
Player 1235__________6,000______________1
Player 1236__________6,000______________1
ZOS_BrianWheeler wrote: »We have the list of all players in the EU and NA that gained AP from Black Boot Mine and discussing what actions to take with that information.
InvitationNotFound wrote: »covenant_merchant wrote: »InvitationNotFound wrote: »well, actually we are back at the discussion what an exploit is and what not.And for those that have exploited?
You know what a Exploit is ?In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] Exploits have been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversia
Its nothing else than flipping a keep over and over again, as i said such stuff was called "Creative Way of farming Ap " from Zenimax so punishing player now would be kinda wierd cause they could have done it also with a keep.
As cited by Aspirion:
In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.
Every single player at that resource exactly knew that a resource should give 1.5k and not 6k (and spare me with funny stories like how should we know. bet nobody read the patch notes or flipped any other resource after the update and headed straight to that resource ). Therefore it is obvious that it is a bug and you are gaining more AP then you should. So technically seen, yes, this is exploiting a bug. It may harm leader boards (if anyone cares ) and depending on the amount of AP gained it could lead to people selling more AP items (and therefore getting gold) then they should receive for their action, which may have an impact on economy
And i wouldn't compare it directly with bugged sets / skills as the game unfortunately forces people to equip certain skills / gear while others aren't aware of them being a mess. Joining such an action shown in this thread was every single players free will and they exactly knew what and why they were doing it the whole time.
The only argument that speaks for joining such an action is the lack of punishment from ZOS. And as we all know, they don't care at all. So i guess, feel free to keep on flipping flags at that resource
What about people like me, who merely enjoy some War-themed roleplay with their friends ?
lol, i love how people always try to find excuses instead of being honest about how they *** up and got caught.
Unfortunately, you didn't really understand what I wrote. I wasn't saying that the flipping of resources is an exploit (of course it should be addressed). It was about 6k instead of 1.5k ticks. this has nothing to do with role playing at all. or does role playing now allow abusing bugs (or "exploiting" to use the appropriate word)?
covenant_merchant wrote: »InvitationNotFound wrote: »covenant_merchant wrote: »InvitationNotFound wrote: »well, actually we are back at the discussion what an exploit is and what not.And for those that have exploited?
You know what a Exploit is ?In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] Exploits have been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversia
Its nothing else than flipping a keep over and over again, as i said such stuff was called "Creative Way of farming Ap " from Zenimax so punishing player now would be kinda wierd cause they could have done it also with a keep.
As cited by Aspirion:
In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.
Every single player at that resource exactly knew that a resource should give 1.5k and not 6k (and spare me with funny stories like how should we know. bet nobody read the patch notes or flipped any other resource after the update and headed straight to that resource ). Therefore it is obvious that it is a bug and you are gaining more AP then you should. So technically seen, yes, this is exploiting a bug. It may harm leader boards (if anyone cares ) and depending on the amount of AP gained it could lead to people selling more AP items (and therefore getting gold) then they should receive for their action, which may have an impact on economy
And i wouldn't compare it directly with bugged sets / skills as the game unfortunately forces people to equip certain skills / gear while others aren't aware of them being a mess. Joining such an action shown in this thread was every single players free will and they exactly knew what and why they were doing it the whole time.
The only argument that speaks for joining such an action is the lack of punishment from ZOS. And as we all know, they don't care at all. So i guess, feel free to keep on flipping flags at that resource
What about people like me, who merely enjoy some War-themed roleplay with their friends ?
lol, i love how people always try to find excuses instead of being honest about how they *** up and got caught.
Unfortunately, you didn't really understand what I wrote. I wasn't saying that the flipping of resources is an exploit (of course it should be addressed). It was about 6k instead of 1.5k ticks. this has nothing to do with role playing at all. or does role playing now allow abusing bugs (or "exploiting" to use the appropriate word)?
I actually did understand. You accuse me of exploiting because I was present at the resource that gave 6k ticks instead of 1.5k ones. And I answer you that I was merely roleplaying with friends. You know pretending to play at a war without actually harming anyone.
In a war, life is short, and moments of victory are fleeting. Resources flip fast, especially strategic ones like a mine near an Elder Scroll. So we reenacted battles by flipping the resource and imagining the consequences for our alliance.
6k ap, 1.5k ap, no ap... It makes no difference to us. We were there for the story, seeking something more than petty points that can only ever bring us motifs and boxes. And as far as I am concerned, roleplaying isn't against community rules.
covenant_merchant wrote: »InvitationNotFound wrote: »covenant_merchant wrote: »InvitationNotFound wrote: »well, actually we are back at the discussion what an exploit is and what not.And for those that have exploited?
You know what a Exploit is ?In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] Exploits have been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversia
Its nothing else than flipping a keep over and over again, as i said such stuff was called "Creative Way of farming Ap " from Zenimax so punishing player now would be kinda wierd cause they could have done it also with a keep.
As cited by Aspirion:
In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.
Every single player at that resource exactly knew that a resource should give 1.5k and not 6k (and spare me with funny stories like how should we know. bet nobody read the patch notes or flipped any other resource after the update and headed straight to that resource ). Therefore it is obvious that it is a bug and you are gaining more AP then you should. So technically seen, yes, this is exploiting a bug. It may harm leader boards (if anyone cares ) and depending on the amount of AP gained it could lead to people selling more AP items (and therefore getting gold) then they should receive for their action, which may have an impact on economy
And i wouldn't compare it directly with bugged sets / skills as the game unfortunately forces people to equip certain skills / gear while others aren't aware of them being a mess. Joining such an action shown in this thread was every single players free will and they exactly knew what and why they were doing it the whole time.
The only argument that speaks for joining such an action is the lack of punishment from ZOS. And as we all know, they don't care at all. So i guess, feel free to keep on flipping flags at that resource
What about people like me, who merely enjoy some War-themed roleplay with their friends ?
lol, i love how people always try to find excuses instead of being honest about how they *** up and got caught.
Unfortunately, you didn't really understand what I wrote. I wasn't saying that the flipping of resources is an exploit (of course it should be addressed). It was about 6k instead of 1.5k ticks. this has nothing to do with role playing at all. or does role playing now allow abusing bugs (or "exploiting" to use the appropriate word)?
I actually did understand. You accuse me of exploiting because I was present at the resource that gave 6k ticks instead of 1.5k ones. And I answer you that I was merely roleplaying with friends. You know pretending to play at a war without actually harming anyone.
In a war, life is short, and moments of victory are fleeting. Resources flip fast, especially strategic ones like a mine near an Elder Scroll. So we reenacted battles by flipping the resource and imagining the consequences for our alliance.
6k ap, 1.5k ap, no ap... It makes no difference to us. We were there for the story, seeking something more than petty points that can only ever bring us motifs and boxes. And as far as I am concerned, roleplaying isn't against community rules.
Please please PLEASE bring back the LOL tag.
olivesforge wrote: »Once again the Internet Lolyers are out.
I really wish I did Video Game Butthurt Law. I'd be incredibly rich even though I'd lose every time.
Free non-legal advice - don't listen to excuses by exploiters who say that ZOS' shareholders would be pissed if there was a public backlash. They apparently don't even realize ZOS is privately held.
As far as what should happen - it's obviously an exploit, as obvious as having 20k Weapon Damage. So how do you fix it?
See what an average number of captures of that resource per person was before the drop, then look at the outliers. If somebody did 100% more than normal, 3-day. 200% or more, perma ban.
THe people who need to be punished aren't the people who took it once and then left, or the people who checked it out a few times and left. 6, 7... 20 times though, those people need to pay a price.
Here are the facts:
ZOS admitted to an error in coding 2 years ago regarding this particular resource.
Here is the objective of the game:
To control objectives for your faction in order to gain pts for your faction at each score evaluation.
Here is the reality:
It doesn't matter what ZOS does the mistake was admitted and blame has been laid.
The player have acted in accordance with the objectives of the map and have not altered cheated or exploited any part of the coding in order to gain an advantage over any other player.
There can be no action taken against the players when ZOS was made aware of the bug on February 7th by the players via their own bug forum.
If ZOS takes adverse action against any player it would be a public relations nightmare for ZOS and there share holders.
What ZOS should have done was hot fix the error immediately.
Precedence for this type of activity was set when this occurred during the release of the CP system. ZOS made the error and took weeks to correct and punished no one nor did they roll back any of the CP that had been earned which by the way clearly gave advantage to many players hence why the gated CP system was introduced.
There is nothing more to discuss other than when the hotfix will be released.
You are like a little kid, face full of cookie crumbs, standing next to an empty cookie jar, telling mommy you didn't eat all the cookies, and if you did it was no big deal because cookies are made to be eaten.
Here are the facts:
ZOS admitted to an error in coding 2 years ago regarding this particular resource.
Here is the objective of the game:
To control objectives for your faction in order to gain pts for your faction at each score evaluation.
Here is the reality:
It doesn't matter what ZOS does the mistake was admitted and blame has been laid.
The player have acted in accordance with the objectives of the map and have not altered cheated or exploited any part of the coding in order to gain an advantage over any other player.
There can be no action taken against the players when ZOS was made aware of the bug on February 7th by the players via their own bug forum.
If ZOS takes adverse action against any player it would be a public relations nightmare for ZOS and there share holders.
What ZOS should have done was hot fix the error immediately.
Precedence for this type of activity was set when this occurred during the release of the CP system. ZOS made the error and took weeks to correct and punished no one nor did they roll back any of the CP that had been earned which by the way clearly gave advantage to many players hence why the gated CP system was introduced.
There is nothing more to discuss other than when the hotfix will be released.
You are like a little kid, face full of cookie crumbs, standing next to an empty cookie jar, telling mommy you didn't eat all the cookies, and if you did it was no big deal because cookies are made to be eaten.
are they not made to be eaten? If I was stealing them then yeah it would be an issue, but I'm not. I am simply turning a resource from one color to the appropriate color of the faction that owns the keep. I can not alter the fact that it provides more AP than others and it would be illogical to simply ignore the fact that it is blue when it is a yellow home keep. Perhaps you can tell the other factions that are located to the east and west to stay in their territory. One should never cross a bridge or a gate for the purpose of gaining something that is not theirs to begin with.
Interpretation is a very hard process, many players simply make judgements based on their own character or experience. When you are dealing with a global population you can not impose your own values on others. It always requires compromise that's what democracy is suppose to be about. ZOS has had a week to act on this and hotfix it. They are the ones who have failed in a responsibility to the players. It's also up to them to decide what is right and wrong.